Wojtek Figat
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f94543aac8
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Flax.flaxproj
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2025-03-26 19:48:47 +01:00 |
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Wojtek Figat
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7e145c56fd
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
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2025-03-25 13:37:15 +01:00 |
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xxSeys1
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92a212317d
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show No parameters text when no parameters to be displayed in Preview tab
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2025-03-18 22:25:51 +01:00 |
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Wojtek Figat
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abe5b14f72
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Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix
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2025-03-18 14:20:20 +01:00 |
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Chandler Cox
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36931c9047
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Small fixes for cleaning up the options menu in the json asset window.
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2025-03-15 18:49:39 -05:00 |
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Wojtek Figat
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5d3da8a8d0
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/SceneGraph/Actors/StaticModelNode.cs
# Source/Engine/Graphics/Models/Mesh.cs
# Source/Engine/Graphics/Models/ModelData.h
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2025-03-13 11:23:01 +01:00 |
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Wojtek Figat
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3c303514a4
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Fix crash when using audio playback and playing editor meanwhile
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2025-03-11 18:10:48 +01:00 |
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Wojtek Figat
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52c09b95ca
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Add Base Model to Animation Window to preview animation via a different base skeleton with retargetting
#3072
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2025-03-09 23:35:24 +01:00 |
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Wojtek Figat
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5bdbbb6d38
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-03-07 23:41:02 +01:00 |
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Wojtek Figat
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819ce2222d
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Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
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2025-03-03 23:32:27 +01:00 |
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3382aabefe
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Close and restore AssetEditorWindows on scripting reload
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2025-02-26 20:29:22 +02:00 |
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98bbcbd442
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Close and restore Prefab windows during scripting reload
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2025-02-26 20:29:20 +02:00 |
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Wojtek Figat
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2ab9adab24
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-02-24 23:27:56 +01:00 |
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Wojtek Figat
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09ead0cc7a
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Fix Eye Adaptation in colllision data window viewport
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2025-02-24 12:30:44 +01:00 |
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Wojtek Figat
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fc4b79239b
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Refactor new scene tree double click feature to support both prefab and scene editing
#1502
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2025-02-23 21:23:09 +01:00 |
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Wojtek Figat
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a6fb651ff4
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
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2025-02-18 09:19:59 +01:00 |
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Wojtek Figat
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bbbc0c9d50
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Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode
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2025-02-16 20:35:00 +01:00 |
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Chandler Cox
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9c065d55e0
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Change to use view CM and set inital ui mode to use if the prefab has ui.
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2025-01-27 18:02:54 -06:00 |
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Wojtek Figat
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d4c72487cd
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Fix various asset windows shutdown when editor is disposing during crash
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2025-01-24 22:55:21 +01:00 |
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Wojtek Figat
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6a66a944d2
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Add total mesh vertex stride display in editor panel
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2025-01-20 23:51:35 +01:00 |
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Wojtek Figat
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addc6d5216
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Content/Editor/Gizmo/Material.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Source/Editor/Windows/Assets/ModelWindow.cs
# Source/Editor/Windows/Assets/SkinnedModelWindow.cs
# Source/Engine/Core/Types/Variant.cpp
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2025-01-13 18:07:54 +01:00 |
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Wojtek Figat
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54869f1da0
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Adjust label height
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2025-01-12 17:59:08 +01:00 |
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Wojtek Figat
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d60f3bdfb1
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Add mesh vertex layout and GPU memory size display in model window
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2025-01-12 01:30:58 +01:00 |
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Wojtek Figat
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506efb7538
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Merge model and skinned model windows code into shared base class
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2025-01-12 01:04:56 +01:00 |
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Wojtek Figat
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a1c46d2e6e
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Add support for up to 4 texture channels when importing meshes
#2667
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2025-01-11 22:40:20 +01:00 |
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Chandler Cox
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e87bb2325b
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Standardize spacing for import path ui in assets. add import path ui to model prefab.
