Compare commits
18 Commits
sdl_platfo
...
sdl_platfo
| Author | SHA1 | Date | |
|---|---|---|---|
| 0f881fbc7a | |||
| 0898f3d020 | |||
| c63e79efa4 | |||
| d0eb85c04f | |||
| a7749abdcc | |||
| 242d24d1a6 | |||
| 853a7510f6 | |||
| 88bd636cbe | |||
| 65df32f5d7 | |||
| 4baa7fb7b8 | |||
| 1644c9c5e0 | |||
| e130ac7d80 | |||
| 45e1d28ba2 | |||
| 12f686262c | |||
| c76b9f206f | |||
| 078485892f | |||
| 44b2db5d5d | |||
| cc401f0316 |
@@ -208,7 +208,7 @@ public:
|
||||
typedef typename FallbackAllocation::template Data<T> FallbackData;
|
||||
|
||||
bool _useFallback = false;
|
||||
byte _data[Capacity * sizeof(T)];
|
||||
alignas(sizeof(void*)) byte _data[Capacity * sizeof(T)];
|
||||
FallbackData _fallback;
|
||||
|
||||
public:
|
||||
|
||||
@@ -5,6 +5,9 @@
|
||||
#include "Types.h"
|
||||
#include "Engine/Core/Types/StringView.h"
|
||||
#include "Engine/Core/Types/Guid.h"
|
||||
#if PLATFORM_ARCH_ARM64
|
||||
#include "Engine/Core/Core.h"
|
||||
#endif
|
||||
|
||||
class MMethod;
|
||||
class BinaryModule;
|
||||
|
||||
@@ -241,6 +241,10 @@ namespace Flax.Deploy
|
||||
|
||||
if (!File.Exists(solutionFile))
|
||||
{
|
||||
// CMake VS2026 generator prefers .slnx solution files, just swap the extension for CMake dependencies
|
||||
if (File.Exists(Path.ChangeExtension(solutionFile, "slnx")))
|
||||
solutionFile = Path.ChangeExtension(solutionFile, "slnx");
|
||||
else
|
||||
throw new Exception(string.Format("Unable to build solution {0}. Solution file not found.", solutionFile));
|
||||
}
|
||||
|
||||
|
||||
@@ -18,6 +18,24 @@ namespace Flax.Deps.Dependencies
|
||||
get => new[] { TargetPlatform.Windows };
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -30,7 +48,7 @@ namespace Flax.Deps.Dependencies
|
||||
// Copy files
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
BuildStarted(platform, TargetArchitecture.x64);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
|
||||
Utilities.FileCopy(Path.Combine(root, "ags_lib/lib/amd_ags_x64.lib"), Path.Combine(depsFolder, "amd_ags_x64.lib"));
|
||||
Utilities.FileCopy(Path.Combine(root, "ags_lib/lib/amd_ags_x64.dll"), Path.Combine(depsFolder, "amd_ags_x64.dll"));
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Flax.Build;
|
||||
|
||||
namespace Flax.Deps.Dependencies
|
||||
@@ -39,6 +40,36 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -91,7 +122,9 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
@@ -105,8 +138,6 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
// Build for Windows
|
||||
File.Delete(Path.Combine(root, "CMakeCache.txt"));
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
var buildDir = Path.Combine(root, "build-" + architecture);
|
||||
var solutionPath = Path.Combine(buildDir, "Assimp.sln");
|
||||
SetupDirectory(buildDir, true);
|
||||
@@ -116,8 +147,6 @@ namespace Flax.Deps.Dependencies
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in binariesWin)
|
||||
Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, Path.GetFileName(file)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.Linux:
|
||||
@@ -126,33 +155,34 @@ namespace Flax.Deps.Dependencies
|
||||
{
|
||||
{ "CC", "clang-" + Configuration.LinuxClangMinVer },
|
||||
{ "CC_FOR_BUILD", "clang-" + Configuration.LinuxClangMinVer },
|
||||
{ "CXX", "clang++-" + Configuration.LinuxClangMinVer },
|
||||
{ "CXX", "clang-" + Configuration.LinuxClangMinVer },
|
||||
{ "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel },
|
||||
};
|
||||
|
||||
// Build for Linux
|
||||
RunCmake(root, platform, TargetArchitecture.x64, " -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=OFF " + globalConfig, envVars);
|
||||
File.Delete(Path.Combine(root, "CMakeCache.txt"));
|
||||
RunCmake(root, platform, architecture, " -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=OFF " + globalConfig, envVars);
|
||||
Utilities.Run("make", null, null, root, Utilities.RunOptions.ThrowExceptionOnError, envVars);
|
||||
configHeaderFilePath = Path.Combine(root, "include", "assimp", "config.h");
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
Utilities.FileCopy(Path.Combine(root, "lib", "libassimp.a"), Path.Combine(depsFolder, "libassimp.a"));
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.Mac:
|
||||
{
|
||||
// Build for Mac
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
File.Delete(Path.Combine(root, "CMakeCache.txt"));
|
||||
RunCmake(root, platform, architecture, " -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=OFF " + globalConfig);
|
||||
Utilities.Run("make", null, null, root, Utilities.RunOptions.ThrowExceptionOnError);
|
||||
configHeaderFilePath = Path.Combine(root, "include", "assimp", "config.h");
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
Utilities.FileCopy(Path.Combine(root, "lib", "libassimp.a"), Path.Combine(depsFolder, "libassimp.a"));
|
||||
Utilities.Run("make", "clean", null, root, Utilities.RunOptions.ThrowExceptionOnError);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Deploy header files and license (preserve module build rules file)
|
||||
var srcIncludePath = Path.Combine(root, "include", "assimp");
|
||||
|
||||
@@ -28,6 +28,24 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -46,12 +64,12 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
{
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, architecture.ToString());
|
||||
var depsFolder = GetThirdPartyFolder(options, TargetPlatform.Windows, architecture);
|
||||
|
||||
@@ -31,12 +31,32 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
@@ -45,8 +65,6 @@ namespace Flax.Deps.Dependencies
|
||||
var sdkLibLocation = Path.Combine(sdk.Value, "Lib", WindowsPlatformBase.GetSDKVersion(sdk.Key).ToString(), "um");
|
||||
string binLocation = Path.Combine(sdk.Value, "bin", WindowsPlatformBase.GetSDKVersion(sdk.Key).ToString());
|
||||
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
|
||||
string dxilLocation = @$"{binLocation}\{architecture}\dxil.dll";
|
||||
@@ -60,11 +78,11 @@ namespace Flax.Deps.Dependencies
|
||||
string d3dcompilerLibLocation = @$"{sdkLibLocation}\{architecture}\d3dcompiler.lib";
|
||||
Utilities.FileCopy(dxcompilerLibLocation, Path.Combine(depsFolder, Path.GetFileName(dxcompilerLibLocation)));
|
||||
Utilities.FileCopy(d3dcompilerLibLocation, Path.Combine(depsFolder, "d3dcompiler_47.lib"));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,6 +30,24 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -47,20 +65,19 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
{
|
||||
var solutionPath = Path.Combine(root, "DirectXTex_Desktop_2022_Win10.sln");
|
||||
var binFolder = Path.Combine(root, "DirectXTex", "Bin", "Desktop_2022_Win10");
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, architecture.ToString());
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in outputFileNames)
|
||||
Utilities.FileCopy(Path.Combine(binFolder, architecture.ToString(), configuration, file), Path.Combine(depsFolder, file));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.UWP:
|
||||
@@ -68,7 +85,7 @@ namespace Flax.Deps.Dependencies
|
||||
var solutionPath = Path.Combine(root, "DirectXTex_Windows10_2019.sln");
|
||||
var binFolder = Path.Combine(root, "DirectXTex", "Bin", "Windows10_2019");
|
||||
Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, "x64");
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in outputFileNames)
|
||||
Utilities.FileCopy(Path.Combine(binFolder, "x64", configuration, file), Path.Combine(depsFolder, file));
|
||||
break;
|
||||
@@ -87,6 +104,7 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Deploy header files and license file
|
||||
var dstIncludePath = Path.Combine(options.ThirdPartyFolder, "DirectXTex");
|
||||
|
||||
95
Source/Tools/Flax.Build/Deps/Dependencies/EnvDTE.cs
Normal file
95
Source/Tools/Flax.Build/Deps/Dependencies/EnvDTE.cs
Normal file
@@ -0,0 +1,95 @@
|
||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Linq;
|
||||
using Flax.Build;
|
||||
using Flax.Build.Platforms;
|
||||
|
||||
namespace Flax.Deps.Dependencies
|
||||
{
|
||||
/// <summary>
|
||||
/// Visual Studio EnvDTE COM library. https://learn.microsoft.com/en-us/dotnet/api/envdte?view=visualstudiosdk-2022
|
||||
/// </summary>
|
||||
/// <seealso cref="Flax.Deps.Dependency" />
|
||||
class EnvDTE : Dependency
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override TargetPlatform[] Platforms
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetPlatform.Windows,
|
||||
};
|
||||
default: return new TargetPlatform[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
options.IntermediateFolder.Replace("/" + GetType().Name, "/Microsoft.VisualStudio.Setup.Configuration.Native");
|
||||
|
||||
// Get the source
|
||||
var root = options.IntermediateFolder;
|
||||
var packagePath = Path.Combine(root, $"package.zip");
|
||||
if (!File.Exists(packagePath))
|
||||
{
|
||||
Downloader.DownloadFileFromUrlToPath("https://www.nuget.org/api/v2/package/Microsoft.VisualStudio.Setup.Configuration.Native/3.14.2075", packagePath);
|
||||
}
|
||||
var extractedPath = Path.Combine(root, "extracted");
|
||||
if (!Directory.Exists(extractedPath))
|
||||
{
|
||||
using (ZipArchive archive = ZipFile.Open(packagePath, ZipArchiveMode.Read))
|
||||
archive.ExtractToDirectory(extractedPath);
|
||||
}
|
||||
root = extractedPath;
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
{
|
||||
var bin = Path.Combine(root, "lib", "native", "v141", architecture.ToString().ToLower());
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
Utilities.FileCopy(Path.Combine(bin, "Microsoft.VisualStudio.Setup.Configuration.Native.lib"), Path.Combine(depsFolder, "Microsoft.VisualStudio.Setup.Configuration.Native.lib"));
|
||||
|
||||
var include = Path.Combine(root, "lib", "native", "include");
|
||||
Utilities.FileCopy(Path.Combine(include, "Setup.Configuration.h"), Path.Combine(options.ThirdPartyFolder, "Microsoft.VisualStudio.Setup.Configuration.Native", "Setup.Configuration.h"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -36,6 +36,24 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@@ -50,6 +51,36 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -59,14 +90,24 @@ namespace Flax.Deps.Dependencies
