Wojtek Figat
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8d6fa34108
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Add waiting for model to be loaded in SetMaterial
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2022-07-23 15:33:04 +02:00 |
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Wojtek Figat
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0a1d8f6b3b
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Fix crash when setting up recursive Material Instances inheritance
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2022-07-23 15:28:49 +02:00 |
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Wojtek Figat
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1633d8ebb6
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Minor fixes
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2022-07-23 01:27:40 +02:00 |
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Wojciech Figat
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d33cf5f6d9
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Fix crash when cooking mesh collision with a custom subset of material slots
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2022-07-22 11:22:58 +02:00 |
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Wojciech Figat
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00f2548f1a
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Fix default value for RigidBody center of mass
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2022-07-22 10:09:20 +02:00 |
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Wojciech Figat
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3c94814e9f
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Fix missing AO in Light Buffer debug view mode
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2022-07-21 15:43:46 +02:00 |
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Wojciech Figat
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726937dad7
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Fix shader asset creation
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2022-07-21 09:42:17 +02:00 |
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Wojciech Figat
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2a53143bc4
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Add new mode to Screen Space Reflections for DDGI Scene tracing
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2022-07-21 09:41:38 +02:00 |
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Wojtek Figat
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fd4af3964d
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Fix Reroute node in Visual Script impulse flow
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2022-07-19 23:06:37 +02:00 |
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Wojtek Figat
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2de20b93c7
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Fix text box not consuming key down event causing editor shortcuts activate when typing
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2022-07-19 15:37:36 +02:00 |
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Wojciech Figat
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ea54505c6d
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Fix Directional Light color alpha in Sky atmosphere color
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2022-07-19 13:15:54 +02:00 |
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Wojciech Figat
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7de42c1681
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Fix sampling Curves with keyframes that have negative time value
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2022-07-19 12:47:31 +02:00 |
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Wojciech Figat
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0af86d8cb8
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Add HDR env probes support
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2022-07-19 10:33:52 +02:00 |
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Wojtek Figat
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9ff0ad4734
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Fix order of Large Worlds Real using
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2022-07-18 20:20:12 +02:00 |
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Wojciech Figat
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5c6b5ad948
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Optimize ProbesFilter shader
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2022-07-18 16:33:11 +02:00 |
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Wojciech Figat
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6061a0a344
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Add support for baking env probes in cooked game
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2022-07-18 16:32:50 +02:00 |
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Wojciech Figat
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60f868a08b
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Add real-time environment probes support
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2022-07-18 14:50:41 +02:00 |
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Wojciech Figat
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3dbff3cab7
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Fix crash when closing handles to asset file while any asset streaming task is active for asset from that file
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2022-07-18 13:02:34 +02:00 |
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Wojtek Figat
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3239150a61
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Refactor scene objects initialization to call OnAwake before all OnStart
#520
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2022-07-17 17:05:59 +02:00 |
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Wojtek Figat
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7f3a32a69b
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Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
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2022-07-17 00:09:59 +02:00 |
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Wojtek Figat
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1f1c3adaf1
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Merge branch 'feature-clip-cursor' of https://github.com/ScottLongley/FlaxEngine into ScottLongley-feature-clip-cursor
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2022-07-16 09:03:47 +02:00 |
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Wojtek Figat
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528a009b6b
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Merge branch 'fix_dxcompiler_linkage' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_dxcompiler_linkage
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2022-07-15 20:36:56 +02:00 |
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Wojtek Figat
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74f4f8e4da
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Merge branch 'fix_richtextbox_dblclick' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_richtextbox_dblclick
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2022-07-15 20:35:23 +02:00 |
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Wojtek Figat
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5f6d2b175d
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Minor adjustments to smoothstep and step nodes #729
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2022-07-15 20:33:52 +02:00 |
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Wojtek Figat
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12558567ec
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Merge branch 'MaterialNodes' of https://github.com/whocares77/FlaxEngine into whocares77-MaterialNodes
