Commit Graph

2207 Commits

Author SHA1 Message Date
Wojtek Figat
8d6fa34108 Add waiting for model to be loaded in SetMaterial 2022-07-23 15:33:04 +02:00
Wojtek Figat
0a1d8f6b3b Fix crash when setting up recursive Material Instances inheritance 2022-07-23 15:28:49 +02:00
Wojtek Figat
1633d8ebb6 Minor fixes 2022-07-23 01:27:40 +02:00
Wojciech Figat
d33cf5f6d9 Fix crash when cooking mesh collision with a custom subset of material slots 2022-07-22 11:22:58 +02:00
Wojciech Figat
00f2548f1a Fix default value for RigidBody center of mass 2022-07-22 10:09:20 +02:00
Wojciech Figat
3c94814e9f Fix missing AO in Light Buffer debug view mode 2022-07-21 15:43:46 +02:00
Wojciech Figat
726937dad7 Fix shader asset creation 2022-07-21 09:42:17 +02:00
Wojciech Figat
2a53143bc4 Add new mode to Screen Space Reflections for DDGI Scene tracing 2022-07-21 09:41:38 +02:00
Wojtek Figat
fd4af3964d Fix Reroute node in Visual Script impulse flow 2022-07-19 23:06:37 +02:00
Wojtek Figat
2de20b93c7 Fix text box not consuming key down event causing editor shortcuts activate when typing 2022-07-19 15:37:36 +02:00
Wojciech Figat
ea54505c6d Fix Directional Light color alpha in Sky atmosphere color 2022-07-19 13:15:54 +02:00
Wojciech Figat
7de42c1681 Fix sampling Curves with keyframes that have negative time value 2022-07-19 12:47:31 +02:00
Wojciech Figat
0af86d8cb8 Add HDR env probes support 2022-07-19 10:33:52 +02:00
Wojtek Figat
9ff0ad4734 Fix order of Large Worlds Real using 2022-07-18 20:20:12 +02:00
Wojciech Figat
5c6b5ad948 Optimize ProbesFilter shader 2022-07-18 16:33:11 +02:00
Wojciech Figat
6061a0a344 Add support for baking env probes in cooked game 2022-07-18 16:32:50 +02:00
Wojciech Figat
60f868a08b Add real-time environment probes support 2022-07-18 14:50:41 +02:00
Wojciech Figat
3dbff3cab7 Fix crash when closing handles to asset file while any asset streaming task is active for asset from that file 2022-07-18 13:02:34 +02:00
Wojtek Figat
3239150a61 Refactor scene objects initialization to call OnAwake before all OnStart
#520
2022-07-17 17:05:59 +02:00
Wojtek Figat
7f3a32a69b Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
2022-07-17 00:09:59 +02:00
Wojtek Figat
1f1c3adaf1 Merge branch 'feature-clip-cursor' of https://github.com/ScottLongley/FlaxEngine into ScottLongley-feature-clip-cursor 2022-07-16 09:03:47 +02:00
Wojtek Figat
528a009b6b Merge branch 'fix_dxcompiler_linkage' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_dxcompiler_linkage 2022-07-15 20:36:56 +02:00
Wojtek Figat
74f4f8e4da Merge branch 'fix_richtextbox_dblclick' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_richtextbox_dblclick 2022-07-15 20:35:23 +02:00
Wojtek Figat
5f6d2b175d Minor adjustments to smoothstep and step nodes #729 2022-07-15 20:33:52 +02:00
Wojtek Figat
12558567ec Merge branch 'MaterialNodes' of https://github.com/whocares77/FlaxEngine into whocares77-MaterialNodes 2022-07-15 20:25:05 +02:00
Wojciech Figat
a2677a25a9 Improve env probes rendering if DDGI is enabled 2022-07-15 16:13:36 +02:00
Wojciech Figat
a8579cadcc Move DefaultProbeResolution from Graphics to GraphicsSettings only (not runtime option)
#728
2022-07-14 15:37:54 +02:00
Wojciech Figat
e210e58644 Merge branch 'master' of https://github.com/whocares77/FlaxEngine into whocares77-master 2022-07-14 14:49:04 +02:00
Wojciech Figat
0d8ebd332e Add Global Illumination sampling option to transparent materials (eg. particles) 2022-07-14 14:28:42 +02:00
Wojciech Figat
4cc7bb96f5 Fix missing Transparent Lighting mode init 2022-07-14 12:48:00 +02:00
Wojciech Figat
85f351663b Add Transparent Lighting Modes for material with option to use non-directional shading 2022-07-14 09:22:32 +02:00
Wojtek Figat
dda8912332 Use custom version of android_native_app_glue 2022-07-13 23:41:00 +02:00
Wojtek Figat
57279b14eb Revert "Attempt to fix Android build"
This reverts commit b80f2118bd.
2022-07-13 23:31:55 +02:00
Wojtek Figat
b80f2118bd Attempt to fix Android build 2022-07-13 23:08:00 +02:00
Wojciech Figat
92eb19291d Fix crash when using ogg audio bit depth higher than 16 2022-07-13 10:04:55 +02:00
Wojciech Figat
0ba1c124f7 Add Global Surface Atlas missing surface data debug visualization 2022-07-08 16:43:25 +02:00
Wojciech Figat
df48d71045 Skip SDF generation for transparent materials inside models 2022-07-08 15:28:22 +02:00
Wojciech Figat
f221bc6361 Minor improvements 2022-07-07 15:34:15 +02:00
Wojciech Figat
4560b98336 Merge remote-tracking branch 'origin/master' 2022-07-05 09:01:22 +02:00
Wojciech Figat
ec7aece135 Improve Job System changes to prevent dynamic memory allocation and ref counting (#721) 2022-07-05 08:52:53 +02:00
Wojtek Figat
511682db87 Change Text Render text to allow multi line editing 2022-07-04 21:36:46 +02:00
Wojtek Figat
2e947ab85a Fixes for large worlds 2022-07-04 20:35:29 +02:00
Wojtek Figat
8da4e546da Fix env probes far from origin 2022-07-04 20:22:26 +02:00
Wojtek Figat
3070493729 Add support for Physics Scene origin shifting 2022-07-04 20:04:11 +02:00
Wojciech Figat
64b2b23201 Merge branch 'jobsystem_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-jobsystem_changes 2022-07-04 15:45:49 +02:00
Wojtek Figat
e34e4caf08 Improve precision for BoundingBox.Transform with Transform 2022-07-03 18:12:13 +02:00
Wojtek Figat
cb92e3c54c Add Particles support for Large Worlds 2022-07-03 18:09:04 +02:00
Wojtek Figat
039bf8253a Add UI Canvas support for Large Worlds 2022-07-03 17:12:35 +02:00
Wojtek Figat
a8a34b391b Fix compilation 2022-07-03 16:18:43 +02:00
Wojtek Figat
d9dc23afc1 Fixes for Foliage with Large Worlds usage 2022-07-03 16:08:22 +02:00