|
||||
// Get the source
|
||||
CloneGitRepoSingleBranch(root, "https://github.com/FlaxEngine/NvCloth.git", "master");
|
||||
|
||||
// Patch the CMakeLists.txt to support custom compilation flags
|
||||
foreach (var os in new[] { "android", "ios", "linux", "mac", "windows", })
|
||||
{
|
||||
var filePath = Path.Combine(nvCloth, "compiler", "cmake", os, "CMakeLists.txt");
|
||||
var appendLine = "SET(CMAKE_CXX_FLAGS \"${CMAKE_CXX_FLAGS} ${NVCLOTH_CXX_FLAGS}\")";
|
||||
if (!File.ReadAllText(filePath).Contains(appendLine))
|
||||
File.AppendAllText(filePath, Environment.NewLine + appendLine + Environment.NewLine);
|
||||
}
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
Build(options, platform, TargetArchitecture.x64);
|
||||
Build(options, platform, TargetArchitecture.ARM64);
|
||||
Build(options, platform, architecture);
|
||||
break;
|
||||
case TargetPlatform.XboxOne:
|
||||
case TargetPlatform.XboxScarlett:
|
||||
@@ -85,17 +126,17 @@ namespace Flax.Deps.Dependencies
|
||||
Build(options, platform, TargetArchitecture.ARM64);
|
||||
break;
|
||||
case TargetPlatform.Mac:
|
||||
Build(options, platform, TargetArchitecture.x64);
|
||||
Build(options, platform, TargetArchitecture.ARM64);
|
||||
Build(options, platform, architecture);
|
||||
break;
|
||||
case TargetPlatform.iOS:
|
||||
Build(options, platform, TargetArchitecture.ARM64);
|
||||
break;
|
||||
case TargetPlatform.Linux:
|
||||
Build(options, platform, TargetArchitecture.x64);
|
||||
Build(options, platform, architecture);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Copy header files
|
||||
var dstIncludePath = Path.Combine(options.ThirdPartyFolder, "NvCloth");
|
||||
@@ -110,7 +151,7 @@ namespace Flax.Deps.Dependencies
|
||||
// Peek options
|
||||
var binariesPrefix = string.Empty;
|
||||
var binariesPostfix = string.Empty;
|
||||
var cmakeArgs = "-DNV_CLOTH_ENABLE_DX11=0 -DNV_CLOTH_ENABLE_CUDA=0 -DPX_GENERATE_GPU_PROJECTS=0";
|
||||
var cmakeArgs = "-DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DNV_CLOTH_ENABLE_DX11=0 -DNV_CLOTH_ENABLE_CUDA=0 -DPX_GENERATE_GPU_PROJECTS=0";
|
||||
var cmakeName = string.Empty;
|
||||
var buildFolder = Path.Combine(nvCloth, "compiler", platform.ToString() + '_' + architecture.ToString());
|
||||
var envVars = new Dictionary<string, string>();
|
||||
@@ -153,7 +194,7 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
break;
|
||||
case TargetPlatform.Mac:
|
||||
cmakeArgs += " -DTARGET_BUILD_PLATFORM=mac";
|
||||
cmakeArgs += " -DTARGET_BUILD_PLATFORM=mac -DNVCLOTH_CXX_FLAGS=\"-Wno-error=poison-system-directories -Wno-error=missing-include-dirs\"";
|
||||
cmakeName = "mac";
|
||||
binariesPrefix = "lib";
|
||||
break;
|
||||
@@ -163,7 +204,7 @@ namespace Flax.Deps.Dependencies
|
||||
binariesPrefix = "lib";
|
||||
break;
|
||||
case TargetPlatform.Linux:
|
||||
cmakeArgs += " -DTARGET_BUILD_PLATFORM=linux";
|
||||
cmakeArgs += " -DTARGET_BUILD_PLATFORM=linux -DNVCLOTH_CXX_FLAGS=\"-Wno-error=poison-system-directories -Wno-error=missing-include-dirs\"";
|
||||
cmakeName = "linux";
|
||||
binariesPrefix = "lib";
|
||||
break;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||
|
||||
//#define USE_GIT_REPOSITORY
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
@@ -45,18 +45,82 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
var root = options.IntermediateFolder;
|
||||
var version = "1.24.3";
|
||||
var configuration = "Release";
|
||||
var cmakeArgs = "-DCMAKE_POLICY_VERSION_MINIMUM=3.5";
|
||||
var dstIncludePath = Path.Combine(options.ThirdPartyFolder, "OpenAL");
|
||||
var noSSL = true; // OpenAL Soft website has broken certs
|
||||
|
||||
#if !USE_GIT_REPOSITORY
|
||||
if (options.Platforms.Contains(TargetPlatform.Windows))
|
||||
#endif
|
||||
{
|
||||
// Get the source
|
||||
CloneGitRepo(root, "https://github.com/kcat/openal-soft.git");
|
||||
GitCheckout(root, "master", "dc7d7054a5b4f3bec1dc23a42fd616a0847af948"); // 1.24.3
|
||||
}
|
||||
#if !USE_GIT_REPOSITORY
|
||||
else
|
||||
{
|
||||
// Get the source
|
||||
var packagePath = Path.Combine(root, $"package-{version}.zip");
|
||||
if (!File.Exists(packagePath))
|
||||
{
|
||||
Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL);
|
||||
if (Platform.BuildTargetPlatform == TargetPlatform.Windows)
|
||||
{
|
||||
// TODO: Maybe use PowerShell Expand-Archive instead?
|
||||
var sevenZip = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ProgramFiles), "7-Zip", "7z.exe");
|
||||
Utilities.Run(sevenZip, "x package.zip", null, root);
|
||||
Utilities.Run(sevenZip, "x package", null, root);
|
||||
}
|
||||
else
|
||||
{
|
||||
Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
@@ -67,50 +131,15 @@ namespace Flax.Deps.Dependencies
|
||||
"OpenAL32.dll",
|
||||
};
|
||||
|
||||
// Get the source
|
||||
CloneGitRepo(root, "https://github.com/kcat/openal-soft.git");
|
||||
GitCheckout(root, "master", "dc7d7054a5b4f3bec1dc23a42fd616a0847af948"); // 1.24.3
|
||||
|
||||
// Build for Win64 and ARM64
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
// Build for Windows
|
||||
var buildDir = Path.Combine(root, "build-" + architecture.ToString());
|
||||
var solutionPath = Path.Combine(buildDir, "OpenAL.sln");
|
||||
|
||||
RunCmake(root, platform, architecture, $"-B\"{buildDir}\" -DBUILD_SHARED_LIBS=OFF -DCMAKE_C_FLAGS=\"/D_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR /EHsc\" -DCMAKE_CXX_FLAGS=\"/D_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR /EHsc\"");
|
||||
SetupDirectory(buildDir, true);
|
||||
RunCmake(root, platform, architecture, $"-B\"{buildDir}\" -DBUILD_SHARED_LIBS=OFF -DCMAKE_C_FLAGS=\"/D_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR /EHsc\" -DCMAKE_CXX_FLAGS=\"/D_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR /EHsc\" " + cmakeArgs);
|
||||
Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, architecture.ToString());
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in binariesToCopy)
|
||||
Utilities.FileCopy(Path.Combine(buildDir, configuration, file), Path.Combine(depsFolder, Path.GetFileName(file)));
|
||||
}
|
||||
|
||||
#if false
|
||||
// Get the binaries
|
||||
var packagePath = Path.Combine(root, "package.zip");
|
||||
if (!File.Exists(packagePath))
|
||||
Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-binaries/openal-soft-" + version + "-bin.zip", packagePath, noSSL);
|
||||
using (ZipArchive archive = ZipFile.Open(packagePath, ZipArchiveMode.Read))
|
||||
{
|
||||
if (!Directory.Exists(root))
|
||||
archive.ExtractToDirectory(root);
|
||||
root = Path.Combine(root, archive.Entries.First().FullName);
|
||||
}
|
||||
|
||||
// Deploy Win64 binaries
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
|
||||
Utilities.FileCopy(Path.Combine(root, "bin", "Win64", "soft_oal.dll"), Path.Combine(depsFolder, "OpenAL32.dll"));
|
||||
Utilities.FileCopy(Path.Combine(root, "libs", "Win64", "OpenAL32.lib"), Path.Combine(depsFolder, "OpenAL32.lib"));
|
||||
|
||||
// Deploy license
|
||||
Utilities.FileCopy(Path.Combine(root, "COPYING"), Path.Combine(dstIncludePath, "COPYING"), true);
|
||||
|
||||
// Deploy header files
|
||||
var files = Directory.GetFiles(Path.Combine(root, "include", "AL"));
|
||||
foreach (var file in files)
|
||||
{
|
||||
Utilities.FileCopy(file, Path.Combine(dstIncludePath, Path.GetFileName(file)));
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.Linux:
|
||||
@@ -131,23 +160,20 @@ namespace Flax.Deps.Dependencies
|
||||
$"-DALSOFT_REQUIRE_PULSEAUDIO=ON " +
|
||||
$"-DALSOFT_REQUIRE_JACK=ON " +
|
||||
$"-DALSOFT_REQUIRE_PIPEWIRE=ON " +
|
||||
$"-DALSOFT_EMBED_HRTF_DATA=YES ";
|
||||
|
||||
// Get the source
|
||||
var packagePath = Path.Combine(root, "package.zip");
|
||||
File.Delete(packagePath);
|
||||
Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL);
|
||||
Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput);
|
||||
$"-DALSOFT_EMBED_HRTF_DATA=YES "
|
||||
+ cmakeArgs;
|
||||
|
||||
// Use separate build directory
|
||||
#if !USE_GIT_REPOSITORY
|
||||
root = Path.Combine(root, "openal-soft-" + version);
|
||||
var buildDir = Path.Combine(root, "build");
|
||||
#endif
|
||||
var buildDir = Path.Combine(root, "build-" + architecture.ToString());
|
||||
SetupDirectory(buildDir, true);
|
||||
|
||||
// Build for Linux
|
||||
Utilities.Run("cmake", $"-G \"Unix Makefiles\" -DCMAKE_BUILD_TYPE={configuration} -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DLIBTYPE=STATIC {config} ..", null, buildDir, Utilities.RunOptions.ConsoleLogOutput, envVars);
|
||||
RunCmake(root, platform, architecture, $"-B\"{buildDir}\" -DLIBTYPE=STATIC -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DCMAKE_BUILD_TYPE=" + configuration + config, envVars);
|
||||
BuildCmake(buildDir, configuration, envVars);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in binariesToCopy)
|
||||
Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file));
|
||||
break;
|
||||
@@ -162,30 +188,17 @@ namespace Flax.Deps.Dependencies
|
||||
{
|
||||
{ "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel },
|
||||
};
|
||||
var config = " -DALSOFT_REQUIRE_OBOE=OFF -DALSOFT_REQUIRE_OPENSL=ON -DALSOFT_EMBED_HRTF_DATA=YES";
|
||||
|
||||
// Get the source
|
||||
var packagePath = Path.Combine(root, "package.zip");
|
||||
File.Delete(packagePath);
|
||||
Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL);
|
||||
if (Platform.BuildTargetPlatform == TargetPlatform.Windows)
|
||||
{
|
||||
var sevenZip = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ProgramFiles), "7-Zip", "7z.exe");
|
||||
Utilities.Run(sevenZip, "x package.zip", null, root);
|
||||
Utilities.Run(sevenZip, "x package", null, root);
|
||||
}
|
||||
else
|
||||
{
|
||||
Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput);
|
||||
}
|
||||
var config = "-DALSOFT_REQUIRE_OBOE=OFF -DALSOFT_REQUIRE_OPENSL=ON -DALSOFT_EMBED_HRTF_DATA=YES " + cmakeArgs;
|
||||
|
||||
// Use separate build directory
|
||||
#if !USE_GIT_REPOSITORY
|
||||
