Chandler Cox
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b62f331b08
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Fix crash when deleting collision data.
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2025-10-12 17:04:40 -05:00 |
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Wojtek Figat
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7dfc37f652
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Adjustments for #3338
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2025-10-12 23:24:34 +02:00 |
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Wojtek Figat
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12decc3320
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Merge branch 'openal_pipewire_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openal_pipewire_fixes
# Conflicts:
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
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2025-10-12 22:39:34 +02:00 |
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Wojtek Figat
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d426c5b0d9
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Physics/Colliders/Collider.h
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2025-10-11 00:16:10 +02:00 |
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Wojtek Figat
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2bf62cc54f
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Add GPUDevice.VideoOutputs with a list of attached monitors
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2025-10-09 15:13:04 +02:00 |
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Wojtek Figat
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ef2c551cee
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Fix build
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2025-10-08 23:24:15 +02:00 |
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Wojtek Figat
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65cf59642c
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Fix changing Rigid Body center of mass offset
#2325 #3247
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2025-10-08 22:16:46 +02:00 |
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Wojtek Figat
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e2fc8a6283
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Add drawing RigidBody center of mass and attached colliders
#2325 #3247
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2025-10-08 22:16:16 +02:00 |
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Wojtek Figat
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73976f3ed9
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Fix box collider to properly draw small bounds
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2025-10-08 22:08:34 +02:00 |
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Wojtek Figat
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deb2ad7c8f
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Fix font hit test on multi-line text past the line end character
#3503
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2025-10-08 16:36:34 +02:00 |
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Wojtek Figat
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8cb67f017a
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Fix PlayStation build regression
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2025-10-07 18:23:53 +02:00 |
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Wojtek Figat
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7b643e9685
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Fix volumetric fog particles drawing regression
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2025-10-07 18:23:39 +02:00 |
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Wojtek Figat
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39803ce6b2
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Add **render layer mask to decals**
#967 #3080
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2025-10-07 18:23:03 +02:00 |
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Wojtek Figat
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2f1f380062
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Add new scene textures SceneStencil and ObjectLayer to sample Stencil buffer
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2025-10-07 18:10:14 +02:00 |
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Wojtek Figat
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f8dbf363b6
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Fix crash on Android when loading mesh with SDF data
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2025-10-07 18:09:18 +02:00 |
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Wojtek Figat
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fc1451254d
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Fix missing terrain debug shapes drawing when only in a view
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2025-10-07 18:08:51 +02:00 |
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Wojtek Figat
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d3c54e590a
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Fix quad overdraw debug drawing regression
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2025-10-07 18:08:32 +02:00 |
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Wojtek Figat
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361fc3ecfb
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Add stencil buffer usage with object layer information
#3080 #967
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2025-10-07 18:07:23 +02:00 |
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ZaPx64
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3682159da6
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Fix Save() failing on virtual texture asset
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2025-10-05 09:20:54 +02:00 |
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Wojtek Figat
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823ed247d2
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Level/Actors/Sky.cpp
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2025-10-03 22:37:32 +02:00 |
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Wojtek Figat
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8f3b80492e
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Fix terrain physics error on end play when it's disabled
#3590 #3603
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2025-10-03 22:30:44 +02:00 |
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Wojtek Figat
