Wojtek Figat
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5660749f80
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Merge branch 'visible-control' of https://github.com/Tryibion/FlaxEngine into Tryibion-visible-control
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2024-03-20 22:11:22 +01:00 |
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Chandler Cox
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8398b35b0d
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Add visibility check to begin play on uicontrol
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2024-03-20 12:22:01 -05:00 |
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Wojtek Figat
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a3c088bb05
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Fix Bone Socket transform when Animated Model pose is not yet evaluated
#2341
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2024-03-20 17:41:25 +01:00 |
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Wojtek Figat
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6ccec2f5ff
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Fix d3d12 warning on initial gpu buffer state
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2024-03-20 16:48:15 +01:00 |
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Wojtek Figat
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3939444e05
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Fix potential issues with shader resources bindings when using custom post processing effect
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2024-03-20 12:24:35 +01:00 |
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Wojtek Figat
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9e11d45c1c
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Update copyright year
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2024-03-19 21:52:46 +01:00 |
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Wojtek Figat
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6b35c0a161
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-03-19 20:23:34 +01:00 |
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Wojtek Figat
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9e54827cb3
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Cleanup code #2213
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2024-03-19 20:13:41 +01:00 |
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Wojtek Figat
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35d1d97840
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Rename NumberCategoryAttribute to ValueCategoryAttribute
#2213
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2024-03-19 18:30:02 +01:00 |
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Wojtek Figat
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911251cb20
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Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
# Conflicts:
# Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Core/Math/Transform.h
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2024-03-19 18:04:01 +01:00 |
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Wojtek Figat
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71dad84908
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Fix Z-fighting issues in Debug Draw when using TAA
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2024-03-19 17:53:14 +01:00 |
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Wojtek Figat
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388b64a46d
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Add support for hot-reloading Debug Draw shader
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2024-03-19 16:03:19 +01:00 |
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Wojtek Figat
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cf3145273f
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Fix TAA jitter in post-resolve passes such as editor primitives and debug gizmos
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2024-03-19 16:02:50 +01:00 |
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Wojtek Figat
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29cd6e2dda
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Merge branch 'Tryibion-ppsettings'
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2024-03-19 11:08:49 +01:00 |
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Wojtek Figat
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2b824ce22a
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Fix UI Canvas double scale apply
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2024-03-18 21:50:08 +01:00 |
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Wojtek Figat
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eb8db60ead
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Revert eye adaptation back to original value (in favor of #2023)
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2024-03-18 21:12:54 +01:00 |
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Wojtek Figat
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2d71a7a45d
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Merge branch 'ppsettings' of https://github.com/Tryibion/FlaxEngine into Tryibion-ppsettings
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2024-03-18 21:12:00 +01:00 |
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Wojtek Figat
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34f35ebaac
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Fix loading shader cache when opened with different engine version
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2024-03-18 17:38:24 +01:00 |
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Wojtek Figat
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3b502086f8
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Fix UI coordinate convertion in CanvasScaler
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2024-03-18 17:38:05 +01:00 |
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Wojtek Figat
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c60244878d
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Add **UI Control gizmo for editing UIs**
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2024-03-16 22:00:40 +01:00 |
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Wojtek Figat
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a549733811
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Merge branch 'physicsscene_change_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-physicsscene_change_fix
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2024-03-14 17:32:00 +01:00 |
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Wojtek Figat
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3ba6867cd2
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Minor fixes
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2024-03-14 17:30:54 +01:00 |
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Wojtek Figat
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7545e49284
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Add manual chunks loading before Binary Asset load in case content streaming flushed them out
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2024-03-14 17:30:28 +01:00 |
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Wojtek Figat
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6d792f1f74
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Fix critical regression in terrain heightmap data upgrade
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2024-03-12 17:59:41 +01:00 |
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Wojtek Figat
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fc29d687b5
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Add more insights on potentially missing asset file data chunks
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2024-03-12 13:25:25 +01:00 |
