Ruan Lucas
7fcb0a1da7
change terrain brush size with scroll
2023-10-10 10:46:47 -04:00
Wojtek Figat
3ac7c4e0ee
Codestyle fix
2023-10-09 23:21:02 +02:00
Wojtek Figat
dafc8a61c1
Merge branch 'AnimationSampleNode-AnimationAssetReferencePort' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-AnimationSampleNode-AnimationAssetReferencePort
2023-10-09 22:24:57 +02:00
Wojtek Figat
fa57440a2f
Fix typo
2023-10-09 14:48:19 +02:00
Wojtek Figat
09f2be907e
Merge remote-tracking branch 'origin/master' into 1.7
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# Conflicts:
# Flax.flaxproj
2023-10-09 12:40:47 +02:00
Wojtek Figat
64d4076615
Minor tweaks
2023-10-09 12:06:55 +02:00
Wojtek Figat
552641c51a
Fix potential crashes if uses calls terrain tools with invalid params
2023-10-08 17:02:26 +02:00
Wojtek Figat
f3818c8a1d
Merge branch 'viewport_cam_drift_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-viewport_cam_drift_fix
2023-10-08 16:48:23 +02:00
Wojtek Figat
38664e9d43
More improvements to 13853d5fb5
2023-10-08 16:34:41 +02:00
4db1975f02
Fix Editor viewport camera drifting with odd viewport sizes
2023-10-08 17:28:28 +03:00
Wojtek Figat
13853d5fb5
Fix model asset previews to wait for materials to be loaded
2023-10-08 16:01:34 +02:00
Wojtek Figat
b56447bae4
Refactor code in #1423 to be cleaner
2023-10-08 15:14:35 +02:00
Wojtek Figat
3b23e50ee6
Merge branch 'auto-module' of https://github.com/Tryibion/FlaxEngine into Tryibion-auto-module
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# Conflicts:
# Source/Editor/Windows/ContentWindow.ContextMenu.cs
2023-10-08 13:43:28 +02:00
Wojtek Figat
dc59a38b64
Merge branch 'Visject-BendingPreviewConnectionFix' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-BendingPreviewConnectionFix
2023-10-08 11:16:38 +02:00
Wojtek Figat
a9231d5e08
Merge branch 'Visject-ContextSensitiveParameterSupport' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-ContextSensitiveParameterSupport
2023-10-08 11:15:26 +02:00
Christopher Rothert
5e85fa2c0c
Merge branch 'master' into feat/improved-camera-settings
2023-10-08 01:41:05 +02:00
Christopher Rothert
966e5cdda2
Update some comments
2023-10-08 01:40:50 +02:00
Christopher Rothert
997c442e69
Update movement speed formatting
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* add property for movement speed text format
* add additional checks to camera speed progress calculation
* round movement speed to make it visually more appealing in the context menu
2023-10-08 01:07:36 +02:00
Nils Hausfeld
d41ec15606
- Implemented support for surface parameters
2023-10-07 13:57:05 +02:00
Christopher Rothert
00aa54cde8
Update camera speed stepping and easing
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* remove complex curve function
* update camera easing feature to use Mathf.Pow instead
* add total camera speed steps to ViewportOptions
* change default value for max camera speed from 64 to 32
* update ViewportOptions ordering and grouping
* update string format for movement speed
2023-10-07 02:40:52 +02:00
NoriteSC
d7095957d0
Update Source/Editor/Surface/Archetypes/Material.cs
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Co-authored-by: stefnotch <stefnotch@users.noreply.github.com >
2023-10-06 23:07:00 +02:00
Nils Hausfeld
e4bd84bd6a
- Fixed items in Surface Paramter Group getting duplicated over and over again
2023-10-06 23:02:00 +02:00
NoriteSC
4e2870e90c
Update Source/Editor/Surface/Archetypes/Material.cs
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Co-authored-by: stefnotch <stefnotch@users.noreply.github.com >
2023-10-06 22:56:16 +02:00
NoriteSC
1736aaeb6a
Update Source/Editor/Surface/Archetypes/Material.cs
