Commit Graph

57 Commits

Author SHA1 Message Date
Wojciech Figat
e115aa2c4e Merge remote-tracking branch 'origin/master' into 1.5
# Conflicts:
#	Source/Engine/Content/JsonAsset.cpp
2022-10-19 13:36:46 +02:00
Wojtek Figat
607afeee50 Add proper deserialization of old values pre-renaming
#767
2022-10-12 20:38:59 +02:00
Cristhofer Marques
187e56c6ba typo fix in graphics settings 2022-10-11 13:34:46 -03:00
Wojtek Figat
0e523204d5 Fix custom json asset usage for game settings if loaded before game scripting module is loaded 2022-09-14 21:13:58 +02:00
Wojciech Figat
94cacc8abc Add game settings assets loading (not only objects) 2022-09-06 13:33:17 +02:00
Wojciech Figat
9ad4665270 Add Network Settings 2022-09-03 12:54:37 +02:00
Wojciech Figat
c9726ab05b Compact graphics settings 2022-09-02 14:10:04 +02:00
Wojtek Figat
bbb5b68e91 Refactor FlaxTests to run as Editor with all engine services initialized 2022-07-26 23:10:02 +02:00
Wojciech Figat
0af86d8cb8 Add HDR env probes support 2022-07-19 10:33:52 +02:00
Wojciech Figat
a8579cadcc Move DefaultProbeResolution from Graphics to GraphicsSettings only (not runtime option)
#728
2022-07-14 15:37:54 +02:00
Wojciech Figat
e210e58644 Merge branch 'master' of https://github.com/whocares77/FlaxEngine into whocares77-master 2022-07-14 14:49:04 +02:00
Wojciech Figat
9cbaeb21f5 Add GI probes spacing setting 2022-06-20 10:09:09 +02:00
artkez
e548dbfb19 EnvironmentProbe selectable resolution 2022-06-16 10:28:57 +03:00
Wojciech Figat
2522d84a21 Add default Post Process options to Graphics Settings 2022-06-14 12:01:16 +02:00
Wojciech Figat
78afe60343 Add Global Surface Atlas resolution setting 2022-06-13 12:38:01 +02:00
Wojciech Figat
d4839b9c78 Add Global Illumination options to PostFx Settings 2022-06-10 18:48:17 +02:00
Wojciech Figat
f685c67275 Add Global SDF quality setting and support for variable cascades count and resolution 2022-06-10 14:30:40 +02:00
Wojciech Figat
27a1dc8966 Improve property names displaying in UI and add Unit Test for it 2022-04-27 14:12:27 +02:00
Wojciech Figat
cad9bad950 Merge remote-tracking branch 'origin/master' into gi 2022-04-21 12:57:08 +02:00
Wojtek Figat
a27d69f852 Improve Json Asset development workflow 2022-04-13 21:19:10 +02:00
Wojciech Figat
d5297f9047 Add option to always render Global SDF 2022-03-24 14:59:14 +01:00
Wojciech Figat
b08d2001fd Add Model SDF generation utilities 2022-03-24 11:32:02 +01:00
Wojciech Figat
d36c502287 Add easier game or plugin settings asset usage with SettingsBase 2022-01-21 16:22:14 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
d017dd14ca Add Mac platform 2021-12-27 14:04:16 +01:00
Wojtek Figat
48a867ef16 Add PS5 platform defines and types 2021-10-08 16:25:16 +02:00
Wojtek Figat
98776a709e Refactor GDK platform settings and tools, expose more options MicrosoftGame.config 2021-08-30 16:15:06 +02:00
Wojtek Figat
610763b637 Fix custom setting loading regression 2021-08-28 12:16:13 +02:00
Wojtek Figat
e4cb87ea9e Fix loading null as Guid for object refs in C++ Json parser 2021-08-27 16:06:23 +02:00
Wojtek Figat
d9410f9cdd Post merge fixes and cleanup
#571
2021-08-26 17:27:38 +02:00
Wojtek Figat
782d29f427 Merge branch 'xboxone' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-xboxone 2021-08-26 12:44:53 +02:00
Wojtek Figat
dee4537f23 Add -new command line arg to create a new project 2021-08-16 22:50:11 +02:00
honzapatCZ
c17d86a134 removal of old XboxOneStuff 2021-07-21 15:10:39 +02:00
Wojtek Figat
6938821467 Add even more profiler events 2021-07-07 15:15:33 +02:00
Wojtek Figat
4744fa05ef Refactor Streaming with new settings and textures streaming configuration 2021-06-17 15:33:34 +02:00
Wojtek Figat
0f01683c06 Fix build settings limits 2021-06-01 15:49:02 +02:00
Wojtek Figat
19941c3e88 Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-04-28 10:28:36 +02:00
Vizepi
6e885ece34 [CLEAN] Added missing includes in headers 2021-04-23 13:59:02 +02:00
Wojtek Figat
0fb02a5aff Add LocalizationSettings 2021-04-16 15:46:42 +02:00
Wojtek Figat
2d6f8cc406 Change default Update FPS in time settings to 60
#414
2021-04-06 10:42:11 +02:00
Wojtek Figat
c7c339957b Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
#	Source/Editor/Editor.Build.cs
2021-03-15 09:38:58 +01:00
Wojtek Figat
afea02d92f Allow lack of Game Settings in Editor 2021-03-14 23:58:19 +01:00
Wojtek Figat
cc201e198d Add Switch platform 2021-03-09 14:26:30 +01:00
Wojtek Figat
d6b566a3fe Add support for accessing Game Settings and related assets in C# API in game build 2021-03-01 16:17:01 +01:00
Wojtek Figat
26607c1d09 Add more utilities to LayersMask 2021-02-25 15:46:10 +01:00
Wojtek Figat
f3216a9c96 Add layers and tags updating 2021-02-22 11:22:44 +01:00
Wojtek Figat
09be8994e9 Add Render Layers to Camera and Render View for masking objects during rendering 2021-02-19 17:26:41 +01:00
Wojtek Figat
312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
Vizepi
6673d70d0a [C++] Add missing header forcing client code to include two headers instead of one 2021-02-09 18:20:20 +01:00
Vizepi
cb6b96dea6 [C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker 2021-02-09 18:08:50 +01:00