Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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d017dd14ca
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Add Mac platform
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2021-12-27 14:04:16 +01:00 |
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Wojtek Figat
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48a867ef16
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Add PS5 platform defines and types
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2021-10-08 16:25:16 +02:00 |
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Wojtek Figat
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98776a709e
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Refactor GDK platform settings and tools, expose more options MicrosoftGame.config
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2021-08-30 16:15:06 +02:00 |
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Wojtek Figat
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610763b637
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Fix custom setting loading regression
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2021-08-28 12:16:13 +02:00 |
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Wojtek Figat
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e4cb87ea9e
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Fix loading null as Guid for object refs in C++ Json parser
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2021-08-27 16:06:23 +02:00 |
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Wojtek Figat
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d9410f9cdd
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Post merge fixes and cleanup
#571
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2021-08-26 17:27:38 +02:00 |
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Wojtek Figat
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782d29f427
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Merge branch 'xboxone' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-xboxone
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2021-08-26 12:44:53 +02:00 |
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Wojtek Figat
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dee4537f23
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Add -new command line arg to create a new project
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2021-08-16 22:50:11 +02:00 |
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honzapatCZ
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c17d86a134
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removal of old XboxOneStuff
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2021-07-21 15:10:39 +02:00 |
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Wojtek Figat
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6938821467
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Add even more profiler events
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2021-07-07 15:15:33 +02:00 |
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Wojtek Figat
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4744fa05ef
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Refactor Streaming with new settings and textures streaming configuration
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2021-06-17 15:33:34 +02:00 |
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Wojtek Figat
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0f01683c06
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Fix build settings limits
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2021-06-01 15:49:02 +02:00 |
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Wojtek Figat
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19941c3e88
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Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
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2021-04-28 10:28:36 +02:00 |
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Vizepi
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6e885ece34
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[CLEAN] Added missing includes in headers
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2021-04-23 13:59:02 +02:00 |
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Wojtek Figat
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0fb02a5aff
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Add LocalizationSettings
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2021-04-16 15:46:42 +02:00 |
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Wojtek Figat
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2d6f8cc406
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Change default Update FPS in time settings to 60
#414
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2021-04-06 10:42:11 +02:00 |
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Wojtek Figat
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c7c339957b
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Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
# Source/Editor/Editor.Build.cs
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2021-03-15 09:38:58 +01:00 |
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Wojtek Figat
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afea02d92f
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Allow lack of Game Settings in Editor
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2021-03-14 23:58:19 +01:00 |
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Wojtek Figat
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cc201e198d
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Add Switch platform
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2021-03-09 14:26:30 +01:00 |
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Wojtek Figat
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d6b566a3fe
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Add support for accessing Game Settings and related assets in C# API in game build
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2021-03-01 16:17:01 +01:00 |
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Wojtek Figat
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26607c1d09
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Add more utilities to LayersMask
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2021-02-25 15:46:10 +01:00 |
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Wojtek Figat
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f3216a9c96
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Add layers and tags updating
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2021-02-22 11:22:44 +01:00 |
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Wojtek Figat
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09be8994e9
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Add Render Layers to Camera and Render View for masking objects during rendering
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2021-02-19 17:26:41 +01:00 |
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Wojtek Figat
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312e4ad010
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Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
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2021-02-15 10:40:59 +01:00 |
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Vizepi
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6673d70d0a
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[C++] Add missing header forcing client code to include two headers instead of one
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2021-02-09 18:20:20 +01:00 |
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Vizepi
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cb6b96dea6
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[C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker
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2021-02-09 18:08:50 +01:00 |
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Wojtek Figat
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be319c446d
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Refactor settings types to use scripting API
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2021-01-05 14:14:34 +01:00 |
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Wojtek Figat
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cc8e78b505
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Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
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2021-01-04 14:31:56 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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5e239f5d87
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Fix code style
(cherry picked from commit 16cd75d179)
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2020-12-22 12:59:27 +01:00 |
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Wojtek Figat
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16cd75d179
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Fix code style
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2020-12-22 12:57:00 +01:00 |
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Wojtek Figat
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cea1a67749
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Refactor game settings to support using API bindings
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2020-12-21 14:53:27 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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