Wojtek Figat
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5fb82dd290
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Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master
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2023-11-21 11:27:18 +01:00 |
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Wojtek Figat
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98012eb192
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Minor improvements
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2023-11-20 11:07:45 +01:00 |
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Wojtek Figat
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d90a0aa3f4
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Fix missing initialization of scene objects added from prefab
#1924
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2023-11-19 20:26:14 +01:00 |
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ExMatics HydrogenC
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ddcb792767
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Improve documentation
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2023-11-19 17:07:42 +08:00 |
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ExMatics HydrogenC
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8bcb984180
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Implement SetNodeTransform
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2023-11-19 17:02:07 +08:00 |
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Wojtek Figat
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e76fffc95a
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Improve performance of 06c56d0a4b
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2023-11-18 23:59:30 +01:00 |
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Wojtek Figat
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06c56d0a4b
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Fix bug when spawning new prefab objects during scene load due to regression in async scene init
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2023-11-18 23:46:42 +01:00 |
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Wojtek Figat
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f77f8fbb39
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Fix regression from d9b90c9520
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2023-11-17 16:15:43 +01:00 |
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Wojtek Figat
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15aaf5043a
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Fix scenes reload feature to check if can do it, properly use async in play mode and ask for save if scene is modified
#1740
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2023-11-17 14:07:33 +01:00 |
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Wojtek Figat
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b7f2196784
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Fix missing script replacement if data has object id that doesn't match current parent
#1924
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2023-11-17 14:02:40 +01:00 |
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Wojtek Figat
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d9b90c9520
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Fix crash in MissingScript if script is still missing after deserialization
#1924
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2023-11-17 13:50:18 +01:00 |
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Wojtek Figat
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bec878cc11
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Fix crashes in various dictionary usages caused by duplicated keys
#1925 #1924
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2023-11-16 15:47:42 +01:00 |
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Wojtek Figat
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d33bf2fa6a
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Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127
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2023-11-16 13:55:45 +01:00 |
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Wojtek Figat
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bc3107d1db
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Fix build warnings on the latest XCode
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2023-11-14 19:03:46 +01:00 |
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Wojtek Figat
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f7fb366233
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Minor doc updates
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2023-11-14 10:31:11 +01:00 |
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Wojtek Figat
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418918920e
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Add GetSplineSegmentLength to get spline segment length
#1879
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2023-11-13 11:38:37 +01:00 |
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Wojtek Figat
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930b1b978c
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Fix incorrect spline length calculation if first point is not at spline origin
#1876
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2023-11-13 10:25:46 +01:00 |
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Wojtek Figat
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6648481d12
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Improve various doc comments to be more usable as tooltips in Editor
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2023-11-07 00:57:18 +01:00 |
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Wojtek Figat
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4fdeb773a5
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Add hidding Camera properties based on UsePerspective option
#1858
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2023-11-07 00:29:29 +01:00 |
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Wojtek Figat
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4b2595e904
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Remove tooltips from Camera and use automatic ones from xml comments
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2023-11-07 00:19:02 +01:00 |
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Wojtek Figat
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45060721e7
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Merge branch 'find-interfaces' of https://github.com/MineBill/FlaxEngine into MineBill-find-interfaces
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2023-11-04 19:22:23 +01:00 |
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Wojtek Figat
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8c34fe7933
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Reduce LargeWorlds::ChunkSize to 8192
#1854
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2023-11-04 19:18:21 +01:00 |
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MineBill
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357148f973
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Include interfaces in FindScript.
