|
|
8cf6979f90
|
_some prog with dynamic linking perhaps
Build Android / Game (Android, Release ARM64) (push) Waiting to run
Build iOS / Game (iOS, Release ARM64) (push) Waiting to run
Build Linux / Editor (Linux, Development x64) (push) Waiting to run
Build Linux / Game (Linux, Release x64) (push) Waiting to run
Build macOS / Editor (Mac, Development ARM64) (push) Waiting to run
Build macOS / Game (Mac, Release ARM64) (push) Waiting to run
Build Windows / Editor (Windows, Development x64) (push) Waiting to run
Build Windows / Game (Windows, Release x64) (push) Waiting to run
Cooker / Cook (Mac) (push) Waiting to run
Tests / Tests (Linux) (push) Waiting to run
Tests / Tests (Windows) (push) Waiting to run
|
2026-03-15 22:45:36 +02:00 |
|
|
|
1ff4ac0402
|
_maybe prog, trying static linking
|
2026-03-14 15:50:15 +02:00 |
|
|
|
801f0f7432
|
_some prog, needs aot for corlib
|
2026-03-14 15:50:15 +02:00 |
|
|
|
8b605dff89
|
_baseline emscripten build
|
2026-03-14 15:49:23 +02:00 |
|
Wojtek Figat
|
21b2e59fbb
|
Fix ValueBox regression on mouse cursor hover
|
2026-03-13 23:26:03 +01:00 |
|
Wojtek Figat
|
5fb1ad078b
|
Change default editor windows decorations in SDL on Windows to ClientSide for all windows
|
2026-03-13 23:23:36 +01:00 |
|
Wojtek Figat
|
1fc5316d12
|
Adjust new Z Axis color in Transform
|
2026-03-13 23:21:30 +01:00 |
|
Wojtek Figat
|
1ceb781903
|
Fix camera preview placement in editor preview when resizing window
|
2026-03-13 23:21:08 +01:00 |
|
Wojtek Figat
|
6ae68bc6cc
|
Add PhysX and NvCloth to Web
|
2026-03-13 17:49:11 +01:00 |
|
Wojtek Figat
|
a8e7faec3c
|
Add default icon to Web exported files
|
2026-03-13 10:21:42 +01:00 |
|
Wojtek Figat
|
ab6e291976
|
Update file
|
2026-03-13 10:21:26 +01:00 |
|
Wojtek Figat
|
2cb12e3c0f
|
Add SIMD support to Web with SSE4.2
|
2026-03-13 10:21:21 +01:00 |
|
Wojtek Figat
|
c91c209974
|
Build msdfgen for Web and Consoles
|
2026-03-13 09:55:49 +01:00 |
|
Wojtek Figat
|
45a8d82a83
|
Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GUI.flax
# Flax.flaxproj
# Source/Editor/Windows/AboutDialog.cs
# Source/Engine/Serialization/Stream.cpp
# Source/Shaders/GUICommon.hlsl
|
2026-03-13 08:09:16 +01:00 |
|
Wojtek Figat
|
b41d25cbce
|
Add msdfgen build for iOS and Mac
|
2026-03-13 00:12:07 +01:00 |
|
Wojtek Figat
|
3d201ec73f
|
Add msdfgen build for Linux
|
2026-03-12 23:56:50 +01:00 |
|
Wojtek Figat
|
fa91e3e3ab
|
Update asset
|
2026-03-12 23:32:37 +01:00 |
|
Wojtek Figat
|
38c87c158a
|
Merge branch 'ThePhantomMask-Improve-HighlightedPopUpColor'
|
2026-03-12 22:54:54 +01:00 |
|
Wojtek Figat
|
241d37130a
|
Merge branch 'Improve-HighlightedPopUpColor' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-Improve-HighlightedPopUpColor
|
2026-03-12 22:54:34 +01:00 |
|
Wojtek Figat
|
21981f666f
|
Merge branch 'fibref-flax-msdf-font'
|
2026-03-12 22:52:49 +01:00 |
|
Wojtek Figat
|
afe917a7f3
|
Improve e7016564b1 to reduce recompilation on commit changes
|
2026-03-12 22:51:29 +01:00 |
|
Wojtek Figat
|
d2a03b90ec
|
Add another utility
|
2026-03-12 22:50:54 +01:00 |
|
Wojtek Figat
|
88587fb6a4
|
Add utility function to GUICommon.hlsl for MSDF fonts sampling in shaders
#3944
|
2026-03-12 20:24:03 +01:00 |
|
Phantom
|
895758d27d
|
Merge branch 'master' into Improve-HighlightedPopUpColor
|
2026-03-12 17:34:46 +01:00 |
|
Wojtek Figat
|
