Wojtek Figat
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a239984908
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Add console logging for VSCode on Mac and Linux inside game projects
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2025-10-16 10:47:41 +02:00 |
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Wojtek Figat
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fc3ea44c69
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Update OpenAL on Mac/iOS
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2025-10-16 10:40:08 +02:00 |
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Wojtek Figat
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fdecad0d29
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Fix Vulkan crash on missing handle owner during binding
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2025-10-16 10:39:50 +02:00 |
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Wojtek Figat
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c7437ed533
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Fix OpenAL Soft building due to missing certs on a website
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2025-10-16 10:39:36 +02:00 |
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Wojtek Figat
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dab44f5ceb
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Minor fixes
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2025-10-16 10:20:51 +02:00 |
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Wojtek Figat
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c635d93b3c
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Fix more errors in Visject context menu regressions
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2025-10-15 14:44:58 +02:00 |
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Wojtek Figat
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09fa3ce4be
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Minor changes
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2025-10-14 15:07:40 +02:00 |
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Wojtek Figat
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e1b3429b4c
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Fix regression on game window defocus
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2025-10-13 21:50:19 +02:00 |
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Wojtek Figat
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efa963be68
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Fix editor error when prefab asset is unloaded
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2025-10-13 21:45:31 +02:00 |
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Wojtek Figat
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abdeaa9354
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Update build number
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2025-10-11 00:17:41 +02:00 |
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Wojtek Figat
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d3389604b0
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Update engine materials
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2025-10-11 00:17:02 +02:00 |
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Wojtek Figat
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d426c5b0d9
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Physics/Colliders/Collider.h
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2025-10-11 00:16:10 +02:00 |
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Wojtek Figat
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2bf62cc54f
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Add GPUDevice.VideoOutputs with a list of attached monitors
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2025-10-09 15:13:04 +02:00 |
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Wojtek Figat
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ef2c551cee
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Fix build
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2025-10-08 23:24:15 +02:00 |
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Wojtek Figat
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65cf59642c
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Fix changing Rigid Body center of mass offset
#2325 #3247
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2025-10-08 22:16:46 +02:00 |
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Wojtek Figat
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e2fc8a6283
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Add drawing RigidBody center of mass and attached colliders
#2325 #3247
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2025-10-08 22:16:16 +02:00 |
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Wojtek Figat
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73976f3ed9
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Fix box collider to properly draw small bounds
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2025-10-08 22:08:34 +02:00 |
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Wojtek Figat
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7ab6bafe39
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Fix crash when saving empty json string
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2025-10-08 22:02:05 +02:00 |
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Wojtek Figat
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deb2ad7c8f
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Fix font hit test on multi-line text past the line end character
#3503
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2025-10-08 16:36:34 +02:00 |
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Wojtek Figat
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cd7fc3242e
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Merge branch 'ZaPx64-ZaPx64-texture-asset-save-fix'
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2025-10-08 09:14:59 +02:00 |
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Wojtek Figat
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31a0a77e7c
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Merge branch 'ZaPx64-texture-asset-save-fix' of https://github.com/ZaPx64/FlaxEngine into ZaPx64-ZaPx64-texture-asset-save-fix
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2025-10-08 09:14:54 +02:00 |
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Wojtek Figat
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f0ec4a901a
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Merge branch 'xxSeys1-StraightenConnectionFix'
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2025-10-08 09:13:45 +02:00 |
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Wojtek Figat
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8cb67f017a
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Fix PlayStation build regression
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2025-10-07 18:23:53 +02:00 |
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Wojtek Figat
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7b643e9685
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Fix volumetric fog particles drawing regression
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2025-10-07 18:23:39 +02:00 |
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Wojtek Figat
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39803ce6b2
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Add **render layer mask to decals**
#967 #3080
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2025-10-07 18:23:03 +02:00 |
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Wojtek Figat
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2f1f380062
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Add new scene textures SceneStencil and ObjectLayer to sample Stencil buffer
