Commit Graph

  • 882e9a6623 Add git fetch method for dependencies Ari Vuollet 2025-01-21 16:09:05 +02:00
  • 14c156e351 Fix window ShowInTaskbar setting Ari Vuollet 2025-01-01 02:01:13 +02:00
  • cd2151332e Fix various issues with child window positioning Ari Vuollet 2024-12-25 19:45:10 +02:00
  • 53bbca3779 Add Window.IsAlwaysOnTop property Ari Vuollet 2025-01-21 15:51:12 +02:00
  • 51f4ac467e Use SDL locale Ari Vuollet 2024-12-28 13:31:37 +02:00
  • 81427a7f9e Allow window with single tab to be dragged from tab area Ari Vuollet 2025-01-07 17:53:37 +02:00
  • faadfb28b3 Fix ValueBox mouse position resetting after releasing the button Ari Vuollet 2025-01-19 21:57:16 +02:00
  • 6bfe0bed35 Fix SDL build process on Linux Ari Vuollet 2024-12-27 16:18:15 +02:00
  • 6e4d5b853f Update SDL to 3.2.0 Ari Vuollet 2024-10-07 21:53:20 +03:00
  • 0ebe23b482 _sdl binary Ari Vuollet 2025-01-23 19:03:26 +02:00
  • abbde5861a Update SDL3 binaries Ari Vuollet 2024-10-07 22:08:07 +03:00
  • b78d4349a7 _lfsconfig Ari Vuollet 2024-10-07 20:32:05 +03:00
  • 3c1d3234b8 Force cursor to center of Game Window when tab handle is clicked Ari Vuollet 2024-12-01 21:47:54 +02:00
  • 79baaae8e7 Fix rotation using SDL Chandler Cox 2024-11-29 09:25:19 -06:00
  • 79289662ed Fix Linux compilation without SDL Ari Vuollet 2024-08-04 23:38:02 +03:00
  • 89a2985ad8 Fix compilation Ari Vuollet 2024-08-08 23:38:46 +03:00
  • 1f0a521a87 Update SDL3 Ari Vuollet 2024-08-07 21:05:59 +03:00
  • 8a0e43c38c Fix compilation issues Ari Vuollet 2024-10-03 18:38:01 +03:00
  • ac9022f585 Fix windows not being hidden initially Ari Vuollet 2024-07-31 23:59:04 +03:00
  • 314dbbbeaf Fix parent window position handling with popup/tooltip windows Ari Vuollet 2024-07-31 23:05:43 +03:00
  • f13e09910d Fix compilation errors in other platforms Ari Vuollet 2024-07-28 22:54:21 +03:00
  • 67b9511afe Fix CI for Linux Ari Vuollet 2024-07-28 18:31:53 +03:00
  • 510c477468 Prevent building with SDL in unsupported platforms Ari Vuollet 2024-07-28 18:31:25 +03:00
  • 697fcc18ab Fallback to X11 message box implementation when SDL fails Ari Vuollet 2024-07-28 17:49:12 +03:00
  • 89ff08b3f2 Fix popup and context menus not working on Wayland Ari Vuollet 2024-07-28 17:47:56 +03:00
  • 9417585cd9 Hide warnings for unsupported SDL operations on Wayland Ari Vuollet 2024-07-28 15:34:29 +03:00
  • f794bb5455 Log a warning for not implemented Wayland functionality Ari Vuollet 2024-07-28 15:33:23 +03:00
  • bb7a5326cd Fix compilation in Linux Ari Vuollet 2024-07-26 19:09:05 +03:00
  • a998b2a44e Enable warning sound in question dialogs Ari Vuollet 2024-07-08 00:01:20 +03:00
  • a69eb4296f Enable modern Windows dialog boxes Ari Vuollet 2024-07-07 23:59:00 +03:00
  • 727af5a5b9 Implement relative mouse mode (raw input) for SDL platform Ari Vuollet 2024-07-25 21:29:38 +03:00
  • d545dd8219 Add flag for Window types Ari Vuollet 2024-07-20 19:59:29 +03:00
  • 29e385ab4b Enable native windowing system settings with SDL platform Ari Vuollet 2024-07-25 21:30:58 +03:00
  • 5c63e30b84 Add command-line switches to force X11 and Wayland SDL drivers Ari Vuollet 2024-07-25 21:34:28 +03:00
  • 5187c677f1 Implement SDL platform, windowing and input handling Ari Vuollet 2024-07-25 21:39:21 +03:00
  • 1d43314efd Refactor application window class name Ari Vuollet 2024-07-25 22:32:00 +03:00
  • 91ef8c69db Move Window related enums to separate header file Ari Vuollet 2024-07-25 21:29:30 +03:00
