Commit Graph

4780 Commits

Author SHA1 Message Date
Wojtek Figat
5660749f80 Merge branch 'visible-control' of https://github.com/Tryibion/FlaxEngine into Tryibion-visible-control 2024-03-20 22:11:22 +01:00
Chandler Cox
8398b35b0d Add visibility check to begin play on uicontrol 2024-03-20 12:22:01 -05:00
Wojtek Figat
a3c088bb05 Fix Bone Socket transform when Animated Model pose is not yet evaluated
#2341
2024-03-20 17:41:25 +01:00
Wojtek Figat
6ccec2f5ff Fix d3d12 warning on initial gpu buffer state 2024-03-20 16:48:15 +01:00
Wojtek Figat
3939444e05 Fix potential issues with shader resources bindings when using custom post processing effect 2024-03-20 12:24:35 +01:00
Wojtek Figat
9e11d45c1c Update copyright year 2024-03-19 21:52:46 +01:00
Wojtek Figat
6b35c0a161 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-03-19 20:23:34 +01:00
Wojtek Figat
9e54827cb3 Cleanup code #2213 2024-03-19 20:13:41 +01:00
Wojtek Figat
35d1d97840 Rename NumberCategoryAttribute to ValueCategoryAttribute
#2213
2024-03-19 18:30:02 +01:00
Wojtek Figat
911251cb20 Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
# Conflicts:
#	Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
#	Source/Editor/Options/InterfaceOptions.cs
#	Source/Engine/Core/Math/Transform.h
2024-03-19 18:04:01 +01:00
Wojtek Figat
71dad84908 Fix Z-fighting issues in Debug Draw when using TAA 2024-03-19 17:53:14 +01:00
Wojtek Figat
388b64a46d Add support for hot-reloading Debug Draw shader 2024-03-19 16:03:19 +01:00
Wojtek Figat
cf3145273f Fix TAA jitter in post-resolve passes such as editor primitives and debug gizmos 2024-03-19 16:02:50 +01:00
Wojtek Figat
29cd6e2dda Merge branch 'Tryibion-ppsettings' 2024-03-19 11:08:49 +01:00
Wojtek Figat
2b824ce22a Fix UI Canvas double scale apply 2024-03-18 21:50:08 +01:00
Wojtek Figat
eb8db60ead Revert eye adaptation back to original value (in favor of #2023) 2024-03-18 21:12:54 +01:00
Wojtek Figat
2d71a7a45d Merge branch 'ppsettings' of https://github.com/Tryibion/FlaxEngine into Tryibion-ppsettings 2024-03-18 21:12:00 +01:00
Wojtek Figat
34f35ebaac Fix loading shader cache when opened with different engine version 2024-03-18 17:38:24 +01:00
Wojtek Figat
3b502086f8 Fix UI coordinate convertion in CanvasScaler 2024-03-18 17:38:05 +01:00
Wojtek Figat
c60244878d Add **UI Control gizmo for editing UIs** 2024-03-16 22:00:40 +01:00
Wojtek Figat
a549733811 Merge branch 'physicsscene_change_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-physicsscene_change_fix 2024-03-14 17:32:00 +01:00
Wojtek Figat
3ba6867cd2 Minor fixes 2024-03-14 17:30:54 +01:00
Wojtek Figat
7545e49284 Add manual chunks loading before Binary Asset load in case content streaming flushed them out 2024-03-14 17:30:28 +01:00
Wojtek Figat
6d792f1f74 Fix critical regression in terrain heightmap data upgrade 2024-03-12 17:59:41 +01:00
Wojtek Figat
fc29d687b5 Add more insights on potentially missing asset file data chunks 2024-03-12 13:25:25 +01:00
Wojtek Figat
e12919da98 Fix crash in StaticModel::GetMaterial when model is not loaded or has invalid entries count 2024-03-12 13:05:02 +01:00
Wojtek Figat
83e8f8cb94 Increase backbuffers support for Vulkan on Linux to 8 2024-03-12 12:39:01 +01:00
Wojtek Figat
b4d3eeb771 Another attempt for Vulkan swapchain setup if minImageCount is larger than VULKAN_BACK_BUFFERS_COUNT 2024-03-12 12:11:03 +01:00
Wojtek Figat
a4e693b6a6 Fix small GPU buffer update on Vulkan if data size align up overflows buffer size 2024-03-12 10:01:04 +01:00
Wojtek Figat
9d0b659520 Use default backbuffers for Vulkan if maxImageCount is 0 2024-03-11 23:56:02 +01:00
Wojtek Figat
d719c381ea Merge remote-tracking branch 'origin/master' into 1.8 2024-03-11 23:49:33 +01:00
Wojtek Figat
0a9f746abb Refactor UI Control actor active state mirroring in UI via Visible properties rather than unlinked from parent
#2242 #851
2024-03-11 19:10:13 +01:00
Wojtek Figat
1bbb2727b8 Further improve 4a5ded0849 to use cached json serializer for UI 2024-03-11 12:47:29 +01:00
Wojtek Figat
4a5ded0849 Reuse various serialization code 2024-03-10 23:28:16 +01:00
Wojtek Figat
b00b5bed00 Add InputAxis and InputEvent integration with stdlib features 2024-03-10 21:11:35 +01:00
92c109c003 Fix PhysicsScene change not working in physics actors 2024-03-10 00:01:39 +02:00
Wojtek Figat
d390938fb6 Minor improvements to usability 2024-03-08 14:39:18 +01:00
Wojtek Figat
584c073df1 Reuse various serialization code 2024-03-08 14:26:48 +01:00
Wojtek Figat
fef2e09915 Another fix attemp for vulkan driver on Linux 2024-03-08 13:12:55 +01:00
Wojtek Figat
f4a352ec8d Add support for animating LocalizedString value in Scene Animation 2024-03-08 13:10:36 +01:00
Wojtek Figat
41cff47ca3 Revert "Merge branch 'Tryibion-rot-colliders'" (#1141)
This reverts commit 73cb792989, reversing
changes made to b4fe3a44aa.
2024-03-07 23:24:40 +01:00
Wojtek Figat
816fb9da6f Fix crash on Vulkan Swapchain init if GPU driver reports different image count 2024-03-07 20:41:53 +01:00
Wojtek Figat
8de2249ed8 Refactor Editor UI style for selection and drag drop interactions
#1741
2024-03-07 16:45:09 +01:00
Wojtek Figat
28da656ed1 Fix preserving actors hierarchy order when performing undo of actor removal
#1751
2024-03-05 16:30:50 +01:00
Wojtek Figat
f0c2e65b5c Fix incorrect mouse cursor hiding on Windows when window is not focused
#1757
2024-03-05 15:00:47 +01:00
Wojtek Figat
d5f4254a73 Add BehaviorTreeKnowledgeBooleanDecorator 2024-03-05 12:45:40 +01:00
Wojtek Figat
b506295b7b Fix loading BehaviorKnowledgeSelectorAny from json object 2024-03-05 12:31:03 +01:00
Wojtek Figat
8964b8907c Fix to 5ec737ef80 2024-03-05 11:10:37 +01:00
Wojtek Figat
d4e0023925 Fix RawDataAsset memory usage to use capacity of the bytes array instead of just size 2024-03-04 22:46:30 +01:00
Wojtek Figat
5ec737ef80 Fix loading old terrain heightmaps when using
#2262
2024-03-04 22:46:11 +01:00