Wojtek Figat
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2cac149741
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Code cleanup for #1377
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2023-10-06 15:58:23 +02:00 |
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Wojtek Figat
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58552afc40
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Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer
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2023-10-06 15:26:15 +02:00 |
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Wojtek Figat
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9870d162e4
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Fix creating prefabs directly from prefab objects
#1432
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2023-10-06 10:07:57 +02:00 |
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Chandler Cox
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b948152a41
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Simplify
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2023-10-03 09:40:46 -05:00 |
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Chandler Cox
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9fbc51a22a
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Add back in fixed margin code.
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2023-10-03 09:21:27 -05:00 |
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Chandler Cox
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d6861696a5
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Simplify.
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2023-10-03 09:17:52 -05:00 |
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Chandler Cox
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60ac0a8196
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Fix box changes from animations.
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2023-10-03 08:25:05 -05:00 |
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Chandler Cox
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7bb3ddefeb
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Fix AnimatedModel box.
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2023-10-03 07:51:15 -05:00 |
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Wojtek Figat
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652510ee50
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Minor codestyle tweaks for #1420
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2023-10-01 21:55:20 +02:00 |
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Wojtek Figat
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ae654c2f0a
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Merge branch 'better-missing-script-handling' of https://github.com/RedTheKitsune/FlaxEngine into RedTheKitsune-better-missing-script-handling
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2023-10-01 21:07:34 +02:00 |
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Chandler Cox
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b943c7ca3e
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Add extra check for stationary rotation.
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2023-09-30 22:19:09 -05:00 |
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Chandler Cox
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8edd50c293
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Simplify
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2023-09-30 21:34:40 -05:00 |
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Chandler Cox
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cc681de30e
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Fix more and add bool check to orient the actor or not.
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2023-09-30 21:33:27 -05:00 |
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Chandler Cox
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1366c2850f
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Fix Actor.RotateAround to rotate the actors orientation.
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2023-09-30 17:21:48 -05:00 |
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Wojtek Figat
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a0de513a43
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Optimize updating scripts tick arrays
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2023-09-22 12:37:35 +02:00 |
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Red Kitsune
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74acc93c0c
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Add XML comments
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2023-09-21 01:03:35 +02:00 |
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Wojtek Figat
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8cd8ae93c3
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Add ObjectRadius to DrawCall to properly cull local lights and env probes in Forward Shading
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2023-09-20 15:01:02 +02:00 |
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Red Kitsune
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7c0546c68d
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After CR changes
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2023-09-19 00:21:56 +02:00 |
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Red Kitsune
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5cc3e40902
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Implemented better missing script handling
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2023-09-17 20:28:34 +02:00 |
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Wiktor Kocielski
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d389348260
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Add View Layers button & Reset/Disable/Copy/Paste buttons to View Flags/Debug View & Camera RenderFlags/RenderView addition
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2023-09-13 12:17:34 +03:00 |
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Wojtek Figat
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2a8e35d1ff
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Format code #1292
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2023-09-12 14:38:23 +02:00 |
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Wojtek Figat
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44eba3fdae
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Fix missing xml comment line from #1291
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2023-09-12 13:54:01 +02:00 |
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Wojtek Figat
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4cae6e50d5
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Merge branch 'layeraddition' of https://github.com/Withaust/FlaxEngine into Withaust-layeraddition
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2023-09-12 13:52:23 +02:00 |
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Wojtek Figat
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716e643f2a
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Fix applying prefab changes to nesting prefab instances
#1256
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2023-09-10 21:07:41 +02:00 |
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Wiktor Kocielski
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8008f05d64
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Merge branch 'master' into layeraddition
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2023-09-10 13:39:31 +03:00 |
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Wiktor Kocielski
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d9a1eb349d
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Implement tags recursive addition
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2023-09-06 05:43:27 +03:00 |
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Wiktor Kocielski
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7c9959bca5
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Merge branch 'FlaxEngine:master' into layeraddition
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2023-09-06 05:19:55 +03:00 |
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Chandler Cox
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5b5c298a96
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Add remove tag method to actor.
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2023-09-01 06:35:52 -05:00 |
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Wojtek Figat
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fa77a52a2c
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Fix prefab apply bug when one of the prefabs in project is broken
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2023-08-27 20:08:27 +02:00 |
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Wiktor Kocielski
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7b44075ac8
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Add recursive methods for layers
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2023-08-25 00:01:31 +03:00 |
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Wojtek Figat
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cfab58ccc6
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Fix some actor assets into soft checks
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2023-08-01 09:57:38 +02:00 |
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Wojtek Figat
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338499536f
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Add ModelInstanceActor::GetMaterialSlots
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2023-07-18 10:55:00 +02:00 |
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Wojtek Figat
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a6924d37c1
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Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries
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2023-07-14 11:58:51 +02:00 |
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Chandler Cox
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0a57cbbecf
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Add not showing lights debug based on other light flags as well.
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2023-07-07 17:48:16 -05:00 |
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Chandler Cox
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a0bb3f2995
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Add light debug view flag to draw light shapes
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2023-07-07 17:32:46 -05:00 |
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Chandler Cox
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d88b93d56b
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Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods.
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2023-07-05 14:00:07 -05:00 |
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Wojtek Figat
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bd0bc42adc
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Fix regressionn from d7dc0b76e5
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2023-07-05 12:18:03 +02:00 |
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Wojtek Figat
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d7dc0b76e5
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Softly handle invalid scene rendering key to prevent crashes on scene unload
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2023-07-04 13:32:51 +02:00 |
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Wojtek Figat
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9a1fd12a85
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Fix sizeof struct within generic type instance
#1219
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2023-07-03 11:42:15 +02:00 |
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Wojtek Figat
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5079ddd20a
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Merge branch 'patch-1' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-patch-1
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2023-06-30 11:03:15 +02:00 |
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Wojtek Figat
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2bd2bd5081
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Fix crash when modifying animated model skeleton pose from gameplay code during update event
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2023-06-30 11:02:58 +02:00 |
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ExMatics HydrogenC
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804826fbc7
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Fix multiplication mistake
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2023-06-30 14:06:52 +08:00 |
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ExMatics HydrogenC
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0498f1488e
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Fix space conversion issue
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2023-06-30 12:25:58 +08:00 |
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Ruan Lucas
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072d70722c
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add optional parameter to find only active actors on Level.FindActorsByParentTag
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2023-06-21 21:38:22 -04:00 |
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Ruan Lucas
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875dd30d57
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add optional parameter to find only active actors on Level.FinActors(tag)
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2023-06-21 21:27:38 -04:00 |
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Wojtek Figat
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b13139c6cc
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Fix check from compilation errors
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2023-06-15 12:14:35 +02:00 |
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Wojtek Figat
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8f7da81621
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
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2023-06-13 15:41:07 +02:00 |
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Wojtek Figat
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f1c98320fc
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Refactor vehicles to use Z axis as forward instead of X
#1050
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2023-06-13 14:56:03 +02:00 |
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Wojtek Figat
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bdb65857bc
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Fix prefab data build number when loading objects from prefab
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2023-06-13 12:12:59 +02:00 |
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Wojtek Figat
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7140c4a2d8
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-06-11 21:38:20 +02:00 |
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