Commit Graph

79 Commits

Author SHA1 Message Date
Wojtek Figat
9749487e24 Move prefab and game UI size context menu to shared UI Module
#3571
2025-09-14 23:59:40 +02:00
Wojtek Figat
55968a8ddc Merge branch 'prefab-viewport-scaling' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-viewport-scaling 2025-09-14 23:11:59 +02:00
Wojtek Figat
9fafb47abb Fix debug drawing wheeled vehicle in prefab viewport
#3591
2025-08-29 21:03:44 +02:00
Wojtek Figat
4af26a5516 SImplify editor code for actors debug shapes drawing 2025-07-11 23:00:53 +02:00
Chandler Cox
52b64540ab Add extra index guard logic 2025-06-28 10:46:11 -05:00
Chandler Cox
b9cfd054c1 Remove unused variable 2025-06-27 21:38:10 -05:00
Chandler Cox
53d4ea51af Add prefab UI viewport scaling. 2025-06-27 21:18:53 -05:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
819ce2222d Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
2025-03-03 23:32:27 +01:00
Chandler Cox
9c065d55e0 Change to use view CM and set inital ui mode to use if the prefab has ui. 2025-01-27 18:02:54 -06:00
Chandler Cox
0991628a78 Add UImode switch to prefab window. 2024-11-29 16:47:07 -06:00
envision3d
25aa5bee85 fix crash with prefab window open on script reload 2024-09-09 06:13:56 +02:00
Wojtek Figat
e6745e43ec Fix drawing physics colliders in debug view mode
#2622 #2833
2024-08-21 23:28:44 +02:00
Wojtek Figat
7ded585c0b Improve debug shapes drawing
#2833
2024-08-15 15:31:04 +02:00
Chandler Cox
3140865780 Add physics and lights debug drawing in prefabs when enabled. 2024-08-06 17:06:23 -05:00
Wojtek Figat
5cf52d879e Merge branch 'prefab-debug-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-debug-draw 2024-08-05 18:20:59 +02:00
Chandler Cox
649559a917 Fix missing debug draw from prefabs 2024-07-28 13:48:54 -05:00
Chandler Cox
3db604c30c Add grid gizmo to prefab scene. 2024-07-27 12:24:13 -05:00
Wojtek Figat
a6e8e6f749 Merge branch 'add-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-script 2024-05-15 12:25:59 +02:00
Chandler Cox
f22105c2c3 Allow adding script via drag drop 2024-05-10 16:58:40 -05:00
Wojtek Figat
68653fa91f Add small code optimizations 2024-05-10 12:27:28 +02:00
1ddf9ab0e1 Fix high mouse sensitivity in rotation gizmos 2024-04-09 21:45:28 +03:00
Wojtek Figat
70b2e4aa5a Fix snapping to the ground actor when viewport is not focused
#2342
2024-03-20 12:13:09 +01:00
Wojtek Figat
155b4a3ba9 Refactor editor gizmo viewports to use shared code for widgets 2024-03-19 17:53:45 +01:00
Wojtek Figat
12e2b8156f Fix UI prefab focus on canvas not being added as root 2024-03-18 20:31:17 +01:00
Wojtek Figat
795527576b Add dynamic UI mode checking for Prefab Viewport 2024-03-18 15:20:05 +01:00
Wojtek Figat
c60244878d Add **UI Control gizmo for editing UIs** 2024-03-16 22:00:40 +01:00
Wojtek Figat
8d149b94f1 Refactor editor viepwort camera to unify focusing on selected objects 2024-03-16 16:46:10 +01:00
Wojtek Figat
66b68bff27 Cleanup editor viewports code 2024-03-12 17:48:16 +01:00
Wojtek Figat
94520d30ad Fix debug shapes from prefab window visible in main viewport 2024-03-12 13:22:01 +01:00
Wojtek Figat
8f2bc17a94 Improve UI Control selection outline drawing 2024-03-11 23:34:35 +01:00
Wojtek Figat
4ee15f95bb Fix missing debug shapes in prefab window 2024-03-11 23:31:45 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
8bcf4fdaf0 Cleanup and improve #2045 2024-02-24 12:53:33 +01:00
Wojtek Figat
b2d0afd4ef Simplify code in #2202 for script type searching 2024-02-06 11:09:08 +01:00
Chandler Cox
f306d34a6e Add drag drop for actor script items into scenes and prefabs. 2024-01-23 08:34:15 -06:00
Wojtek Figat
70a540da4a Refactor main editor viewport and prefab viewport to share dragging handling code 2023-11-20 10:48:16 +01:00
NoriteSC
13686ae13f Fix 436 and 1251 2023-10-13 00:20:34 +02:00
Wojtek Figat
58b9d76d24 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Editor/Viewport/PrefabWindowViewport.cs
#	Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-28 20:42:54 +02:00
964913013d Add shortcut key to gizmo buttons 2023-09-23 15:23:07 +03:00
17e1afb04a Add Editor input option for toggling gizmo transform space 2023-09-23 15:23:07 +03:00
Wojtek Figat
24c03c0e4b Add cloth painting tools to Editor 2023-07-13 23:30:37 +02:00
Wojtek Figat
8a07c486bc Refactor Editor gizmo modes ownership to support using them in prefab window 2023-07-12 12:24:13 +02:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
6a61b692aa Refactor PostProcessEffect to support C++ scripting 2022-11-02 20:29:59 +01:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
d11166082c Add improvements for objects spawning and snapping in Editor to include object bounds 2022-01-10 17:46:53 +01:00
Wojciech Figat
5f4bfa36d8 Add various usability improvements to the Editor 2021-12-13 17:31:59 +01:00