root = Path.Combine(root, "openal-soft-" + version);
|
||||
var buildDir = Path.Combine(root, "build");
|
||||
#endif
|
||||
var buildDir = Path.Combine(root, "build-" + architecture.ToString());
|
||||
SetupDirectory(buildDir, true);
|
||||
|
||||
// Build
|
||||
RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars);
|
||||
RunCmake(root, platform, TargetArchitecture.ARM64, $"-B\"{buildDir}\" -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars);
|
||||
BuildCmake(buildDir, envVars);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64);
|
||||
foreach (var file in binariesToCopy)
|
||||
@@ -202,28 +215,21 @@ namespace Flax.Deps.Dependencies
|
||||
{
|
||||
{ "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel },
|
||||
};
|
||||
var config = " -DALSOFT_REQUIRE_COREAUDIO=ON -DALSOFT_EMBED_HRTF_DATA=YES";
|
||||
|
||||
// Get the source
|
||||
var packagePath = Path.Combine(root, "package.zip");
|
||||
File.Delete(packagePath);
|
||||
Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL);
|
||||
Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput);
|
||||
var config = " -DALSOFT_REQUIRE_COREAUDIO=ON -DALSOFT_EMBED_HRTF_DATA=YES " + cmakeArgs;
|
||||
|
||||
// Use separate build directory
|
||||
#if !USE_GIT_REPOSITORY
|
||||
root = Path.Combine(root, "openal-soft-" + version);
|
||||
var buildDir = Path.Combine(root, "build");
|
||||
#endif
|
||||
var buildDir = Path.Combine(root, "build-" + architecture.ToString());
|
||||
SetupDirectory(buildDir, true);
|
||||
|
||||
// Build for Mac
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
SetupDirectory(buildDir, true);
|
||||
RunCmake(buildDir, platform, architecture, ".. -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars);
|
||||
RunCmake(root, platform, architecture, $"-B\"{buildDir}\" -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars);
|
||||
BuildCmake(buildDir, envVars);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in binariesToCopy)
|
||||
Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.iOS:
|
||||
@@ -236,23 +242,17 @@ namespace Flax.Deps.Dependencies
|
||||
{
|
||||
{ "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel },
|
||||
};
|
||||
var config = " -DALSOFT_REQUIRE_COREAUDIO=ON -DALSOFT_EMBED_HRTF_DATA=YES";
|
||||
|
||||
// Get the source
|
||||
var packagePath = Path.Combine(root, "package.zip");
|
||||
if (!File.Exists(packagePath))
|
||||
{
|
||||
Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL);
|
||||
Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput);
|
||||
}
|
||||
var config = " -DALSOFT_REQUIRE_COREAUDIO=ON -DALSOFT_EMBED_HRTF_DATA=YES " + cmakeArgs;
|
||||
|
||||
// Use separate build directory
|
||||
#if !USE_GIT_REPOSITORY
|
||||
root = Path.Combine(root, "openal-soft-" + version);
|
||||
var buildDir = Path.Combine(root, "build");
|
||||
#endif
|
||||
var buildDir = Path.Combine(root, "build-" + architecture.ToString());
|
||||
SetupDirectory(buildDir, true);
|
||||
|
||||
// Build for iOS
|
||||
SetupDirectory(buildDir, true);
|
||||
RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_SYSTEM_NAME=iOS -DALSOFT_OSX_FRAMEWORK=ON -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars);
|
||||
RunCmake(root, platform, TargetArchitecture.ARM64, $"-B\"{buildDir}\" -DCMAKE_SYSTEM_NAME=iOS -DALSOFT_OSX_FRAMEWORK=ON -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars);
|
||||
BuildCmake(buildDir, envVars);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64);
|
||||
foreach (var file in binariesToCopy)
|
||||
@@ -262,5 +262,16 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Deploy license
|
||||
Utilities.FileCopy(Path.Combine(root, "COPYING"), Path.Combine(dstIncludePath, "COPYING"), true);
|
||||
|
||||
// Deploy header files
|
||||
var files = Directory.GetFiles(Path.Combine(root, "include", "AL"));
|
||||
foreach (var file in files)
|
||||
{
|
||||
Utilities.FileCopy(file, Path.Combine(dstIncludePath, Path.GetFileName(file)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,6 +51,36 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string root;
|
||||
private string projectGenDir;
|
||||
private string projectGenPath;
|
||||
@@ -65,8 +95,13 @@ namespace Flax.Deps.Dependencies
|
||||
if (cmakeSwitch.HasAttribute("name") && cmakeSwitch.Attributes["name"].Value == name)
|
||||
{
|
||||
cmakeSwitch.Attributes["value"].Value = value;
|
||||
return;
|
||||
}
|
||||
}
|
||||
var child = cmakeSwitches.OwnerDocument.CreateElement(cmakeSwitches.ChildNodes[0].Name);
|
||||
child.SetAttribute("name", name);
|
||||
child.SetAttribute("value", value);
|
||||
cmakeSwitches.AppendChild(child);
|
||||
}
|
||||
|
||||
private void Build(BuildOptions options, string preset, TargetPlatform targetPlatform, TargetArchitecture architecture)
|
||||
@@ -94,11 +129,14 @@ namespace Flax.Deps.Dependencies
|
||||
case TargetPlatform.Windows:
|
||||
if (architecture == TargetArchitecture.ARM64)
|
||||
{
|
||||
// Windows ARM64 doesn't have GPU support, so avoid copying those DLLs around
|
||||
// Windows ARM64 doesn't have precompiled files for GPU support, so avoid copying those DLLs around
|
||||
ConfigureCmakeSwitch(cmakeSwitches, "PX_COPY_EXTERNAL_DLL", "OFF");
|
||||
ConfigureCmakeSwitch(cmakeParams, "PX_COPY_EXTERNAL_DLL", "OFF");
|
||||
}
|
||||
break;
|
||||
case TargetPlatform.Linux:
|
||||
ConfigureCmakeSwitch(cmakeParams, "PHYSX_CXX_FLAGS", "\"-Wno-error=format -Wno-error=unused-but-set-variable -Wno-error=switch-default -Wno-error=invalid-offsetof -Wno-error=unsafe-buffer-usage -Wno-error=unsafe-buffer-usage-in-libc-call -Wno-error=missing-include-dirs\"");
|
||||
break;
|
||||
case TargetPlatform.Android:
|
||||
ConfigureCmakeSwitch(cmakeParams, "CMAKE_INSTALL_PREFIX", $"install/android-{Configuration.AndroidPlatformApi}/PhysX");
|
||||
ConfigureCmakeSwitch(cmakeParams, "ANDROID_NATIVE_API_LEVEL", $"android-{Configuration.AndroidPlatformApi}");
|
||||
@@ -106,6 +144,7 @@ namespace Flax.Deps.Dependencies
|
||||
break;
|
||||
case TargetPlatform.Mac:
|
||||
ConfigureCmakeSwitch(cmakeParams, "CMAKE_OSX_DEPLOYMENT_TARGET", Configuration.MacOSXMinVer);
|
||||
ConfigureCmakeSwitch(cmakeParams, "PHYSX_CXX_FLAGS", "\"-Wno-error=format -Wno-error=unused-but-set-variable -Wno-error=switch-default -Wno-error=invalid-offsetof -Wno-error=unsafe-buffer-usage -Wno-error=unsafe-buffer-usage-in-libc-call -Wno-error=missing-include-dirs\"");
|
||||
break;
|
||||
case TargetPlatform.iOS:
|
||||
ConfigureCmakeSwitch(cmakeParams, "CMAKE_OSX_DEPLOYMENT_TARGET", Configuration.iOSMinVer);
|
||||
@@ -122,10 +161,11 @@ namespace Flax.Deps.Dependencies
|
||||
string bits;
|
||||
string arch;
|
||||
string binariesSubDir;
|
||||
string buildPlatform;
|
||||
string buildPlatform = architecture == TargetArchitecture.x86 ? "Win32" : architecture.ToString();
|
||||
bool suppressBitsPostfix = false;
|
||||
string binariesPrefix = string.Empty;
|
||||
var envVars = new Dictionary<string, string>();
|
||||
envVars.Add("CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel);
|
||||
switch (architecture)
|
||||
{
|
||||
case TargetArchitecture.x86:
|
||||
@@ -146,15 +186,6 @@ namespace Flax.Deps.Dependencies
|
||||
break;
|
||||
default: throw new InvalidArchitectureException(architecture);
|
||||
}
|
||||
switch (architecture)
|
||||
{
|
||||
case TargetArchitecture.x86:
|
||||
buildPlatform = "Win32";
|
||||
break;
|
||||
default:
|
||||
buildPlatform = architecture.ToString();
|
||||
break;
|
||||
}
|
||||
var msBuildProps = new Dictionary<string, string>();
|
||||
switch (targetPlatform)
|
||||
{
|
||||
@@ -383,18 +414,37 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
{
|
||||
Build(options, "vc17win64", platform, TargetArchitecture.x64);
|
||||
Build(options, "vc17win-arm64", platform, TargetArchitecture.ARM64);
|
||||
if (architecture == TargetArchitecture.x64 || architecture == TargetArchitecture.ARM64)
|
||||
{
|
||||
if (WindowsPlatform.GetToolsets().Any(x => x.Key == WindowsPlatformToolset.v145))
|
||||
{
|
||||
try
|
||||
{
|
||||
Build(options, architecture == TargetArchitecture.x64 ? "vc18win64" : "vc18win-arm64", platform, architecture);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Warning($"Failed to generate VS2026 solution for PhysX, fallback to VS2022: {e.Message}");
|
||||
Build(options, architecture == TargetArchitecture.x64 ? "vc17win64" : "vc17win-arm64", platform, architecture);
|
||||
}
|
||||
}
|
||||
else
|
||||
Build(options, architecture == TargetArchitecture.x64 ? "vc17win64" : "vc17win-arm64", platform, architecture);
|
||||
}
|
||||
else
|
||||
throw new InvalidArchitectureException(architecture);
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.Linux:
|
||||
{
|
||||
Build(options, "linux", platform, TargetArchitecture.x64);
|
||||
Build(options, "linux", platform, architecture);
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.PS4:
|
||||
@@ -428,8 +478,12 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
case TargetPlatform.Mac:
|
||||
{
|
||||
Build(options, "mac64", platform, TargetArchitecture.x64);
|
||||
Build(options, "mac-arm64", platform, TargetArchitecture.ARM64);
|
||||
if (architecture == TargetArchitecture.x64)
|
||||
Build(options, "mac64", platform, architecture);
|
||||
else if (architecture == TargetArchitecture.ARM64)
|
||||
Build(options, "mac-arm64", platform, architecture);
|
||||
else
|
||||
throw new InvalidArchitectureException(architecture);
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.iOS:
|
||||
@@ -439,12 +493,13 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Copy header files
|
||||
var dstIncludePath = Path.Combine(options.ThirdPartyFolder, "PhysX");
|
||||
Directory.GetFiles(dstIncludePath, "*.h", SearchOption.AllDirectories).ToList().ForEach(File.Delete);
|
||||
Utilities.FileCopy(Path.Combine(root, "LICENSE.md"), Path.Combine(dstIncludePath, "License.txt"));
|
||||
Utilities.DirectoryCopy(Path.Combine(root, "physx", "include"), dstIncludePath);
|
||||
