Commit Graph

50 Commits

Author SHA1 Message Date
Wojtek Figat
d47ac95681 Modernize the code to use unified scene access #3513 2025-08-28 23:48:25 +02:00
Wojtek Figat
703e0cb7ca Merge branch 'show-prefab-add-delete' of https://github.com/Tryibion/FlaxEngine into Tryibion-show-prefab-add-delete 2025-08-28 22:56:22 +02:00
Wojtek Figat
ef7c7f2d30 Fix script fields prefab diff showing and reverting with undo
#3594
2025-08-28 22:52:46 +02:00
Chandler Cox
71991ff8c7 Show added and removed actors in prefab diff view. 2025-06-03 15:25:45 -05:00
Wojtek Figat
3bd6160c3b Merge branch 'skip-setting-prefab-root-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-skip-setting-prefab-root-name 2025-06-02 14:03:47 +02:00
Wojtek Figat
4d9407e4e9 Merge code on properties objects locking to use the same path for prefab and scene properties panels 2025-06-02 11:03:16 +02:00
Wojtek Figat
28c70f5078 Fix some editor UI
#3460 #3491
2025-06-02 11:00:33 +02:00
Wojtek Figat
f86d9c47b7 Merge branch 'better-prefab-dif-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-prefab-dif-name 2025-06-02 09:30:46 +02:00
Wojtek Figat
14fcc593c7 Fix various margins and spacings between UI elements in Editor to be consistent 2025-05-30 15:28:56 +02:00
Chandler Cox
e606c35093 Add node tree to show changes to whole prefab. 2025-05-23 16:23:22 -05:00
Chandler Cox
4649298605 Dont allow setting prefab root name from scene instance. 2025-05-23 14:06:21 -05:00
Chandler Cox
ae9622d271 Re-add colors back in for nodes. 2025-05-23 13:29:05 -05:00
Chandler Cox
4366976015 Add better prefab diff viewing naming for actors 2025-05-23 13:27:01 -05:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
abe5b14f72 Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix 2025-03-18 14:20:20 +01:00
691b9458ec Fix wrong prefab event unregistration 2025-02-26 20:29:19 +02:00
Wojtek Figat
2d956ebb36 Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
2025-02-26 17:46:22 +01:00
Wojtek Figat
25067959eb Add nested prefabs editing buttons inside Prefab Window
#1595
2025-02-16 20:34:33 +01:00
xxSeys1
1fca41b31a code style fix 2024-10-09 18:29:48 +02:00
xxSeys1
8b3f1ca019 make "Edit Prefab" not change content panel file path
If someone still wants to change the Content panel to the file path of the prefab, they can use the "Select Prefab" button
2024-10-09 18:25:04 +02:00
Chandler Cox
f38df259a7 Dont show Select prefab, Edit prefab, and view changes buttons when editing actor in the prefab. 2024-06-18 21:10:42 -05:00
Abra
b2fc5e8fd3 increase horizontal slot amount 2024-05-20 17:01:07 +03:00
Abra
4fb42319ef add edit prefab button 2024-05-20 16:59:32 +03:00
Chandler Cox
47b3141f18 Clear item search on select prefab 2024-05-16 23:00:32 -05:00
4dcdd8b5f7 Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
2024-04-20 20:58:55 +03:00
Wojtek Figat
5cdf1c5764 Merge branch 'lock-selection' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-selection 2024-04-14 14:34:10 +02:00
Chandler Cox
81d4501868 Add locking selection in prefab window 2024-04-12 07:41:43 -05:00
Chandler Cox
1bc7455e09 Add locking scene selection in properties window. 2024-04-12 07:33:09 -05:00
Wojtek Figat
a83b589e12 Fix error when applying prefab changes with Spline
#2384
2024-04-05 16:43:18 +02:00
Wojtek Figat
7428ecfe63 Add skipping showing and applying changes to prefab root actor transform via Level
#2125
2024-02-26 22:29:43 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
7140c4a2d8 Merge remote-tracking branch 'origin/master' into 1.6 2023-06-11 21:38:20 +02:00
Wojtek Figat
31c9b85a3f Fix prefab diff context menu in Editor to properly diff against arrays 2023-06-11 20:44:04 +02:00
Wojtek Figat
694980160b Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/CustomEditors/CustomEditorsUtil.cs
#	Source/Engine/Networking/NetworkReplicator.cpp
#	Source/Engine/Scripting/ManagedCLR/MUtils.cpp
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
2023-05-24 23:28:38 +02:00
Wojtek Figat
e045f096a9 Add network debugging panel to actors and scripts
#1066
2023-05-16 14:59:15 +02:00
Wojtek Figat
4d1ac04e5c Add GroupElement.AddSettingsButton for editor ui 2023-04-29 11:10:48 +02:00
Wojtek Figat
4755c42d70 Fix .NET generic class typename to match old mono style without inlined assembly name and ver 2023-03-27 17:30:48 +02:00
Wojtek Figat
e57481de7d Adjustments to the new group panels #903 2023-01-24 23:18:12 +01:00
Chandler Cox
66fd5e716c various fixes and improvements. size changes for headers, deactivate containement for collections. 2023-01-21 13:35:51 -06:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
27a1dc8966 Improve property names displaying in UI and add Unit Test for it 2022-04-27 14:12:27 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
141022caf8 Add tooltips to actors in scene tree and to properties General panel header
#182
2021-12-09 17:10:34 +01:00
Wojtek Figat
cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
W2.Wizard
52bc268ee7 Cleanup 1 2021-02-21 10:05:47 +01:00
Wojtek Figat
788907f3b1 Remove deprecated and unused ISceneObject and ITransformable 2021-02-15 12:09:46 +01:00
Wojtek Figat
b2a2652b56 Fix not using hardcoded order for showing Actor main properties in editor 2021-01-13 15:35:53 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00