Commit Graph

86 Commits

Author SHA1 Message Date
Chandler Cox
144287ba1c Add Unload all but this scene option to scene context menu to unload all of the active scenes except for the selected one. 2023-05-03 20:38:55 -05:00
Chandler Cox
3792aa1984 Add select actor on script drop, Fix dragging asset into scene tree between nodes. 2023-04-17 17:31:21 -05:00
Chandler Cox
62a335fab0 Fix bug of re-parenting actors if children and parent actors are selected 2023-04-14 13:34:43 -05:00
Chandler Cox
d813078e91 Made it so the visuals of dragging an actor will only show between the nodes and on the node. 2023-04-14 12:55:40 -05:00
Chandler Cox
e6b0cd69ae Small bug fix 2023-03-03 13:34:24 -06:00
Chandler Cox
70e9410da0 Changed color of tangents when editing a spline to help the user know where the tangents are. 2023-03-03 13:25:53 -06:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
8762e8ad15 Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/Utilities/Utils.cs
2022-12-28 16:59:11 +01:00
Wojciech Figat
359e7d68d4 Add simplified collider for in-built primitive meshes 2022-12-12 11:22:15 +01:00
Chandler Cox
ad0aadbf29 Changed location of renaming box for ActorTreeNodes to start at the label for better UX. 2022-12-08 16:06:39 -06:00
Wojtek Figat
93c0dd704e Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Serialization/Stream.cpp
2022-11-21 15:51:57 +01:00
Wojciech Figat
996d38b61d Add scripts dragging support to scene tree for reparenting 2022-11-04 12:49:46 +01:00
Chandler Cox
40a04bc5d6 Various fixes to prefab tree view. Scrolling like scene view, disable scrolling on renaming, can open CM anywhere in tree panel. 2022-10-29 09:14:08 -05:00
Wojtek Figat
b0f4f8d636 Code style fix 2022-10-12 18:55:24 +02:00
Chandler Cox
95e60ea68e Added scene panel to seperate the tree from the search bar and made the tree not able to scroll when renaming 2022-10-10 15:38:30 -05:00
Wojtek Figat
9f7f764359 Format code 2022-07-18 22:38:01 +02:00
Wojtek Figat
9ff0ad4734 Fix order of Large Worlds Real using 2022-07-18 20:20:12 +02:00
Wojtek Figat
63c9cdfc31 Fix snapping object to the group in Editor to skip trigger volumes
#522
2022-07-18 20:14:40 +02:00
Wojtek Figat
9ba117cde3 Refactor OrientedBoundingBox to use Transform for transformation instead of Matrix (for large worlds) 2022-06-16 10:51:59 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
7dd97a2d9f Add decals spawning in editor for drag&drop 2022-01-10 17:47:10 +01:00
Wojtek Figat
6f9f2ccdc0 Dont sue xd 2021-12-16 18:56:18 +01:00
Wojciech Figat
141022caf8 Add tooltips to actors in scene tree and to properties General panel header
#182
2021-12-09 17:10:34 +01:00
Wojciech Figat
822d8c947e Fix navmesh update when adding/removing navmesh bounds volume
#159
2021-12-09 17:03:53 +01:00
Wojciech Figat
983d5dee31 Fix tree node navigation with key arrows to be more usable for deep hierarchies 2021-12-07 18:23:03 +01:00
Wojtek Figat
74f813ed3e Optimize UI in Editor 2021-11-27 13:07:09 +01:00
Wojtek Figat
d8775a3ae5 Add Ragdoll Editor utilities for easier ragdoll setup and editing 2021-11-04 16:23:04 +01:00
Wojtek Figat
6dfedd219b Minor improvements and fixes for Editor 2021-11-04 15:59:06 +01:00
Wojtek Figat
d5f9e18107 Use automatic target anchor for new ragdolls to make it easier for setup 2021-11-04 12:17:52 +01:00
Wojtek Figat
0f997dbc75 Add automatic preserving of basic joint properties when converting between types in Editor 2021-11-03 19:35:49 +01:00
Wojtek Figat
4875bfb336 Add Ragdoll support and ragdolls generation utility to Animated Model context menu 2021-11-03 19:24:59 +01:00
Wojtek Figat
07a6e50d14 Fix custom actor options for prefab window 2021-10-25 23:23:07 +02:00
Wojtek Figat
eab9a2c0ac Adjust scene node context menu 2021-08-19 13:06:15 +02:00
Wojtek Figat
7822266029 Add option to select scene asset from Scene tree window 2021-08-19 13:06:14 +02:00
Wojtek Figat
3115643397 Add option to Scene context menu to unload it 2021-08-10 16:32:00 +02:00
Wojtek Figat
36df9757b1 Add creating Scene Graph nodes for actors inheriting from some shared custom types 2021-08-08 20:58:19 +02:00
Wojtek Figat
cdca5b4a28 Fix undo for missing actor children and scripts when doing Convert action 2021-08-08 18:38:26 +02:00
Wojtek Figat
563eecebda Add support for Pack/Unpack Structure nodes and Enum constant in Anim Graph 2021-07-30 12:37:36 +02:00
Wojtek Figat
0aa9c865ca Fix renaming selected actor in scene tree after creation and use editor shortcut 2021-06-01 21:10:57 +02:00
Wojtek Figat
2c7d62bb8e Add support for custom drag&drop into level/prefab viewports from custom asset items 2021-05-24 18:34:19 +02:00
Wojtek Figat
c78fb7995e Add more indentation to scene tree items to make it more readable 2021-05-23 12:09:35 +02:00
Wojtek Figat
5f851d2433 Fix reparenting actors in editor to preserve world position
#500
2021-05-14 13:01:25 +02:00
Wojtek Figat
d2ac0429d3 Fix order when pasting UI Controls
#487
2021-04-29 15:22:36 +02:00
Wojtek Figat
c2afe0b6b2 Fix synchronizing ActorTreeNode order after actor duplicate
#487
2021-04-29 15:22:10 +02:00
Wojtek Figat
ed4eeee647 Fix undo for custom serialized objects (eg. LocalizedString) 2021-04-27 10:14:19 +02:00
Wojtek Figat
55155630ca Fix duplicating spline
#452
2021-04-12 21:06:34 +02:00
Wojtek Figat
77f9716932 Fix selecting spline points
#409
2021-03-30 22:27:24 +02:00
Wojtek Figat
97fd733c3e Fix issue when spline point is deleted externally while being selected
#393
2021-03-26 22:00:15 +01:00