Utilities.DirectoryCopy(Path.Combine(root, "physx", "include"), dstIncludePath, true, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,6 +43,36 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -94,12 +124,12 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
{
|
||||
foreach (var architecture in new TargetArchitecture[] { TargetArchitecture.x64/*, TargetArchitecture.ARM64*/ })
|
||||
{
|
||||
var buildDir = Path.Combine(root, "build-" + architecture.ToString());
|
||||
|
||||
@@ -120,13 +150,11 @@ namespace Flax.Deps.Dependencies
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in binariesToCopy)
|
||||
Utilities.FileCopy(Path.Combine(buildDir, configuration, file), Path.Combine(depsFolder, file == "SDL3-static.lib" ? "SDL3.lib" : file));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.Linux:
|
||||
case TargetPlatform.Mac:
|
||||
{
|
||||
foreach (var architecture in new [] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
var buildDir = Path.Combine(root, "build-" + architecture.ToString());
|
||||
|
||||
@@ -139,18 +167,18 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
int concurrency = Math.Min(Math.Max(1, (int)(Environment.ProcessorCount * Configuration.ConcurrencyProcessorScale)), Configuration.MaxConcurrency);
|
||||
RunCmake(root, platform, architecture, $"-B\"{buildDir}\" -DCMAKE_BUILD_TYPE={configuration} -DCMAKE_INSTALL_PREFIX=\"{buildDir}\" -DSDL_SHARED={(!buildStatic ? "ON" : "OFF")} -DSDL_STATIC={(buildStatic ? "ON" : "OFF")} -DCMAKE_POSITION_INDEPENDENT_CODE=ON " + string.Join(" ", configs));
|
||||
BuildCmake(buildDir, configuration, new Dictionary<string, string>() { {"CMAKE_BUILD_PARALLEL_LEVEL", concurrency.ToString()} });
|
||||
BuildCmake(buildDir, configuration, new Dictionary<string, string>() { { "CMAKE_BUILD_PARALLEL_LEVEL", concurrency.ToString() } });
|
||||
Utilities.Run("cmake", $"--build . --target install --config {configuration}", null, buildDir, Utilities.RunOptions.DefaultTool);
|
||||
|
||||
// Copy binaries
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in binariesToCopy)
|
||||
Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Backup files
|
||||
var dstPath = Path.Combine(options.ThirdPartyFolder, "SDL");
|
||||
|
||||
@@ -29,6 +29,36 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -47,25 +77,25 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
{
|
||||
// Build for Win64
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
// Build for Windows
|
||||
Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, architecture.ToString(), new Dictionary<string, string>() { { "RestorePackagesConfig", "true" } });
|
||||
var depsFolder = GetThirdPartyFolder(options, TargetPlatform.Windows, architecture);
|
||||
foreach (var file in outputFileNames)
|
||||
{
|
||||
Utilities.FileCopy(Path.Combine(binFolder, architecture.ToString(), "Release", file), Path.Combine(depsFolder, file));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Deploy header files and license file
|
||||
var dstIncludePath = Path.Combine(options.ThirdPartyFolder, "UVAtlas");
|
||||
|
||||
@@ -29,6 +29,24 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -38,7 +56,7 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
BuildStarted(platform, TargetArchitecture.AnyCPU);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Linux:
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Linq;
|
||||
using Flax.Build;
|
||||
using Flax.Build.Platforms;
|
||||
|
||||
namespace Flax.Deps.Dependencies
|
||||
{
|
||||
/// <summary>
|
||||
/// WinPixEventRuntime. https://github.com/microsoft/PixEvents
|
||||
/// </summary>
|
||||
/// <seealso cref="Flax.Deps.Dependency" />
|
||||
class WinPixEventRuntime : Dependency
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override TargetPlatform[] Platforms
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetPlatform.Windows,
|
||||
};
|
||||
default: return new TargetPlatform[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
// Get the source
|
||||
var root = options.IntermediateFolder;
|
||||
var packagePath = Path.Combine(root, $"package.zip");
|
||||
if (!File.Exists(packagePath))
|
||||
{
|
||||
Downloader.DownloadFileFromUrlToPath("https://www.nuget.org/api/v2/package/WinPixEventRuntime/1.0.240308001", packagePath);
|
||||
}
|
||||
var extractedPath = Path.Combine(root, "extracted");
|
||||
if (!Directory.Exists(extractedPath))
|
||||
{
|
||||
using (ZipArchive archive = ZipFile.Open(packagePath, ZipArchiveMode.Read))
|
||||
archive.ExtractToDirectory(extractedPath);
|
||||
}
|
||||
root = extractedPath;
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
{
|
||||
var bin = Path.Combine(root, "bin", architecture.ToString());
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
Utilities.FileCopy(Path.Combine(bin, "WinPixEventRuntime.dll"), Path.Combine(depsFolder, "WinPixEventRuntime.dll"));
|
||||
Utilities.FileCopy(Path.Combine(bin, "WinPixEventRuntime.lib"), Path.Combine(depsFolder, "WinPixEventRuntime.lib"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -34,6 +34,30 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -45,12 +69,12 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
|
||||
foreach (var architecture in new []{ TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
string buildDir = Path.Combine(root, "build-" + architecture.ToString());
|
||||
var isa = architecture == TargetArchitecture.ARM64 ? "-DASTCENC_ISA_NEON=ON" : "-DASTCENC_ISA_SSE2=ON";
|
||||
@@ -63,7 +87,6 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
break;
|
||||
case TargetPlatform.Mac:
|
||||
foreach (var architecture in new []{ TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
string buildDir = Path.Combine(root, "build-" + architecture.ToString());
|
||||
var isa = architecture == TargetArchitecture.ARM64 ? "-DASTCENC_ISA_NEON=ON" : "-DASTCENC_ISA_SSE2=ON";
|
||||
@@ -77,6 +100,7 @@ namespace Flax.Deps.Dependencies
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Copy header and license
|
||||
Utilities.FileCopy(Path.Combine(root, "LICENSE.txt"), Path.Combine(options.ThirdPartyFolder, "astc/LICENSE.txt"));
|
||||
|
||||
@@ -41,6 +41,36 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -69,14 +99,14 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
{
|
||||
// Build for Win64 and ARM64
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
// Build for Windows
|
||||
var buildDir = Path.Combine(root, "build-" + architecture.ToString());
|
||||
var solutionPath = Path.Combine(buildDir, "CURL.sln");
|
||||
|
||||
@@ -85,7 +115,6 @@ namespace Flax.Deps.Dependencies
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in binariesToCopyWin)
|
||||
Utilities.FileCopy(Path.Combine(buildDir, "lib", configuration, file), Path.Combine(depsFolder, Path.GetFileName(file)));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.Linux:
|
||||
@@ -94,7 +123,7 @@ namespace Flax.Deps.Dependencies
|
||||
var settings = new[]
|
||||
{
|
||||
"--without-librtmp",
|
||||
"--without-ssl",
|
||||
//"--without-ssl",
|
||||
"--with-gnutls",
|
||||
"--disable-ipv6",
|
||||
"--disable-manual",
|
||||
@@ -133,8 +162,7 @@ namespace Flax.Deps.Dependencies
|
||||
"--enable-static",
|
||||
"-disable-ldap --disable-sspi --disable-ftp --disable-file --disable-dict --disable-telnet --disable-tftp --disable-rtsp --disable-pop3 --disable-imap --disable-smtp --disable-gopher --disable-smb",
|
||||
};
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
|
||||
var arch = GetAppleArchName(architecture);
|
||||
var archName = arch + "-apple-darwin19";
|
||||
if (architecture == TargetArchitecture.ARM64)
|
||||
@@ -161,11 +189,11 @@ namespace Flax.Deps.Dependencies
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
var filename = "libcurl.a";
|
||||
Utilities.FileCopy(Path.Combine(buildDir, "lib", filename), Path.Combine(depsFolder, filename));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Backup files
|
||||
var srcIncludePath = Path.Combine(root, "include", "curl");
|
||||
|
||||
@@ -30,29 +30,47 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
{
|
||||
var sdk = WindowsPlatformBase.GetSDKs().Last();
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
var libLocation = @$"{sdk.Value}Debuggers\lib\{architecture}\dbghelp.lib";
|
||||
var dllLocation = @$"{sdk.Value}Debuggers\{architecture}\dbghelp.dll";
|
||||
Utilities.FileCopy(libLocation, Path.Combine(depsFolder, Path.GetFileName(libLocation)));
|
||||
Utilities.FileCopy(dllLocation, Path.Combine(depsFolder, Path.GetFileName(dllLocation)));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -49,6 +49,36 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -94,7 +124,9 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
@@ -103,13 +135,10 @@ namespace Flax.Deps.Dependencies
|
||||
File.WriteAllText(vcxprojPath, vcxprojContents);
|
||||
|
||||
// Build for Windows
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
Deploy.VCEnvironment.BuildSolution(vsSolutionPath, configurationMsvc, architecture.ToString(), msvcProps);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var filename in binariesToCopyMsvc)
|
||||
Utilities.FileCopy(Path.Combine(root, "objs", architecture.ToString(), configurationMsvc, filename), Path.Combine(depsFolder, filename));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.Linux:
|
||||
@@ -139,12 +168,11 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
// Build for Linux
|
||||
SetupDirectory(buildDir, true);
|
||||
var toolchain = UnixToolchain.GetToolchainName(platform, TargetArchitecture.x64);
|
||||
Utilities.Run("cmake", string.Format("-G \"Unix Makefiles\" -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DFT_WITH_BZIP2=OFF -DFT_WITH_ZLIB=OFF -DFT_WITH_PNG=OFF -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER_TARGET={0} ..", toolchain), null, buildDir, Utilities.RunOptions.ThrowExceptionOnError, envVars);
|
||||
var toolchain = UnixToolchain.GetToolchainName(platform, architecture);
|
||||
Utilities.Run("cmake", string.Format("-G \"Unix Makefiles\" -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DFT_WITH_BZIP2=OFF -DFT_WITH_ZLIB=OFF -DFT_WITH_PNG=OFF -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER_TARGET={0} ..", toolchain), null, buildDir, Utilities.RunOptions.ThrowExceptionOnError, envVars);
