Commit Graph

4825 Commits

Author SHA1 Message Date
Wojtek Figat
3d16f97e4c Improve audio source setup clip after all properties are read 2023-04-21 15:59:18 +02:00
Wojtek Figat
2afa287b67 Improve automatic slider speed for float value fields in Editor 2023-04-21 15:58:48 +02:00
Wojtek Figat
8457687025 Add Pan to Audio Source for stereo panning 2023-04-21 15:58:22 +02:00
PrecisionRender
5a94116c9b Add some more missing functions to C++ Math 2023-04-20 11:50:19 -05:00
Wojtek Figat
eb613d3e8a Add DopplerFactor to Audio Source 2023-04-20 16:01:27 +02:00
Wojtek Figat
8cfc14f4b1 Add EnumAddFlags for easy flags appending 2023-04-20 15:21:47 +02:00
Wojtek Figat
1ffe8a7b60 Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
2023-04-20 15:01:22 +02:00
Wojtek Figat
094a3cfe5a Refactor 3d audio for good spatial sound quality 2023-04-20 14:54:12 +02:00
Wojtek Figat
8c638e7947 Improve audio clip window usability in Editor 2023-04-20 11:13:20 +02:00
Wojtek Figat
d719ef8d03 Fix crash when reimporting audio clip while it's being played 2023-04-20 10:56:57 +02:00
Wojtek Figat
6ec35e5175 Add audio clip preview refresh on asset reimport in Editor 2023-04-20 10:50:29 +02:00
Wojtek Figat
dd9fa6e949 Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect 2023-04-19 23:24:43 +02:00
Wojtek Figat
787414451e Add current playback position preview with seeking functionality to Audio Clip window in Editor 2023-04-19 15:17:01 +02:00
Wojtek Figat
552ce3e495 Add AudioDataInfo.Length 2023-04-19 15:15:28 +02:00
Wojtek Figat
1e1c296300 Cleanup HRTF support code #963 2023-04-19 13:12:27 +02:00
Wojtek Figat
1b278f5c56 Update Mathf.Map usage to Mathf.Remap
#1008
2023-04-19 13:11:52 +02:00
Wojtek Figat
c2117f0254 Update OpenAL version to 1.23.1
#963
2023-04-19 13:11:04 +02:00
Wojtek Figat
42c657cb58 Merge branch 'feature/openal-hrtf' of https://github.com/envision3d/FlaxEngine into envision3d-feature/openal-hrtf 2023-04-19 11:41:40 +02:00
Wojtek Figat
6fef9b09fa Merge branch 'cpp-move-towards' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-move-towards 2023-04-19 11:18:34 +02:00
Wojtek Figat
9501d23f35 Merge branch 'mathfix' of https://github.com/Withaust/FlaxEngine into Withaust-mathfix 2023-04-19 11:12:19 +02:00
Wojtek Figat
1f2260048a Merge branch 'sign-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-sign-fix 2023-04-19 11:09:13 +02:00
Wojtek Figat
5eb888868f Merge branch 'drag-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-drag-fix 2023-04-19 11:04:17 +02:00
Wojtek Figat
627de10e72 Merge branch 'prefab-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-name 2023-04-19 10:52:25 +02:00
Wojtek Figat
644eb35b97 Fix building bindings-only cross-platform with dotnet7 2023-04-18 20:25:06 +02:00
Wojtek Figat
ca48d60627 Merge remote-tracking branch 'origin/master' into 1.6 2023-04-18 19:47:13 +02:00
Wojtek Figat
a500f88b4c Fix compilation with UseLargeWorlds 2023-04-18 19:44:32 +02:00
Wojtek Figat
9eaef3447c Improve Flax.Build build rules caching to include .NET runtime version and engine installation check 2023-04-18 19:06:49 +02:00
Wojtek Figat
364676ceae Fix compile warning in 32-bit build 2023-04-18 18:19:34 +02:00
Wojtek Figat
e21756d685 Add logging .NET runtime version to build tool 2023-04-18 18:19:03 +02:00
Wojtek Figat
7df206f533 Fix deploying system .NET runtime files after system-installed .NET has been updated 2023-04-18 18:18:43 +02:00
Wojtek Figat
e3ceaa3f9a Update Flax deployment scripts for dotnet7 2023-04-18 18:17:47 +02:00
Wojtek Figat
8b2d3db3f1 Fix passing boxed reference values to managed thunk and properly unbox non-POD structures 2023-04-18 15:54:54 +02:00
Wojtek Figat
589941d6b2 Add non-POD structure test for method or event parameter reference passing via scripting bindings 2023-04-18 14:00:16 +02:00
Wojtek Figat
f046642ba7 Improve stability by fixing various crashes with dotnet7 2023-04-18 12:36:33 +02:00
Chandler Cox
3792aa1984 Add select actor on script drop, Fix dragging asset into scene tree between nodes. 2023-04-17 17:31:21 -05:00
Wojtek Figat
024dd74ae1 Fix interface marshaller codegen for dotnet7 2023-04-17 22:34:00 +02:00
Chandler Cox
cdc8e4adb8 Take parent actor name as initial prefab name. 2023-04-17 13:34:25 -05:00
Wojtek Figat
8c02dfbb3f Ignore logging missing env var on Windows 2023-04-17 19:02:58 +02:00
Wojtek Figat
9a84f9e4ac Improve native library path on dotnet when using plugins 2023-04-17 14:06:47 +02:00
Wojtek Figat
9322a2006a Post merge fixes for new dotnet7 2023-04-17 14:04:08 +02:00
Wojtek Figat
67b373c6df Merge remote-tracking branch 'origin/master' into 1.6 2023-04-17 13:18:08 +02:00
Wojtek Figat
c3ef9f993b Merge branch 'change-profilier-play-icon' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-profilier-play-icon 2023-04-17 13:08:46 +02:00
Wojtek Figat
378e48e7aa Fix cached DraggedOverNode to be properly reset after drag and #996 2023-04-17 13:06:56 +02:00
Wojtek Figat
0e3dedbc5b Merge branch 'actor-drag-visual-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-drag-visual-change 2023-04-17 12:59:08 +02:00
Wojtek Figat
414bce38bb DOn't even start drag and drop if content item is detached from UI 2023-04-17 12:54:01 +02:00
Wojtek Figat
dc32386590 Merge branch 'change-wrap-words' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-wrap-words 2023-04-17 12:51:02 +02:00
Wojtek Figat
e9bdc8b319 Fix crash when starting drag&drop with invalid control state (detached from window) 2023-04-17 12:36:59 +02:00
Wojtek Figat
6562a8769e Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master 2023-04-17 12:34:23 +02:00
Wojtek Figat
b7dcf9576e Merge branch 'content-bug-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-bug-fix 2023-04-17 12:29:03 +02:00
Wojtek Figat
2eea7abc27 Add Create collision data action to be performed for each model selected in the Content Window 2023-04-17 12:20:02 +02:00