Commit Graph

479 Commits

Author SHA1 Message Date
Wojtek Figat
5fb82dd290 Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master 2023-11-21 11:27:18 +01:00
Wojtek Figat
98012eb192 Minor improvements 2023-11-20 11:07:45 +01:00
Wojtek Figat
d90a0aa3f4 Fix missing initialization of scene objects added from prefab
#1924
2023-11-19 20:26:14 +01:00
ExMatics HydrogenC
ddcb792767 Improve documentation 2023-11-19 17:07:42 +08:00
ExMatics HydrogenC
8bcb984180 Implement SetNodeTransform 2023-11-19 17:02:07 +08:00
Wojtek Figat
e76fffc95a Improve performance of 06c56d0a4b 2023-11-18 23:59:30 +01:00
Wojtek Figat
06c56d0a4b Fix bug when spawning new prefab objects during scene load due to regression in async scene init 2023-11-18 23:46:42 +01:00
Wojtek Figat
f77f8fbb39 Fix regression from d9b90c9520 2023-11-17 16:15:43 +01:00
Wojtek Figat
15aaf5043a Fix scenes reload feature to check if can do it, properly use async in play mode and ask for save if scene is modified
#1740
2023-11-17 14:07:33 +01:00
Wojtek Figat
b7f2196784 Fix missing script replacement if data has object id that doesn't match current parent
#1924
2023-11-17 14:02:40 +01:00
Wojtek Figat
d9b90c9520 Fix crash in MissingScript if script is still missing after deserialization
#1924
2023-11-17 13:50:18 +01:00
Wojtek Figat
bec878cc11 Fix crashes in various dictionary usages caused by duplicated keys
#1925 #1924
2023-11-16 15:47:42 +01:00
Wojtek Figat
d33bf2fa6a Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127 2023-11-16 13:55:45 +01:00
Wojtek Figat
bc3107d1db Fix build warnings on the latest XCode 2023-11-14 19:03:46 +01:00
Wojtek Figat
f7fb366233 Minor doc updates 2023-11-14 10:31:11 +01:00
Wojtek Figat
418918920e Add GetSplineSegmentLength to get spline segment length
#1879
2023-11-13 11:38:37 +01:00
Wojtek Figat
930b1b978c Fix incorrect spline length calculation if first point is not at spline origin
#1876
2023-11-13 10:25:46 +01:00
Wojtek Figat
6648481d12 Improve various doc comments to be more usable as tooltips in Editor 2023-11-07 00:57:18 +01:00
Wojtek Figat
4fdeb773a5 Add hidding Camera properties based on UsePerspective option
#1858
2023-11-07 00:29:29 +01:00
Wojtek Figat
4b2595e904 Remove tooltips from Camera and use automatic ones from xml comments 2023-11-07 00:19:02 +01:00
Wojtek Figat
45060721e7 Merge branch 'find-interfaces' of https://github.com/MineBill/FlaxEngine into MineBill-find-interfaces 2023-11-04 19:22:23 +01:00
Wojtek Figat
8c34fe7933 Reduce LargeWorlds::ChunkSize to 8192
#1854
2023-11-04 19:18:21 +01:00
MineBill
357148f973 Include interfaces in FindScript. 2023-10-30 08:07:46 +02:00
Wojtek Figat
56c9429e25 Fix spawning prefab without transform provided
#1831
2023-10-29 02:57:59 +02:00
Wojtek Figat
806590d1c3 Fix deadlock in scene loading
#1761 #1773
2023-10-24 14:08:34 +02:00
Wojtek Figat
9d1ba6cacf Fix compilation errors when building with old Delegate impl 2023-10-23 22:10:21 +02:00
Wojtek Figat
0ea00a09ca Fix regression from 3e7368b1cb to remove scene lock when spawning actors in async
#1743
2023-10-19 15:29:26 +02:00
Wojtek Figat
582cf94198 Fix setting up prefab objects ids mapping for nested prefabs to link cross-object references correctly 2023-10-16 16:37:44 +02:00
Wojtek Figat
3e7368b1cb Fix HandleObjectDeserializationError to be editor or dev only and thread-safe 2023-10-16 16:36:52 +02:00
Wojtek Figat
30d510f073 Fix models in toolbox 2023-10-16 16:34:55 +02:00
Wojtek Figat
e4b89e1bad Fix plugins initialization order to properly unload scenes before them in cooked game 2023-10-14 16:20:27 +02:00
Wojtek Figat
887d2b2115 Fix incorrect animated model bounds update 2023-10-13 23:32:44 +02:00
Wojtek Figat
00100e11f2 Fix C# objects serialization bug when script throws exception during saving to Json
#1656
2023-10-09 15:31:46 +02:00
Wojtek Figat
09f2be907e Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Flax.flaxproj
2023-10-09 12:40:47 +02:00
Wojtek Figat
c3924d636d Merge branch 'Fix-Actor-OnDestroy' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Fix-Actor-OnDestroy 2023-10-08 16:41:40 +02:00
2eb49dba59 Move Use Inverse Squared Falloff above Falloff Exponent in lights
Prevents the checkbox in UI from moving around when toggling the value.
2023-10-07 14:38:58 +03:00
Wojtek Figat
2cac149741 Code cleanup for #1377 2023-10-06 15:58:23 +02:00
Wojtek Figat
58552afc40 Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer 2023-10-06 15:26:15 +02:00
Wojtek Figat
9870d162e4 Fix creating prefabs directly from prefab objects
#1432
2023-10-06 10:07:57 +02:00
Wojtek Figat
e6c45fccb3 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
Chandler Cox
b948152a41 Simplify 2023-10-03 09:40:46 -05:00
Chandler Cox
9fbc51a22a Add back in fixed margin code. 2023-10-03 09:21:27 -05:00
Chandler Cox
d6861696a5 Simplify. 2023-10-03 09:17:52 -05:00
Chandler Cox
60ac0a8196 Fix box changes from animations. 2023-10-03 08:25:05 -05:00
Chandler Cox
7bb3ddefeb Fix AnimatedModel box. 2023-10-03 07:51:15 -05:00
Wojtek Figat
652510ee50 Minor codestyle tweaks for #1420 2023-10-01 21:55:20 +02:00
Wojtek Figat
ae654c2f0a Merge branch 'better-missing-script-handling' of https://github.com/RedTheKitsune/FlaxEngine into RedTheKitsune-better-missing-script-handling 2023-10-01 21:07:34 +02:00
Wojtek Figat
dd21020297 Merge remote-tracking branch 'origin/master' into 1.7 2023-10-01 13:17:41 +02:00
Wojtek Figat
a001a5fbdc Remove mutex usage since scenes are loaded in sync for now 2023-10-01 13:17:37 +02:00
Wojtek Figat
1c21939f40 Minor changes 2023-10-01 11:24:49 +02:00