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2023-10-30 08:07:46 +02:00 |
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Wojtek Figat
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56c9429e25
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Fix spawning prefab without transform provided
#1831
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2023-10-29 02:57:59 +02:00 |
|
Wojtek Figat
|
806590d1c3
|
Fix deadlock in scene loading
#1761 #1773
|
2023-10-24 14:08:34 +02:00 |
|
Wojtek Figat
|
9d1ba6cacf
|
Fix compilation errors when building with old Delegate impl
|
2023-10-23 22:10:21 +02:00 |
|
Wojtek Figat
|
0ea00a09ca
|
Fix regression from 3e7368b1cb to remove scene lock when spawning actors in async
#1743
|
2023-10-19 15:29:26 +02:00 |
|
Wojtek Figat
|
582cf94198
|
Fix setting up prefab objects ids mapping for nested prefabs to link cross-object references correctly
|
2023-10-16 16:37:44 +02:00 |
|
Wojtek Figat
|
3e7368b1cb
|
Fix HandleObjectDeserializationError to be editor or dev only and thread-safe
|
2023-10-16 16:36:52 +02:00 |
|
Wojtek Figat
|
30d510f073
|
Fix models in toolbox
|
2023-10-16 16:34:55 +02:00 |
|
Wojtek Figat
|
e4b89e1bad
|
Fix plugins initialization order to properly unload scenes before them in cooked game
|
2023-10-14 16:20:27 +02:00 |
|
Wojtek Figat
|
887d2b2115
|
Fix incorrect animated model bounds update
|
2023-10-13 23:32:44 +02:00 |
|
Wojtek Figat
|
00100e11f2
|
Fix C# objects serialization bug when script throws exception during saving to Json
#1656
|
2023-10-09 15:31:46 +02:00 |
|
Wojtek Figat
|
09f2be907e
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Flax.flaxproj
|
2023-10-09 12:40:47 +02:00 |
|
Wojtek Figat
|
c3924d636d
|
Merge branch 'Fix-Actor-OnDestroy' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Fix-Actor-OnDestroy
|
2023-10-08 16:41:40 +02:00 |
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|
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2eb49dba59
|
Move Use Inverse Squared Falloff above Falloff Exponent in lights
Prevents the checkbox in UI from moving around when toggling the value.
|
2023-10-07 14:38:58 +03:00 |
|
Wojtek Figat
|
2cac149741
|
Code cleanup for #1377
|
2023-10-06 15:58:23 +02:00 |
|
Wojtek Figat
|
58552afc40
|
Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer
|
2023-10-06 15:26:15 +02:00 |
|
Wojtek Figat
|
9870d162e4
|
Fix creating prefabs directly from prefab objects
#1432
|
2023-10-06 10:07:57 +02:00 |
|
Wojtek Figat
|
e6c45fccb3
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Level/Actors/AnimatedModel.cpp
|
2023-10-05 10:44:03 +02:00 |
|
Chandler Cox
|
b948152a41
|
Simplify
|
2023-10-03 09:40:46 -05:00 |
|
Chandler Cox
|
9fbc51a22a
|
Add back in fixed margin code.
|
2023-10-03 09:21:27 -05:00 |
|
Chandler Cox
|
d6861696a5
|
Simplify.
|
2023-10-03 09:17:52 -05:00 |
|
Chandler Cox
|
60ac0a8196
|
Fix box changes from animations.
|
2023-10-03 08:25:05 -05:00 |
|
Chandler Cox
|
7bb3ddefeb
|
Fix AnimatedModel box.
|
2023-10-03 07:51:15 -05:00 |
|
Wojtek Figat
|
652510ee50
|
Minor codestyle tweaks for #1420
|
2023-10-01 21:55:20 +02:00 |
|
Wojtek Figat
|
ae654c2f0a
|
Merge branch 'better-missing-script-handling' of https://github.com/RedTheKitsune/FlaxEngine into RedTheKitsune-better-missing-script-handling
|
2023-10-01 21:07:34 +02:00 |
|
Wojtek Figat
|
dd21020297
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-10-01 13:17:41 +02:00 |
|
Wojtek Figat
|
a001a5fbdc
|
Remove mutex usage since scenes are loaded in sync for now
|
2023-10-01 13:17:37 +02:00 |
|
Wojtek Figat
|
1c21939f40
|
Minor changes
|
2023-10-01 11:24:49 +02:00 |
|