|
||||
Utilities.Run("cmake", "--build .", null, buildDir, Utilities.RunOptions.ThrowExceptionOnError, envVars);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName));
|
||||
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.PS4:
|
||||
@@ -211,7 +239,7 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
// Build for Android
|
||||
SetupDirectory(buildDir, true);
|
||||
RunCmake(buildDir, TargetPlatform.Android, TargetArchitecture.ARM64, ".. -DFT_WITH_BZIP2=OFF -DFT_WITH_ZLIB=OFF -DFT_WITH_PNG=OFF -DCMAKE_BUILD_TYPE=Release");
|
||||
RunCmake(buildDir, TargetPlatform.Android, TargetArchitecture.ARM64, ".. -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DFT_WITH_BZIP2=OFF -DFT_WITH_ZLIB=OFF -DFT_WITH_PNG=OFF -DCMAKE_BUILD_TYPE=Release");
|
||||
BuildCmake(buildDir);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64);
|
||||
Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName));
|
||||
@@ -221,7 +249,7 @@ namespace Flax.Deps.Dependencies
|
||||
{
|
||||
// Build for Switch
|
||||
SetupDirectory(buildDir, true);
|
||||
RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_BUILD_TYPE=Release");
|
||||
RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE=Release");
|
||||
BuildCmake(buildDir);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64);
|
||||
Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName));
|
||||
@@ -230,14 +258,11 @@ namespace Flax.Deps.Dependencies
|
||||
case TargetPlatform.Mac:
|
||||
{
|
||||
// Build for Mac
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
SetupDirectory(buildDir, true);
|
||||
RunCmake(buildDir, platform, architecture, ".. -DCMAKE_BUILD_TYPE=Release");
|
||||
RunCmake(buildDir, platform, architecture, ".. -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE=Release");
|
||||
BuildCmake(buildDir);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.iOS:
|
||||
@@ -250,7 +275,7 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
// Build for iOS
|
||||
SetupDirectory(buildDir, true);
|
||||
RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DIOS_PLATFORM=OS -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_BUILD_TYPE=Release -DFT_WITH_BZIP2=OFF -DFT_WITH_ZLIB=OFF -DFT_WITH_PNG=OFF");
|
||||
RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DIOS_PLATFORM=OS -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_BUILD_TYPE=Release -DFT_WITH_BZIP2=OFF -DFT_WITH_ZLIB=OFF -DFT_WITH_PNG=OFF");
|
||||
BuildCmake(buildDir);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64);
|
||||
Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName));
|
||||
@@ -258,6 +283,7 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Backup files
|
||||
var srcIncludePath = Path.Combine(root, "include", "freetype");
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using Flax.Build;
|
||||
|
||||
@@ -38,13 +39,43 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
var root = options.IntermediateFolder;
|
||||
var installDir = Path.Combine(root, "install");
|
||||
var configuration = "Release";
|
||||
var cmakeArgs = string.Format("-DCMAKE_INSTALL_PREFIX=\"{0}\" -DCMAKE_BUILD_TYPE={1} -DENABLE_RTTI=ON -DENABLE_CTEST=OFF -DENABLE_HLSL=ON -DENABLE_SPVREMAPPER=ON -DENABLE_GLSLANG_BINARIES=OFF", installDir, configuration);
|
||||
var cmakeArgs = $"-DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_INSTALL_PREFIX=\"{installDir}\" -DCMAKE_BUILD_TYPE={configuration} -DENABLE_RTTI=ON -DENABLE_CTEST=OFF -DENABLE_HLSL=ON -DENABLE_SPVREMAPPER=ON -DENABLE_GLSLANG_BINARIES=OFF";
|
||||
var libsRoot = Path.Combine(installDir, "lib");
|
||||
|
||||
// Get the source
|
||||
@@ -52,11 +83,16 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
// Setup the external sources
|
||||
// Requires distutils (pip install setuptools)
|
||||
Utilities.Run("python", "update_glslang_sources.py", null, root, Utilities.RunOptions.ConsoleLogOutput);
|
||||
if (Utilities.Run(BuildPlatform != TargetPlatform.Mac ? "python" : "python3", "update_glslang_sources.py", null, root, Utilities.RunOptions.ConsoleLogOutput) != 0)
|
||||
throw new Exception("Failed to update glslang sources, make sure setuptools python package is installed.");
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
|
||||
var buildDir = Path.Combine(root, "build-" + architecture.ToString());
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
@@ -75,21 +111,16 @@ namespace Flax.Deps.Dependencies
|
||||
};
|
||||
|
||||
// Build for Windows
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
var buildDir = Path.Combine(root, "build-" + architecture.ToString());
|
||||
var solutionPath = Path.Combine(buildDir, "glslang.sln");
|
||||
|
||||
SetupDirectory(buildDir, false);
|
||||
RunCmake(root, platform, architecture, cmakeArgs + $" -B\"{buildDir}\"");
|
||||
Utilities.Run("cmake", string.Format("--build . --config {0} --target install", configuration), null, buildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
RunCmake(root, platform, architecture, $"-B\"{buildDir}\" " + cmakeArgs);
|
||||
Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, architecture.ToString());
|
||||
Utilities.Run("cmake", $"--build \"{buildDir}\" --config {configuration} --target install", null, buildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in outputFiles)
|
||||
{
|
||||
Utilities.FileCopy(file, Path.Combine(depsFolder, Path.GetFileName(file)));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.Linux:
|
||||
@@ -106,13 +137,12 @@ namespace Flax.Deps.Dependencies
|
||||
Path.Combine(libsRoot, "libSPIRV.a"),
|
||||
Path.Combine(libsRoot, "libglslang.a"),
|
||||
};
|
||||
var buildDir = root;
|
||||
|
||||
// Build for Linux
|
||||
RunCmake(root, platform, TargetArchitecture.x64, cmakeArgs);
|
||||
Utilities.Run("cmake", string.Format("--build . --config {0} --target install", configuration), null, buildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
Utilities.Run("make", null, null, root, Utilities.RunOptions.ConsoleLogOutput);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
|
||||
RunCmake(root, platform, architecture, $"-B\"{buildDir}\" " + cmakeArgs);
|
||||
Utilities.Run("make", null, null, buildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
Utilities.Run("cmake", $"--build \"{buildDir}\" --config {configuration} --target install", null, buildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in outputFiles)
|
||||
{
|
||||
var dst = Path.Combine(depsFolder, Path.GetFileName(file));
|
||||
@@ -135,14 +165,11 @@ namespace Flax.Deps.Dependencies
|
||||
Path.Combine(libsRoot, "libSPIRV.a"),
|
||||
Path.Combine(libsRoot, "libglslang.a"),
|
||||
};
|
||||
var buildDir = root;
|
||||
|
||||
// Build for Mac
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
RunCmake(root, platform, architecture, cmakeArgs);
|
||||
Utilities.Run("cmake", string.Format("--build . --config {0} --target install", configuration), null, buildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
Utilities.Run("make", null, null, root, Utilities.RunOptions.ConsoleLogOutput);
|
||||
RunCmake(root, platform, architecture, $"-B\"{buildDir}\" " + cmakeArgs);
|
||||
Utilities.Run("make", null, null, buildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
Utilities.Run("cmake", $"--build \"{buildDir}\" --config {configuration} --target install", null, buildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in outputFiles)
|
||||
{
|
||||
@@ -150,11 +177,11 @@ namespace Flax.Deps.Dependencies
|
||||
Utilities.FileCopy(file, dst);
|
||||
Utilities.Run("strip", string.Format("\"{0}\"", dst), null, null, Utilities.RunOptions.ConsoleLogOutput);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Copy glslang headers
|
||||
foreach (var dir in new[]
|
||||
|
||||
@@ -29,6 +29,24 @@ class libportal : Dependency
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -56,12 +74,12 @@ class libportal : Dependency
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Linux:
|
||||
{
|
||||
foreach (var architecture in new TargetArchitecture[] { TargetArchitecture.x64 /*, TargetArchitecture.ARM64*/ })
|
||||
{
|
||||
var buildDir = $"build_{architecture}";
|
||||
Utilities.Run("meson", $"{buildDir} {string.Join(" ", configs)}", null, root, Utilities.RunOptions.DefaultTool);
|
||||
@@ -71,7 +89,6 @@ class libportal : Dependency
|
||||
Utilities.FileCopy(Path.Combine(root, buildDir, "libportal", "libportal.a"), Path.Combine(depsFolder, "libportal.a"));
|
||||
Utilities.FileCopy(Path.Combine(root, buildDir, "libportal", "portal-enums.h"), Path.Combine(includePath, "portal-enums.h"));
|
||||
Utilities.FileCopy(Path.Combine(root, buildDir, "libportal", "portal-enums.c"), Path.Combine(dstPath, "portal-enums.c"));
|
||||
}
|
||||
|
||||
Utilities.FileCopy(Path.Combine(root, "COPYING"), Path.Combine(dstPath, "LICENSE.txt"));
|
||||
|
||||
@@ -87,4 +104,5 @@ class libportal : Dependency
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,6 +53,36 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string root;
|
||||
private string monoPropsPath;
|
||||
private string monoPreprocesorDefines;
|
||||
|
||||
@@ -43,6 +43,39 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool BuildByDefault => false;
|
||||
|
||||
private string root;
|
||||
private bool cleanArtifacts;
|
||||
|
||||
@@ -331,7 +364,9 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
var platformData = Path.Combine(GetBinariesFolder(options, platform), "Data", "nethost");
|
||||
if (Directory.Exists(platformData))
|
||||
Utilities.DirectoryCopy(platformData, root, true, true);
|
||||
@@ -351,6 +386,7 @@ namespace Flax.Deps.Dependencies
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Copy license
|
||||
var dstIncludePath = Path.Combine(options.ThirdPartyFolder, "nethost");
|
||||
|
||||
@@ -18,6 +18,23 @@ namespace Flax.Deps.Dependencies
|
||||
get => new[] { TargetPlatform.Windows };
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
@@ -30,7 +47,7 @@ namespace Flax.Deps.Dependencies
|
||||
// Copy files
