Wojtek Figat
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a53a438c3c
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Fix to use static VkInstance
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2025-07-31 12:10:42 +02:00 |
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Wojtek Figat
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bb8f569c41
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Fix Motion Vectors rendering skipping when not needed by SSR
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2025-07-30 23:46:42 +02:00 |
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Wojtek Figat
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6307ad7979
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Fix shadow bias artifacts on Low shadows quality
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2025-07-30 23:46:17 +02:00 |
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Wojtek Figat
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b6229350a3
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Fix crash on invalid GPUBuffer vertex layout in empty buffer
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2025-07-30 23:45:53 +02:00 |
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Wojtek Figat
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5dc4ebade1
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Fix Vulkan perf tracing with Tracy on Switch
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2025-07-30 23:25:27 +02:00 |
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Wojtek Figat
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3cd5890db1
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Update volk to version 1.4.304
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2025-07-30 19:11:15 +02:00 |
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Wojtek Figat
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522d8d89e6
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Fix Global SDF to properly lock static chunks access
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2025-07-30 19:09:21 +02:00 |
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Wojtek Figat
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492a5f979d
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Fix yield on Android
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2025-07-30 19:08:58 +02:00 |
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Wojtek Figat
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5e4d564338
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Add **GPU profiling support to Tracy integration**
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2025-07-30 19:08:45 +02:00 |
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Wojtek Figat
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8fcbef863e
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Add GPUResourceMapMode.NoWait flag to control buffer data reading
c68b75a298
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2025-07-30 08:42:26 +02:00 |
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Wojtek Figat
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c68b75a298
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Fix GPUBufferDX11::Map to wait on data to avoid missing data when reading staging buffers
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2025-07-29 21:43:09 +02:00 |
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Wojtek Figat
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8f63a99a2c
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Fix game splash screen to wait fr texture to be streamed in, not just allocated
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2025-07-29 21:42:37 +02:00 |
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Wojtek Figat
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6d05bf16b1
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Optimize Asset::GetPath in cooked build
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2025-07-29 21:41:59 +02:00 |
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Wojtek Figat
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b8218e9ab4
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Fix shader asset path in debug name in cooked build
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2025-07-29 17:34:42 +02:00 |
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Wojtek Figat
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99323c1d2f
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Add customizable per-platform affinity for content and pool threads
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2025-07-29 10:41:41 +02:00 |
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Wojtek Figat
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17c0892ff1
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Add debug name for PSO catching on D3D12/Vulkan during profiling incl. Development builds
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2025-07-28 23:08:26 +02:00 |
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Wojtek Figat
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ad6764e6d7
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Fix Asset.WaitForLoaded to yield or sleep thread for proper multithreading on some platforms
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2025-07-28 18:35:37 +02:00 |
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Wojtek Figat
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0bfd38e065
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Fix compilation on platforms without cloth sim
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2025-07-28 18:34:29 +02:00 |
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Wojtek Figat
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a00ffe6ec3
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Add Platform::Yield
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2025-07-28 18:33:05 +02:00 |
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Wojtek Figat
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a7ffd9e57f
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Add more profiler events
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2025-07-28 15:15:09 +02:00 |
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Wojtek Figat
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354eaac56c
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Add optional testing utility for malloc/free operations
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2025-07-27 23:20:06 +02:00 |
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Wojtek Figat
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8c51ea511a
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Fix incorrect documentation comments on HashSet/Dictionary item removal
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2025-07-27 11:07:58 +02:00 |
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Wojtek Figat
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2af266727f
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Add utility names to gamepad buttons doc and add usefull profiler event for mono
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2025-07-26 00:12:10 +02:00 |
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Wojtek Figat
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acc1777638
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Add shared utility for command line arguments merging
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2025-07-24 12:38:52 +02:00 |
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Wojtek Figat
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69585618ed
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Optimize scripting objects spawning on AOT platforms
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2025-07-24 12:27:28 +02:00 |
