Commit Graph

129 Commits

Author SHA1 Message Date
Chandler Cox
b586b5fe41 Ensure editor font is sent as something. 2023-10-04 15:57:28 -05:00
Wojtek Figat
4d6a27c92a Merge branch 'Statusbar-Imrpovements' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Statusbar-Imrpovements 2023-10-01 12:01:31 +02:00
Luke Schneider
b7b8213179 Some additional fixes to light theme support
Fixed some issues with light theme support:

1) Icons in content tree nodes (Folder icons) now use the foreground color.  I did not find a case where the content tree is used for other icons.

2) The asset picker now uses the Background Normal color (instead of a very transparent dark gray) for the background, and Orange for the text.  Did not seem like it warranted adding a new color, and Orange works in both dark and light styles.

3) The platform selector icons are now hard-coded instead of based on the style.  This may sound odd, but the icons are colored, so they should always use White as the fully active color.  Previously they worked with a dark theme because the Foreground was set to white.

4) Fixed the CollectionBackgroundColor in the light theme being dark gray instead of light gray like it should be.  This fixes certain lists of things having a dark background in the light theme.
2023-09-29 07:43:59 -05:00
Luke Schneider
ad28a3fdbf Better light theme (Style) support, and a Default light theme (as a secondary option)
1) Added ForegroundViewport as a new color.  It is used in the main game viewport (ViewportWidgetButton), and the viewport for rendering of particles and materials.  It is needed because the default foreground in a Light theme is black, but black does not work well in a viewport.  A new color seemed appropriate.

2) Fixed the profiler window to use the Foreground color in multiple text elements, instead of Color.White (or no default TitleColor).  This includes  the Row class, Asset class, SingleChart class, Timeline Class, and more.

