Wojciech Figat
af7b53814d
Merge remote-tracking branch 'origin/1.5' into dotnet7
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/TAA.flax
2022-12-30 09:24:10 +01:00
Chandler Cox
80baa13814
Fix tests to match captial first letter
2022-12-29 21:14:51 -06:00
Chandler Cox
7c3d5d739a
small fix
2022-12-29 21:11:40 -06:00
Chandler Cox
cf908fcfeb
changed to change it in property UI
2022-12-29 21:11:39 -06:00
Chandler Cox
f52e76fe30
Always capitalize the first letter of a property name label
2022-12-29 21:11:39 -06:00
77478f9515
Fix managed and native array field marshalling
2022-12-30 01:34:52 +02:00
64809f553b
Skip cached rules assembly after changing project references
2022-12-30 01:34:52 +02:00
Wojtek Figat
e2e66e0eec
Fix crash when unboxing integer value type from managed callback via generated bindings
2022-12-30 00:08:32 +01:00
Wojtek Figat
a5e7ff6fc0
Add unit test for scripting features
2022-12-30 00:08:04 +01:00
envision3d
78a2f2e8f0
Remove UWP platform from deployer script to fix platform packaging
2022-12-29 16:40:10 -06:00
Wojtek Figat
0e1da59f0c
Fix loading materials when using Null renderer
...
Regression from dbcb333ba9
2022-12-29 23:35:47 +01:00
Wojciech Figat
1d47374758
Cache managed serializers for networking replication to prevent from being collected by GC
2022-12-29 23:06:06 +01:00
Wojciech Figat
c6bbfdc7f0
Fixes for networking change in 762f460e23
2022-12-29 23:05:52 +01:00
Wojtek Figat
7184566b4b
Merge branch 'master' into 1.5
2022-12-29 23:04:18 +01:00
Wojtek Figat
418aeb281c
Add warning to UWP build tool
2022-12-29 23:03:37 +01:00
Wojtek Figat
4b79bcb8d2
Add VS2022 support for building for UWP platform
2022-12-29 23:02:54 +01:00
Wojciech Figat
da08b18ec5
Fix VisualStudioInstance.GetInstances() to be sorted from newest to oldest
...
(cherry picked from commit 6eaecc8793 )
2022-12-29 22:23:37 +01:00
Wojtek Figat
e7cf10aea8
Minor tweaks
2022-12-29 21:51:57 +01:00
Chandler Cox
79562dc502
Renamed some variables to more match what they do/are.
2022-12-29 12:14:26 -06:00
Wojciech Figat
6ef49349ff
Fix assertion on thread double-free from registry (not harmful)
2022-12-29 18:30:51 +01:00
Wojciech Figat
28da925c52
Fix DisableRuntimeMarshalling attribute usage to be declared once per C# assembly
2022-12-29 14:11:22 +01:00
Wojciech Figat
9083f511b5
Cache managed serializers for networking replication to prevent from being collected by GC
2022-12-29 14:01:01 +01:00
Wojciech Figat
c2bb717a69
Exclude StreamingStats from default value generation
2022-12-29 13:56:52 +01:00
Wojciech Figat
2408aa48c1
Fixes for networking change in 762f460e23
2022-12-29 13:56:25 +01:00
Wojciech Figat
45286468c9
Remove old Mono files when cooking game to the same output folder with dotnet7
2022-12-29 11:21:03 +01:00
Wojciech Figat
6f8c007a66
Fix assertion on thread double-free from registry (not harmful)
2022-12-29 11:20:39 +01:00
Chandler Cox
0633ed6819
Small cleanup
2022-12-29 00:47:30 -06:00
Chandler Cox
6c3864983f
small cleanup
2022-12-29 00:45:58 -06:00
Chandler Cox
dc6f6e2b93
Clean up
2022-12-29 00:32:57 -06:00
Chandler Cox
63343d4224
2nd pass on viewport sizing CM. Added add menu and apply and delete.
2022-12-29 00:31:19 -06:00
Chandler Cox
ca07c18b93
Fist pass on game viewport resizing menu
2022-12-28 15:53:17 -06:00
Chandler Cox
b225b5a6e6
Simplified setting bounds
2022-12-28 15:53:17 -06:00
Chandler Cox
45564c940f
Moved function
2022-12-28 15:53:17 -06:00
Chandler Cox
69d391d985
changed default
2022-12-28 15:53:16 -06:00
Chandler Cox
c38da8cabf
Added resizing to the game viewport.
2022-12-28 15:53:16 -06:00
Wojtek Figat
ae7352831b
Merge branch 'CM-close-Fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-CM-close-Fix
2022-12-28 22:27:15 +01:00
Chandler Cox
4eb2ac854e
Fixed more CMs that shouldnt close
2022-12-28 13:00:58 -06:00
Wojtek Figat
7539504a8c
Fix typo
2022-12-28 19:54:27 +01:00
Chandler Cox
0220c8ced1
fixed skylight to use skylight icon
2022-12-28 12:53:08 -06:00
Wojtek Figat
c35a267cd3
Merge branch 'CM-closing-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-CM-closing-fix
2022-12-28 19:22:50 +01:00
Wojtek Figat
46b65bc546
Format code
2022-12-28 18:51:13 +01:00
Wojtek Figat
c48a81a068
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Source/Editor/Managed/ManagedEditor.Internal.cpp
# Source/Engine/Core/Config/LayersAndTagsSettings.cs
2022-12-28 18:49:14 +01:00
Wojtek Figat
6e403abf75
Merge branch 'patch-1' of https://github.com/Withaust/FlaxEngine into Withaust-patch-1
2022-12-28 17:27:32 +01:00
Wojtek Figat
16e7c429fc
Minor code cleanup #873
2022-12-28 17:25:30 +01:00
Wojtek Figat
7fcd66588c
Merge branch 'includes_cache_lastwrite' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-includes_cache_lastwrite
2022-12-28 17:18:23 +01:00
Wojtek Figat
8762e8ad15
Merge branch 'master' into 1.5
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/Utilities/Utils.cs
2022-12-28 16:59:11 +01:00
Wojtek Figat
3a393b6825
Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script)
2022-12-28 16:56:52 +01:00
Wojtek Figat
7859e64db1
Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script)
2022-12-28 16:28:50 +01:00
Wiktor Kocielski
163abb107c
GPUResource Name property glu e generation fix
...
This fixes the issue when compiling the editor in the `Release`
2022-12-28 16:23:54 +03:00
5c9a27a6d6
Serialize C++ includes cache results
...
Almost half the build tool runtime is spent scanning includes in C++-files, now the results are cached and invalidated when files last write timestamp changes.
2022-12-28 14:25:11 +02:00