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Wojtek Figat
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af0ea65d78
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Add option to disable pipeline cache on specific Vulkan platforms
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2025-07-24 12:20:09 +02:00 |
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Wojtek Figat
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751d179cdb
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Fix missing brace
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2025-07-24 11:34:48 +02:00 |
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Wojtek Figat
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2550b9f88e
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Fix missing TypeConverter support in AOT build
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2025-07-23 22:15:38 +02:00 |
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Wojtek Figat
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c3cf8fba98
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Optimize managed code
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2025-07-23 18:17:10 +02:00 |
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Wojtek Figat
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6f172f8f2c
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Fix crash when prefab root object failed to deserialize
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2025-07-23 18:16:32 +02:00 |
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Wojtek Figat
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735d611de1
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Fix AOT libs rebuild when corlib was modified to avoid version mismatch
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2025-07-23 18:15:52 +02:00 |
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Wojtek Figat
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8ac2385447
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Update dependencies for Switch
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2025-07-22 22:58:57 +02:00 |
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Wojtek Figat
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892e2e0d1e
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Fix fullscreen borderless window on macOS
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2025-07-19 16:46:10 +02:00 |
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Wojtek Figat
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90551b32bc
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Add version to game settings
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2025-07-19 16:40:34 +02:00 |
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Wojtek Figat
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cd08eeaf95
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Fix running cooked game o macOS
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2025-07-19 16:08:27 +02:00 |
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Wojtek Figat
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f87e2c2229
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Merge branch '1.11' of https://gitlab.flaxengine.com/flax/flaxengine into 1.11
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2025-07-19 11:14:58 +02:00 |
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Wojtek Figat
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18035a8604
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Fix incorrect image buffer usage in Render Output Control
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2025-07-19 11:14:54 +02:00 |
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Wojtek Figat
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6763436eff
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Add logging missing instance layer on Vulkan
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2025-07-15 20:10:01 +02:00 |
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Wojtek Figat
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2754d61c05
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Fix building Tracy for Switch
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2025-07-15 19:31:07 +02:00 |
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Wojtek Figat
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7fd278a689
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Fix .NET version to use selection for consoles with fixed setup
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2025-07-15 13:34:43 +02:00 |
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Wojtek Figat
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2d2c5411cd
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Add variable DDGI probe size in debug view based on cascade
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2025-07-15 12:49:05 +02:00 |
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Wojtek Figat
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3e0c085bf3
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Add error log when adding/removign actors during rendering or when ConcurrentSystemLocker deadlocks
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2025-07-15 12:34:40 +02:00 |
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Wojtek Figat
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c882b547c8
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Fix game UI focus loss when hiding focused control to maintain gamepad navigation in Editor
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2025-07-15 12:34:02 +02:00 |
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Wojtek Figat
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9646dd3fc2
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Fix AutoFocus on ContainerControl to be false by default
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2025-07-15 12:33:33 +02:00 |
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Wojtek Figat
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c0cce748cc
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Optimize Array::RemoveAtKeepOrder
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2025-07-15 00:12:31 +02:00 |
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Wojtek Figat
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ab8612a914
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Add profiler events to editor gizmo
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2025-07-14 22:24:27 +02:00 |
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Wojtek Figat
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20f1e67700
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Optimize Spline debug rendering far from camera
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2025-07-14 21:09:28 +02:00 |
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Wojtek Figat
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eda7f7e90f
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Merge remote-tracking branch 'origin/master' into 1.11
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2025-07-14 20:26:56 +02:00 |
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Wojtek Figat
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a22b33d3bb
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Fix missing sphere bounds update for splines
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2025-07-14 20:26:41 +02:00 |
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Wojtek Figat
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8ed2d6da56
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Optimize Debug Draw performance of splines to use frustum culling
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2025-07-14 20:26:24 +02:00 |
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