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2025-01-07 20:43:57 -06:00 |
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Chandler Cox
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99ba59d02a
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Change to use static method for import path ui.
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2025-01-06 15:58:09 -06:00 |
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Wojtek Figat
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db4d7d2a05
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**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
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2025-01-06 22:47:19 +01:00 |
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Chandler Cox
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a313db22d2
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Add tooltip text for path to let user know it is not editable.
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2024-12-31 12:52:54 -06:00 |
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Chandler Cox
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e53eddaba5
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Add import path UI and button to open folder in asset import settings.
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2024-12-31 12:38:29 -06:00 |
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Wojtek Figat
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e7132086a5
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Add displaying asset failed text if it occurs
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2024-12-29 23:01:25 +01:00 |
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Wojtek Figat
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35e9e048f2
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Merge remote-tracking branch 'origin/master' into 1.10
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2024-12-10 11:07:31 +01:00 |
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Wojtek Figat
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ce23c2efaf
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Add hiding unrelated properties in Material properties for Decal, PostFX or GUI materials
#2919
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2024-12-06 17:12:10 +01:00 |
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Chandler Cox
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0991628a78
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Add UImode switch to prefab window.
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2024-11-29 16:47:07 -06:00 |
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Wojtek Figat
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9d70fd82d6
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Networking/NetworkReplicator.cpp
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2024-11-22 16:31:18 +01:00 |
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Wojtek Figat
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826d37c513
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Add option to copy/paste skeleton retargetting between models
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2024-11-21 23:40:25 +01:00 |
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Amir Alizadeh
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ec200ed155
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Fix duplicate root node values changed handler on BehaviorKnowledgeEditor
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2024-11-09 01:07:24 +03:30 |
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Wojtek Figat
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3de3c1f2c6
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Add debug drawing tangent frame of the selected skeleton node
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2024-11-06 15:38:27 +01:00 |
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Wojtek Figat
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c6e121a777
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Add 2k res to scene anim renderer
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2024-10-03 13:39:58 +02:00 |
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Wojtek Figat
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e9ac02d416
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Refactor toolstrip buttons tooltips to properly format empty input bindings
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2024-10-01 11:06:13 +02:00 |
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Wojtek Figat
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18dc475f40
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/UI/GUI/Common/Button.cs
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2024-09-23 14:11:05 +02:00 |
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Wojtek Figat
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6924042452
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Add copy/paste context actions to the sprite properties panel
#2643
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2024-09-19 10:34:46 +02:00 |
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Wojtek Figat
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2a29b8e807
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Fix regression in function surfaces
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2024-09-14 23:25:59 +02:00 |
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Wojtek Figat
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9daddccbed
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
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2024-09-12 13:38:20 +02:00 |
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Wojtek Figat
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c26a806a35
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Code cleanup
#1456
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2024-09-11 19:57:57 +02:00 |
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Wojtek Figat
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91bfb29d33
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Merge branch 'visject_grid_snap' of https://github.com/Menotdan/FlaxEngine into Menotdan-visject_grid_snap
# Conflicts:
# Source/Editor/Surface/SurfaceUtils.cs
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2024-09-11 18:32:08 +02:00 |
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Wojtek Figat
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1bc09fb962
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Merge branch 'new-content-creations' of https://github.com/Menotdan/FlaxEngine into Menotdan-new-content-creations
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2024-09-10 20:00:18 +02:00 |
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Wojtek Figat
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bbb0d36494
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Fixed issues found by PVS-Studio
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2024-09-09 18:21:59 +02:00 |
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Wojtek Figat
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58547142c9
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Merge branch 'sprite-name-update' of https://github.com/Tryibion/FlaxEngine into Tryibion-sprite-name-update
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2024-08-30 13:02:33 +02:00 |
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Wojtek Figat
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74c4fb79f5
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Merge branch 'fix-json-win-cm' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-json-win-cm
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2024-08-30 12:58:43 +02:00 |
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