Wojtek Figat
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dfc1db672d
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Add minor Y offset to grid to prevent artifacts with floor in sample scenes
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2024-06-11 11:40:13 +02:00 |
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Wojtek Figat
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b1fd178341
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Fix compilation error
#2697
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2024-06-11 08:10:28 +02:00 |
|
Olly Rybak
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2a4a5d2519
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Merge branch 'grid-update' of https://github.com/Swiggies/FlaxEngine into Swiggies-grid-update
#2663
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2024-06-10 23:17:39 +02:00 |
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Chandler Cox
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afdae7f670
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Only size ui widgets based on viewscale and not control size.
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2024-05-23 16:51:31 -05:00 |
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Wojtek Figat
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0765fa92b5
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Add option to move all selected UI Controls while holding Shift key
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2024-05-16 14:11:11 +02:00 |
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Chandler Cox
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675ce71935
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Draw hover before selection so that way ui selection is drawn on top.
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2024-05-13 12:45:59 -05:00 |
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Chandler Cox
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833f844d59
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Minor improvements to ui editor widget drawing.
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2024-05-13 12:38:11 -05:00 |
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Wojtek Figat
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5f96a74ce2
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Revert 1a68a52611 to draw after geometry
#1859
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2024-03-25 12:02:40 +01:00 |
|
Wojtek Figat
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292694d89c
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Fix selecting CanvasContainer in UI Editor queries
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2024-03-19 20:15:56 +01:00 |
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Wojtek Figat
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eb11301a03
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Merge branch 'fix-widget-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-widget-play
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2024-03-19 17:54:22 +01:00 |
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Wojtek Figat
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1a68a52611
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Add better grid gizmo rendering in Editor viewport
#1859
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2024-03-19 16:01:27 +01:00 |
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Chandler Cox
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211da6d8e7
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Revert last commit. Not needed.
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2024-03-19 07:17:05 -05:00 |
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Chandler Cox
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4b9bfc5bb4
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Allow to still show widget in prefabs when in play mode
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2024-03-18 18:58:59 -05:00 |
|
Chandler Cox
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cf44d6580d
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Remove widgets when EnableSelecting is false.
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2024-03-18 18:50:53 -05:00 |
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Wojtek Figat
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91298fee19
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Fixes for UI editor changes
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2024-03-18 15:32:42 +01:00 |
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Chandler Cox
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16aef0f705
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Add deselecting by clicking no control. Add cursor changes when over widgets.
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2024-03-17 17:11:36 -05:00 |
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Wojtek Figat
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b847c2d056
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Fixes
|
2024-03-17 18:27:59 +01:00 |
|
Wojtek Figat
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700ed25d3d
|
Add resizing UI Control via widgets
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2024-03-17 13:46:39 +01:00 |
|
Wojtek Figat
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c60244878d
|
Add **UI Control gizmo for editing UIs**
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2024-03-16 22:00:40 +01:00 |
|
Wojtek Figat
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66b68bff27
|
Cleanup editor viewports code
|
2024-03-12 17:48:16 +01:00 |
|
Wojtek Figat
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32501101b1
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Cleanup comments and implement todo to use LOD0 only
#2299
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2024-03-04 20:27:11 +01:00 |
|
Norite SC
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33bd6a56ce
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vertex snapping refactor corrections
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2024-03-04 19:15:15 +01:00 |
|
Wojtek Figat
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859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
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124832b076
|
Fixes to vertex snapping
#2045
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2024-02-24 23:35:56 +01:00 |
|
Wojtek Figat
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1dfc8b0a47
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Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
#2045
|
2024-02-24 18:38:23 +01:00 |
|
Wojtek Figat
|
8bcf4fdaf0
|
Cleanup and improve #2045
|
2024-02-24 12:53:33 +01:00 |
|
NoriteSC
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8c1f727d9b
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Merge branch 'FlaxEngine:master' into GizmoSnaping
|
2023-12-20 23:15:18 +01:00 |
|
NoriteSC
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eb30344e77
|
Update TransformGizmoBase.cs
|
2023-12-08 18:57:49 +01:00 |
|
NoriteSC
|
d8f110793b
|
done ?
|
2023-12-08 18:41:52 +01:00 |
|
NoriteSC
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4fb2d3f7f3
|
sync
|
2023-12-07 23:55:10 +01:00 |
|
Wojtek Figat
|
7a7a43b897
|
Fix selecting prefab object when object from prefab is already selected
|
2023-12-06 11:20:01 +01:00 |
|
Wojtek Figat
|
d01990e3bb
|
Fix deadlock in editor when using snap to the group with actor that has empty bounds
#1971
|
2023-11-21 12:34:06 +01:00 |
|
Wojtek Figat
|
70a540da4a
|
Refactor main editor viewport and prefab viewport to share dragging handling code
|
2023-11-20 10:48:16 +01:00 |
|
NoriteSC
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13686ae13f
|
Fix 436 and 1251
|
2023-10-13 00:20:34 +02:00 |
|
Wojtek Figat
|
869649e5ed
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-08-01 14:05:49 +02:00 |
|
Wojtek Figat
|
f29cd1b7b8
|
Simplify code #1275
|
2023-08-01 10:03:47 +02:00 |
|
Wojtek Figat
|
ef1c812349
|
Merge branch 'gridscale' of https://github.com/Withaust/FlaxEngine into Withaust-gridscale
|
2023-08-01 10:01:32 +02:00 |
|
Wiktor Kocielski
|
8250f92af3
|
Add grid scale to the editor viewport settings
|
2023-07-29 13:34:46 +03:00 |
|
Chandler Cox
|
5cd72c9b24
|
Fix duplicating actor in scene on shift click if the actor has not been moved
|
2023-07-27 16:51:44 -05:00 |
|
Wojtek Figat
|
e39a56fc4e
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-07-18 11:47:39 +02:00 |
|
Wojtek Figat
|
488958ce44
|
Fix DrawSceneDepth to properly draw scene objects when custom actors list is empty
#1253
|
2023-07-18 10:16:11 +02:00 |
|
Wojtek Figat
|
24c03c0e4b
|
Add cloth painting tools to Editor
|
2023-07-13 23:30:37 +02:00 |
|
Wojtek Figat
|
8a07c486bc
|
Refactor Editor gizmo modes ownership to support using them in prefab window
|
2023-07-12 12:24:13 +02:00 |
|
Wojtek Figat
|
9b570a46d2
|
Codestyle tweak
|
2023-06-23 21:28:16 +02:00 |
|
Wojtek Figat
|
64a7985376
|
Fix GridGizmo to render before transparency in Editor viewport
#1196
|
2023-06-20 21:59:36 +02:00 |
|
Ruan Lucas
|
0b8c06b149
|
fix for #1002
|
2023-06-08 11:52:00 -04:00 |
|
W2.Wizard
|
f8aa1cd5f8
|
Updated transform Gizmos #340
|
2023-02-16 15:23:18 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
6a61b692aa
|
Refactor PostProcessEffect to support C++ scripting
|
2022-11-02 20:29:59 +01:00 |
|