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6ae370f8fc
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Fix camera cut flag in rendering to not trigger on origin change for smother visuals
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2025-10-03 22:20:58 +02:00 |
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Wojtek Figat
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4f45b3c1d0
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Fix missing root motion copy when using input skeleton pose (eg. IK node)
#3445
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2025-10-03 11:33:01 +02:00 |
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Wojtek Figat
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4c640b915f
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Fix CheckBox to display check state when created in game without editor icon atlas
#3705
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2025-10-03 11:25:25 +02:00 |
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Wojtek Figat
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1f3f1ea67e
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Fix Blend Poses nodes to smoothly blend back when transition goes back
#3595
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2025-10-03 10:52:01 +02:00 |
|
Wojtek Figat
|
adcfc50218
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Fix stack overflow exception in shader graph recursion to be detected
#3706
|
2025-10-02 20:49:50 +02:00 |
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Wojtek Figat
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9b812ec34a
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Fix BoundingFrustum::GetPlane in C++ to match C# version (and doc comment)
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2025-10-02 18:48:32 +02:00 |
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Wojtek Figat
|
7e1ac5e167
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Fix sky rendering in ortho and oblique projection
#3448
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2025-10-02 18:48:14 +02:00 |
|
Wojtek Figat
|
32f2ef3f06
|
Fix Android compilation
|
2025-09-30 18:26:10 +02:00 |
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Wojtek Figat
|
086a49f45d
|
Fix deadlock when updating Text Render layout during scene rendering
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2025-09-30 15:46:06 +02:00 |
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Wojtek Figat
|
c46e1164d6
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Add hot-reload support for material feature template sources on material generation
|
2025-09-30 15:45:45 +02:00 |
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Wojtek Figat
|
2a5898c1de
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Fix regression from #3342 to use existing time as unscaled to match previous content
|
2025-09-30 15:45:24 +02:00 |
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Wojtek Figat
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f09d6aa0eb
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Fix fog rendering bug on d3d11/d3d10
|
2025-09-30 15:44:34 +02:00 |
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Wojtek Figat
|
0848f1fa83
|
Refactor specular lighting to properly map specular as reflectance in BRDF
Reference: https://google.github.io/filament/Filament.md.html
#1492
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2025-09-30 15:43:55 +02:00 |
|
Wojtek Figat
|
02c5ad3fa4
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Fix particles to support any amount of contexts drawings
|
2025-09-25 18:38:46 +02:00 |
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Wojtek Figat
|
41e851298d
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Add new PreIntegratedGF with 80% smaller but more accurate data
Update old generation code, use R16G16_UNorm format instead of R11G11B10, skip mips and reduce Y axis to 32 pixels.
#1492
|
2025-09-25 17:35:10 +02:00 |
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Wojtek Figat
|
d57eec3403
|
Bump up materials after merge
|
2025-09-24 18:26:33 +02:00 |
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Wojtek Figat
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87e2c4c4d5
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Source/Editor/Windows/OutputLogWindow.cs
# Source/Engine/Level/Actor.cpp
|
2025-09-24 18:18:27 +02:00 |
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Wojtek Figat
|
284aeca51a
|
Merge branch 'audio-events' of https://github.com/Tryibion/FlaxEngine into Tryibion-audio-events
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2025-09-23 17:07:18 +02:00 |
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Wojtek Figat
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d8f7199c11
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Fix importing emissive, roughness, metalness and wireframe properties of materials with Assimp
#3418
|
2025-09-23 15:42:49 +02:00 |
|
Wojtek Figat
|
70ba750a5e
|
Fix code #3511
|
2025-09-22 22:31:23 +02:00 |
|
Chandler Cox
|
4ae3d57adc
|
Resolve code suggestions
|
2025-09-22 11:32:24 -05:00 |
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Wojtek Figat
|
a86661a855
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Merge branch 'commandSuggestionImprovements' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-commandSuggestionImprovements
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2025-09-22 18:06:55 +02:00 |
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Wojtek Figat
|
276caf771c
|
Merge branch 'SmallVehicleImprovements' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-SmallVehicleImprovements
# Conflicts:
# Source/Engine/Physics/Actors/WheeledVehicle.h
|
2025-09-22 16:18:12 +02:00 |
|
Wojtek Figat
|
5f1e905e8f
|
Fix crash when importing model as prefab and handle duplicated object names
#3558
|
2025-09-21 22:52:57 +02:00 |
|
Wojtek Figat
|
a0f764a774
|
Add skybox rotation feature
#3592
|
2025-09-21 21:58:03 +02:00 |
|
Wojtek Figat
|
5d1c79929a
|
Merge branch 'fix-physics-attach-rigid' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-physics-attach-rigid
|
2025-09-21 21:04:56 +02:00 |
|
Wojtek Figat
|
26e94f6f8e
|
Refactor material instance to not override all public parameters by default (need explicit set)
#3444
|
2025-09-21 20:59:25 +02:00 |
|
Wojtek Figat
|
902744a0ce
|
Fix model import scale on nodes that could be applied multiple times on the same mesh
#3562
|
2025-09-21 15:08:35 +02:00 |
|
Wojtek Figat
|
1c581bceaf
|
Fix sun shadows when direction is perfectly vertical
#3614
|
2025-09-20 23:52:04 +02:00 |
|