Chandler Cox
|
1286a29462
|
Add not closing some cm buttons
|
2023-08-19 14:30:08 -05:00 |
|
Wojtek Figat
|
f5f948ea4c
|
Fix culling artifacts in animated model preview in Editor
|
2023-07-14 12:17:21 +02:00 |
|
Wojtek Figat
|
96589557b3
|
Fix access level 96a1f20bee
|
2023-06-28 20:09:18 +02:00 |
|
Wojtek Figat
|
bb9711277a
|
Cleanup code from #1213
|
2023-06-28 16:27:42 +02:00 |
|
PhyresiCompany
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fe8260fe14
|
Window improvements with a new approach
|
2023-06-27 19:58:37 -03:00 |
|
Wojtek Figat
|
80e6853f44
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/CustomEditors/Dedicated/UIControlEditor.cs
|
2023-05-08 22:22:32 +02:00 |
|
Wojtek Figat
|
8edc154501
|
Fix UIControl linkage to Prefab window when creating UI within prefab Editor
#1007
|
2023-05-08 19:22:23 +02:00 |
|
Wojtek Figat
|
71a5d56105
|
Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
|
2023-05-04 15:43:44 +02:00 |
|
Wojtek Figat
|
896f75b789
|
Add skeleton nodes names debug drawing in Editor preview when enabled
|
2023-04-29 12:10:15 +02:00 |
|
Wojtek Figat
|
12f5157bfb
|
Add debug drawing selected skeleton node in Skinned Model window viewport
|
2023-04-26 17:28:58 +02:00 |
|
Wojtek Figat
|
390460907d
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
|
2023-04-22 18:59:41 +02:00 |
|
Wojtek Figat
|
d719ef8d03
|
Fix crash when reimporting audio clip while it's being played
|
2023-04-20 10:56:57 +02:00 |
|
Wojtek Figat
|
6ec35e5175
|
Add audio clip preview refresh on asset reimport in Editor
|
2023-04-20 10:50:29 +02:00 |
|
Wojtek Figat
|
787414451e
|
Add current playback position preview with seeking functionality to Audio Clip window in Editor
|
2023-04-19 15:17:01 +02:00 |
|
Wojtek Figat
|
74758f5380
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Tools/Flax.Build/Build/Builder.Projects.cs
# Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
|
2023-03-14 11:52:41 +01:00 |
|
Wojtek Figat
|
086c2f155d
|
Fix error when using nested Visject Surface context during State Machines editing in Anim Graph
|
2023-03-13 15:39:36 +01:00 |
|
Wojtek Figat
|
0270772463
|
Merge remote-tracking branch 'origin/master' into dotnet7
|
2023-02-06 10:02:13 +01:00 |
|
Wojtek Figat
|
50faa49c0f
|
Add spacebar for play/pause in animated model and particles previews
|
2023-02-02 15:53:55 +01:00 |
|
Wojtek Figat
|
36ba1d9953
|
Add play/pause widget and keybind for particles preview in asset Editor
|
2023-02-02 13:05:54 +01:00 |
|
Wojciech Figat
|
eebc4951de
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojciech Figat
|
af7b53814d
|
Merge remote-tracking branch 'origin/1.5' into dotnet7
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/TAA.flax
|
2022-12-30 09:24:10 +01:00 |
|
Wojtek Figat
|
7184566b4b
|
Merge branch 'master' into 1.5
|
2022-12-29 23:04:18 +01:00 |
|
Chandler Cox
|
bdbf931046
|
Added CM button in ParticleEmitterPreview
|
2022-12-27 23:08:16 -06:00 |
|
Chandler Cox
|
fc0befd773
|
Fixed some CM buttons that shouldnt close when clicked.
|
2022-12-23 11:08:14 -06:00 |
|
Wojciech Figat
|
93f0b0e2e8
|
Fix type usage
|
2022-12-19 10:10:26 +01:00 |
|
Wojtek Figat
|
6a61b692aa
|
Refactor PostProcessEffect to support C++ scripting
|
2022-11-02 20:29:59 +01:00 |
|
Wojtek Figat
|
db24ea950e
|
Fix build
|
2022-07-29 17:03:21 +02:00 |
|
Wojciech Figat
|
e16cbdbfd0
|
Add showing model screen size in the Model Preview
|
2022-07-29 13:29:02 +02:00 |
|
Wojtek Figat
|
9ff0ad4734
|
Fix order of Large Worlds Real using
|
2022-07-18 20:20:12 +02:00 |
|
Wojtek Figat
|
e346fa1dca
|
Fix material editor preview error
#704
|
2022-07-18 19:40:37 +02:00 |
|
Wojciech Figat
|
60f868a08b
|
Add real-time environment probes support
|
2022-07-18 14:50:41 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojtek Figat
|
782c3a0e3e
|
Add Find references utility for graph parameters and methods
|
2022-05-09 18:10:47 +02:00 |
|
Wojtek Figat
|
5d0c27dff3
|
Remove FlaxException
|
2022-03-27 23:57:36 +02:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
82a43dea28
|
Add **Animation Events**
|
2022-01-08 15:06:25 +01:00 |
|
Wojtek Figat
|
bbfe0446f0
|
Tweaks and fixes
|
2022-01-08 15:06:21 +01:00 |
|
Wojciech Figat
|
cb575ffe04
|
Fix
|
2021-12-10 12:48:12 +01:00 |
|
Wojciech Figat
|
d5585a30fd
|
Fix missing root motion preview in Animation preview panels (with option to disable it)
|
2021-12-10 12:42:11 +01:00 |
|
Wojciech Figat
|
f1b3f71b09
|
Fix GUI material preview positioning in the Material window
#552
|
2021-12-09 17:11:21 +01:00 |
|
Wojciech Figat
|
23303802ec
|
Add support for passing back value via reference to C# scripting event
|
2021-12-06 16:46:16 +01:00 |
|
Wojciech Figat
|
1e034c904a
|
Fix missing blend shape refresh for Skinned Model window preview
|
2021-11-26 12:57:37 +01:00 |
|
Wojtek Figat
|
073591aada
|
Add bitangent vectors debugging to Model preview
|
2021-11-11 13:24:17 +01:00 |
|
Wojtek Figat
|
38fad38b0c
|
Add option for drawing audio clip preview with time offset
|
2021-09-20 16:52:59 +02:00 |
|
Wojtek Figat
|
052366be66
|
Optimize audio preview rendering when zoom is very high
#519
|
2021-08-23 13:39:07 +02:00 |
|
Wojtek Figat
|
fcd0841bc7
|
Hide various Editor types from scripting
|
2021-07-29 14:05:42 +02:00 |
|
Wojtek Figat
|
5186cec942
|
Improve animation preview usability for debugging
|
2021-07-29 10:33:21 +02:00 |
|
Wojtek Figat
|
46a65f99fa
|
Add buttons for play/pause/stop Animation timeline in editor window
|
2021-07-23 16:18:11 +02:00 |
|