Commit Graph

93 Commits

Author SHA1 Message Date
Wojtek Figat
dfc1db672d Add minor Y offset to grid to prevent artifacts with floor in sample scenes 2024-06-11 11:40:13 +02:00
Wojtek Figat
b1fd178341 Fix compilation error
#2697
2024-06-11 08:10:28 +02:00
Olly Rybak
2a4a5d2519 Merge branch 'grid-update' of https://github.com/Swiggies/FlaxEngine into Swiggies-grid-update
#2663
2024-06-10 23:17:39 +02:00
Chandler Cox
afdae7f670 Only size ui widgets based on viewscale and not control size. 2024-05-23 16:51:31 -05:00
Wojtek Figat
0765fa92b5 Add option to move all selected UI Controls while holding Shift key 2024-05-16 14:11:11 +02:00
Chandler Cox
675ce71935 Draw hover before selection so that way ui selection is drawn on top. 2024-05-13 12:45:59 -05:00
Chandler Cox
833f844d59 Minor improvements to ui editor widget drawing. 2024-05-13 12:38:11 -05:00
Wojtek Figat
5f96a74ce2 Revert 1a68a52611 to draw after geometry
#1859
2024-03-25 12:02:40 +01:00
Wojtek Figat
292694d89c Fix selecting CanvasContainer in UI Editor queries 2024-03-19 20:15:56 +01:00
Wojtek Figat
eb11301a03 Merge branch 'fix-widget-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-widget-play 2024-03-19 17:54:22 +01:00
Wojtek Figat
1a68a52611 Add better grid gizmo rendering in Editor viewport
#1859
2024-03-19 16:01:27 +01:00
Chandler Cox
211da6d8e7 Revert last commit. Not needed. 2024-03-19 07:17:05 -05:00
Chandler Cox
4b9bfc5bb4 Allow to still show widget in prefabs when in play mode 2024-03-18 18:58:59 -05:00
Chandler Cox
cf44d6580d Remove widgets when EnableSelecting is false. 2024-03-18 18:50:53 -05:00
Wojtek Figat
91298fee19 Fixes for UI editor changes 2024-03-18 15:32:42 +01:00
Chandler Cox
16aef0f705 Add deselecting by clicking no control. Add cursor changes when over widgets. 2024-03-17 17:11:36 -05:00
Wojtek Figat
b847c2d056 Fixes 2024-03-17 18:27:59 +01:00
Wojtek Figat
700ed25d3d Add resizing UI Control via widgets 2024-03-17 13:46:39 +01:00
Wojtek Figat
c60244878d Add **UI Control gizmo for editing UIs** 2024-03-16 22:00:40 +01:00
Wojtek Figat
66b68bff27 Cleanup editor viewports code 2024-03-12 17:48:16 +01:00
Wojtek Figat
32501101b1 Cleanup comments and implement todo to use LOD0 only
#2299
2024-03-04 20:27:11 +01:00
Norite SC
33bd6a56ce vertex snapping refactor corrections 2024-03-04 19:15:15 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
124832b076 Fixes to vertex snapping
#2045
2024-02-24 23:35:56 +01:00
Wojtek Figat
1dfc8b0a47 Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
#2045
2024-02-24 18:38:23 +01:00
Wojtek Figat
8bcf4fdaf0 Cleanup and improve #2045 2024-02-24 12:53:33 +01:00
NoriteSC
8c1f727d9b Merge branch 'FlaxEngine:master' into GizmoSnaping 2023-12-20 23:15:18 +01:00
NoriteSC
eb30344e77 Update TransformGizmoBase.cs 2023-12-08 18:57:49 +01:00
NoriteSC
d8f110793b done ? 2023-12-08 18:41:52 +01:00
NoriteSC
4fb2d3f7f3 sync 2023-12-07 23:55:10 +01:00
Wojtek Figat
7a7a43b897 Fix selecting prefab object when object from prefab is already selected 2023-12-06 11:20:01 +01:00
Wojtek Figat
d01990e3bb Fix deadlock in editor when using snap to the group with actor that has empty bounds
#1971
2023-11-21 12:34:06 +01:00
Wojtek Figat
70a540da4a Refactor main editor viewport and prefab viewport to share dragging handling code 2023-11-20 10:48:16 +01:00
NoriteSC
13686ae13f Fix 436 and 1251 2023-10-13 00:20:34 +02:00
Wojtek Figat
869649e5ed Merge remote-tracking branch 'origin/master' into 1.7 2023-08-01 14:05:49 +02:00
Wojtek Figat
f29cd1b7b8 Simplify code #1275 2023-08-01 10:03:47 +02:00
Wojtek Figat
ef1c812349 Merge branch 'gridscale' of https://github.com/Withaust/FlaxEngine into Withaust-gridscale 2023-08-01 10:01:32 +02:00
Wiktor Kocielski
8250f92af3 Add grid scale to the editor viewport settings 2023-07-29 13:34:46 +03:00
Chandler Cox
5cd72c9b24 Fix duplicating actor in scene on shift click if the actor has not been moved 2023-07-27 16:51:44 -05:00
Wojtek Figat
e39a56fc4e Merge remote-tracking branch 'origin/master' into 1.7 2023-07-18 11:47:39 +02:00
Wojtek Figat
488958ce44 Fix DrawSceneDepth to properly draw scene objects when custom actors list is empty
#1253
2023-07-18 10:16:11 +02:00
Wojtek Figat
24c03c0e4b Add cloth painting tools to Editor 2023-07-13 23:30:37 +02:00
Wojtek Figat
8a07c486bc Refactor Editor gizmo modes ownership to support using them in prefab window 2023-07-12 12:24:13 +02:00
Wojtek Figat
9b570a46d2 Codestyle tweak 2023-06-23 21:28:16 +02:00
Wojtek Figat
64a7985376 Fix GridGizmo to render before transparency in Editor viewport
#1196
2023-06-20 21:59:36 +02:00
Ruan Lucas
0b8c06b149 fix for #1002 2023-06-08 11:52:00 -04:00
W2.Wizard
f8aa1cd5f8 Updated transform Gizmos #340 2023-02-16 15:23:18 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
6a61b692aa Refactor PostProcessEffect to support C++ scripting 2022-11-02 20:29:59 +01:00