3) Added a second theme/Style (DefaultLight) to include with the engine.  It uses RGB float values because those were easier to transfer from the saved values that I had created (and they're easier for me to edit if necessary).  I tried to emulate how the Default theme is created/loaded/etc as closely as possible.
2023-09-27 21:54:34 -05:00
52cf4df641 Add input bindings for File menu actions 2023-09-23 15:23:09 +03:00
a1cbaba743 Add Editor input bindings for Profiler window and Profiler actions 2023-09-23 15:23:09 +03:00
8ed57863b8 Add Editor input bindings for Tools menu items 2023-09-23 15:23:09 +03:00
2023aa8c94 Add viewport camera movement speed adjustment input bindings 2023-09-23 15:23:08 +03:00
0122a9f699 Implement viewport camera rotation toggle for trackpad users 2023-09-23 15:23:08 +03:00
69ce189c5d Add input bindings for Scene viewport related actions and Pilot Actor 2023-09-23 15:23:08 +03:00
17e1afb04a Add Editor input option for toggling gizmo transform space 2023-09-23 15:23:07 +03:00
61b4738b6a Fix Editor bindings with no modifiers triggering with modifiers pressed 2023-09-23 15:23:07 +03:00
642766d9cc Add Editor input options for Play Current Scenes and running cooked game 2023-09-23 15:23:07 +03:00
davevanegdom
5fc9176ce7 Removed customization for "Normal" and "TextColor" 2023-09-21 23:18:46 +02:00
davevanegdom
80a3bb2ae2 Replaced string color lookups 2023-09-21 17:10:49 +02:00
davevanegdom
21c742bd8a Customizable statusbar 2023-09-21 14:54:57 +02:00
Ruan Lucas
f2072028d4 change default key 2023-08-10 22:31:03 -04:00
Ruan Lucas
aa3dd14bfc add locked focus 2023-08-10 22:24:55 -04:00
Wojtek Figat
ef1c812349 Merge branch 'gridscale' of https://github.com/Withaust/FlaxEngine into Withaust-gridscale 2023-08-01 10:01:32 +02:00
Wojtek Figat
81860e5f18 Cleanup code #1215 and add cook game icon 2023-07-31 19:02:53 +02:00
Wiktor Kocielski
8250f92af3 Add grid scale to the editor viewport settings 2023-07-29 13:34:46 +03:00
envision3d
39f4c00135 add play button actions, number of players
- add context menu support for toolstrip buttons
- add "Play Game" vs. "Play Scenes"
- add context menu for choosing play button action to toolstrip button
- add number of game client selection for cook & run
- add context menu for cook & run to toolstrip button
- add menu items for the above
- add editor option entries for saving user preferences for the above
2023-06-28 02:02:10 -05:00
Wojtek Figat
91c017713c Merge remote-tracking branch 'origin/master' into 1.6 2023-04-13 12:12:33 +02:00
Wojtek Figat
31c35a7dd9 Merge branch 'adjustable-editor-focus-fps' of https://github.com/Tryibion/FlaxEngine into Tryibion-adjustable-editor-focus-fps 2023-04-13 11:01:01 +02:00
Wojtek Figat
2475706df4 Merge remote-tracking branch 'origin/master' into 1.6 2023-04-04 18:08:25 +02:00
Chandler Cox
0d082f5773 Added ability to change the fps of the not focused editor window. 2023-04-01 17:23:00 -05:00
Wiktor Kocielski
27ab8ea404 Make InputBindings modifiable 2023-03-26 15:12:53 +03:00
Wojtek Figat
2c70b74814 Refactor widowing on macOS to support screen scale and highDpi mode 2023-03-12 10:58:55 +01:00
Wojciech Figat
7b20bc38a4 Merge branch '1.5' into dotnet7
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
2023-01-17 11:52:52 +01:00
Wojtek Figat
50fb39d238 Merge remote-tracking branch 'origin/master' into 1.5 2023-01-15 12:44:45 +01:00
Wojciech Figat
26c7d3dadc Merge branch 'auto-save-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-auto-save-popup 2023-01-13 11:39:07 +01:00
Wojciech Figat
eebc4951de Merge branch '1.5' into dotnet7
# Conflicts:
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
#	Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.dll
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
#	Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
#	Source/Tools/Flax.Build/Deps/Downloader.cs
#	Source/Tools/Flax.Stats/CodeFrame.cs
#	Source/Tools/Flax.Stats/CodeFrameNode.cs
#	Source/Tools/Flax.Stats/Flax.Stats.Build.cs
#	Source/Tools/Flax.Stats/Languages.cs
#	Source/Tools/Flax.Stats/Program.cs
#	Source/Tools/Flax.Stats/TaskType.cs
#	Source/Tools/Flax.Stats/Tools.cs
#	Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
e2aa6b8970 Fix default value in viewport options 2023-01-09 22:40:54 +01:00
Wojciech Figat
ccd919d4d6 Fix default value in viewport options 2023-01-04 14:29:00 +01:00
Wojciech Figat
d3cdca6b33 Merge remote-tracking branch 'origin/1.5' into dotnet7 2023-01-02 10:37:04 +01:00
Wojtek Figat
084fe6f063 Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder 2023-01-01 18:55:09 +01:00
Chandler Cox
c5e558172d Added auto save reminder popup with an option to change the reminder time. 2022-12-22 11:40:10 -06:00
8cd90280c1 Fix InputBinding serialization 2022-12-01 23:52:56 +02:00
Preben Eriksen
148b15d473 Merge branch 'master' into PE-1.4 2022-10-25 09:19:01 +02:00
Preben Eriksen
b3bb860195 PE: Added - Use "R" key to rotate selections by 45 degrees. 2022-10-23 09:45:27 +02:00
Chandler Cox
0765b82a39 changed the default for script memebers order. 2022-10-21 09:54:16 -05:00
Wojtek Figat
9f7f764359 Format code 2022-07-18 22:38:01 +02:00
Wojtek Figat
98473487bc Fix Editor Analytics tracking option file SetupStyle
#727
2022-06-14 19:51:38 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
6da3dff5de Fix editor options startup to not log error on missing file 2022-03-14 20:32:10 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
ScottLongley
64650367be Add Orientation option to ContentWindow 2021-08-25 20:37:16 +10:00
Wojtek Figat
425c23fea1 Rename NewWindowMethod to NewWindowLocation and add handling for new asset windows too
#577
2021-08-05 18:56:55 +02:00