  • f24251af82 Refactor Windows drag and drop implementation Ari Vuollet 2024-07-25 21:37:17 +03:00
  • ed6e0138e6 Refactor ScreenUtilities Ari Vuollet 2024-07-25 19:46:22 +03:00
  • 4362cdb396 Add more helper methods for managing Git repos Ari Vuollet 2024-07-23 23:42:32 +03:00
  • 8146680b53 Fix centered window location on X11 Ari Vuollet 2024-07-14 14:08:20 +03:00
  • 27aa2cfa1f Fix initial position of Tooltips Ari Vuollet 2024-07-18 22:58:42 +03:00
  • 1b04c9a7b1 Another attempt to fix CD builds stability Wojtek Figat 2025-01-28 14:30:57 +01:00
  • 6a27e5338a Fix float precision issue when drawing curve or timeline time axes Wojtek Figat 2025-01-28 12:48:19 +01:00
  • 5ad323c7cb Fix showing whole curve if its empty Wojtek Figat 2025-01-28 12:44:52 +01:00
  • abe2482a01 Use mesh collision proxy if available. Chandler Cox 2025-01-27 18:28:06 -06:00
  • 9c065d55e0 Change to use view CM and set inital ui mode to use if the prefab has ui. Chandler Cox 2025-01-27 18:02:54 -06:00
  • 1475075b00 Merge branch 'GoaLitiuM-dotnet_refasm_version_fix' Wojtek Figat 2025-01-27 20:29:16 +01:00
  • 702564366d Merge branch 'dotnet_refasm_version_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_refasm_version_fix Wojtek Figat 2025-01-27 20:29:12 +01:00
  • e2fd3891d1 Fix regression in curve keyframes editing Wojtek Figat 2025-01-27 20:19:35 +01:00
  • f54e961f11 Update .NET compilation instructions for Arch Ari Vuollet 2025-01-27 20:35:56 +02:00
  • aabd70fbe7 Fix code project files generation to properly handle path slashes and ignore binary modules without exports Wojtek Figat 2025-01-27 19:35:27 +01:00
  • 428ebf7fd7 Fix .NET runtime and SDK compilation issues with newer runtime Ari Vuollet 2025-01-27 20:06:06 +02:00
  • 72f16d738f Merge branch 'Tryibion-draw-anchors' Wojtek Figat 2025-01-27 12:41:01 +01:00
  • 475818554d Fix error in editor when sliding value Wojtek Figat 2025-01-27 12:40:55 +01:00
  • 8ebb3a3215 Merge branch 'draw-anchors' of https://github.com/Tryibion/FlaxEngine into Tryibion-draw-anchors Wojtek Figat 2025-01-27 12:12:24 +01:00
  • 2085a0bf25 Merge branch 'amir9480-fix_issue_3083' Wojtek Figat 2025-01-27 11:58:46 +01:00
  • d829461def Merge branch 'fix_issue_3083' of https://github.com/amir9480/FlaxEngine into amir9480-fix_issue_3083 Wojtek Figat 2025-01-27 11:58:13 +01:00
  • 2d169fdcd8 Merge branch 'Tryibion-particle-rotate-shape' Wojtek Figat 2025-01-27 11:43:04 +01:00
  • 53ba5968fd Fix missing default value usage on GPU particle shape rotation and simplify CPU code Wojtek Figat 2025-01-27 11:42:59 +01:00
  • cc735a1b6a Merge branch 'particle-rotate-shape' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-rotate-shape Wojtek Figat 2025-01-27 11:35:26 +01:00
  • 970af7bdc8 Attempt to fix recent Github CD failing Wojtek Figat 2025-01-27 11:35:10 +01:00
  • 2ff6a6dd9a Merge branch 'Tryibion-clamp-anchors' Wojtek Figat 2025-01-26 22:05:40 +01:00
  • ae3149c9c0 Merge branch 'clamp-anchors' of https://github.com/Tryibion/FlaxEngine into Tryibion-clamp-anchors Wojtek Figat 2025-01-26 22:05:36 +01:00
  • 1a1bd56802 Merge branch 'GoaLitiuM-sln_folder_fix' Wojtek Figat 2025-01-26 22:03:11 +01:00
  • 25b566b348 Merge branch 'sln_folder_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sln_folder_fix Wojtek Figat 2025-01-26 22:02:58 +01:00
  • 4fb95a704a Merge branch 'Tryibion-file-path-drag-dop' Wojtek Figat 2025-01-26 21:59:04 +01:00
