Commit Graph

5623 Commits

Author SHA1 Message Date
xxSeys1
e5d0158c92 remove texture flip channels default group expand 2025-03-31 15:53:40 +02:00
Wojtek Figat
faa3f62813 Fix crash when using different values in various math nodes in Visject
#3315
2025-03-26 18:20:09 +01:00
Wojtek Figat
e67b9a2e05 Merge branch 'ModelToolSliders' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ModelToolSliders 2025-03-26 15:59:23 +01:00
Wojtek Figat
45ec633fec Merge branch 'compilationFailedMessage' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-compilationFailedMessage 2025-03-26 15:58:16 +01:00
Wojtek Figat
38c3d88a8a Fix crash on incorrect MultiBlend2D triangles memory
#3302
2025-03-25 17:12:14 +01:00
xxSeys1
bde4aec113 make script compilation failed warning a bit nicer 2025-03-24 19:12:16 +01:00
xxSeys1
82bdc5d869 adjust sensitivity of some sliders in Model Tool 2025-03-24 18:14:54 +01:00
Wojtek Figat
9459eff58c Fix regression in game viewport DPI scale usage
#2976 809fd2653a
2025-03-18 20:07:30 +01:00
Wojtek Figat
d123dd3eb4 Use limited attempts for assembly context reload and dont use Debug Log for warning
#2469
2025-03-18 17:42:21 +01:00
Wojtek Figat
abe5b14f72 Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix 2025-03-18 14:20:20 +01:00
Wojtek Figat
68967de1f5 Fix custom GUI material writing depth when it's not needed
#3294
2025-03-18 10:57:12 +01:00
Wojtek Figat
e25efa8c6f Fix naming convention 2025-03-18 09:09:06 +01:00
Wojtek Figat
80df074b5f Minor fixes 2025-03-17 16:37:28 +01:00
Wojtek Figat
7ee2e66881 Fix Rich Text Box ascender usage in line breaks for correct images placement
#3292
2025-03-17 16:37:15 +01:00
Wojtek Figat
7144e9352d Optimize image size access 2025-03-17 15:19:53 +01:00
Wojtek Figat
b338244c51 One more default value
#3289
2025-03-17 12:08:35 +01:00
Wojtek Figat
4b1f8efba0 Merge branch 'fix-fmod' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-fmod 2025-03-17 12:07:31 +01:00
Wojtek Figat
17e30ff904 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	Source/Editor/Viewport/MainEditorGizmoViewport.cs
2025-03-16 23:21:32 +01:00
Wojtek Figat
81f24ca914 Refactor UI Control initialization to keep layout locked while loading hierarchy
#3031
2025-03-16 23:10:30 +01:00
Wojtek Figat
54050685d7 Optimize UI code 2025-03-16 23:07:56 +01:00
Wojtek Figat
a4082934b8 Update Editor UI to use empty Pivot after fa68a5f572
#3031
2025-03-16 23:06:08 +01:00
Wojtek Figat
fa68a5f572 Fix UI Controls layout auto-resizing to always use pivot-relative logic
#3031
2025-03-16 22:57:18 +01:00
Wojtek Figat
05e3149ef4 Add preserving existing Model Prefab objects when reimporting asset
#3122
2025-03-16 12:33:23 +01:00
Chandler Cox
c26c217bf7 Fix fmod to use default box value. 2025-03-15 15:43:41 -05:00
Wojtek Figat
87e423ed48 Fix regression in C++ objects created from C# code to link managed instance properly 2025-03-13 22:31:01 +01:00
Wojtek Figat
5d32bb962f Add warning when cloth paint is incorrect size 2025-03-11 23:09:47 +01:00
Wojtek Figat
e7824d6d9b Merge branch 'local-origin-multi-mesh' of https://github.com/Tryibion/FlaxEngine into Tryibion-local-origin-multi-mesh 2025-03-11 22:28:48 +01:00
Wojtek Figat
f5751254d6 Merge branch 'TypoFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-TypoFix 2025-03-11 22:12:43 +01:00
Wojtek Figat
f11349f16c Fix compilation 2025-03-11 22:09:19 +01:00
xxSeys1
862c2db11a fix some typos 2025-03-11 21:18:23 +01:00
Wojtek Figat
2af6bdc283 Fix audio artifacts when importing 32-bit IEE wav files 2025-03-11 18:46:25 +01:00
Wojtek Figat
3c303514a4 Fix crash when using audio playback and playing editor meanwhile 2025-03-11 18:10:48 +01:00
Wojtek Figat
a3cc3c79e2 Another fix for spatial and non-spatial, mono and multi-channel audio sourcs playback on OpenAL
#3206
2025-03-11 18:10:19 +01:00
Wojtek Figat
cab0f92da8 Fix crash when importing large audio file 2025-03-11 17:01:33 +01:00
Wojtek Figat
a54299a560 Optimize ViewportRubberBandSelector
#3151
2025-03-11 13:05:15 +01:00
Wojtek Figat
273b366f44 Merge branch 'scene-actor-multi-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-actor-multi-select 2025-03-11 10:24:00 +01:00
Wojtek Figat
34dcbc0445 Add Vector3.SignedAngle utility method
Merge 072f7c7e45 and c1bd42ff7e
2025-03-09 09:10:15 +01:00
Chandler Cox
837a4927c1 Try fix build issues. 2025-03-08 10:50:46 -06:00
Chandler Cox
5ea6e7b49d Refactor to ViewportRubberBandSelector class and use actor node virtual methods. 2025-03-08 09:38:01 -06:00
Wojtek Figat
8a52fa257b Add logging draw event into in Vulkan error 2025-03-08 14:29:36 +01:00
Wojtek Figat
fef967d4a0 Fix crash on Vulkan when binding dummy buffer as missing uniform buffer
#3000
2025-03-08 14:28:47 +01:00
Wojtek Figat
679d56d7a3 Fix regression error on duplicated scene objects in registry 2025-03-08 13:31:01 +01:00
Wojtek Figat
ca153e70ab Fix crash when loading cloth that has different paint data size than mesh
#3264
2025-03-07 21:23:54 +01:00
Wojtek Figat
bc6f4f50cb Fix serialization of ControlReference when used in prefabs
#3262
2025-03-07 18:55:03 +01:00
Wojtek Figat
06665734e7 Fix Platform::GetCacheLineSize to be deprecated in favor of CPUInfo 2025-03-04 22:57:58 +01:00
Wojtek Figat
5ffa3eb837 Fix getting Control from null ControlReference
#3123
2025-03-04 22:12:35 +01:00
Wojtek Figat
520bab7463 Refactor serialziation of ControlReference into a string with ID of actor for simplicity
#3123
2025-03-04 17:14:21 +01:00
Wojtek Figat
35fa63852c Format code and simplify IControlReference a little bit
#3123
2025-03-04 16:06:48 +01:00
Wojtek Figat
fee54f0f39 Merge branch 'control-reference' of https://github.com/Tryibion/FlaxEngine into Tryibion-control-reference 2025-03-04 14:03:56 +01:00
Wojtek Figat
e82bb639ed Fix objects creation to ensure managed object ctor is always executed
#3245
2025-03-03 19:12:29 +01:00