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
BuildStarted(platform, TargetArchitecture.x64);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
|
||||
Utilities.FileCopy(Path.Combine(root, "amd64/nvapi64.lib"), Path.Combine(depsFolder, "nvapi64.lib"));
|
||||
}
|
||||
|
||||
@@ -49,22 +49,54 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override TargetArchitecture[] Architectures
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Linux:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
//TargetArchitecture.ARM64,
|
||||
};
|
||||
case TargetPlatform.Mac:
|
||||
return new[]
|
||||
{
|
||||
TargetArchitecture.x64,
|
||||
TargetArchitecture.ARM64,
|
||||
};
|
||||
default: return new TargetArchitecture[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private struct Binary
|
||||
{
|
||||
public string Filename;
|
||||
public string SrcFolder;
|
||||
public string DstFilename;
|
||||
|
||||
public Binary(string filename, string srcFolder)
|
||||
public Binary(string filename, string srcFolder, string dstFilename = null)
|
||||
{
|
||||
Filename = filename;
|
||||
SrcFolder = srcFolder;
|
||||
DstFilename = dstFilename;
|
||||
}
|
||||
}
|
||||
|
||||
private bool hasSourcesReady;
|
||||
private string root;
|
||||
private string rootMsvcLib;
|
||||
private string configurationMsvc;
|
||||
private string _configuration = "Release";
|
||||
private List<string> vcxprojContentsWindows;
|
||||
private string[] vcxprojPathsWindows;
|
||||
|
||||
@@ -74,22 +106,6 @@ namespace Flax.Deps.Dependencies
|
||||
new Binary("libvorbisfile_static.lib", "libvorbisfile"),
|
||||
};
|
||||
|
||||
private (string, string)[] vorbisBinariesToCopyWindowsCmake =
|
||||
{
|
||||
("vorbis.lib", "libvorbis_static.lib"),
|
||||
("vorbisfile.lib", "libvorbisfile_static.lib"),
|
||||
};
|
||||
|
||||
private Binary[] oggBinariesToCopyWindows =
|
||||
{
|
||||
new Binary("libogg_static.lib", "ogg"),
|
||||
};
|
||||
|
||||
private (string, string)[] oggBinariesToCopyWindowsCmake =
|
||||
{
|
||||
("ogg.lib", "libogg_static.lib"),
|
||||
};
|
||||
|
||||
private void PatchWindowsTargetPlatformVersion(string windowsTargetPlatformVersion, string platformToolset)
|
||||
{
|
||||
// Fix the MSVC project settings for Windows
|
||||
@@ -107,7 +123,6 @@ namespace Flax.Deps.Dependencies
|
||||
return;
|
||||
|
||||
hasSourcesReady = true;
|
||||
configurationMsvc = "Release";
|
||||
|
||||
string oggRoot = Path.Combine(root, "libogg");
|
||||
string vorbisRoot = Path.Combine(root, "libvorbis");
|
||||
@@ -197,7 +212,7 @@ namespace Flax.Deps.Dependencies
|
||||
break;
|
||||
default: throw new InvalidArchitectureException(architecture);
|
||||
}
|
||||
binariesToCopy.AddRange(vorbisBinariesToCopyWindows.Select(x => new Binary(x.Filename, Path.Combine(buildDir, x.SrcFolder, buildPlatform, configurationMsvc))));
|
||||
binariesToCopy.AddRange(vorbisBinariesToCopyWindows.Select(x => new Binary(x.Filename, Path.Combine(buildDir, x.SrcFolder, buildPlatform, _configuration))));
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.PS4:
|
||||
@@ -216,7 +231,7 @@ namespace Flax.Deps.Dependencies
|
||||
buildDir, true, true);
|
||||
Utilities.FileCopy(Path.Combine(GetBinariesFolder(options, platform), "Data", "ogg", "ogg", "config_types.h"),
|
||||
Path.Combine(root, "libogg", "include", "ogg", "config_types.h"));
|
||||
binariesToCopy.AddRange(binariesToCopyVorbis.Select(x => new Binary(x.Filename, Path.Combine(buildDir, x.SrcFolder, buildPlatform, configurationMsvc))));
|
||||
binariesToCopy.AddRange(binariesToCopyVorbis.Select(x => new Binary(x.Filename, Path.Combine(buildDir, x.SrcFolder, buildPlatform, _configuration))));
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.PS5:
|
||||
@@ -237,7 +252,7 @@ namespace Flax.Deps.Dependencies
|
||||
Utilities.FileCopy(
|
||||
Path.Combine(GetBinariesFolder(options, platform), "Data", "ogg", "ogg", "config_types.h"),
|
||||
Path.Combine(root, "libogg", "include", "ogg", "config_types.h"));
|
||||
binariesToCopy.AddRange(binariesToCopyVorbis.Select(x => new Binary(x.Filename, Path.Combine(buildDir, x.SrcFolder, buildPlatform, configurationMsvc))));
|
||||
binariesToCopy.AddRange(binariesToCopyVorbis.Select(x => new Binary(x.Filename, Path.Combine(buildDir, x.SrcFolder, buildPlatform, _configuration))));
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.XboxOne:
|
||||
@@ -245,21 +260,21 @@ namespace Flax.Deps.Dependencies
|
||||
vcxprojPaths = vcxprojPathsWindows;
|
||||
buildPlatform = "x64";
|
||||
PatchWindowsTargetPlatformVersion("10.0", "v143");
|
||||
binariesToCopy.AddRange(vorbisBinariesToCopyWindows.Select(x => new Binary(x.Filename, Path.Combine(buildDir, x.SrcFolder, buildPlatform, configurationMsvc))));
|
||||
binariesToCopy.AddRange(vorbisBinariesToCopyWindows.Select(x => new Binary(x.Filename, Path.Combine(buildDir, x.SrcFolder, buildPlatform, _configuration))));
|
||||
break;
|
||||
case TargetPlatform.XboxScarlett:
|
||||
buildDir = Path.Combine(rootMsvcLib, "win32", "VS2010");
|
||||
vcxprojPaths = vcxprojPathsWindows;
|
||||
buildPlatform = "x64";
|
||||
PatchWindowsTargetPlatformVersion("10.0", "v143");
|
||||
binariesToCopy.AddRange(vorbisBinariesToCopyWindows.Select(x => new Binary(x.Filename, Path.Combine(buildDir, x.SrcFolder, buildPlatform, configurationMsvc))));
|
||||
binariesToCopy.AddRange(vorbisBinariesToCopyWindows.Select(x => new Binary(x.Filename, Path.Combine(buildDir, x.SrcFolder, buildPlatform, _configuration))));
|
||||
break;
|
||||
default: throw new InvalidPlatformException(platform);
|
||||
}
|
||||
|
||||
// Build
|
||||
foreach (var vcxprojPath in vcxprojPaths)
|
||||
Deploy.VCEnvironment.BuildSolution(vcxprojPath, configurationMsvc, buildPlatform);
|
||||
Deploy.VCEnvironment.BuildSolution(vcxprojPath, _configuration, buildPlatform);
|
||||
|
||||
// Copy binaries
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
@@ -273,48 +288,107 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
string oggRoot = Path.Combine(root, "libogg");
|
||||
string vorbisRoot = Path.Combine(root, "libvorbis");
|
||||
|
||||
var oggBuildDir = Path.Combine(oggRoot, "build-" + architecture.ToString());
|
||||
var vorbisBuildDir = Path.Combine(vorbisRoot, "build-" + architecture.ToString());
|
||||
var installDir = Path.Combine(root, "install");
|
||||
|
||||
string ext;
|
||||
string oggConfig = $"-DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE={_configuration} -DCMAKE_INSTALL_PREFIX=\"{installDir}\"";
|
||||
string vorbisConfig = $"-DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE={_configuration} -DCMAKE_INSTALL_PREFIX=\"{installDir}\"";
|
||||
string liboggFilename = "libogg";
|
||||
Dictionary<string, string> envVars = new Dictionary<string, string>();
|
||||
(string, string)[] oggBinariesToCopy;
|
||||
Binary[] vorbisBinariesToCopy;
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
case TargetPlatform.UWP:
|
||||
case TargetPlatform.XboxOne:
|
||||
oggConfig += " -DBUILD_SHARED_LIBS=OFF";
|
||||
vorbisConfig += " -DBUILD_SHARED_LIBS=OFF";
|
||||
ext = ".lib";
|
||||
liboggFilename = "ogg";
|
||||
break;
|
||||
case TargetPlatform.Linux:
|
||||
oggConfig += " -DCMAKE_POSITION_INDEPENDENT_CODE=ON";
|
||||
vorbisConfig += " -DCMAKE_POSITION_INDEPENDENT_CODE=ON";
|
||||
envVars = new Dictionary<string, string>
|
||||
{
|
||||
{ "CC", "clang-" + Configuration.LinuxClangMinVer },
|
||||
{ "CC_FOR_BUILD", "clang-" + Configuration.LinuxClangMinVer }
|
||||
};
|
||||
ext = ".a";
|
||||
break;
|
||||
case TargetPlatform.Mac:
|
||||
//oggConfig += $" -DOGG_INCLUDE_DIR=\"{oggRoot}/install/include\" -DOGG_LIBRARY=\"{oggRoot}/install/lib\"";
|
||||
ext = ".a";
|
||||
break;
|
||||
default: throw new InvalidPlatformException(platform);
|
||||
}
|
||||
|
||||
var binariesToCopy = new List<(string, string)>();
|
||||
|
||||
// Build ogg
|
||||
switch (platform)
|
||||
{
|
||||
var solutionPath = Path.Combine(oggBuildDir, "ogg.sln");
|
||||
|
||||
RunCmake(oggRoot, platform, architecture, $"-B\"{oggBuildDir}\" -DBUILD_SHARED_LIBS=OFF");
|
||||
Deploy.VCEnvironment.BuildSolution(solutionPath, configurationMsvc, architecture.ToString());
|
||||
foreach (var file in oggBinariesToCopyWindowsCmake)
|
||||
binariesToCopy.Add((Path.Combine(oggBuildDir, configurationMsvc, file.Item1), file.Item2));
|
||||
case TargetPlatform.Windows:
|
||||
case TargetPlatform.UWP:
|
||||
case TargetPlatform.XboxOne:
|
||||
oggBinariesToCopy =
|
||||
[
|
||||
("ogg.lib", "libogg_static.lib")
|
||||
];
|
||||
vorbisBinariesToCopy =
|
||||
[
|
||||
new Binary("vorbis.lib", "libvorbis", "libvorbis_static.lib"),
|
||||
new Binary("vorbisfile.lib", "libvorbisfile", "libvorbisfile_static.lib")
|
||||
];
|
||||
break;
|
||||
case TargetPlatform.Linux:
|
||||
case TargetPlatform.Mac:
|
||||
oggBinariesToCopy =
|
||||
[
|
||||
("libogg.a", "libogg.a")
|
||||
];
|
||||
vorbisBinariesToCopy =
|
||||
[
|
||||
new Binary("libvorbis.a", "lib"),
|
||||
new Binary("libvorbisenc.a", "lib"),
|
||||
new Binary("libvorbisfile.a", "lib")
|
||||
];
|
||||
break;
|
||||
default: throw new InvalidPlatformException(platform);
|
||||
}
|
||||
|
||||
vorbisConfig += $" -DOGG_INCLUDE_DIR=\"{Path.Combine(installDir, "include")}\" -DOGG_LIBRARY=\"{Path.Combine(installDir, "lib", liboggFilename + ext)}\"";
|
||||
|
||||
var binariesToCopy = new List<(string, string)>();
|
||||
|
||||
SetupDirectory(installDir, true);
|
||||
// Build ogg
|
||||
{
|
||||
SetupDirectory(oggBuildDir, true);
|
||||
RunCmake(oggRoot, platform, architecture, $"-B\"{oggBuildDir}\" " + oggConfig, envVars);
|
||||
if (platform == TargetPlatform.Windows)
|
||||
Deploy.VCEnvironment.BuildSolution(Path.Combine(oggBuildDir, "ogg.sln"), _configuration, architecture.ToString());
|
||||
else
|
||||
BuildCmake(oggBuildDir);
|
||||
Utilities.Run("cmake", $"--build . --config {_configuration} --target install", null, oggBuildDir, Utilities.RunOptions.DefaultTool);
|
||||
}
|
||||
// Build vorbis
|
||||
{
|
||||
var oggLibraryPath = Path.Combine(oggBuildDir, configurationMsvc, "ogg" + ext);
|
||||
var solutionPath = Path.Combine(vorbisBuildDir, "vorbis.sln");
