Commit Graph

369 Commits

Author SHA1 Message Date
Wojtek Figat
df1313af33 Merge branch 'add-order-in-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-order-in-spawn 2025-04-08 12:57:29 +02:00
Wojtek Figat
46f842a555 Add option to quickly create box, sphere, convex or triangle mesh collider for the selected static model 2025-04-08 12:47:27 +02:00
Chandler Cox
2452face38 Add set order in parent for spawning actor with a parent in editor. 2025-04-07 21:10:36 -05:00
5fa54fd0d0 Fix docked asset windows not getting restored after scripts compilation 2025-04-07 22:37:45 +03:00
99682ea9b2 Fix restored docked window layout being misaligned 2025-04-07 22:22:15 +03:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
968044a6c7 Minor fixes 2025-03-31 22:59:15 +02:00
Wojtek Figat
3b518cdf2c Merge remote-tracking branch 'origin/master' into 1.10 2025-03-31 16:58:25 +02:00
Wojtek Figat
bf849c860a Fix loading windows layout with assets due to content database load order change 2025-03-31 15:19:23 +02:00
Wojtek Figat
c00876fa94 Fix showing Content Search window to properly use context window 2025-03-31 14:12:03 +02:00
bada6b8886 Fix AssetEditorWindows not getting restored after script recompilation 2025-03-28 23:06:30 +02:00
Wojtek Figat
1c64845169 Fix loading windows layout with assets due to content database load order change 2025-03-27 20:47:47 +01:00
Wojtek Figat
7e145c56fd Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Editor/Windows/Profiler/Memory.cs
2025-03-25 13:37:15 +01:00
Wojtek Figat
abe5b14f72 Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix 2025-03-18 14:20:20 +01:00
Wojtek Figat
5bdbbb6d38 Merge remote-tracking branch 'origin/master' into 1.10 2025-03-07 23:41:02 +01:00
Wojtek Figat
668511a727 Fix error in XML docs processing
#2724
2025-03-04 22:37:05 +01:00
Wojtek Figat
819ce2222d Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
2025-03-03 23:32:27 +01:00
Wojtek Figat
56b2c96b3b Fix missing content database load when opening project without code compilation
#2469
2025-02-26 20:29:44 +02:00
Wojtek Figat
5c06d413b0 Add code sharing
#2469
2025-02-26 20:29:36 +02:00
1c17b77d1e Refocus editor after restoring windows 2025-02-26 20:29:23 +02:00
3382aabefe Close and restore AssetEditorWindows on scripting reload 2025-02-26 20:29:22 +02:00
4ddc765ee4 Fix ContentDatabase not being loaded at the end of editor initialization 2025-02-26 20:29:21 +02:00
5fd64ead62 Fix custom content and importers blocking scripting reload 2025-02-26 20:29:21 +02:00
98bbcbd442 Close and restore Prefab windows during scripting reload 2025-02-26 20:29:20 +02:00
Wojtek Figat
2ab9adab24 Merge remote-tracking branch 'origin/master' into 1.10 2025-02-24 23:27:56 +01:00
Wojtek Figat
fc4b79239b Refactor new scene tree double click feature to support both prefab and scene editing
#1502
2025-02-23 21:23:09 +01:00
Wojtek Figat
618027b181 Merge branch 'Double-Click-Scene-Node-Actions' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Double-Click-Scene-Node-Actions
# Conflicts:
#	Source/Editor/Modules/PrefabsModule.cs
#	Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs
2025-02-23 21:18:38 +01:00
Wojtek Figat
682ca9e953 Add progress indicator in editor for assets loading 2025-01-21 21:38:02 +01:00
Wojtek Figat
addc6d5216 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Content/Editor/Gizmo/Material.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Source/Editor/Windows/Assets/ModelWindow.cs
#	Source/Editor/Windows/Assets/SkinnedModelWindow.cs
#	Source/Engine/Core/Types/Variant.cpp
2025-01-13 18:07:54 +01:00
Chandler Cox
36d4417905 Add game plugin template. 2024-12-20 09:29:36 -06:00
Chandler Cox
0906a561c4 Show game window if hidden when start play. 2024-12-11 20:55:49 -06:00
Wojtek Figat
4fe46dfc83 Merge branch 'more-scripting-templates' of https://github.com/Tryibion/FlaxEngine into Tryibion-more-scripting-templates 2024-12-10 16:48:11 +01:00
Wojtek Figat
35e9e048f2 Merge remote-tracking branch 'origin/master' into 1.10 2024-12-10 11:07:31 +01:00
Wojtek Figat
848dbdf532 Add auto-exit command line to editor 2024-12-04 18:41:36 +01:00
Wojtek Figat
2f16694529 Fix some not important warning to be less verbose in some cases 2024-12-04 18:40:52 +01:00
Chandler Cox
0335086df8 Add more scripting templates. 2024-11-22 17:07:10 -06:00
Wojtek Figat
9d70fd82d6 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Networking/NetworkReplicator.cpp
2024-11-22 16:31:18 +01:00
Wojtek Figat
f8f4edfa76 Fix variious issues 2024-11-21 23:42:05 +01:00
Wojtek Figat
c7de999b2a Merge branch 'OpenGameProjectFolder' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-OpenGameProjectFolder 2024-11-18 11:30:16 +01:00
Chandler Cox
631f2c5107 Fix exception that is thrown when using the type editor. 2024-11-16 16:31:24 -06:00
xxSeys1
a33f50d058 add "File" menu option to open game project folder 2024-11-16 19:35:18 +01:00
Wojtek Figat
246944f688 Merge remote-tracking branch 'origin/master' into 1.10 2024-11-06 09:29:48 +01:00
Wojtek Figat
576639148f Format code and fix error if _previousWindow has been closed
#2994
2024-11-05 11:32:40 +01:00
Wojtek Figat
a9b8b83c37 Merge branch 'AutoSwitchGamePanel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AutoSwitchGamePanel 2024-11-05 11:27:23 +01:00
Chandler Cox
f37804ac49 Check and warn user if asset is being moved from content to source folders snd from source to content folders. 2024-10-30 15:46:16 -05:00
xxSeys1
2721364df6 improve naming 2024-10-25 19:30:53 +02:00
Wojtek Figat
f37a595bc3 Fix actors grouping to make shared parent at the cenetr of the group
#2996
2024-10-25 18:24:14 +02:00
xxSeys1
6830e4f22b add hotkey for parent to new actor
ctrl + g by default
2024-10-18 22:13:06 +02:00
xxSeys1
21083f8905 expand play mode game panel focus options 2024-10-17 19:24:38 +02:00
Wojtek Figat
575a286e1e Add editor windows to quick actions via Content Finder tool 2024-10-11 20:06:20 +02:00