Wojtek Figat
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806590d1c3
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Fix deadlock in scene loading
#1761 #1773
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2023-10-24 14:08:34 +02:00 |
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Wojtek Figat
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9d1ba6cacf
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Fix compilation errors when building with old Delegate impl
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2023-10-23 22:10:21 +02:00 |
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Wojtek Figat
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0ea00a09ca
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Fix regression from 3e7368b1cb to remove scene lock when spawning actors in async
#1743
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2023-10-19 15:29:26 +02:00 |
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Wojtek Figat
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582cf94198
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Fix setting up prefab objects ids mapping for nested prefabs to link cross-object references correctly
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2023-10-16 16:37:44 +02:00 |
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Wojtek Figat
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3e7368b1cb
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Fix HandleObjectDeserializationError to be editor or dev only and thread-safe
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2023-10-16 16:36:52 +02:00 |
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Wojtek Figat
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30d510f073
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Fix models in toolbox
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2023-10-16 16:34:55 +02:00 |
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Wojtek Figat
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e4b89e1bad
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Fix plugins initialization order to properly unload scenes before them in cooked game
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2023-10-14 16:20:27 +02:00 |
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Wojtek Figat
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887d2b2115
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Fix incorrect animated model bounds update
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2023-10-13 23:32:44 +02:00 |
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Wojtek Figat
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00100e11f2
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Fix C# objects serialization bug when script throws exception during saving to Json
#1656
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2023-10-09 15:31:46 +02:00 |
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Wojtek Figat
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09f2be907e
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Flax.flaxproj
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2023-10-09 12:40:47 +02:00 |
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Wojtek Figat
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c3924d636d
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Merge branch 'Fix-Actor-OnDestroy' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Fix-Actor-OnDestroy
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2023-10-08 16:41:40 +02:00 |
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2eb49dba59
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Move Use Inverse Squared Falloff above Falloff Exponent in lights
Prevents the checkbox in UI from moving around when toggling the value.
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2023-10-07 14:38:58 +03:00 |
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Wojtek Figat
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2cac149741
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Code cleanup for #1377
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2023-10-06 15:58:23 +02:00 |
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Wojtek Figat
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58552afc40
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Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer
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2023-10-06 15:26:15 +02:00 |
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Wojtek Figat
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9870d162e4
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Fix creating prefabs directly from prefab objects
#1432
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2023-10-06 10:07:57 +02:00 |
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Wojtek Figat
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e6c45fccb3
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Level/Actors/AnimatedModel.cpp
|
2023-10-05 10:44:03 +02:00 |
|
Chandler Cox
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b948152a41
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Simplify
|
2023-10-03 09:40:46 -05:00 |
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Chandler Cox
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9fbc51a22a
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Add back in fixed margin code.
|
2023-10-03 09:21:27 -05:00 |
|
Chandler Cox
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d6861696a5
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Simplify.
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2023-10-03 09:17:52 -05:00 |
|
Chandler Cox
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60ac0a8196
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Fix box changes from animations.
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2023-10-03 08:25:05 -05:00 |
|
Chandler Cox
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7bb3ddefeb
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Fix AnimatedModel box.
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2023-10-03 07:51:15 -05:00 |
|
Wojtek Figat
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652510ee50
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Minor codestyle tweaks for #1420
|
2023-10-01 21:55:20 +02:00 |
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Wojtek Figat
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ae654c2f0a
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Merge branch 'better-missing-script-handling' of https://github.com/RedTheKitsune/FlaxEngine into RedTheKitsune-better-missing-script-handling
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2023-10-01 21:07:34 +02:00 |
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Wojtek Figat
|
dd21020297
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-10-01 13:17:41 +02:00 |
|
Wojtek Figat
|
a001a5fbdc
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Remove mutex usage since scenes are loaded in sync for now
|
2023-10-01 13:17:37 +02:00 |
|
Wojtek Figat
|
1c21939f40
|
Minor changes
|
2023-10-01 11:24:49 +02:00 |
|
Wojtek Figat
|
075f40b93a
|
Minor fixes
|
2023-10-01 10:56:30 +02:00 |
|
Wojtek Figat
|
b960600102
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Optimize scenes loading with Job System
|
2023-10-01 10:55:01 +02:00 |
|
Chandler Cox
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b943c7ca3e
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Add extra check for stationary rotation.
|
2023-09-30 22:19:09 -05:00 |
|
Chandler Cox
|
8edd50c293
|
Simplify
|
2023-09-30 21:34:40 -05:00 |
|
Chandler Cox
|
cc681de30e
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Fix more and add bool check to orient the actor or not.
|
2023-09-30 21:33:27 -05:00 |
|
Chandler Cox
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1366c2850f
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Fix Actor.RotateAround to rotate the actors orientation.
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2023-09-30 17:21:48 -05:00 |
|
Ruan Lucas
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ba20402900
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Change OnDestroy order
|
2023-09-28 19:05:26 -04:00 |
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Wojtek Figat
|
d71c171412
|
Cleanup code in #1367 and fix api compatibility, revert joint changes
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2023-09-28 13:10:58 +02:00 |
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Wojtek Figat
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3b94792f2e
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Merge branch 'BugFixes' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-BugFixes
# Conflicts:
# Source/Engine/Networking/NetworkReplicator.cpp
|
2023-09-28 12:28:19 +02:00 |
|
Wojtek Figat
|
98d5769558
|
Fix performance bug in Development/Release builds due to incorrect draw calls batching (uninitialized memory)
|
2023-09-28 10:59:09 +02:00 |
|
Ruan Lucas
|
409b17df2d
|
Remake
|
2023-09-24 11:28:07 -04:00 |
|
Wojtek Figat
|
1c20398d8c
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-09-22 22:43:29 +02:00 |
|
Wojtek Figat
|
a0de513a43
|
Optimize updating scripts tick arrays
|
2023-09-22 12:37:35 +02:00 |
|
Red Kitsune
|
74acc93c0c
|
Add XML comments
|
2023-09-21 01:03:35 +02:00 |
|
Wojtek Figat
|
9f97787099
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-09-20 16:02:48 +02:00 |
|
Wojtek Figat
|
8cd8ae93c3
|
Add ObjectRadius to DrawCall to properly cull local lights and env probes in Forward Shading
|
2023-09-20 15:01:02 +02:00 |
|
Red Kitsune
|
7c0546c68d
|
After CR changes
|
2023-09-19 00:21:56 +02:00 |
|
Red Kitsune
|
5cc3e40902
|
Implemented better missing script handling
|
2023-09-17 20:28:34 +02:00 |
|
Wiktor Kocielski
|
d389348260
|
Add View Layers button & Reset/Disable/Copy/Paste buttons to View Flags/Debug View & Camera RenderFlags/RenderView addition
|
2023-09-13 12:17:34 +03:00 |
|
Wojtek Figat
|
6bdbaecc18
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
|
2023-09-13 10:29:28 +02:00 |
|
Wojtek Figat
|
2a8e35d1ff
|
Format code #1292
|
2023-09-12 14:38:23 +02:00 |
|
Wojtek Figat
|
44eba3fdae
|
Fix missing xml comment line from #1291
|
2023-09-12 13:54:01 +02:00 |
|
Wojtek Figat
|
4cae6e50d5
|
Merge branch 'layeraddition' of https://github.com/Withaust/FlaxEngine into Withaust-layeraddition
|
2023-09-12 13:52:23 +02:00 |
|
Wojtek Figat
|
fb488cbaf7
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-09-11 22:43:46 +02:00 |
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