Commit Graph

4897 Commits

Author SHA1 Message Date
Wojtek Figat
ac59cc4633 Merge remote-tracking branch 'origin/master' into dotnet7 2023-02-13 10:05:51 +01:00
Wojtek Figat
cdc5106ef9 Merge branch 'GoaLitiuM-linux_dotnet7_sdk_fix' into dotnet7 2023-02-13 10:05:31 +01:00
Wojtek Figat
dff13626c4 Merge branch 'linux_dotnet7_sdk_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_dotnet7_sdk_fix 2023-02-13 10:05:24 +01:00
Wojtek Figat
436d55932d Merge branch 'GoaLitiuM-threadsafe_managedarraypool' into dotnet7 2023-02-13 10:04:08 +01:00
Wojtek Figat
2a6fb3ba81 Merge branch 'threadsafe_managedarraypool' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-threadsafe_managedarraypool 2023-02-13 10:04:03 +01:00
Wojtek Figat
7fe7742430 Various improvements 2023-02-11 12:55:02 +01:00
Wojtek Figat
9c98d9d01e Fix focus when using CanvasScaler 2023-02-10 16:31:06 +01:00
Wojtek Figat
6fb1e749bc Add support in GetScript to interface types
#290
2023-02-10 15:36:33 +01:00
Wojtek Figat
d58a77cc60 Add support in GetScript to interface types
#290
2023-02-10 15:36:02 +01:00
Wojtek Figat
9b6ba67186 Fix playing self-hosted game to properly receive RPCs 2023-02-10 15:06:37 +01:00
Wojtek Figat
57178b8a5b Add dev-only name to spawned Particle System 2023-02-10 14:43:24 +01:00
Wojtek Figat
e9fa76c34a Fix RPC codegen 2023-02-10 13:37:02 +01:00
Wojtek Figat
a099bd25f6 Various minor fixes to networking 2023-02-10 12:00:04 +01:00
Wojtek Figat
c785a17ca8 Fix crash on exit due to remaining DefautlInstance objects 2023-02-10 11:27:01 +01:00
Wojtek Figat
9197d583ce Fix using Ray parameter in Network RPC 2023-02-10 11:07:13 +01:00
Wojtek Figat
07ca64c8a0 Fix using RPC attribute without ctor usage 2023-02-10 11:02:06 +01:00
Wojtek Figat
07892ccf18 Refactor ObjectsRemovalService to skip double-buffering due to issues and complexity 2023-02-10 10:50:18 +01:00
Wojtek Figat
b4ea70acbb Fix layer name property to be hidden in Editor 2023-02-09 21:13:39 +01:00
Wojtek Figat
b8a7f36c85 Fix crash when passing boxes Vector2/3/4 type data to C# due to custom structure usage 2023-02-09 20:42:25 +01:00
Wojtek Figat
82823d6945 Various improvements and fixes 2023-02-09 20:05:46 +01:00
Wojtek Figat
12cb8fd59d Ignore warning on missing object in Level::FindActor 2023-02-09 20:04:57 +01:00
Wojtek Figat
39443bf4d1 Reduce Render targets Pool flushing frequency to prevent memory popping 2023-02-09 13:30:46 +01:00
Wojtek Figat
3636cd6940 Fix render target memory leak in Global Surface Atlas debug 2023-02-09 13:30:27 +01:00
Wojtek Figat
45866e6771 Minor code cleanup #930 2023-02-09 09:47:27 +01:00
Wojtek Figat
7b253311a0 Merge branch 'Tryibion-scale-lock' 2023-02-09 09:43:56 +01:00
Wojtek Figat
73ac1c5d43 Merge branch 'scale-lock' of https://github.com/Tryibion/FlaxEngine into Tryibion-scale-lock 2023-02-09 09:42:16 +01:00
Wojtek Figat
e08713707b Merge branch 'Tryibion-possible-revert-fix' 2023-02-09 09:41:01 +01:00
Wojtek Figat
48d8e3bb24 Merge branch 'possible-revert-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-possible-revert-fix 2023-02-09 09:40:55 +01:00
Wojtek Figat
8b6c3b2f5d Merge branch 'Tryibion-center-set-type' 2023-02-09 09:39:46 +01:00
Wojtek Figat
78001b8298 Merge branch 'center-set-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-set-type 2023-02-09 09:39:40 +01:00
Wojtek Figat
bd513eabc6 Improve 7fae0d9fb6 2023-02-08 23:59:49 +01:00
Wojtek Figat
7fae0d9fb6 Fix to ignore warning due to missing NDA consoles packages 2023-02-08 23:41:24 +01:00
Wojtek Figat
bc4514c905 Add missing Mono.Cecil from Editor deployment 2023-02-08 23:32:38 +01:00
Wojtek Figat
c99525131a Fix build d09dfd1f61 2023-02-08 23:31:23 +01:00
Wojtek Figat
d09dfd1f61 Add **Canvas Scaler** control for resolution-independent UI
#448 #525
2023-02-08 19:51:16 +01:00
Wojtek Figat
0366de36ce Add BlurScaleWithSize to BlurPanel for resolution-independent blur 2023-02-07 14:13:02 +01:00
Wojtek Figat
d92da5ceba Upgrade GPU limits to support 16k textures 2023-02-07 13:35:00 +01:00
Wojtek Figat
9bb8dcac3d Fix GPU Limits to be clamped to the compile-time limits 2023-02-07 13:30:18 +01:00
Wojtek Figat
8c13c64088 Fix incorrect import path from other drive on Windows 2023-02-07 09:39:51 +01:00
Wojtek Figat
7a2023ead6 Add option for importing scale tracking to animation asset 2023-02-07 09:39:31 +01:00
Wojtek Figat
e02c4b6f98 Fix using Center property on Character Controller
#904
2023-02-06 20:22:52 +01:00
Wojtek Figat
b71665ae0d Fix Up Direction default value for Character Controller 2023-02-06 17:47:48 +01:00
Wojtek Figat
9a84811f35 Fix editor values comparison in properties panel to match serializer rules 2023-02-06 13:44:45 +01:00
Wojtek Figat
daff3abdc1 Add engine version defines to C++ game scripts 2023-02-06 11:09:52 +01:00
Wojtek Figat
a175e58107 Add FLAX_X_Y_OR_NEWER to game code defines 2023-02-06 11:09:47 +01:00
Wojtek Figat
ea9dd48da9 Expose ManagedArray to be used in game code bindings 2023-02-06 10:44:10 +01:00
Wojtek Figat
547f4d1180 Fix missing getter/setter methods attributes 2023-02-06 10:43:08 +01:00
Wojtek Figat
1ff49e1faf Add engine version defines to C++ game scripts 2023-02-06 10:25:07 +01:00
Wojtek Figat
64f7c6bf64 Add FLAX_X_Y_OR_NEWER to game code defines 2023-02-06 10:24:37 +01:00
Wojtek Figat
0270772463 Merge remote-tracking branch 'origin/master' into dotnet7 2023-02-06 10:02:13 +01:00