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7f317d0fb6
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Fix custom content and importers blocking scripting reload
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2025-02-26 20:09:22 +02:00 |
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Chandler Cox
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3209320547
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Add margin to item tree in toolbox
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2024-04-30 15:05:58 -05:00 |
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Chandler Cox
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18660140b0
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Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
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2024-04-27 15:55:25 -05:00 |
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Chandler Cox
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5acdff02cc
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Add sorting search actor toolbox
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2024-04-14 20:39:15 -05:00 |
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Chandler Cox
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b66b85d5f4
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Display all actors in Actor toolbox search tab when no filter is applied.
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2024-04-14 14:03:51 -05:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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58b9d76d24
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Editor/Viewport/PrefabWindowViewport.cs
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
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2023-09-28 20:42:54 +02:00 |
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385c3541c9
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Apply global editor bindings in most windows
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2023-09-23 15:23:09 +03:00 |
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Wojtek Figat
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8a07c486bc
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Refactor Editor gizmo modes ownership to support using them in prefab window
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2023-07-12 12:24:13 +02:00 |
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Wojtek Figat
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29815e0dd6
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Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org
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2023-01-24 19:20:23 +01:00 |
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Chandler Cox
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ff3277edc7
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Change CM attributes to not check inhereted class.
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2023-01-22 21:33:08 -06:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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8762e8ad15
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/Utilities/Utils.cs
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2022-12-28 16:59:11 +01:00 |
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Chandler Cox
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1b919b9fae
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Created new SearchBox class with button to clear the search.
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2022-12-15 20:45:51 -06:00 |
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Wojciech Figat
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359e7d68d4
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Add simplified collider for in-built primitive meshes
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2022-12-12 11:22:15 +01:00 |
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Wojtek Figat
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76c1045444
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Code cleanup after #823
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2022-11-23 19:18:30 +01:00 |
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Chandler Cox
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6c26cbe9ba
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Removed adding inherited types
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2022-11-11 17:11:25 -06:00 |
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Chandler Cox
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6b4da88ef0
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Added the ability to specify the name of the actor in the toolbox, works in searching as well.
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2022-11-11 17:03:04 -06:00 |
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Chandler Cox
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62cd59549d
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removed some old code
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2022-11-11 16:38:34 -06:00 |
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Chandler Cox
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4515844219
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changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute
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2022-11-11 16:37:45 -06:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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27a1dc8966
|
Improve property names displaying in UI and add Unit Test for it
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2022-04-27 14:12:27 +02:00 |
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Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojciech Figat
|
ccff7a010d
|
Optimize Toolbox tooltips for scripting types to be resolved when needed
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2021-12-22 15:40:59 +01:00 |
|
Wojciech Figat
|
f295cda27a
|
Add doc tooltips for actor types in Toolbox windows
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2021-12-22 15:03:25 +01:00 |
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Wojtek Figat
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62c43f9f95
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Add helper tooltips for Scene Animation actions UI
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2021-08-10 13:54:22 +02:00 |
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W2Wizard
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d54efc73f1
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Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
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2021-05-13 15:16:45 +02:00 |
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Wojtek Figat
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5a9ca6f130
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
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2021-02-23 22:32:17 +01:00 |
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Wojtek Figat
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cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
|
2021-02-23 22:29:07 +01:00 |
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Wojtek Figat
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19c83e3b6e
|
Add Sprite Render actor for sprites drawing
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2021-02-23 13:23:22 +01:00 |
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W2.Wizard
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597a9c537d
|
Cleanup 7
|
2021-02-21 13:50:25 +01:00 |
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Wojtek Figat
|
fe78fa7575
|
Add Spline
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2021-01-25 10:41:53 +01:00 |
|
Wojtek Figat
|
01a30faa62
|
Add NavMesh Modifier Volume actor type
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2021-01-15 16:46:40 +01:00 |
|
Wojtek Figat
|
bf9204f146
|
Add IconsScale to editor interface options
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2021-01-03 22:13:31 +01:00 |
|
Wojtek Figat
|
add539392a
|
Merge branch 'IconScaling' of git://github.com/DaveTheGameDev/FlaxEngine into DaveTheGameDev-IconScaling
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2021-01-03 21:06:25 +01:00 |
|
Jean-Baptiste Perrier
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03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
David Conway
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c0cc89201e
|
Move icon settings to styles
|
2020-12-24 20:04:43 +11:00 |
|
David Conway
|
16fab80f86
|
Change how settings are accessed in ToolBox Window
|
2020-12-24 20:04:38 +11:00 |
|
David Conway
|
08ebd99ed4
|
Add ToolStrip and Toolbox icon scaling settings
|
2020-12-24 20:04:36 +11:00 |
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Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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