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Co-authored-by: stefnotch <stefnotch@users.noreply.github.com >
2023-10-06 22:54:26 +02:00
NoriteSC
d5c0ad0487
Merge branch 'FlaxEngine:master' into Nodes
2023-10-06 22:15:35 +02:00
Nils Hausfeld
78c0e1dd92
- Visual fix to preview connection when pulling out of an input box or a reroute node
2023-10-06 18:16:04 +02:00
Nils Hausfeld
c4136dcaa9
Merge branch 'master' into AnimationSampleNode-AnimationAssetReferencePort
2023-10-06 17:50:36 +02:00
Nils Hausfeld
63d57151d0
- Minor cleanup
2023-10-06 17:50:19 +02:00
Wojtek Figat
5cf1d2b46e
Code format
2023-10-06 17:06:17 +02:00
NoriteSC
d07a5e9823
Merge branch 'FlaxEngine:master' into Nodes
2023-10-06 17:03:32 +02:00
Wojtek Figat
f1557554ab
Merge branch 'pos-camera' of https://github.com/Tryibion/FlaxEngine into Tryibion-pos-camera
2023-10-06 17:02:51 +02:00
Wojtek Figat
bc291f592e
Merge branch 'improved-scrolling' of https://github.com/ontrigger/FlaxEngine into ontrigger-improved-scrolling
2023-10-06 16:58:36 +02:00
Wojtek Figat
e041a2d006
Merge branch 'scene-scroll-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-scroll-fix
2023-10-06 16:07:45 +02:00
Wojtek Figat
2cac149741
Code cleanup for #1377
2023-10-06 15:58:23 +02:00
Nils Hausfeld
ea355dd560
- Title of Animation sample node gets updated when connection of animation reference box changes
2023-10-06 15:30:52 +02:00
Wojtek Figat
58552afc40
Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer
2023-10-06 15:26:15 +02:00
Wojtek Figat
ae308ab27a
Minor code cleanup #1619
2023-10-06 15:25:25 +02:00
Nils Hausfeld
e07ae33040
- Added input box to animation sample node to receive animation assets
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- AssetSelect not gets shown or hidden depending on if the box has a connection
- Animation asset reference box now overrides asset picker
2023-10-06 15:23:43 +02:00
Wojtek Figat
b1e6e6a8d1
Merge branch 'Visject-AutomaticCasting' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-AutomaticCasting
2023-10-06 14:38:58 +02:00
Wojtek Figat
92e28f66af
Fix various issues with audio clip data buffers to reduce artifacts (especially when using 24-bit data)
2023-10-06 14:19:22 +02:00
Wojtek Figat
e29d3d02a2
Refactor audio clip import settings to use auto-generated bindings via AudioTool
2023-10-06 14:08:48 +02:00
Wojtek Figat
9870d162e4
Fix creating prefabs directly from prefab objects
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#1432
2023-10-06 10:07:57 +02:00
Christopher Rothert
fd94cfb469
Update how camera settings widget is displayed
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* add option to force a certain text width to ViewportWidgetButton
* force camera settings widget to fit longest possible speed value
* changed displayed camera speed using string.Format
* changed some lines to always correctly display the camera speed
* switched from Mathf.Clamp to Mathf.Saturate for values between 0 and 1
2023-10-05 20:04:09 +02:00
Chandler Cox
233eb8a39d
Fix prefab window tree
2023-10-05 12:13:41 -05:00
Chandler Cox
544ff3d5f0
Fix HScroll bar from covering nodes in scene window.
2023-10-05 12:10:49 -05:00
Nils Hausfeld
dc6a2d4d25
- Cleanup and comments
2023-10-05 18:11:08 +02:00
Nils Hausfeld
d7ade326a9
- Implemented automatic casting to visject
2023-10-05 18:04:55 +02:00
Christopher Rothert
3a9fdd8b52
Add possibility to disable camera easing
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* add camera easing setting to camera settings widget
* add camera easing default setting to ViewportOptions
* update some settings in ViewportOptions
2023-10-05 13:10:02 +02:00
Wojtek Figat
546553b82d
Add some new splash quotes
2023-10-05 11:44:14 +02:00
Wojtek Figat
cd2f03d8ef
Tweaks
2023-10-05 10:48:52 +02:00