  • 5f09ef4c1f Merge branch 'file-path-drag-dop' of https://github.com/Tryibion/FlaxEngine into Tryibion-file-path-drag-dop Wojtek Figat 2025-01-26 21:58:34 +01:00
  • fc4c2c53fc select parent of prefab if it has a prefab link. Chandler Cox 2025-01-26 13:50:07 -06:00
  • fa06a8cc16 Fix rubberband taking over when tyring to move objects. Move rubberband out of update method. Chandler Cox 2025-01-26 13:45:31 -06:00
  • 4d4c046556 small cleanup with uicanvas searching. Chandler Cox 2025-01-25 15:35:07 -06:00
  • 4598cdb2d0 Fix check for control parent. Chandler Cox 2025-01-25 15:32:18 -06:00
  • eb43d4813d Faster selection, select while dragging, only select if actor box is in rect. Chandler Cox 2025-01-25 15:30:22 -06:00
  • 7bc099c32c Merge branch 'Tryibion-content-item-text-scale' Wojtek Figat 2025-01-25 11:09:36 +01:00
  • 9a59d0c5ed Merge branch 'content-item-text-scale' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-item-text-scale Wojtek Figat 2025-01-25 10:05:54 +01:00
  • 275ca296fa Fix editor orthographic viewport in top or bottom view Wojtek Figat 2025-01-25 00:38:51 +01:00
  • 57af076c8d Merge branch 'Tryibion-is-active-null-check' Wojtek Figat 2025-01-24 23:51:48 +01:00
  • d501018feb Add improved GPU crashes reporting Wojtek Figat 2025-01-24 22:56:52 +01:00
  • d4c72487cd Fix various asset windows shutdown when editor is disposing during crash Wojtek Figat 2025-01-24 22:55:21 +01:00
  • 0b48a274e5 Fix compilation Wojtek Figat 2025-01-24 22:54:56 +01:00
  • 342f3543ca Fix LOG_FLUSH to flush only when automatic mode is disabled Wojtek Figat 2025-01-24 20:15:32 +01:00
  • b36e55446f Add Engine::ReportCrash event for custom crash reporting or handling Wojtek Figat 2025-01-24 20:15:17 +01:00
  • cf40facefe Add engine fatal error types handling Wojtek Figat 2025-01-24 20:07:12 +01:00
  • f905c49f0b Change content item text scale with content view scale. Chandler Cox 2025-01-24 13:02:05 -06:00
  • fa2f2e3104 Fix Linux build Wojtek Figat 2025-01-24 12:53:56 +01:00
  • ae74d49b09 Fix bug Wojtek Figat 2025-01-24 12:24:52 +01:00
  • 80a44b5f5c Remove old code Wojtek Figat 2025-01-24 11:08:31 +01:00
  • c72fac335f Check for null in Actor node IsActive. Chandler Cox 2025-01-23 21:28:09 -06:00
  • dffc6ea24d Move hash set related configs into proper header file and rename those Wojtek Figat 2025-01-24 00:05:07 +01:00
  • 38f74c8cf7 Refactor Dictionary and HashSet to use shared base class Wojtek Figat 2025-01-23 23:59:31 +01:00
  • 61a731704d Fix const-correctness in dictionary iterator access Wojtek Figat 2025-01-23 21:40:52 +01:00
  • c1339765b7 Fix parsing nested template types in scripting type inheritance Wojtek Figat 2025-01-23 21:32:09 +01:00
  • f5280eab74 Refactor and improve collections code Wojtek Figat 2025-01-23 14:44:11 +01:00
  • 030befdcaa Rename dropped method. Chandler Cox 2025-01-22 21:47:28 -06:00
  • 3a591577ad Add drag drop to FilePathEditor Chandler Cox 2025-01-22 21:46:21 -06:00
  • af416fe0c8 Fix packaging issues to properly read asset data after it's serialized with a new format Wojtek Figat 2025-01-22 21:24:49 +01:00
  • 326bc498b8 Add more logging for cooking process Wojtek Figat 2025-01-22 00:01:25 +01:00
  • d1cc8da841 Remove not needed warning log in Editor on fresh project Wojtek Figat 2025-01-21 23:46:32 +01:00
  • 4cf22c3a1f Fix material to run shader generation when using null rendering backend Wojtek Figat 2025-01-21 23:14:00 +01:00
  • 8736d4c91a Remove not needed warning log in Editor on fresh project Wojtek Figat 2025-01-21 22:47:44 +01:00