Commit Graph

272 Commits

Author SHA1 Message Date
Wojtek Figat
5c23f4ac09 Fix project cache in editor to use invariant culture when converting numbers 2024-05-30 17:22:30 +02:00
Chandler Cox
0c86a900da Default gameplay global type selection to last selected type. 2024-05-01 13:54:41 -05:00
Wojtek Figat
7e8f20bd9b Merge branch 'controls-toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-controls-toolbox
# Conflicts:
#	Source/Editor/SceneGraph/GUI/ActorTreeNode.cs
2024-04-29 16:56:30 +02:00
Chandler Cox
18660140b0 Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees. 2024-04-27 15:55:25 -05:00
Chandler Cox
0d770e3909 Focus prefab window on item spawn. 2024-04-27 09:56:51 -05:00
Wojtek Figat
5cdf1c5764 Merge branch 'lock-selection' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-selection 2024-04-14 14:34:10 +02:00
Wojtek Figat
53689063b9 Minor tweaks to Gameplay Globals
#2412
2024-04-14 00:09:29 +02:00
Chandler Cox
81d4501868 Add locking selection in prefab window 2024-04-12 07:41:43 -05:00
Wojtek Figat
6b35c0a161 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-03-19 20:23:34 +01:00
Wojtek Figat
19405e71ed Merge branch 'remove-import-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-import-ui 2024-03-18 13:24:21 +01:00
Wojtek Figat
c60244878d Add **UI Control gizmo for editing UIs** 2024-03-16 22:00:40 +01:00
Chandler Cox
c6aa18c47c Remove import UI on Animation not created by an import. 2024-03-16 13:20:18 -05:00
Wojtek Figat
2b82da9511 Fix bug with null object being selected in prefab 2024-03-14 17:29:10 +01:00
Wojtek Figat
66b68bff27 Cleanup editor viewports code 2024-03-12 17:48:16 +01:00
Wojtek Figat
d719c381ea Merge remote-tracking branch 'origin/master' into 1.8 2024-03-11 23:49:33 +01:00
Wojtek Figat
fc029b018e Fix UI size changes when saving scenes or prefabs in Editor with different layout 2024-03-08 14:56:34 +01:00
Wojtek Figat
14902dc29e Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
0e5bd425b2 Merge branch 'master' of https://github.com/abrasivetroop/FlaxEngine into abrasivetroop-master 2024-02-20 10:58:18 +01:00
Wojtek Figat
10180de9c6 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Source/Editor/Utilities/EditorUtilities.cpp
#	Source/Editor/Utilities/EditorUtilities.h
2024-02-19 22:26:16 +01:00
Wojtek Figat
45aa0e1b65 Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master 2024-02-18 16:11:31 +01:00
Wojtek Figat
87c66b0168 Fix root motion preview in animation window 2024-02-09 15:38:11 +01:00
Wojtek Figat
cfb8350c65 Fix anim graph debugging to handle nested graph connections highlights properly 2024-02-07 19:22:07 +01:00
Wojtek Figat
9f279d4b5e Add hiding various material properties based on the material domain 2024-02-07 09:58:31 +01:00
Wojtek Figat
d33ff4306f Fix sprite atlas limit on 4096
#2218
2024-02-06 14:49:44 +01:00
Wojtek Figat
b2d0afd4ef Simplify code in #2202 for script type searching 2024-02-06 11:09:08 +01:00
Chandler Cox
b85f471fcb Add drag cleanup on destroy. 2024-01-23 08:59:27 -06:00
Chandler Cox
f306d34a6e Add drag drop for actor script items into scenes and prefabs. 2024-01-23 08:34:15 -06:00
Wojtek Figat
af0439f3ce Add displaying playback position of animation in Anim Graph window 2024-01-05 22:06:44 +01:00
Chandler Cox
0d5d11e184 Add selecting and starting rename on actors spawned in the prefab window. 2023-12-20 10:03:38 -06:00
Abra
3133c6fb1b remove transform/ 2023-12-20 19:02:52 +03:00
Abra
7eb0600549 fix transform identity 2023-12-20 18:50:07 +03:00
Abra
25b69449bc fix _actor > actor 2023-12-20 18:40:33 +03:00
Abra
101e33868b fix local transform prefab child 2023-12-20 18:27:16 +03:00
ExMatics HydrogenC
ac090d690e Merge remote-tracking branch 'upstream/master' 2023-12-19 12:33:13 +08:00
Wojtek Figat
64e391df24 Refactor Visual Script debugger apis to use bindings generator 2023-12-16 17:58:18 +01:00
Wojtek Figat
d26b9818d8 Fix spawned prefab name after drag&drop into prefab window
#1865
2023-12-12 19:13:47 +01:00
Wojtek Figat
5575917c4b Fix prefab window performance with large hierarchies 2023-12-05 23:44:45 +01:00
ExMatics HydrogenC
23b71e7d3e Make font fallbacking the default option 2023-12-03 15:11:47 +08:00
ExMatics HydrogenC
3d139a241a Fix C# editor 2023-12-01 09:28:29 +08:00
ExMatics HydrogenC
cdbe59a3fb Add fallback settings to CSharp 2023-11-30 23:12:56 +08:00
ExMatics HydrogenC
41bbce56f6 Add multifont rendering to editor 2023-11-30 13:41:45 +08:00
ExMatics HydrogenC
5b7a3f9700 Show skeleton when entering skeleton tab 2023-11-22 21:52:07 +08:00
Wojtek Figat
fd4a5595c0 Merge branch 'editor-list-dragging' of https://github.com/MineBill/FlaxEngine into MineBill-editor-list-dragging 2023-11-07 10:21:57 +01:00
Wojtek Figat
8500667817 Merge branch 'MaterialEditor-RemovedUnsupportedParameterTypes' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-MaterialEditor-RemovedUnsupportedParameterTypes 2023-11-06 13:54:41 +01:00
Wojtek Figat
f9a9912895 Merge branch 'editor_binding_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_binding_fixes 2023-11-05 21:39:24 +01:00
MineBill
df5dc0c284 Extract validation/item handling of AssetPicker in a separate class. 2023-10-31 16:32:57 +02:00
Chandler Cox
8c6ced4bb9 Limit the scene tree and prefab tree rename popup to only go to panel right edge. 2023-10-25 11:38:14 -05:00
081648ef06 Fix common tooltips with hardcoded keybindings 2023-10-24 21:47:18 +03:00
Nils Hausfeld
c371a5b78c - Removed Quaternion and Transform from material parameter types since they are not supported 2023-10-20 12:55:54 +02:00