Wojtek Figat
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9749487e24
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Move prefab and game UI size context menu to shared UI Module
#3571
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2025-09-14 23:59:40 +02:00 |
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Wojtek Figat
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55968a8ddc
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Merge branch 'prefab-viewport-scaling' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-viewport-scaling
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2025-09-14 23:11:59 +02:00 |
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Wojtek Figat
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9fafb47abb
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Fix debug drawing wheeled vehicle in prefab viewport
#3591
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2025-08-29 21:03:44 +02:00 |
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Wojtek Figat
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4af26a5516
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SImplify editor code for actors debug shapes drawing
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2025-07-11 23:00:53 +02:00 |
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Chandler Cox
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52b64540ab
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Add extra index guard logic
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2025-06-28 10:46:11 -05:00 |
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Chandler Cox
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b9cfd054c1
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Remove unused variable
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2025-06-27 21:38:10 -05:00 |
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Chandler Cox
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53d4ea51af
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Add prefab UI viewport scaling.
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2025-06-27 21:18:53 -05:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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819ce2222d
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Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
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2025-03-03 23:32:27 +01:00 |
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Chandler Cox
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9c065d55e0
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Change to use view CM and set inital ui mode to use if the prefab has ui.
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2025-01-27 18:02:54 -06:00 |
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Chandler Cox
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0991628a78
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Add UImode switch to prefab window.
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2024-11-29 16:47:07 -06:00 |
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envision3d
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25aa5bee85
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fix crash with prefab window open on script reload
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2024-09-09 06:13:56 +02:00 |
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Wojtek Figat
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e6745e43ec
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Fix drawing physics colliders in debug view mode
#2622 #2833
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2024-08-21 23:28:44 +02:00 |
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Wojtek Figat
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7ded585c0b
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Improve debug shapes drawing
#2833
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2024-08-15 15:31:04 +02:00 |
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Chandler Cox
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3140865780
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Add physics and lights debug drawing in prefabs when enabled.
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2024-08-06 17:06:23 -05:00 |
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Wojtek Figat
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5cf52d879e
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Merge branch 'prefab-debug-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-debug-draw
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2024-08-05 18:20:59 +02:00 |
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Chandler Cox
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649559a917
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Fix missing debug draw from prefabs
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2024-07-28 13:48:54 -05:00 |
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Chandler Cox
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3db604c30c
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Add grid gizmo to prefab scene.
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2024-07-27 12:24:13 -05:00 |
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Wojtek Figat
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a6e8e6f749
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Merge branch 'add-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-script
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2024-05-15 12:25:59 +02:00 |
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Chandler Cox
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f22105c2c3
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Allow adding script via drag drop
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2024-05-10 16:58:40 -05:00 |
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Wojtek Figat
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68653fa91f
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Add small code optimizations
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2024-05-10 12:27:28 +02:00 |
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1ddf9ab0e1
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Fix high mouse sensitivity in rotation gizmos
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2024-04-09 21:45:28 +03:00 |
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Wojtek Figat
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70b2e4aa5a
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Fix snapping to the ground actor when viewport is not focused
#2342
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2024-03-20 12:13:09 +01:00 |
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Wojtek Figat
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155b4a3ba9
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Refactor editor gizmo viewports to use shared code for widgets
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2024-03-19 17:53:45 +01:00 |
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Wojtek Figat
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12e2b8156f
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Fix UI prefab focus on canvas not being added as root
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2024-03-18 20:31:17 +01:00 |
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Wojtek Figat
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795527576b
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Add dynamic UI mode checking for Prefab Viewport
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2024-03-18 15:20:05 +01:00 |
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Wojtek Figat
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c60244878d
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Add **UI Control gizmo for editing UIs**
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2024-03-16 22:00:40 +01:00 |
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Wojtek Figat
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8d149b94f1
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Refactor editor viepwort camera to unify focusing on selected objects
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2024-03-16 16:46:10 +01:00 |
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Wojtek Figat
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66b68bff27
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Cleanup editor viewports code
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2024-03-12 17:48:16 +01:00 |
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Wojtek Figat
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94520d30ad
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Fix debug shapes from prefab window visible in main viewport
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2024-03-12 13:22:01 +01:00 |
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Wojtek Figat
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8f2bc17a94
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Improve UI Control selection outline drawing
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2024-03-11 23:34:35 +01:00 |
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Wojtek Figat
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4ee15f95bb
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Fix missing debug shapes in prefab window
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2024-03-11 23:31:45 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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8bcf4fdaf0
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Cleanup and improve #2045
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2024-02-24 12:53:33 +01:00 |
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Wojtek Figat
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b2d0afd4ef
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Simplify code in #2202 for script type searching
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2024-02-06 11:09:08 +01:00 |
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Chandler Cox
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f306d34a6e
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Add drag drop for actor script items into scenes and prefabs.
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2024-01-23 08:34:15 -06:00 |
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Wojtek Figat
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70a540da4a
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Refactor main editor viewport and prefab viewport to share dragging handling code
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2023-11-20 10:48:16 +01:00 |
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NoriteSC
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13686ae13f
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Fix 436 and 1251
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2023-10-13 00:20:34 +02:00 |
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Wojtek Figat
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58b9d76d24
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Editor/Viewport/PrefabWindowViewport.cs
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
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2023-09-28 20:42:54 +02:00 |
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964913013d
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Add shortcut key to gizmo buttons
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2023-09-23 15:23:07 +03:00 |
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17e1afb04a
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Add Editor input option for toggling gizmo transform space
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2023-09-23 15:23:07 +03:00 |
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Wojtek Figat
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24c03c0e4b
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Add cloth painting tools to Editor
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2023-07-13 23:30:37 +02:00 |
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Wojtek Figat
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8a07c486bc
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Refactor Editor gizmo modes ownership to support using them in prefab window
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2023-07-12 12:24:13 +02:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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6a61b692aa
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Refactor PostProcessEffect to support C++ scripting
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2022-11-02 20:29:59 +01:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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d11166082c
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Add improvements for objects spawning and snapping in Editor to include object bounds
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2022-01-10 17:46:53 +01:00 |
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Wojciech Figat
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5f4bfa36d8
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Add various usability improvements to the Editor
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2021-12-13 17:31:59 +01:00 |
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