Wojtek Figat
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2a8e35d1ff
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Format code #1292
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2023-09-12 14:38:23 +02:00 |
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Ruan Lucas
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dc3e71a262
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fix for large worlds
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2023-08-05 21:26:27 -04:00 |
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Ruan Lucas
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f511259a33
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draw spline point size by distance from camera
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2023-07-31 22:43:33 -04:00 |
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Ruan Lucas
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600659e453
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Move DrawSpline from Spline.cpp to SplineNode.cs
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2023-07-31 22:34:50 -04:00 |
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Ruan Lucas
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2b7b80ad38
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makes more easy select a spline point or spline tangent
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2023-07-31 22:05:13 -04:00 |
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Ruan Lucas
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b80682c97e
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set spline points / tangents size by camera distance
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2023-07-31 19:21:26 -04:00 |
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Ruan Lucas
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84bed5b1c9
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Revert "test"
This reverts commit b5eadbc531.
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2023-07-31 14:02:03 -04:00 |
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Ruan Lucas
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b5eadbc531
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test
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2023-07-31 09:06:39 -04:00 |
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Ruan Lucas
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bd8c5985b1
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remove debug
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2023-07-21 22:11:30 -04:00 |
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Ruan Lucas
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f8da0708e1
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add suport to loop spline on set tangent linear
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2023-07-21 22:11:15 -04:00 |
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Ruan Lucas
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2be6a6be9e
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add basic options
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2023-07-18 16:48:15 -04:00 |
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Wojtek Figat
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f552dd0c28
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-06-10 23:29:22 +02:00 |
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Ruan Lucas
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dae05e0549
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improv: copy old curve point data to new curve point
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2023-05-31 20:11:05 -04:00 |
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Wojtek Figat
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3a3e8e2ad5
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Fix actors spawning in prefab editor
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2023-05-05 14:18:32 +02:00 |
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Chandler Cox
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e6b0cd69ae
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Small bug fix
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2023-03-03 13:34:24 -06:00 |
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Chandler Cox
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70e9410da0
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Changed color of tangents when editing a spline to help the user know where the tangents are.
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2023-03-03 13:25:53 -06:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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9ff0ad4734
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Fix order of Large Worlds Real using
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2022-07-18 20:20:12 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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55155630ca
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Fix duplicating spline
#452
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2021-04-12 21:06:34 +02:00 |
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Wojtek Figat
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77f9716932
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Fix selecting spline points
#409
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2021-03-30 22:27:24 +02:00 |
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Wojtek Figat
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97fd733c3e
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Fix issue when spline point is deleted externally while being selected
#393
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2021-03-26 22:00:15 +01:00 |
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Wojtek Figat
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8661091337
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Add Spline Rope Body actor for ropes, chains and cables physics
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2021-02-12 15:16:04 +01:00 |
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Wojtek Figat
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34b6cfebc3
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Fix navmesh update on some spline editing operations
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2021-02-12 12:20:58 +01:00 |
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Wojtek Figat
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17d0f40e1c
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Add automatic navmesh update when editing spline with navmesh-relevant collider
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2021-02-12 11:27:13 +01:00 |
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Wojtek Figat
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49758fbfff
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Add Spline Collider
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2021-02-11 16:47:43 +01:00 |
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Wojtek Figat
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311dad7b82
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Add Spline Model
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2021-02-09 16:04:47 +01:00 |
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Wojtek Figat
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c3d9c52f1f
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Add support for spline point duplicate via Transform gizmo
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2021-02-01 16:04:20 +01:00 |
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Wojtek Figat
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69790f3576
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Add support for deleting selected spline points (with undo)
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2021-02-01 13:51:37 +01:00 |
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Wojtek Figat
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7c85ac61b8
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Add new Spline actor initialization when spawning in editor
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2021-01-27 15:39:38 +01:00 |
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Wojtek Figat
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9cdbbf590a
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Add spline points tangents gizmos and debug drawing
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2021-01-27 15:29:33 +01:00 |
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Wojtek Figat
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bd93e46624
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Tweaks for ActorChildNode
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2021-01-27 15:29:14 +01:00 |
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Wojtek Figat
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3dc6afef62
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Improve selecting spline gizmos and add highlight sphere
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2021-01-27 12:38:03 +01:00 |
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Wojtek Figat
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590fcebaec
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Fix drawing spline when spline point gizmo is selected
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2021-01-27 12:33:46 +01:00 |
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Wojtek Figat
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fd96957819
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Add gizmo handles for spline points
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2021-01-27 12:13:00 +01:00 |
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Wojtek Figat
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fe78fa7575
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Add Spline
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2021-01-25 10:41:53 +01:00 |
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