Commit Graph

51 Commits

Author SHA1 Message Date
Wojtek Figat
7e8f20bd9b Merge branch 'controls-toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-controls-toolbox
# Conflicts:
#	Source/Editor/SceneGraph/GUI/ActorTreeNode.cs
2024-04-29 16:56:30 +02:00
Chandler Cox
18660140b0 Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees. 2024-04-27 15:55:25 -05:00
Chandler Cox
0d770e3909 Focus prefab window on item spawn. 2024-04-27 09:56:51 -05:00
Wojtek Figat
c60244878d Add **UI Control gizmo for editing UIs** 2024-03-16 22:00:40 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
0e5bd425b2 Merge branch 'master' of https://github.com/abrasivetroop/FlaxEngine into abrasivetroop-master 2024-02-20 10:58:18 +01:00
Wojtek Figat
b2d0afd4ef Simplify code in #2202 for script type searching 2024-02-06 11:09:08 +01:00
Chandler Cox
b85f471fcb Add drag cleanup on destroy. 2024-01-23 08:59:27 -06:00
Chandler Cox
f306d34a6e Add drag drop for actor script items into scenes and prefabs. 2024-01-23 08:34:15 -06:00
Chandler Cox
0d5d11e184 Add selecting and starting rename on actors spawned in the prefab window. 2023-12-20 10:03:38 -06:00
Abra
3133c6fb1b remove transform/ 2023-12-20 19:02:52 +03:00
Abra
7eb0600549 fix transform identity 2023-12-20 18:50:07 +03:00
Abra
25b69449bc fix _actor > actor 2023-12-20 18:40:33 +03:00
Abra
101e33868b fix local transform prefab child 2023-12-20 18:27:16 +03:00
Wojtek Figat
d26b9818d8 Fix spawned prefab name after drag&drop into prefab window
#1865
2023-12-12 19:13:47 +01:00
Wojtek Figat
5575917c4b Fix prefab window performance with large hierarchies 2023-12-05 23:44:45 +01:00
Chandler Cox
8c6ced4bb9 Limit the scene tree and prefab tree rename popup to only go to panel right edge. 2023-10-25 11:38:14 -05:00
Wojtek Figat
f1557554ab Merge branch 'pos-camera' of https://github.com/Tryibion/FlaxEngine into Tryibion-pos-camera 2023-10-06 17:02:51 +02:00
Wojtek Figat
9870d162e4 Fix creating prefabs directly from prefab objects
#1432
2023-10-06 10:07:57 +02:00
Chandler Cox
137951201d Refactor to use Camera Node. 2023-09-28 14:09:08 -05:00
Wojtek Figat
716e643f2a Fix applying prefab changes to nesting prefab instances
#1256
2023-09-10 21:07:41 +02:00
Wojtek Figat
3a3e8e2ad5 Fix actors spawning in prefab editor 2023-05-05 14:18:32 +02:00
Wojtek Figat
12f4dc74d2 Optimize default C# stdlib references to prevent using jit-ed features in a game assembly 2023-04-01 23:34:05 +02:00
Wojtek Figat
82823d6945 Various improvements and fixes 2023-02-09 20:05:46 +01:00
Wojtek Figat
29815e0dd6 Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org 2023-01-24 19:20:23 +01:00
Chandler Cox
ff3277edc7 Change CM attributes to not check inhereted class. 2023-01-22 21:33:08 -06:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
2ad6eb0c72 Merge branch 'master' into 1.5 2022-11-22 19:58:53 +01:00
Wojtek Figat
5a6f6d97a7 Minor code adjustments
#810
2022-11-21 18:55:33 +01:00
Wojtek Figat
93c0dd704e Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Serialization/Stream.cpp
2022-11-21 15:51:57 +01:00
Wojtek Figat
e98621b887 Code style fix
#814
2022-11-06 23:05:36 +01:00
Wojtek Figat
735b07f0d7 Merge branch 'actor-CM' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-CM 2022-11-06 22:22:45 +01:00
Chandler Cox
1af0188a3c changed how actor context menus are created. 2022-10-31 19:18:43 -05:00
Wojciech Figat
77b98f7081 Add Layer and StaticFlags from parent actor after spawnign actor in Prefab Window 2022-10-31 12:21:02 +01:00
Chandler Cox
40a04bc5d6 Various fixes to prefab tree view. Scrolling like scene view, disable scrolling on renaming, can open CM anywhere in tree panel. 2022-10-29 09:14:08 -05:00
Wojtek Figat
9f7f764359 Format code 2022-07-18 22:38:01 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
43531a020a Add drag&drop to prefab hierarchy panel for easier usage 2021-12-08 16:50:30 +01:00
Wojtek Figat
6dfedd219b Minor improvements and fixes for Editor 2021-11-04 15:59:06 +01:00
Wojtek Figat
07a6e50d14 Fix custom actor options for prefab window 2021-10-25 23:23:07 +02:00
Wojtek Figat
6609425880 Fix creating prefab in Editor from selection in Prefab window 2021-08-08 17:25:18 +02:00
Wojtek Figat
7fc3e65849 Fix changing prefab root
#488 #544 #489
2021-07-09 17:17:21 +02:00
Wojtek Figat
0aa9c865ca Fix renaming selected actor in scene tree after creation and use editor shortcut 2021-06-01 21:10:57 +02:00
Wojtek Figat
55155630ca Fix duplicating spline
#452
2021-04-12 21:06:34 +02:00
W2.Wizard
68f6e0251c Cleanup 8 2021-02-21 14:27:44 +01:00
W2.Wizard
92fafe877c Cleanup 2 2021-02-21 10:23:01 +01:00
Wojtek Figat
3661b19d6c Fix some prefabs issues 2021-02-04 23:34:44 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00