|
||||
|
||||
RunCmake(vorbisRoot, platform, architecture, $"-B\"{vorbisBuildDir}\" -DOGG_INCLUDE_DIR=\"{Path.Combine(oggRoot, "include")}\" -DOGG_LIBRARY=\"{oggLibraryPath}\" -DBUILD_SHARED_LIBS=OFF");
|
||||
Deploy.VCEnvironment.BuildSolution(solutionPath, configurationMsvc, architecture.ToString());
|
||||
foreach (var file in vorbisBinariesToCopyWindowsCmake)
|
||||
binariesToCopy.Add((Path.Combine(vorbisBuildDir, "lib", configurationMsvc, file.Item1), file.Item2));
|
||||
SetupDirectory(vorbisBuildDir, true);
|
||||
RunCmake(vorbisRoot, platform, architecture, $"-B\"{vorbisBuildDir}\" " + vorbisConfig);
|
||||
if (platform == TargetPlatform.Windows)
|
||||
Deploy.VCEnvironment.BuildSolution(Path.Combine(vorbisBuildDir, "vorbis.sln"), _configuration, architecture.ToString());
|
||||
else
|
||||
BuildCmake(vorbisBuildDir);
|
||||
Utilities.Run("cmake", $"--build . --config {_configuration} --target install", null, vorbisBuildDir, Utilities.RunOptions.DefaultTool);
|
||||
}
|
||||
|
||||
// Copy binaries
|
||||
foreach (var file in oggBinariesToCopy)
|
||||
binariesToCopy.Add((Path.Combine(installDir, "lib", file.Item1), file.Item2));
|
||||
foreach (var file in vorbisBinariesToCopy)
|
||||
binariesToCopy.Add((Path.Combine(installDir, "lib", file.Filename), file.DstFilename ?? file.Filename));
|
||||
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in binariesToCopy)
|
||||
Utilities.FileCopy(file.Item1, Path.Combine(depsFolder, file.Item2));
|
||||
@@ -337,50 +411,29 @@ namespace Flax.Deps.Dependencies
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
BuildStarted(platform);
|
||||
foreach (var architecture in options.Architectures)
|
||||
{
|
||||
BuildStarted(platform, architecture);
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
{
|
||||
BuildCmake(options, TargetPlatform.Windows, TargetArchitecture.x64);
|
||||
BuildCmake(options, TargetPlatform.Windows, TargetArchitecture.ARM64);
|
||||
BuildCmake(options, TargetPlatform.Windows, architecture);
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.UWP:
|
||||
{
|
||||
BuildMsbuild(options, TargetPlatform.UWP, TargetArchitecture.x64);
|
||||
BuildMsbuild(options, TargetPlatform.UWP, architecture);
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.XboxOne:
|
||||
{
|
||||
BuildMsbuild(options, TargetPlatform.XboxOne, TargetArchitecture.x64);
|
||||
BuildMsbuild(options, TargetPlatform.XboxOne, architecture);
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.Linux:
|
||||
{
|
||||
// Note: assumes the libogg-dev package is pre-installed on the system
|
||||
|
||||
// Get the source
|
||||
CloneGitRepoFast(root, "https://github.com/xiph/vorbis.git");
|
||||
|
||||
var envVars = new Dictionary<string, string>
|
||||
{
|
||||
{ "CC", "clang-" + Configuration.LinuxClangMinVer },
|
||||
{ "CC_FOR_BUILD", "clang-" + Configuration.LinuxClangMinVer }
|
||||
};
|
||||
var buildDir = Path.Combine(root, "build");
|
||||
|
||||
Utilities.Run(Path.Combine(root, "autogen.sh"), null, null, root, Utilities.RunOptions.Default, envVars);
|
||||
|
||||
// Build for Linux
|
||||
var toolchain = UnixToolchain.GetToolchainName(platform, TargetArchitecture.x64);
|
||||
Utilities.Run(Path.Combine(root, "configure"), string.Format("--host={0}", toolchain), null, root, Utilities.RunOptions.Default, envVars);
|
||||
SetupDirectory(buildDir, true);
|
||||
Utilities.Run("cmake", "-G \"Unix Makefiles\" -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DCMAKE_BUILD_TYPE=Release ..", null, buildDir, Utilities.RunOptions.ConsoleLogOutput, envVars);
|
||||
Utilities.Run("cmake", "--build .", null, buildDir, Utilities.RunOptions.ConsoleLogOutput, envVars);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
|
||||
foreach (var file in binariesToCopyUnix)
|
||||
Utilities.FileCopy(Path.Combine(buildDir, file.SrcFolder, file.Filename), Path.Combine(depsFolder, file.Filename));
|
||||
BuildCmake(options, TargetPlatform.Linux, architecture);
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.PS4:
|
||||
@@ -412,7 +465,7 @@ namespace Flax.Deps.Dependencies
|
||||
// Build for Android
|
||||
SetupDirectory(oggBuildDir, true);
|
||||
RunCmake(oggBuildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=\"../install\"");
|
||||
Utilities.Run("cmake", "--build . --target install", null, oggBuildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
Utilities.Run("cmake", "--build . --config Release --target install", null, oggBuildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
SetupDirectory(buildDir, true);
|
||||
RunCmake(buildDir, platform, TargetArchitecture.ARM64, string.Format(".. -DCMAKE_BUILD_TYPE=Release -DOGG_INCLUDE_DIR=\"{0}/install/include\" -DOGG_LIBRARY=\"{0}/install/lib\"", oggRoot));
|
||||
BuildCmake(buildDir);
|
||||
@@ -439,7 +492,7 @@ namespace Flax.Deps.Dependencies
|
||||
// Build for Switch
|
||||
SetupDirectory(oggBuildDir, true);
|
||||
RunCmake(oggBuildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=\"../install\"");
|
||||
Utilities.Run("cmake", "--build . --target install", null, oggBuildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
Utilities.Run("cmake", "--build . --config Release --target install", null, oggBuildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
Utilities.FileCopy(Path.Combine(GetBinariesFolder(options, platform), "Data/ogg", "include", "ogg", "config_types.h"), Path.Combine(oggRoot, "install", "include", "ogg", "config_types.h"));
|
||||
SetupDirectory(buildDir, true);
|
||||
RunCmake(buildDir, platform, TargetArchitecture.ARM64, string.Format(".. -DCMAKE_BUILD_TYPE=Release -DOGG_INCLUDE_DIR=\"{0}/install/include\" -DOGG_LIBRARY=\"{0}/install/lib\"", oggRoot));
|
||||
@@ -451,28 +504,7 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
case TargetPlatform.Mac:
|
||||
{
|
||||
var oggRoot = Path.Combine(root, "ogg");
|
||||
var oggBuildDir = Path.Combine(oggRoot, "build");
|
||||
var buildDir = Path.Combine(root, "build");
|
||||
|
||||
// Get the source
|
||||
CloneGitRepoFast(root, "https://github.com/xiph/vorbis.git");
|
||||
CloneGitRepo(oggRoot, "https://github.com/xiph/ogg.git");
|
||||
GitCheckout(oggRoot, "master", "4380566a44b8d5e85ad511c9c17eb04197863ec5");
|
||||
|
||||
// Build for Mac
|
||||
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
|
||||
{
|
||||
SetupDirectory(oggBuildDir, true);
|
||||
RunCmake(oggBuildDir, platform, architecture, ".. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=\"../install\"");
|
||||
Utilities.Run("cmake", "--build . --target install", null, oggBuildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
SetupDirectory(buildDir, true);
|
||||
RunCmake(buildDir, platform, architecture, string.Format(".. -DCMAKE_BUILD_TYPE=Release -DOGG_INCLUDE_DIR=\"{0}/install/include\" -DOGG_LIBRARY=\"{0}/install/lib\"", oggRoot));
|
||||
BuildCmake(buildDir);
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
|
||||
foreach (var file in binariesToCopyUnix)
|
||||
Utilities.FileCopy(Path.Combine(buildDir, file.SrcFolder, file.Filename), Path.Combine(depsFolder, file.Filename));
|
||||
}
|
||||
BuildCmake(options, TargetPlatform.Mac, architecture);
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.iOS:
|
||||
@@ -489,7 +521,7 @@ namespace Flax.Deps.Dependencies
|
||||
// Build for Mac
|
||||
SetupDirectory(oggBuildDir, true);
|
||||
RunCmake(oggBuildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=\"../install\"");
|
||||
Utilities.Run("cmake", "--build . --target install", null, oggBuildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
Utilities.Run("cmake", "--build . --config Release --target install", null, oggBuildDir, Utilities.RunOptions.ConsoleLogOutput);
|
||||
SetupDirectory(buildDir, true);
|
||||
RunCmake(buildDir, platform, TargetArchitecture.ARM64, string.Format(".. -DCMAKE_BUILD_TYPE=Release -DOGG_INCLUDE_DIR=\"{0}/install/include\" -DOGG_LIBRARY=\"{0}/install/lib\"", oggRoot));
|
||||
BuildCmake(buildDir);
|
||||
@@ -500,38 +532,19 @@ namespace Flax.Deps.Dependencies
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Backup files
|
||||
if (hasSourcesReady)
|
||||
root = rootMsvcLib;
|
||||
var srcIncludePath = Path.Combine(root, "include", "vorbis");
|
||||
var dstIncludePath = Path.Combine(options.ThirdPartyFolder, "vorbis");
|
||||
foreach (var filename in filesToKeep)
|
||||
{
|
||||
var src = Path.Combine(dstIncludePath, filename);
|
||||
var dst = Path.Combine(options.IntermediateFolder, filename + ".tmp");
|
||||
Utilities.FileCopy(src, dst);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// Setup headers directory
|
||||
SetupDirectory(dstIncludePath, true);
|
||||
var installDir = Path.Combine(root, "install");
|
||||
var oggOut = Path.Combine(options.ThirdPartyFolder, "ogg");
|
||||
var vorbisOut = Path.Combine(options.ThirdPartyFolder, "vorbis");
|
||||
|
||||
// Deploy header files and restore files
|
||||
Directory.GetFiles(srcIncludePath, "Makefile*").ToList().ForEach(File.Delete);
|
||||
Utilities.DirectoryCopy(srcIncludePath, dstIncludePath, true, true);
|
||||
Utilities.FileCopy(Path.Combine(root, "COPYING"), Path.Combine(dstIncludePath, "COPYING"));
|
||||
}
|
||||
finally
|
||||
{
|
||||
foreach (var filename in filesToKeep)
|
||||
{
|
||||
var src = Path.Combine(options.IntermediateFolder, filename + ".tmp");
|
||||
var dst = Path.Combine(dstIncludePath, filename);
|
||||
Utilities.FileCopy(src, dst);
|
||||
}
|
||||
}
|
||||
// Deploy header files
|
||||
Utilities.DirectoryCopy(Path.Combine(installDir, "include", "ogg"), oggOut, true, true);
|
||||
Utilities.DirectoryCopy(Path.Combine(installDir, "include", "vorbis"), vorbisOut, true, true);
|
||||
|
||||
Utilities.FileCopy(Path.Combine(root, "libogg", "COPYING"), Path.Combine(oggOut, "COPYING"));
|
||||
Utilities.FileCopy(Path.Combine(root, "libvorbis", "COPYING"), Path.Combine(vorbisOut, "COPYING"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,6 +40,11 @@ namespace Flax.Deps
|
||||
/// The target platforms to build dependency for (contains only platforms supported by the dependency itself).
