Commit Graph

417 Commits

Author SHA1 Message Date
2eb49dba59 Move Use Inverse Squared Falloff above Falloff Exponent in lights
Prevents the checkbox in UI from moving around when toggling the value.
2023-10-07 14:38:58 +03:00
Wojtek Figat
2cac149741 Code cleanup for #1377 2023-10-06 15:58:23 +02:00
Wojtek Figat
58552afc40 Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer 2023-10-06 15:26:15 +02:00
Wojtek Figat
9870d162e4 Fix creating prefabs directly from prefab objects
#1432
2023-10-06 10:07:57 +02:00
Chandler Cox
b948152a41 Simplify 2023-10-03 09:40:46 -05:00
Chandler Cox
9fbc51a22a Add back in fixed margin code. 2023-10-03 09:21:27 -05:00
Chandler Cox
d6861696a5 Simplify. 2023-10-03 09:17:52 -05:00
Chandler Cox
60ac0a8196 Fix box changes from animations. 2023-10-03 08:25:05 -05:00
Chandler Cox
7bb3ddefeb Fix AnimatedModel box. 2023-10-03 07:51:15 -05:00
Wojtek Figat
652510ee50 Minor codestyle tweaks for #1420 2023-10-01 21:55:20 +02:00
Wojtek Figat
ae654c2f0a Merge branch 'better-missing-script-handling' of https://github.com/RedTheKitsune/FlaxEngine into RedTheKitsune-better-missing-script-handling 2023-10-01 21:07:34 +02:00
Chandler Cox
b943c7ca3e Add extra check for stationary rotation. 2023-09-30 22:19:09 -05:00
Chandler Cox
8edd50c293 Simplify 2023-09-30 21:34:40 -05:00
Chandler Cox
cc681de30e Fix more and add bool check to orient the actor or not. 2023-09-30 21:33:27 -05:00
Chandler Cox
1366c2850f Fix Actor.RotateAround to rotate the actors orientation. 2023-09-30 17:21:48 -05:00
Wojtek Figat
a0de513a43 Optimize updating scripts tick arrays 2023-09-22 12:37:35 +02:00
Red Kitsune
74acc93c0c Add XML comments 2023-09-21 01:03:35 +02:00
Wojtek Figat
8cd8ae93c3 Add ObjectRadius to DrawCall to properly cull local lights and env probes in Forward Shading 2023-09-20 15:01:02 +02:00
Red Kitsune
7c0546c68d After CR changes 2023-09-19 00:21:56 +02:00
Red Kitsune
5cc3e40902 Implemented better missing script handling 2023-09-17 20:28:34 +02:00
Wiktor Kocielski
d389348260 Add View Layers button & Reset/Disable/Copy/Paste buttons to View Flags/Debug View & Camera RenderFlags/RenderView addition 2023-09-13 12:17:34 +03:00
Wojtek Figat
2a8e35d1ff Format code #1292 2023-09-12 14:38:23 +02:00
Wojtek Figat
44eba3fdae Fix missing xml comment line from #1291 2023-09-12 13:54:01 +02:00
Wojtek Figat
4cae6e50d5 Merge branch 'layeraddition' of https://github.com/Withaust/FlaxEngine into Withaust-layeraddition 2023-09-12 13:52:23 +02:00
Wojtek Figat
716e643f2a Fix applying prefab changes to nesting prefab instances
#1256
2023-09-10 21:07:41 +02:00
Wiktor Kocielski
8008f05d64 Merge branch 'master' into layeraddition 2023-09-10 13:39:31 +03:00
Wiktor Kocielski
d9a1eb349d Implement tags recursive addition 2023-09-06 05:43:27 +03:00
Wiktor Kocielski
7c9959bca5 Merge branch 'FlaxEngine:master' into layeraddition 2023-09-06 05:19:55 +03:00
Chandler Cox
5b5c298a96 Add remove tag method to actor. 2023-09-01 06:35:52 -05:00
Wojtek Figat
fa77a52a2c Fix prefab apply bug when one of the prefabs in project is broken 2023-08-27 20:08:27 +02:00
Wiktor Kocielski
7b44075ac8 Add recursive methods for layers 2023-08-25 00:01:31 +03:00
Wojtek Figat
cfab58ccc6 Fix some actor assets into soft checks 2023-08-01 09:57:38 +02:00
Wojtek Figat
338499536f Add ModelInstanceActor::GetMaterialSlots 2023-07-18 10:55:00 +02:00
Wojtek Figat
a6924d37c1 Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries 2023-07-14 11:58:51 +02:00
Chandler Cox
0a57cbbecf Add not showing lights debug based on other light flags as well. 2023-07-07 17:48:16 -05:00
Chandler Cox
a0bb3f2995 Add light debug view flag to draw light shapes 2023-07-07 17:32:46 -05:00
Chandler Cox
d88b93d56b Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods. 2023-07-05 14:00:07 -05:00
Wojtek Figat
bd0bc42adc Fix regressionn from d7dc0b76e5 2023-07-05 12:18:03 +02:00
Wojtek Figat
d7dc0b76e5 Softly handle invalid scene rendering key to prevent crashes on scene unload 2023-07-04 13:32:51 +02:00
Wojtek Figat
9a1fd12a85 Fix sizeof struct within generic type instance
#1219
2023-07-03 11:42:15 +02:00
Wojtek Figat
5079ddd20a Merge branch 'patch-1' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-patch-1 2023-06-30 11:03:15 +02:00
Wojtek Figat
2bd2bd5081 Fix crash when modifying animated model skeleton pose from gameplay code during update event 2023-06-30 11:02:58 +02:00
ExMatics HydrogenC
804826fbc7 Fix multiplication mistake 2023-06-30 14:06:52 +08:00
ExMatics HydrogenC
0498f1488e Fix space conversion issue 2023-06-30 12:25:58 +08:00
Ruan Lucas
072d70722c add optional parameter to find only active actors on Level.FindActorsByParentTag 2023-06-21 21:38:22 -04:00
Ruan Lucas
875dd30d57 add optional parameter to find only active actors on Level.FinActors(tag) 2023-06-21 21:27:38 -04:00
Wojtek Figat
b13139c6cc Fix check from compilation errors 2023-06-15 12:14:35 +02:00
Wojtek Figat
8f7da81621 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Flax.flaxproj
#	Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
Wojtek Figat
f1c98320fc Refactor vehicles to use Z axis as forward instead of X
#1050
2023-06-13 14:56:03 +02:00
Wojtek Figat
bdb65857bc Fix prefab data build number when loading objects from prefab 2023-06-13 12:12:59 +02:00