48d86ac7ae
|
Update engine assets
|
2026-03-12 17:23:39 +01:00 |
|
Wojtek Figat
|
bc3cddc774
|
Build msdfgen for Windows and Android with a minor cleanup for a build script
#3944
|
2026-03-12 17:23:29 +01:00 |
|
Wojtek Figat
|
d784fddf95
|
Code style cleanup for #3944
|
2026-03-12 17:22:43 +01:00 |
|
Wojtek Figat
|
fc7abbf541
|
Merge branch 'flax-msdf-font' of https://github.com/fibref/FlaxEngine into fibref-flax-msdf-font
|
2026-03-12 16:25:55 +01:00 |
|
Wojtek Figat
|
8b4f8de988
|
Fix Control.LocalLocation to use parent control GetDesireClientArea rather than Bounds
#3889
|
2026-03-12 15:27:31 +01:00 |
|
Wojtek Figat
|
549ed76e7c
|
Add warning when importing texture that is non-power-of-two and cannot generate mip maps
|
2026-03-12 14:32:11 +01:00 |
|
Wojtek Figat
|
e7016564b1
|
Add Git repository branch name and commit hash injection into generated code module metadata
|
2026-03-12 14:27:34 +01:00 |
|
Wojtek Figat
|
8318a9c1d0
|
Fix crash when unloading scene during tick of that scene
|
2026-03-12 13:39:01 +01:00 |
|
Phantom
|
6b1490dac4
|
Merge branch 'master' into Improve-HighlightedPopUpColor
|
2026-03-12 12:26:26 +01:00 |
|
Wojtek Figat
|
5c51652e16
|
Merge branch 'xxSeys1-NewActorAndUiTransformEditorSkin'
|
2026-03-12 11:26:28 +01:00 |
|
Wojtek Figat
|
6736f2f77a
|
Merge branch 'NewActorAndUiTransformEditorSkin' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NewActorAndUiTransformEditorSkin
|
2026-03-12 11:07:48 +01:00 |
|
Wojtek Figat
|
ab685ccc8c
|
Merge branch 'Tryibion-remove-ui-move-size'
|
2026-03-12 11:06:46 +01:00 |
|
Wojtek Figat
|
b5d841ffc9
|
Use total rotation from #3758 in #3760
|
2026-03-12 11:06:42 +01:00 |
|
Wojtek Figat
|
cb17bcd2ff
|
Merge branch 'remove-ui-move-size' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-ui-move-size
|
2026-03-12 11:03:51 +01:00 |
|
Wojtek Figat
|
f17b7b3c79
|
Merge branch 'Tryibion-better-handle-rot'
|
2026-03-12 10:53:00 +01:00 |
|
Wojtek Figat
|
1374a0440b
|
Merge branch 'better-handle-rot' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-handle-rot
|
2026-03-12 10:49:52 +01:00 |
|
Wojtek Figat
|
7fa40eba83
|
Fix Render2D.DrawRectangle to avoid alpha overdraw on the corners when thickness is large
|
2026-03-12 10:10:47 +01:00 |
|
Wojtek Figat
|
62e492452d
|
Add UI editor grid toggle
|
2026-03-12 09:26:23 +01:00 |
|
Wojtek Figat
|
30d7588d9c
|
Fix UI panel controls missing in Editor
|
2026-03-12 08:53:30 +01:00 |
|
Wojtek Figat
|
e736048fab
|
Ensure probe count is never out of bounds
#3963
|
2026-03-12 08:41:06 +01:00 |
|
Wojtek Figat
|
14e59281e4
|
Merge branch 'Tryibion-fix-inverse-squ-light'
|
2026-03-12 00:00:31 +01:00 |
|
Wojtek Figat
|
895dcf4aa6
|
Add auto-converting old point/spot lights brightness when using Inverse Squared Falloff to match new shader math
#3907
|
2026-03-12 00:00:28 +01:00 |
|
Wojtek Figat
|
6d9d606085
|
Add UNITS_TO_METERS_SCALE to shader sources for world units scale
#3907
|
2026-03-11 23:56:47 +01:00 |
|
Wojtek Figat
|
a94b9f9426
|
Merge branch 'fix-inverse-squ-light' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-inverse-squ-light
|
2026-03-11 23:35:19 +01:00 |
|
Wojtek Figat
|
ace84ae29f
|
Add limit to max DDGI cascade updates per-frame to 2
#3963
|
2026-03-11 23:31:44 +01:00 |
|
Wojtek Figat
|
22c88eb59d
|
Fix blocky terrain SDF
#3975
|
2026-03-11 19:25:18 +01:00 |
|