|
||||
/// </summary>
|
||||
public TargetPlatform[] Platforms;
|
||||
|
||||
/// <summary>
|
||||
/// The target architectures to build dependency for (contains only platforms supported by the dependency itself).
|
||||
/// </summary>
|
||||
public TargetArchitecture[] Architectures;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -47,11 +52,34 @@ namespace Flax.Deps
|
||||
/// </summary>
|
||||
protected static TargetPlatform BuildPlatform => Platform.BuildPlatform.Target;
|
||||
|
||||
|
||||
private static Version? _cmakeVersion;
|
||||
protected static Version CMakeVersion
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_cmakeVersion == null)
|
||||
{
|
||||
var versionOutput = Utilities.ReadProcessOutput("cmake", "--version");
|
||||
var versionStart = versionOutput.IndexOf("cmake version ") + "cmake version ".Length;
|
||||
var versionEnd = versionOutput.IndexOfAny(['-', '\n', '\r'], versionStart); // End of line or dash before Git hash
|
||||
var versionString = versionOutput.Substring(versionStart, versionEnd - versionStart);
|
||||
_cmakeVersion = new Version(versionString);
|
||||
}
|
||||
return _cmakeVersion;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the platforms list supported by this dependency to build on the current build platform (based on <see cref="Platform.BuildPlatform"/>).
|
||||
/// </summary>
|
||||
public abstract TargetPlatform[] Platforms { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the architectures list supported by this dependency to build on the current build platform (based on <see cref="Platform.BuildPlatform"/>).
|
||||
/// </summary>
|
||||
public abstract TargetArchitecture[] Architectures { get; }
|
||||
|
||||
/// <summary>
|
||||
/// True if build dependency by default, otherwise only when explicitly specified via command line.
|
||||
/// </summary>
|
||||
@@ -67,9 +95,9 @@ namespace Flax.Deps
|
||||
/// Logs build process start.
|
||||
/// </summary>
|
||||
/// <param name="platform">Target platform.</param>
|
||||
protected void BuildStarted(TargetPlatform platform)
|
||||
protected void BuildStarted(TargetPlatform platform, TargetArchitecture architecture)
|
||||
{
|
||||
Log.Info($"Building {GetType().Name} for {platform}");
|
||||
Log.Info($"Building {GetType().Name} for {platform}{(architecture != TargetArchitecture.AnyCPU ? $" ({architecture})" : "")}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -351,6 +379,12 @@ namespace Flax.Deps
|
||||
break;
|
||||
default: throw new InvalidArchitectureException(architecture);
|
||||
}
|
||||
if (CMakeVersion.Major > 4 || (CMakeVersion.Major == 4 && CMakeVersion.Minor >= 2))
|
||||
{
|
||||
// This generates both .sln and .slnx solution files
|
||||
cmdLine = string.Format("CMakeLists.txt -G \"Visual Studio 17 2022\" -G \"Visual Studio 18 2026\" -A {0}", arch);
|
||||
}
|
||||
else
|
||||
cmdLine = string.Format("CMakeLists.txt -G \"Visual Studio 17 2022\" -A {0}", arch);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -38,20 +38,21 @@ namespace Flax.Deps
|
||||
var platforms = Globals.AllPlatforms;
|
||||
if (Configuration.BuildPlatforms != null && Configuration.BuildPlatforms.Length != 0)
|
||||
platforms = Configuration.BuildPlatforms;
|
||||
platforms = platforms.Where(x => buildPlatform.CanBuildPlatform(x)).ToArray();
|
||||
Log.Verbose("Building deps for platforms:");
|
||||
platforms = platforms.Where(buildPlatform.CanBuildPlatform).ToArray();
|
||||
var architectures = Globals.AllArchitectures;
|
||||
if (Configuration.BuildArchitectures != null && Configuration.BuildArchitectures.Length != 0)
|
||||
architectures = Configuration.BuildArchitectures;
|
||||
architectures = architectures.Where(buildPlatform.CanBuildArchitecture).ToArray();
|
||||
Log.Verbose($"Building deps for platforms {string.Join(',', platforms)}, {string.Join(',', architectures)}:");
|
||||
foreach (var platform in platforms)
|
||||
{
|
||||
Log.Verbose(" - " + platform);
|
||||
foreach (var architecture in architectures)
|
||||
{
|
||||
Log.Verbose($" - {platform} ({architecture})");
|
||||
|
||||
if (Platform.IsPlatformSupported(platform, TargetArchitecture.x64))
|
||||
SetupDepsOutputFolder(options, platform, TargetArchitecture.x64);
|
||||
if (Platform.IsPlatformSupported(platform, TargetArchitecture.x86))
|
||||
SetupDepsOutputFolder(options, platform, TargetArchitecture.x86);
|
||||
if (Platform.IsPlatformSupported(platform, TargetArchitecture.ARM))
|
||||
SetupDepsOutputFolder(options, platform, TargetArchitecture.ARM);
|
||||
if (Platform.IsPlatformSupported(platform, TargetArchitecture.ARM64))
|
||||
SetupDepsOutputFolder(options, platform, TargetArchitecture.ARM64);
|
||||
if (Platform.IsPlatformSupported(platform, architecture))
|
||||
SetupDepsOutputFolder(options, platform, architecture);
|
||||
}
|
||||
}
|
||||
|
||||
// Get all deps
|
||||
@@ -80,6 +81,14 @@ namespace Flax.Deps
|
||||
continue;
|
||||
}
|
||||
|
||||
options.Architectures = architectures.Intersect(dependency.Architectures).ToArray();
|
||||
if (options.Architectures.Length == 0)
|
||||
{
|
||||
Log.Info(string.Format("Skipping {0} ({1}/{2})", name, i + 1, dependencies.Length));
|
||||
Log.Verbose("Architecture not used on any of the build platforms.");
|
||||
continue;
|
||||
}
|
||||
|
||||
Log.Info(string.Format("Building {0} ({1}/{2})", name, i + 1, dependencies.Length));
|
||||
|
||||
options.IntermediateFolder = Path.Combine(Environment.CurrentDirectory, "Cache", "Intermediate", "Deps", name).Replace('\\', '/');
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Flax.Build
|
||||
/// <summary>
|
||||
/// Specifies the minimum CPU architecture type to support (on x86/x64).
|
||||
/// </summary>
|
||||
[CommandLine("winCpuArch", "<arch>", "Specifies the minimum CPU architecture type to support (om x86/x64).")]
|
||||
[CommandLine("winCpuArch", "<arch>", "Specifies the minimum CPU architecture type to support (on x86/x64).")]
|
||||
public static CpuArchitecture WindowsCpuArch = CpuArchitecture.AVX2; // 94.48% support on PC according to Steam Hardware & Software Survey: May 2025 (https://store.steampowered.com/hwsurvey/)
|
||||
}
|
||||
}
|
||||
@@ -76,13 +76,10 @@ namespace Flax.Build.Platforms
|
||||
options.LinkEnv.InputLibraries.Add("oleaut32.lib");
|
||||
options.LinkEnv.InputLibraries.Add("delayimp.lib");
|
||||
|
||||
if (options.Architecture == TargetArchitecture.ARM64)
|
||||
{
|
||||
options.CompileEnv.PreprocessorDefinitions.Add("USE_SOFT_INTRINSICS");
|
||||
options.LinkEnv.InputLibraries.Add("softintrin.lib");
|
||||
}
|
||||
|
||||
options.CompileEnv.CpuArchitecture = Configuration.WindowsCpuArch;
|
||||
|
||||
if (options.Architecture == TargetArchitecture.x64)
|
||||
{
|
||||
if (_minVersion.Major <= 7 && options.CompileEnv.CpuArchitecture == CpuArchitecture.AVX2)
|
||||
{
|
||||
// Old Windows had lower support ratio for latest CPU features
|
||||
@@ -94,6 +91,14 @@ namespace Flax.Build.Platforms
|
||||
options.CompileEnv.CpuArchitecture = CpuArchitecture.SSE4_2;
|
||||
}
|
||||
}
|
||||
else if (options.Architecture == TargetArchitecture.ARM64)
|
||||
{
|
||||
options.CompileEnv.PreprocessorDefinitions.Add("USE_SOFT_INTRINSICS");
|
||||
options.LinkEnv.InputLibraries.Add("softintrin.lib");
|
||||
if (options.CompileEnv.CpuArchitecture != CpuArchitecture.None)
|
||||
options.CompileEnv.CpuArchitecture = CpuArchitecture.NEON;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void SetupCompileCppFilesArgs(TaskGraph graph, BuildOptions options, List<string> args)
|
||||
|
||||
Reference in New Issue
Block a user