Commit Graph

447 Commits

Author SHA1 Message Date
Wojtek Figat
00100e11f2 Fix C# objects serialization bug when script throws exception during saving to Json
#1656
2023-10-09 15:31:46 +02:00
Wojtek Figat
09f2be907e Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Flax.flaxproj
2023-10-09 12:40:47 +02:00
Wojtek Figat
c3924d636d Merge branch 'Fix-Actor-OnDestroy' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Fix-Actor-OnDestroy 2023-10-08 16:41:40 +02:00
2eb49dba59 Move Use Inverse Squared Falloff above Falloff Exponent in lights
Prevents the checkbox in UI from moving around when toggling the value.
2023-10-07 14:38:58 +03:00
Wojtek Figat
2cac149741 Code cleanup for #1377 2023-10-06 15:58:23 +02:00
Wojtek Figat
58552afc40 Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer 2023-10-06 15:26:15 +02:00
Wojtek Figat
9870d162e4 Fix creating prefabs directly from prefab objects
#1432
2023-10-06 10:07:57 +02:00
Wojtek Figat
e6c45fccb3 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
Chandler Cox
b948152a41 Simplify 2023-10-03 09:40:46 -05:00
Chandler Cox
9fbc51a22a Add back in fixed margin code. 2023-10-03 09:21:27 -05:00
Chandler Cox
d6861696a5 Simplify. 2023-10-03 09:17:52 -05:00
Chandler Cox
60ac0a8196 Fix box changes from animations. 2023-10-03 08:25:05 -05:00
Chandler Cox
7bb3ddefeb Fix AnimatedModel box. 2023-10-03 07:51:15 -05:00
Wojtek Figat
652510ee50 Minor codestyle tweaks for #1420 2023-10-01 21:55:20 +02:00
Wojtek Figat
ae654c2f0a Merge branch 'better-missing-script-handling' of https://github.com/RedTheKitsune/FlaxEngine into RedTheKitsune-better-missing-script-handling 2023-10-01 21:07:34 +02:00
Wojtek Figat
dd21020297 Merge remote-tracking branch 'origin/master' into 1.7 2023-10-01 13:17:41 +02:00
Wojtek Figat
a001a5fbdc Remove mutex usage since scenes are loaded in sync for now 2023-10-01 13:17:37 +02:00
Wojtek Figat
1c21939f40 Minor changes 2023-10-01 11:24:49 +02:00
Wojtek Figat
075f40b93a Minor fixes 2023-10-01 10:56:30 +02:00
Wojtek Figat
b960600102 Optimize scenes loading with Job System 2023-10-01 10:55:01 +02:00
Chandler Cox
b943c7ca3e Add extra check for stationary rotation. 2023-09-30 22:19:09 -05:00
Chandler Cox
8edd50c293 Simplify 2023-09-30 21:34:40 -05:00
Chandler Cox
cc681de30e Fix more and add bool check to orient the actor or not. 2023-09-30 21:33:27 -05:00
Chandler Cox
1366c2850f Fix Actor.RotateAround to rotate the actors orientation. 2023-09-30 17:21:48 -05:00
Ruan Lucas
ba20402900 Change OnDestroy order 2023-09-28 19:05:26 -04:00
Wojtek Figat
d71c171412 Cleanup code in #1367 and fix api compatibility, revert joint changes 2023-09-28 13:10:58 +02:00
Wojtek Figat
3b94792f2e Merge branch 'BugFixes' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-BugFixes
# Conflicts:
#	Source/Engine/Networking/NetworkReplicator.cpp
2023-09-28 12:28:19 +02:00
Wojtek Figat
98d5769558 Fix performance bug in Development/Release builds due to incorrect draw calls batching (uninitialized memory) 2023-09-28 10:59:09 +02:00
Ruan Lucas
409b17df2d Remake 2023-09-24 11:28:07 -04:00
Wojtek Figat
1c20398d8c Merge remote-tracking branch 'origin/master' into 1.7 2023-09-22 22:43:29 +02:00
Wojtek Figat
a0de513a43 Optimize updating scripts tick arrays 2023-09-22 12:37:35 +02:00
Red Kitsune
74acc93c0c Add XML comments 2023-09-21 01:03:35 +02:00
Wojtek Figat
9f97787099 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-20 16:02:48 +02:00
Wojtek Figat
8cd8ae93c3 Add ObjectRadius to DrawCall to properly cull local lights and env probes in Forward Shading 2023-09-20 15:01:02 +02:00
Red Kitsune
7c0546c68d After CR changes 2023-09-19 00:21:56 +02:00
Red Kitsune
5cc3e40902 Implemented better missing script handling 2023-09-17 20:28:34 +02:00
Wiktor Kocielski
d389348260 Add View Layers button & Reset/Disable/Copy/Paste buttons to View Flags/Debug View & Camera RenderFlags/RenderView addition 2023-09-13 12:17:34 +03:00
Wojtek Figat
6bdbaecc18 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-13 10:29:28 +02:00
Wojtek Figat
2a8e35d1ff Format code #1292 2023-09-12 14:38:23 +02:00
Wojtek Figat
44eba3fdae Fix missing xml comment line from #1291 2023-09-12 13:54:01 +02:00
Wojtek Figat
4cae6e50d5 Merge branch 'layeraddition' of https://github.com/Withaust/FlaxEngine into Withaust-layeraddition 2023-09-12 13:52:23 +02:00
Wojtek Figat
fb488cbaf7 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-11 22:43:46 +02:00
Wojtek Figat
716e643f2a Fix applying prefab changes to nesting prefab instances
#1256
2023-09-10 21:07:41 +02:00
Wiktor Kocielski
8008f05d64 Merge branch 'master' into layeraddition 2023-09-10 13:39:31 +03:00
Wiktor Kocielski
d9a1eb349d Implement tags recursive addition 2023-09-06 05:43:27 +03:00
Wiktor Kocielski
7c9959bca5 Merge branch 'FlaxEngine:master' into layeraddition 2023-09-06 05:19:55 +03:00
Chandler Cox
5b5c298a96 Add remove tag method to actor. 2023-09-01 06:35:52 -05:00
Wojtek Figat
8906453b15 Merge remote-tracking branch 'origin/master' into 1.7 2023-08-28 09:11:29 +02:00
Wojtek Figat
fa77a52a2c Fix prefab apply bug when one of the prefabs in project is broken 2023-08-27 20:08:27 +02:00
NoriteSC
6ab2e540a3 Bug Fixes
script and actors not having connect transform in on awake and in on start

join auto anchor having wrong anchor because was including scale

fixed selection do to changes to transform accessibility ?
2023-08-25 14:51:49 +02:00