Wojtek Figat
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5c23f4ac09
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Fix project cache in editor to use invariant culture when converting numbers
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2024-05-30 17:22:30 +02:00 |
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Chandler Cox
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0c86a900da
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Default gameplay global type selection to last selected type.
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2024-05-01 13:54:41 -05:00 |
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Wojtek Figat
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7e8f20bd9b
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Merge branch 'controls-toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-controls-toolbox
# Conflicts:
# Source/Editor/SceneGraph/GUI/ActorTreeNode.cs
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2024-04-29 16:56:30 +02:00 |
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Chandler Cox
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18660140b0
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Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
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2024-04-27 15:55:25 -05:00 |
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Chandler Cox
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0d770e3909
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Focus prefab window on item spawn.
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2024-04-27 09:56:51 -05:00 |
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Wojtek Figat
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5cdf1c5764
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Merge branch 'lock-selection' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-selection
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2024-04-14 14:34:10 +02:00 |
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Wojtek Figat
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53689063b9
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Minor tweaks to Gameplay Globals
#2412
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2024-04-14 00:09:29 +02:00 |
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Chandler Cox
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81d4501868
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Add locking selection in prefab window
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2024-04-12 07:41:43 -05:00 |
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Wojtek Figat
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6b35c0a161
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-03-19 20:23:34 +01:00 |
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Wojtek Figat
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19405e71ed
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Merge branch 'remove-import-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-import-ui
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2024-03-18 13:24:21 +01:00 |
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Wojtek Figat
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c60244878d
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Add **UI Control gizmo for editing UIs**
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2024-03-16 22:00:40 +01:00 |
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Chandler Cox
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c6aa18c47c
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Remove import UI on Animation not created by an import.
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2024-03-16 13:20:18 -05:00 |
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Wojtek Figat
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2b82da9511
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Fix bug with null object being selected in prefab
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2024-03-14 17:29:10 +01:00 |
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Wojtek Figat
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66b68bff27
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Cleanup editor viewports code
|
2024-03-12 17:48:16 +01:00 |
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Wojtek Figat
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d719c381ea
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Merge remote-tracking branch 'origin/master' into 1.8
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2024-03-11 23:49:33 +01:00 |
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Wojtek Figat
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fc029b018e
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Fix UI size changes when saving scenes or prefabs in Editor with different layout
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2024-03-08 14:56:34 +01:00 |
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Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
|
Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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0e5bd425b2
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Merge branch 'master' of https://github.com/abrasivetroop/FlaxEngine into abrasivetroop-master
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2024-02-20 10:58:18 +01:00 |
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Wojtek Figat
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10180de9c6
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
|
2024-02-19 22:26:16 +01:00 |
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Wojtek Figat
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45aa0e1b65
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Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master
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2024-02-18 16:11:31 +01:00 |
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Wojtek Figat
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87c66b0168
|
Fix root motion preview in animation window
|
2024-02-09 15:38:11 +01:00 |
|
Wojtek Figat
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cfb8350c65
|
Fix anim graph debugging to handle nested graph connections highlights properly
|
2024-02-07 19:22:07 +01:00 |
|
Wojtek Figat
|
9f279d4b5e
|
Add hiding various material properties based on the material domain
|
2024-02-07 09:58:31 +01:00 |
|
Wojtek Figat
|
d33ff4306f
|
Fix sprite atlas limit on 4096
#2218
|
2024-02-06 14:49:44 +01:00 |
|
Wojtek Figat
|
b2d0afd4ef
|
Simplify code in #2202 for script type searching
|
2024-02-06 11:09:08 +01:00 |
|
Chandler Cox
|
b85f471fcb
|
Add drag cleanup on destroy.
|
2024-01-23 08:59:27 -06:00 |
|
Chandler Cox
|
f306d34a6e
|
Add drag drop for actor script items into scenes and prefabs.
|
2024-01-23 08:34:15 -06:00 |
|
Wojtek Figat
|
af0439f3ce
|
Add displaying playback position of animation in Anim Graph window
|
2024-01-05 22:06:44 +01:00 |
|
Chandler Cox
|
0d5d11e184
|
Add selecting and starting rename on actors spawned in the prefab window.
|
2023-12-20 10:03:38 -06:00 |
|
Abra
|
3133c6fb1b
|
remove transform/
|
2023-12-20 19:02:52 +03:00 |
|
Abra
|
7eb0600549
|
fix transform identity
|
2023-12-20 18:50:07 +03:00 |
|
Abra
|
25b69449bc
|
fix _actor > actor
|
2023-12-20 18:40:33 +03:00 |
|
Abra
|
101e33868b
|
fix local transform prefab child
|
2023-12-20 18:27:16 +03:00 |
|
ExMatics HydrogenC
|
ac090d690e
|
Merge remote-tracking branch 'upstream/master'
|
2023-12-19 12:33:13 +08:00 |
|
Wojtek Figat
|
64e391df24
|
Refactor Visual Script debugger apis to use bindings generator
|
2023-12-16 17:58:18 +01:00 |
|
Wojtek Figat
|
d26b9818d8
|
Fix spawned prefab name after drag&drop into prefab window
#1865
|
2023-12-12 19:13:47 +01:00 |
|
Wojtek Figat
|
5575917c4b
|
Fix prefab window performance with large hierarchies
|
2023-12-05 23:44:45 +01:00 |
|
ExMatics HydrogenC
|
23b71e7d3e
|
Make font fallbacking the default option
|
2023-12-03 15:11:47 +08:00 |
|
ExMatics HydrogenC
|
3d139a241a
|
Fix C# editor
|
2023-12-01 09:28:29 +08:00 |
|
ExMatics HydrogenC
|
cdbe59a3fb
|
Add fallback settings to CSharp
|
2023-11-30 23:12:56 +08:00 |
|
ExMatics HydrogenC
|
41bbce56f6
|
Add multifont rendering to editor
|
2023-11-30 13:41:45 +08:00 |
|
ExMatics HydrogenC
|
5b7a3f9700
|
Show skeleton when entering skeleton tab
|
2023-11-22 21:52:07 +08:00 |
|
Wojtek Figat
|
fd4a5595c0
|
Merge branch 'editor-list-dragging' of https://github.com/MineBill/FlaxEngine into MineBill-editor-list-dragging
|
2023-11-07 10:21:57 +01:00 |
|
Wojtek Figat
|
8500667817
|
Merge branch 'MaterialEditor-RemovedUnsupportedParameterTypes' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-MaterialEditor-RemovedUnsupportedParameterTypes
|
2023-11-06 13:54:41 +01:00 |
|
Wojtek Figat
|
f9a9912895
|
Merge branch 'editor_binding_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_binding_fixes
|
2023-11-05 21:39:24 +01:00 |
|
MineBill
|
df5dc0c284
|
Extract validation/item handling of AssetPicker in a separate class.
|
2023-10-31 16:32:57 +02:00 |
|
Chandler Cox
|
8c6ced4bb9
|
Limit the scene tree and prefab tree rename popup to only go to panel right edge.
|
2023-10-25 11:38:14 -05:00 |
|
|
|
081648ef06
|
Fix common tooltips with hardcoded keybindings
|
2023-10-24 21:47:18 +03:00 |
|
Nils Hausfeld
|
c371a5b78c
|
- Removed Quaternion and Transform from material parameter types since they are not supported
|
2023-10-20 12:55:54 +02:00 |
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