Commit Graph

4953 Commits

Author SHA1 Message Date
Wojtek Figat
aab3d494ff Fix crash when sampling animation in Anim Graph that uses it's length to calculate start position 2023-05-10 12:27:10 +02:00
Wojtek Figat
fe4e8f3dd2 Merge remote-tracking branch 'origin/master' into 1.6 2023-05-10 12:13:45 +02:00
Wojtek Figat
0c2c643ea8 Follow up #1085 with expendable type description for content items 2023-05-10 10:29:59 +02:00
Wojtek Figat
3bff65d6b6 Minor fix 2023-05-10 10:03:13 +02:00
Wojtek Figat
03ab243f9b Merge branch 'master' of https://github.com/Menotdan/FlaxEngine into Menotdan-master 2023-05-10 10:02:06 +02:00
Wojtek Figat
ac67813198 Optimize code to alloc memory manually in #1088 2023-05-10 09:31:54 +02:00
Wojtek Figat
c73897ce7f Merge branch 'object_array_marshalling' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-object_array_marshalling 2023-05-10 09:22:22 +02:00
Wojtek Figat
32bab1e7bf Minor tweak 2023-05-10 09:22:19 +02:00
Wojtek Figat
9e3c0f5e26 Merge branch 'force_gc' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-force_gc 2023-05-10 08:44:25 +02:00
Wojtek Figat
b14f5f5cd6 Fix macOS build 2023-05-10 08:08:21 +02:00
Wojtek Figat
d29c2fc5af Add unit test for guid formatting 2023-05-09 17:32:44 +02:00
Wojtek Figat
ec04e858ef Fix compilation issues on non-Windows platforms 2023-05-09 17:32:31 +02:00
Wojtek Figat
421db7fee2 Additional optimization 2023-05-09 16:52:01 +02:00
Wojtek Figat
3bf9c1cc10 Fix exporting skinned model after recent version changes 2023-05-09 16:39:25 +02:00
Wojtek Figat
e68807d574 Optimize rapidjson std lib usage 2023-05-09 16:39:13 +02:00
Wojtek Figat
e03516e22e Optimize text formatting functions instantiation to favor manually called String::Format 2023-05-09 16:38:59 +02:00
Wojtek Figat
a403c4d9ee Update fmt llibrary to version 9.1 (Aug 27, 2022) 2023-05-09 16:38:15 +02:00
Wojtek Figat
d13c722ce3 Optimize text formatting in various places 2023-05-09 13:44:32 +02:00
Wojtek Figat
2cf70453f8 Add automated test for strings formatting and localization 2023-05-09 11:19:00 +02:00
da149d32cf Force GC to run periodically in order to reduce stuttering 2023-05-08 23:29:39 +03:00
66de1e744a Use Unsafe.As casting in generated managed marshallers 2023-05-08 23:28:54 +03:00
cae07f3623 Optimize marshalling managed arrays of object references 2023-05-08 23:28:49 +03:00
c1fa9e595c Sort profiler window assets when the view is active 2023-05-08 23:27:02 +03:00
Wojtek Figat
80e6853f44 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/CustomEditors/Dedicated/UIControlEditor.cs
2023-05-08 22:22:32 +02:00
Wojtek Figat
8edc154501 Fix UIControl linkage to Prefab window when creating UI within prefab Editor
#1007
2023-05-08 19:22:23 +02:00
Wojtek Figat
3ea771fe22 Fix crash on engine exit when asset fails to load due to serialized version mismatch 2023-05-08 17:06:13 +02:00
Wojtek Figat
ec6e459aa7 Fix CPU profiler events extraction when buffer is full 2023-05-08 17:05:40 +02:00
Wojtek Figat
959fa185c3 Fix compilation error from fa2171503b 2023-05-08 14:30:22 +02:00
Wojtek Figat
fa2171503b Fix locale on Linux 2023-05-08 13:57:11 +02:00
Wojtek Figat
2c2b403da1 Revert aeda759086 2023-05-08 13:57:02 +02:00
Wojtek Figat
69cdb1268a Merge remote-tracking branch 'origin/master' into 1.6 2023-05-08 12:58:42 +02:00
Wojtek Figat
a5afa04f8f Fix model screen size calculation in orthographic view projections
#980
2023-05-08 12:44:01 +02:00
Wojtek Figat
aeda759086 Minor tweak 2023-05-08 12:32:42 +02:00
Wojtek Figat
31a000b2b6 Merge branch 'tracy_v09' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tracy_v09 2023-05-08 11:56:15 +02:00
Wojtek Figat
95daff3e96 Run editor analytics in async 2023-05-08 11:40:50 +02:00
Wojtek Figat
04439d9dec Upgrade Editor analytics from deprecated Universal Analytics to the latest GA4 2023-05-08 11:40:20 +02:00
Wojtek Figat
c0428c3316 Simplify Editor analytics code 2023-05-07 23:02:36 +02:00
Menotdan
e7249d9d94 Merge branch 'FlaxEngine:master' into master 2023-05-07 15:38:07 -04:00
Menotdan
f3d7ad0aa9 Add better tooltips to all files and folders. 2023-05-07 14:03:27 -04:00
Wojtek Figat
5a66e90b56 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	.github/workflows/tests.yml
#	Source/Engine/Content/JsonAsset.cs
2023-05-07 19:46:29 +02:00
Menotdan
cffc3f7f5d Better formatting for type names. 2023-05-07 13:44:15 -04:00
Wojtek Figat
0a5d37fd9b Add support for spawning multiple objects over network within a single group that is not from Prefabs
#1066
2023-05-07 19:40:31 +02:00
Wojtek Figat
531d005169 Fix accessing object ownership info locally before object gets fully spawned
#1066
2023-05-07 19:39:57 +02:00
Menotdan
c717a102fc Add an option to toggle translating tooltip type names (not implemented yet) 2023-05-07 13:12:27 -04:00
Menotdan
4c906f4040 Use shorter, relative path for displaying Asset Tooltips. 2023-05-07 13:11:53 -04:00
Wojtek Figat
159fb8f5ee Fix folders delete regression issue from dbd5c71344
#1084
2023-05-07 18:22:58 +02:00
Wojtek Figat
0c3d1e3ec6 Fix existing nested prefabs sync applying when updating base prefab changes
#1015
2023-05-07 18:12:06 +02:00
Wojtek Figat
dd7dc28828 Add automated unit test for nested prefab changes sync after base prefab apply #1015 2023-05-07 18:09:54 +02:00
Wojtek Figat
713cf0d4b2 Improve #1077 to use a single pixel shader with permutations 2023-05-07 11:01:30 +02:00
Wojtek Figat
7c6148dfd8 Merge branch 'debugshader' of https://github.com/Withaust/FlaxEngine into Withaust-debugshader 2023-05-07 10:53:54 +02:00