Wiktor Kocielski
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47c6e54406
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Fix exposed public CommonValue inclusion
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2023-08-08 08:45:14 +03:00 |
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envision3d
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b9ffb950f3
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Refactor and more appropriately organize logic
- move play logic to simulation module
- update play hotkey to call play game/scene delegate function
- link hotkey tooltip text to inputOptions
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2023-08-06 13:11:45 -05:00 |
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Ruan Lucas
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dc3e71a262
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fix for large worlds
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2023-08-05 21:26:27 -04:00 |
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Ruan Lucas
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6b1cc5bf2f
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adjust again...
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2023-08-05 12:07:40 -04:00 |
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Ruan Lucas
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144f0a1717
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Merge branch 'add_spline_edit_options' of https://github.com/RuanLucasGD/FlaxEngine into add_spline_edit_options
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2023-08-05 12:00:50 -04:00 |
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Mr. Capybara
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78cf55904e
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Merge branch 'FlaxEngine:master' into add_spline_edit_options
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2023-08-05 11:11:11 -04:00 |
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Ruan Lucas
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38492ffe70
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small adjust
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2023-08-05 11:01:15 -04:00 |
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Wojtek Figat
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1958adb126
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Add AI module to engine
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2023-08-04 13:19:03 +02:00 |
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Wojtek Figat
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73bbe63c1e
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Missing change for 05d477d6c8
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2023-08-04 13:10:36 +02:00 |
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Wojtek Figat
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05d477d6c8
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Add SelectionChanged public event for VisjectSurface and properly invoke it only when selection actually changes
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2023-08-04 12:52:54 +02:00 |
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Wojtek Figat
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b5fa5fa68e
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Add SerializableScriptingObject for easier serialization of scripting objects in gameplay or content
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2023-08-04 10:11:58 +02:00 |
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Wojtek Figat
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cab1d8cac4
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Fix missing Visject CM groups auto-expanding if enabled
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2023-08-03 16:29:07 +02:00 |
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Wojtek Figat
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c0d32a99b0
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Refactor Visject surface nodes cache to reuse between graphs
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2023-08-03 15:44:02 +02:00 |
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Wojtek Figat
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bb96f2cd6d
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Add GroupArchetype to Visject nodes spawn query check
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2023-08-03 14:53:02 +02:00 |
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Wiktor Kocielski
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ec3b921a4f
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Fix navigation rebuilding
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2023-08-02 05:17:49 +03:00 |
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fe87eb96e6
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Skip post processing when tonemapping and camera artifacts are disabled
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2023-08-01 20:20:34 +03:00 |
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db56284ca4
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Fix WindowsPlatform::LoadLibrary to not modify the string parameter
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2023-08-01 20:19:10 +03:00 |
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Wojtek Figat
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8dc98174cf
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Minor tweaks
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2023-08-01 14:14:27 +02:00 |
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Wojtek Figat
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869649e5ed
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-08-01 14:05:49 +02:00 |
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Wojtek Figat
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94386d24ab
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Minor tweaks
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2023-08-01 10:27:31 +02:00 |
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Wojtek Figat
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f29cd1b7b8
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Simplify code #1275
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2023-08-01 10:03:47 +02:00 |
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Wojtek Figat
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453d326303
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Merge branch 'Withaust-gridscale'
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2023-08-01 10:01:37 +02:00 |
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Wojtek Figat
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ef1c812349
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Merge branch 'gridscale' of https://github.com/Withaust/FlaxEngine into Withaust-gridscale
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2023-08-01 10:01:32 +02:00 |
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Wojtek Figat
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911cdb3f2d
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Softlock fix
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2023-08-01 10:01:00 +02:00 |
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Wojtek Figat
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f79390baa4
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Merge branch 'Withaust-mordorfix'
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2023-08-01 09:59:41 +02:00 |
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Wojtek Figat
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714b35b520
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Merge branch 'mordorfix' of https://github.com/Withaust/FlaxEngine into Withaust-mordorfix
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2023-08-01 09:59:36 +02:00 |
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Wojtek Figat
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cfab58ccc6
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Fix some actor assets into soft checks
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2023-08-01 09:57:38 +02:00 |
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Ruan Lucas
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f511259a33
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draw spline point size by distance from camera
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2023-07-31 22:43:33 -04:00 |
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Ruan Lucas
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600659e453
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Move DrawSpline from Spline.cpp to SplineNode.cs
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2023-07-31 22:34:50 -04:00 |
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Ruan Lucas
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2b7b80ad38
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makes more easy select a spline point or spline tangent
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2023-07-31 22:05:13 -04:00 |
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Ruan Lucas
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b80682c97e
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set spline points / tangents size by camera distance
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2023-07-31 19:21:26 -04:00 |
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Ruan Lucas
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84bed5b1c9
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Revert "test"
This reverts commit b5eadbc531.
