Commit Graph

59 Commits

Author SHA1 Message Date
Wojtek Figat
68653fa91f Add small code optimizations 2024-05-10 12:27:28 +02:00
1ddf9ab0e1 Fix high mouse sensitivity in rotation gizmos 2024-04-09 21:45:28 +03:00
Wojtek Figat
70b2e4aa5a Fix snapping to the ground actor when viewport is not focused
#2342
2024-03-20 12:13:09 +01:00
Wojtek Figat
155b4a3ba9 Refactor editor gizmo viewports to use shared code for widgets 2024-03-19 17:53:45 +01:00
Wojtek Figat
12e2b8156f Fix UI prefab focus on canvas not being added as root 2024-03-18 20:31:17 +01:00
Wojtek Figat
795527576b Add dynamic UI mode checking for Prefab Viewport 2024-03-18 15:20:05 +01:00
Wojtek Figat
c60244878d Add **UI Control gizmo for editing UIs** 2024-03-16 22:00:40 +01:00
Wojtek Figat
8d149b94f1 Refactor editor viepwort camera to unify focusing on selected objects 2024-03-16 16:46:10 +01:00
Wojtek Figat
66b68bff27 Cleanup editor viewports code 2024-03-12 17:48:16 +01:00
Wojtek Figat
94520d30ad Fix debug shapes from prefab window visible in main viewport 2024-03-12 13:22:01 +01:00
Wojtek Figat
8f2bc17a94 Improve UI Control selection outline drawing 2024-03-11 23:34:35 +01:00
Wojtek Figat
4ee15f95bb Fix missing debug shapes in prefab window 2024-03-11 23:31:45 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
8bcf4fdaf0 Cleanup and improve #2045 2024-02-24 12:53:33 +01:00
Wojtek Figat
b2d0afd4ef Simplify code in #2202 for script type searching 2024-02-06 11:09:08 +01:00
Chandler Cox
f306d34a6e Add drag drop for actor script items into scenes and prefabs. 2024-01-23 08:34:15 -06:00
Wojtek Figat
70a540da4a Refactor main editor viewport and prefab viewport to share dragging handling code 2023-11-20 10:48:16 +01:00
NoriteSC
13686ae13f Fix 436 and 1251 2023-10-13 00:20:34 +02:00
Wojtek Figat
58b9d76d24 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Editor/Viewport/PrefabWindowViewport.cs
#	Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-28 20:42:54 +02:00
964913013d Add shortcut key to gizmo buttons 2023-09-23 15:23:07 +03:00
17e1afb04a Add Editor input option for toggling gizmo transform space 2023-09-23 15:23:07 +03:00
Wojtek Figat
24c03c0e4b Add cloth painting tools to Editor 2023-07-13 23:30:37 +02:00
Wojtek Figat
8a07c486bc Refactor Editor gizmo modes ownership to support using them in prefab window 2023-07-12 12:24:13 +02:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
6a61b692aa Refactor PostProcessEffect to support C++ scripting 2022-11-02 20:29:59 +01:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
d11166082c Add improvements for objects spawning and snapping in Editor to include object bounds 2022-01-10 17:46:53 +01:00
Wojciech Figat
5f4bfa36d8 Add various usability improvements to the Editor 2021-12-13 17:31:59 +01:00
Wojciech Figat
23303802ec Add support for passing back value via reference to C# scripting event 2021-12-06 16:46:16 +01:00
Wojtek Figat
c3b9f61b9f Fix snap to the ground to use scene graph query instead of physics only raycast 2021-08-12 13:59:30 +02:00
Wojtek Figat
c30e338f0a Fix gizmos debug draw shapes 2021-06-01 14:38:24 +02:00
Wojtek Figat
623299e59f Add support for AssetPreview to use debug drawing if needed 2021-06-01 10:27:30 +02:00
Jean-Baptiste Perrier
ccef5f0d73 Fix viewpoints. 2021-05-29 18:53:30 +02:00
Wojtek Figat
845198ebe3 Refactor focusing on selection logic in Editor 2021-05-28 15:51:28 +02:00
Wojtek Figat
e41dfe738b Add support for moving object with transform gizmo when mouse moves outside the viewport during usage 2021-05-28 14:24:19 +02:00
Wojtek Figat
2c7d62bb8e Add support for custom drag&drop into level/prefab viewports from custom asset items 2021-05-24 18:34:19 +02:00
W2.Wizard
887b52c18a Merge branch '1.2' into IconOverhaul 2021-05-13 15:21:36 +02:00
W2Wizard
d54efc73f1 Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
Wojtek Figat
8ba1affe9e Fix PrefabSpritesRenderer from script list 2021-04-21 10:14:59 +02:00
Wojtek Figat
c0d0083cc2 Fix using orientation around selection in prefab window
#276
2021-03-23 11:06:13 +01:00
Wojtek Figat
54753a49ed Add support for spawning Collision Data as Mesh Collider in viewport drag&drop 2021-03-19 12:15:50 +01:00
Wojtek Figat
f32ea92336 Fix editor viewport camera orbiting issues
#354
2021-03-18 18:23:11 +01:00
Wojtek Figat
42366ee66a Fix synchronizing nested prefabs when adding new ObjectsLookupIdMapping
#351
2021-03-18 00:04:58 +01:00
Wojtek Figat
5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
Wojtek Figat
cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
W2.Wizard
89734760fa Revert previous checks, revert switch intend 2021-02-21 19:48:23 +01:00
W2.Wizard
35b687bf3d Additional cleanup
Cleaned up some additional stuff that I found
2021-02-21 18:17:35 +01:00
W2.Wizard
a4409c729b Fix Gizmo issue
For some reason the cleanup changed TransformGizmo to TransformGizmoBase in a few files.
2021-02-21 14:08:11 +01:00