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2025-10-07 18:10:14 +02:00 |
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Wojtek Figat
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f8dbf363b6
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Fix crash on Android when loading mesh with SDF data
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2025-10-07 18:09:18 +02:00 |
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Wojtek Figat
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fc1451254d
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Fix missing terrain debug shapes drawing when only in a view
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2025-10-07 18:08:51 +02:00 |
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Wojtek Figat
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d3c54e590a
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Fix quad overdraw debug drawing regression
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2025-10-07 18:08:32 +02:00 |
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Wojtek Figat
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361fc3ecfb
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Add stencil buffer usage with object layer information
#3080 #967
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2025-10-07 18:07:23 +02:00 |
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ZaPx64
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3682159da6
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Fix Save() failing on virtual texture asset
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2025-10-05 09:20:54 +02:00 |
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Saas
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e9f83f77bb
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fix "Straighten Connections" to actually straighten all connections
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2025-10-04 14:03:02 +02:00 |
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Wojtek Figat
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823ed247d2
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Level/Actors/Sky.cpp
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2025-10-03 22:37:32 +02:00 |
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Wojtek Figat
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8f3b80492e
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Fix terrain physics error on end play when it's disabled
#3590 #3603
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2025-10-03 22:30:44 +02:00 |
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Wojtek Figat
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c61c013517
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Merge branch 'xxSeys1-StrokeMyEgo'
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2025-10-03 22:22:11 +02:00 |
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Wojtek Figat
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a2170ffd8a
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Merge branch 'StrokeMyEgo' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-StrokeMyEgo
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2025-10-03 22:22:07 +02:00 |
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Wojtek Figat
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4f1f77fb32
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Simplify code of EditorViewport to access editor instance
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2025-10-03 22:21:11 +02:00 |
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Wojtek Figat
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6ae370f8fc
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Fix camera cut flag in rendering to not trigger on origin change for smother visuals
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2025-10-03 22:20:58 +02:00 |
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Saas
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da5c8555e5
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add myself to list of Flax authors lol
Mafi said I should do this :)
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2025-10-03 21:16:28 +02:00 |
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Wojtek Figat
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4f45b3c1d0
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Fix missing root motion copy when using input skeleton pose (eg. IK node)
#3445
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2025-10-03 11:33:01 +02:00 |
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Wojtek Figat
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4c640b915f
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Fix CheckBox to display check state when created in game without editor icon atlas
#3705
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2025-10-03 11:25:25 +02:00 |
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Wojtek Figat
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1f3f1ea67e
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Fix Blend Poses nodes to smoothly blend back when transition goes back
#3595
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2025-10-03 10:52:01 +02:00 |
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Wojtek Figat
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60c19303f6
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Fix duplicating splines with parents
#3531
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2025-10-02 23:31:03 +02:00 |
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Wojtek Figat
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adcfc50218
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Fix stack overflow exception in shader graph recursion to be detected
#3706
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2025-10-02 20:49:50 +02:00 |
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Wojtek Figat
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9b812ec34a
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Fix BoundingFrustum::GetPlane in C++ to match C# version (and doc comment)
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2025-10-02 18:48:32 +02:00 |
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Wojtek Figat
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7e1ac5e167
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Fix sky rendering in ortho and oblique projection
#3448
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2025-10-02 18:48:14 +02:00 |
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Wojtek Figat
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028b5fedec
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Use right-click only on GPUTextureEditor context menu
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2025-09-30 23:37:15 +02:00 |
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Wojtek Figat
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9cc2c1da40
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Fix terrain exporting to properly calculate size and sample positions
#3534
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2025-09-30 22:58:08 +02:00 |
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Wojtek Figat
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93219793d5
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Merge remote-tracking branch 'origin/master' into 1.11
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2025-09-30 18:26:14 +02:00 |
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Wojtek Figat
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32f2ef3f06
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Fix Android compilation
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2025-09-30 18:26:10 +02:00 |
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