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2023-07-31 14:02:03 -04:00 |
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Wojtek Figat
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dfbda334f9
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Merge branch 'Tryibion-dup-fix'
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2023-07-31 19:10:18 +02:00 |
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Wojtek Figat
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64446bea53
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Merge branch 'dup-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-dup-fix
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2023-07-31 19:10:13 +02:00 |
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Wojtek Figat
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479366c47f
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Merge branch 'envision3d-feature/1151-play-mode-actions'
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2023-07-31 19:03:09 +02:00 |
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Wojtek Figat
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81860e5f18
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Cleanup code #1215 and add cook game icon
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2023-07-31 19:02:53 +02:00 |
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Wojtek Figat
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6e9b9b6d0e
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Merge branch 'feature/1151-play-mode-actions' of https://github.com/envision3d/FlaxEngine into envision3d-feature/1151-play-mode-actions
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2023-07-31 17:24:55 +02:00 |
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Wojtek Figat
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71bce781f7
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Force disable flot128 in fmt
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2023-07-31 17:24:47 +02:00 |
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Wojtek Figat
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89c0b9a24d
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Merge branch 'GoaLitiuM-dotnet_defines'
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2023-07-31 17:13:57 +02:00 |
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Wojtek Figat
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8d48b27608
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Merge branch 'dotnet_defines' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_defines
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2023-07-31 17:13:52 +02:00 |
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Wojtek Figat
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de55f465fc
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Merge branch 'GoaLitiuM-dotnet_analyzer_support'
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2023-07-31 17:12:23 +02:00 |
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Wojtek Figat
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9774f62e32
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Merge branch 'dotnet_analyzer_support' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_analyzer_support
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2023-07-31 17:12:18 +02:00 |
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Wojtek Figat
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dc9fe11c47
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Merge branch 'GoaLitiuM-generic_asset_reference_attrib'
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2023-07-31 16:59:54 +02:00 |
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Ruan Lucas
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b5eadbc531
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test
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2023-07-31 09:06:39 -04:00 |
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e598746980
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Fix build issues in Visual Studio 2022 Preview 5
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2023-07-30 22:09:23 +03:00 |
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735b2e30f0
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Output generated .NET source generator files to Intermediate folder
Mostly useful for debugging source generators, VS doesn't seem to
utilize these files in any way.
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2023-07-30 21:58:16 +03:00 |
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13e11091fc
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Support user defined .NET analyzers/source generators in Flax.Build
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2023-07-30 21:58:11 +03:00 |
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3ba05f52df
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Add common .NET SDK preprocessor definitions
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2023-07-30 21:57:44 +03:00 |
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bf351f71bf
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Guard generic AssetReferenceAttribute to work only in .NET 7
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2023-07-30 20:48:36 +03:00 |
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06250fcb6d
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Implement a generic version of AssetReferenceAttribute
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2023-07-30 20:40:30 +03:00 |
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