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Wojtek Figat
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e12919da98
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Fix crash in StaticModel::GetMaterial when model is not loaded or has invalid entries count
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2024-03-12 13:05:02 +01:00 |
|
Wojtek Figat
|
83e8f8cb94
|
Increase backbuffers support for Vulkan on Linux to 8
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2024-03-12 12:39:01 +01:00 |
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Wojtek Figat
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b4d3eeb771
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Another attempt for Vulkan swapchain setup if minImageCount is larger than VULKAN_BACK_BUFFERS_COUNT
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2024-03-12 12:11:03 +01:00 |
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Wojtek Figat
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a4e693b6a6
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Fix small GPU buffer update on Vulkan if data size align up overflows buffer size
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2024-03-12 10:01:04 +01:00 |
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Wojtek Figat
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9d0b659520
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Use default backbuffers for Vulkan if maxImageCount is 0
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2024-03-11 23:56:02 +01:00 |
|
Wojtek Figat
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d719c381ea
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Merge remote-tracking branch 'origin/master' into 1.8
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2024-03-11 23:49:33 +01:00 |
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Wojtek Figat
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0a9f746abb
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Refactor UI Control actor active state mirroring in UI via Visible properties rather than unlinked from parent
#2242 #851
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2024-03-11 19:10:13 +01:00 |
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Wojtek Figat
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1bbb2727b8
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Further improve 4a5ded0849 to use cached json serializer for UI
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2024-03-11 12:47:29 +01:00 |
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Wojtek Figat
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4a5ded0849
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Reuse various serialization code
|
2024-03-10 23:28:16 +01:00 |
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Wojtek Figat
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b00b5bed00
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Add InputAxis and InputEvent integration with stdlib features
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2024-03-10 21:11:35 +01:00 |
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|
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92c109c003
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Fix PhysicsScene change not working in physics actors
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2024-03-10 00:01:39 +02:00 |
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Wojtek Figat
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d390938fb6
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Minor improvements to usability
|
2024-03-08 14:39:18 +01:00 |
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Wojtek Figat
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584c073df1
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Reuse various serialization code
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2024-03-08 14:26:48 +01:00 |
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Wojtek Figat
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fef2e09915
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Another fix attemp for vulkan driver on Linux
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2024-03-08 13:12:55 +01:00 |
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Wojtek Figat
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f4a352ec8d
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Add support for animating LocalizedString value in Scene Animation
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2024-03-08 13:10:36 +01:00 |
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Wojtek Figat
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41cff47ca3
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Revert "Merge branch 'Tryibion-rot-colliders'" (#1141)
This reverts commit 73cb792989, reversing
changes made to b4fe3a44aa.
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2024-03-07 23:24:40 +01:00 |
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Wojtek Figat
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816fb9da6f
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Fix crash on Vulkan Swapchain init if GPU driver reports different image count
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2024-03-07 20:41:53 +01:00 |
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Wojtek Figat
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8de2249ed8
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Refactor Editor UI style for selection and drag drop interactions
#1741
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2024-03-07 16:45:09 +01:00 |
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Wojtek Figat
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28da656ed1
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Fix preserving actors hierarchy order when performing undo of actor removal
#1751
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2024-03-05 16:30:50 +01:00 |
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Wojtek Figat
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f0c2e65b5c
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Fix incorrect mouse cursor hiding on Windows when window is not focused
#1757
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2024-03-05 15:00:47 +01:00 |
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Wojtek Figat
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d5f4254a73
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Add BehaviorTreeKnowledgeBooleanDecorator
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2024-03-05 12:45:40 +01:00 |
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Wojtek Figat
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b506295b7b
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Fix loading BehaviorKnowledgeSelectorAny from json object
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2024-03-05 12:31:03 +01:00 |
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Wojtek Figat
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8964b8907c
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Fix to 5ec737ef80
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2024-03-05 11:10:37 +01:00 |
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Wojtek Figat
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d4e0023925
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Fix RawDataAsset memory usage to use capacity of the bytes array instead of just size
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2024-03-04 22:46:30 +01:00 |
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Wojtek Figat
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5ec737ef80
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Fix loading old terrain heightmaps when using
#2262
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2024-03-04 22:46:11 +01:00 |
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