Commit Graph

82 Commits

Author SHA1 Message Date
58445f04c4 Fix potential incorrect null checks in FlaxEngine.Objects
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
Chandler Cox
1286a29462 Add not closing some cm buttons 2023-08-19 14:30:08 -05:00
Wojtek Figat
f5f948ea4c Fix culling artifacts in animated model preview in Editor 2023-07-14 12:17:21 +02:00
Wojtek Figat
96589557b3 Fix access level 96a1f20bee 2023-06-28 20:09:18 +02:00
Wojtek Figat
bb9711277a Cleanup code from #1213 2023-06-28 16:27:42 +02:00
PhyresiCompany
fe8260fe14 Window improvements with a new approach 2023-06-27 19:58:37 -03:00
Wojtek Figat
80e6853f44 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/CustomEditors/Dedicated/UIControlEditor.cs
2023-05-08 22:22:32 +02:00
Wojtek Figat
8edc154501 Fix UIControl linkage to Prefab window when creating UI within prefab Editor
#1007
2023-05-08 19:22:23 +02:00
Wojtek Figat
71a5d56105 Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting) 2023-05-04 15:43:44 +02:00
Wojtek Figat
896f75b789 Add skeleton nodes names debug drawing in Editor preview when enabled 2023-04-29 12:10:15 +02:00
Wojtek Figat
12f5157bfb Add debug drawing selected skeleton node in Skinned Model window viewport 2023-04-26 17:28:58 +02:00
Wojtek Figat
390460907d Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
#	Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
Wojtek Figat
d719ef8d03 Fix crash when reimporting audio clip while it's being played 2023-04-20 10:56:57 +02:00
Wojtek Figat
6ec35e5175 Add audio clip preview refresh on asset reimport in Editor 2023-04-20 10:50:29 +02:00
Wojtek Figat
787414451e Add current playback position preview with seeking functionality to Audio Clip window in Editor 2023-04-19 15:17:01 +02:00
Wojtek Figat
74758f5380 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Tools/Flax.Build/Build/Builder.Projects.cs
#	Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
2023-03-14 11:52:41 +01:00
Wojtek Figat
086c2f155d Fix error when using nested Visject Surface context during State Machines editing in Anim Graph 2023-03-13 15:39:36 +01:00
Wojtek Figat
0270772463 Merge remote-tracking branch 'origin/master' into dotnet7 2023-02-06 10:02:13 +01:00
Wojtek Figat
50faa49c0f Add spacebar for play/pause in animated model and particles previews 2023-02-02 15:53:55 +01:00
Wojtek Figat
36ba1d9953 Add play/pause widget and keybind for particles preview in asset Editor 2023-02-02 13:05:54 +01:00
Wojciech Figat
eebc4951de Merge branch '1.5' into dotnet7
# Conflicts:
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
#	Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.dll
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
#	Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
#	Source/Tools/Flax.Build/Deps/Downloader.cs
#	Source/Tools/Flax.Stats/CodeFrame.cs
#	Source/Tools/Flax.Stats/CodeFrameNode.cs
#	Source/Tools/Flax.Stats/Flax.Stats.Build.cs
#	Source/Tools/Flax.Stats/Languages.cs
#	Source/Tools/Flax.Stats/Program.cs
#	Source/Tools/Flax.Stats/TaskType.cs
#	Source/Tools/Flax.Stats/Tools.cs
#	Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
af7b53814d Merge remote-tracking branch 'origin/1.5' into dotnet7
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/TAA.flax
2022-12-30 09:24:10 +01:00
Wojtek Figat
7184566b4b Merge branch 'master' into 1.5 2022-12-29 23:04:18 +01:00
Chandler Cox
bdbf931046 Added CM button in ParticleEmitterPreview 2022-12-27 23:08:16 -06:00
Chandler Cox
fc0befd773 Fixed some CM buttons that shouldnt close when clicked. 2022-12-23 11:08:14 -06:00
Wojciech Figat
93f0b0e2e8 Fix type usage 2022-12-19 10:10:26 +01:00
Wojtek Figat
6a61b692aa Refactor PostProcessEffect to support C++ scripting 2022-11-02 20:29:59 +01:00
Wojtek Figat
db24ea950e Fix build 2022-07-29 17:03:21 +02:00
Wojciech Figat
e16cbdbfd0 Add showing model screen size in the Model Preview 2022-07-29 13:29:02 +02:00
Wojtek Figat
9ff0ad4734 Fix order of Large Worlds Real using 2022-07-18 20:20:12 +02:00
Wojtek Figat
e346fa1dca Fix material editor preview error
#704
2022-07-18 19:40:37 +02:00
Wojciech Figat
60f868a08b Add real-time environment probes support 2022-07-18 14:50:41 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
782c3a0e3e Add Find references utility for graph parameters and methods 2022-05-09 18:10:47 +02:00
Wojtek Figat
5d0c27dff3 Remove FlaxException 2022-03-27 23:57:36 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
82a43dea28 Add **Animation Events** 2022-01-08 15:06:25 +01:00
Wojtek Figat
bbfe0446f0 Tweaks and fixes 2022-01-08 15:06:21 +01:00
Wojciech Figat
cb575ffe04 Fix 2021-12-10 12:48:12 +01:00
Wojciech Figat
d5585a30fd Fix missing root motion preview in Animation preview panels (with option to disable it) 2021-12-10 12:42:11 +01:00
Wojciech Figat
f1b3f71b09 Fix GUI material preview positioning in the Material window
#552
2021-12-09 17:11:21 +01:00
Wojciech Figat
23303802ec Add support for passing back value via reference to C# scripting event 2021-12-06 16:46:16 +01:00
Wojciech Figat
1e034c904a Fix missing blend shape refresh for Skinned Model window preview 2021-11-26 12:57:37 +01:00
Wojtek Figat
073591aada Add bitangent vectors debugging to Model preview 2021-11-11 13:24:17 +01:00
Wojtek Figat
38fad38b0c Add option for drawing audio clip preview with time offset 2021-09-20 16:52:59 +02:00
Wojtek Figat
052366be66 Optimize audio preview rendering when zoom is very high
#519
2021-08-23 13:39:07 +02:00
Wojtek Figat
fcd0841bc7 Hide various Editor types from scripting 2021-07-29 14:05:42 +02:00
Wojtek Figat
5186cec942 Improve animation preview usability for debugging 2021-07-29 10:33:21 +02:00