Commit Graph

256 Commits

Author SHA1 Message Date
6ff260d052 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-06-16 14:09:29 +03:00
xxSeys1
b418ab5275 reduce flickering in highlights and boxes 2025-06-10 14:58:31 +02:00
Zode
6ee3b23261 Add highlighting to layers matrix editor to improve UX 2025-06-07 16:57:28 +03:00
b1fd86e6b5 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-06-02 18:15:16 +03:00
Wojtek Figat
3bd6160c3b Merge branch 'skip-setting-prefab-root-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-skip-setting-prefab-root-name 2025-06-02 14:03:47 +02:00
Wojtek Figat
4d9407e4e9 Merge code on properties objects locking to use the same path for prefab and scene properties panels 2025-06-02 11:03:16 +02:00
Wojtek Figat
28c70f5078 Fix some editor UI
#3460 #3491
2025-06-02 11:00:33 +02:00
Wojtek Figat
f86d9c47b7 Merge branch 'better-prefab-dif-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-prefab-dif-name 2025-06-02 09:30:46 +02:00
Wojtek Figat
14fcc593c7 Fix various margins and spacings between UI elements in Editor to be consistent 2025-05-30 15:28:56 +02:00
Chandler Cox
e606c35093 Add node tree to show changes to whole prefab. 2025-05-23 16:23:22 -05:00
Chandler Cox
4649298605 Dont allow setting prefab root name from scene instance. 2025-05-23 14:06:21 -05:00
Chandler Cox
ae9622d271 Re-add colors back in for nodes. 2025-05-23 13:29:05 -05:00
Chandler Cox
4366976015 Add better prefab diff viewing naming for actors 2025-05-23 13:27:01 -05:00
Wojtek Figat
c7bb7be20f Merge branch 'improvedImportPath' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-improvedImportPath 2025-05-08 14:38:20 +02:00
xxSeys1
b0048d6540 add margin around info label 2025-05-01 22:32:28 +02:00
xxSeys1
b1b36ea1a3 move rigidbody info to dedicated info group in Properties Panel 2025-05-01 22:29:37 +02:00
xxSeys1
e568e6e17b improve import path ui 2025-05-01 19:15:43 +02:00
592215dd30 Support compiling third party library C files as C code 2025-04-19 21:13:50 +03:00
ed8eb072c5 Fix error in LocalizationSettingsEditor after adding new locales 2025-04-12 02:11:06 +03:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
xxSeys1
e9e96b21d3 put terrain info into own Properties panel group 2025-03-23 14:48:02 +01:00
Wojtek Figat
abe5b14f72 Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix 2025-03-18 14:20:20 +01:00
Wojtek Figat
a4082934b8 Update Editor UI to use empty Pivot after fa68a5f572
#3031
2025-03-16 23:06:08 +01:00
Wojtek Figat
a3822b6669 Fix spline node to support prefab editor
#3257
2025-03-03 23:38:41 +01:00
9f8faf4f17 Clear references holding on to types in game assemblies 2025-02-26 20:29:19 +02:00
691b9458ec Fix wrong prefab event unregistration 2025-02-26 20:29:19 +02:00
Wojtek Figat
2d956ebb36 Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
2025-02-26 17:46:22 +01:00
Wojtek Figat
25067959eb Add nested prefabs editing buttons inside Prefab Window
#1595
2025-02-16 20:34:33 +01:00
Wojtek Figat
f11306af24 Add caching and restoring curve height in properties panel
#2455
2025-01-30 17:42:54 +01:00
Wojtek Figat
b546e4a332 Merge branch 'import-ui-spacing' of https://github.com/Tryibion/FlaxEngine into Tryibion-import-ui-spacing 2025-01-12 21:59:28 +01:00
Wojtek Figat
8451439abb Merge branch 'EditPrefabNoContentPanelChange' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-EditPrefabNoContentPanelChange 2025-01-12 21:58:19 +01:00
Chandler Cox
77c48c037e Add No parameters UI to particle effect and animated model 2025-01-09 19:19:30 -06:00
Chandler Cox
e87bb2325b Standardize spacing for import path ui in assets. add import path ui to model prefab. 2025-01-07 20:43:57 -06:00
Wojtek Figat
b81435505d Merge branch 'scroll-script-add' of https://github.com/Tryibion/FlaxEngine into Tryibion-scroll-script-add 2024-12-16 23:16:04 +01:00
Chandler Cox
a0216746b9 Add value null check in UiControlEditor to fix exception 2024-12-12 11:04:28 -06:00
Chandler Cox
76b84cca4e Scroll to script on add. 2024-12-12 10:40:08 -06:00
Wojtek Figat
eb5dfcd6bf Add support for multi-control editing
#1897
2024-12-09 18:47:32 +01:00
Wojtek Figat
f0f631a48b Add splitter bar for resizing curve editor inside properties panel 2024-11-30 23:44:23 +01:00
Wojtek Figat
0509fe10be Add displaying whole curve in properties panel upon show 2024-11-28 18:27:45 +01:00
Chandler Cox
1d631e91ce Disable add script item if it is not being added to a required actor. 2024-10-22 14:56:22 -05:00
xxSeys1
1fca41b31a code style fix 2024-10-09 18:29:48 +02:00
xxSeys1
8b3f1ca019 make "Edit Prefab" not change content panel file path
If someone still wants to change the Content panel to the file path of the prefab, they can use the "Select Prefab" button
2024-10-09 18:25:04 +02:00
Wojtek Figat
18dc475f40 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/UI/GUI/Common/Button.cs
2024-09-23 14:11:05 +02:00
Wojtek Figat
8f0cf3b8ef Fix navigation focus path in UIControl transform editor
#2704
2024-09-18 12:46:59 +02:00
Wojtek Figat
9daddccbed Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Editor/Modules/ContentDatabaseModule.cs
#	Source/Editor/Surface/SurfaceUtils.cs
#	Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
#	Source/Engine/Foliage/Foliage.cpp
#	Source/Engine/Graphics/Models/MeshBase.h
#	Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
2024-09-12 13:38:20 +02:00
Chandler Cox
22cf2570f5 Add more nameof for finding and template code. 2024-08-23 16:31:33 -05:00
Wojtek Figat
a18565fd61 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-23 00:05:00 +02:00
Wojtek Figat
e5f0e05d43 Fix terrain rendering to use the same LOD for main view and shadow passes
#2555 #2256
2024-08-23 00:00:42 +02:00
Wojtek Figat
20456d95e8 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-22 17:33:20 +02:00
Chandler Cox
fb9cc7fea5 Add boolean check for if paramters are showing. 2024-08-15 21:48:25 -05:00