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2022-07-15 20:25:05 +02:00 |
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Wojciech Figat
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a2677a25a9
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Improve env probes rendering if DDGI is enabled
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2022-07-15 16:13:36 +02:00 |
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Wojciech Figat
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a8579cadcc
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Move DefaultProbeResolution from Graphics to GraphicsSettings only (not runtime option)
#728
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2022-07-14 15:37:54 +02:00 |
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Wojciech Figat
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e210e58644
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Merge branch 'master' of https://github.com/whocares77/FlaxEngine into whocares77-master
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2022-07-14 14:49:04 +02:00 |
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Wojciech Figat
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0d8ebd332e
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Add Global Illumination sampling option to transparent materials (eg. particles)
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2022-07-14 14:28:42 +02:00 |
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Wojciech Figat
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4cc7bb96f5
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Fix missing Transparent Lighting mode init
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2022-07-14 12:48:00 +02:00 |
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Wojciech Figat
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85f351663b
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Add Transparent Lighting Modes for material with option to use non-directional shading
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2022-07-14 09:22:32 +02:00 |
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Wojtek Figat
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dda8912332
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Use custom version of android_native_app_glue
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2022-07-13 23:41:00 +02:00 |
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Wojtek Figat
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57279b14eb
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Revert "Attempt to fix Android build"
This reverts commit b80f2118bd.
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2022-07-13 23:31:55 +02:00 |
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Wojtek Figat
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b80f2118bd
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Attempt to fix Android build
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2022-07-13 23:08:00 +02:00 |
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Wojciech Figat
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92eb19291d
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Fix crash when using ogg audio bit depth higher than 16
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2022-07-13 10:04:55 +02:00 |
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Wojciech Figat
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0ba1c124f7
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Add Global Surface Atlas missing surface data debug visualization
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2022-07-08 16:43:25 +02:00 |
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Wojciech Figat
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df48d71045
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Skip SDF generation for transparent materials inside models
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2022-07-08 15:28:22 +02:00 |
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Wojciech Figat
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f221bc6361
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Minor improvements
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2022-07-07 15:34:15 +02:00 |
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Wojciech Figat
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4560b98336
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Merge remote-tracking branch 'origin/master'
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2022-07-05 09:01:22 +02:00 |
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Wojciech Figat
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ec7aece135
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Improve Job System changes to prevent dynamic memory allocation and ref counting (#721)
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2022-07-05 08:52:53 +02:00 |
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Wojtek Figat
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511682db87
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Change Text Render text to allow multi line editing
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2022-07-04 21:36:46 +02:00 |
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Wojtek Figat
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2e947ab85a
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Fixes for large worlds
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2022-07-04 20:35:29 +02:00 |
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Wojtek Figat
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8da4e546da
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Fix env probes far from origin
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2022-07-04 20:22:26 +02:00 |
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Wojtek Figat
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3070493729
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Add support for Physics Scene origin shifting
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2022-07-04 20:04:11 +02:00 |
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Wojciech Figat
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64b2b23201
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Merge branch 'jobsystem_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-jobsystem_changes
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2022-07-04 15:45:49 +02:00 |
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Wojtek Figat
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e34e4caf08
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Improve precision for BoundingBox.Transform with Transform
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2022-07-03 18:12:13 +02:00 |
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Wojtek Figat
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cb92e3c54c
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Add Particles support for Large Worlds
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2022-07-03 18:09:04 +02:00 |
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Wojtek Figat
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039bf8253a
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Add UI Canvas support for Large Worlds
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2022-07-03 17:12:35 +02:00 |
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Wojtek Figat
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a8a34b391b
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Fix compilation
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2022-07-03 16:18:43 +02:00 |
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Wojtek Figat
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d9dc23afc1
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Fixes for Foliage with Large Worlds usage
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2022-07-03 16:08:22 +02:00 |
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