Wojtek Figat
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3c091dc214
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Fix editor grid gizmo when using Large Worlds
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2025-02-11 00:32:04 +01:00 |
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Wojtek Figat
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fc98b5f1f0
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Add snapping to grid with Ctrl key when moving keyframes in curve
#2455
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2025-01-30 17:26:04 +01:00 |
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Wojtek Figat
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6a27e5338a
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Fix float precision issue when drawing curve or timeline time axes
#2455
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2025-01-28 12:48:19 +01:00 |
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Wojtek Figat
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8ebb3a3215
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Merge branch 'draw-anchors' of https://github.com/Tryibion/FlaxEngine into Tryibion-draw-anchors
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2025-01-27 12:12:24 +01:00 |
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Chandler Cox
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8f9eaddbe5
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Add anchor and pivot drawing for UI Gizmo.
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2025-01-20 21:08:47 -06:00 |
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Amir Alizadeh
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55fd198102
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Add raycast-first priority to the UIEditorGizmo
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2025-01-19 23:55:23 +03:30 |
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Wojtek Figat
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07ef2f03d5
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Merge branch 're-enable-scale-center' of https://github.com/Tryibion/FlaxEngine into Tryibion-re-enable-scale-center
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2025-01-13 17:12:20 +01:00 |
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Chandler Cox
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5af13bcc93
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Re-enable scale center gizmo.
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2025-01-03 13:04:52 -06:00 |
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Chandler Cox
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867f7d0143
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Add local variables to simplify math.
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2024-12-31 14:12:23 -06:00 |
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Chandler Cox
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26d0b9a42c
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Fix rotation of UI size handles.
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2024-12-31 14:06:17 -06:00 |
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Wojtek Figat
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622de6ebcb
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Minor improvements to new gizmo changes and add new assets
#3088
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2024-12-16 23:41:55 +01:00 |
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xxSeys1
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cee0b24b9f
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add options for gizmo brightness and opacity
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2024-12-05 21:12:02 +01:00 |
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Wojtek Figat
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e2462c8151
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Add ability to edit position curve in timeline with a gizmo in a viewport
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2024-10-02 17:00:58 +02:00 |
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Wojtek Figat
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6534136632
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Fix editor viewport mouse control bug when using Alt key
#2816
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2024-08-20 18:56:38 +02:00 |
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Wojtek Figat
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dfc1db672d
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Add minor Y offset to grid to prevent artifacts with floor in sample scenes
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2024-06-11 11:40:13 +02:00 |
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Wojtek Figat
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b1fd178341
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Fix compilation error
#2697
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2024-06-11 08:10:28 +02:00 |
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Olly Rybak
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2a4a5d2519
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Merge branch 'grid-update' of https://github.com/Swiggies/FlaxEngine into Swiggies-grid-update
#2663
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2024-06-10 23:17:39 +02:00 |
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Chandler Cox
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afdae7f670
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Only size ui widgets based on viewscale and not control size.
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2024-05-23 16:51:31 -05:00 |
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Wojtek Figat
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0765fa92b5
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Add option to move all selected UI Controls while holding Shift key
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2024-05-16 14:11:11 +02:00 |
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Chandler Cox
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675ce71935
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Draw hover before selection so that way ui selection is drawn on top.
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2024-05-13 12:45:59 -05:00 |
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Chandler Cox
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833f844d59
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Minor improvements to ui editor widget drawing.
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2024-05-13 12:38:11 -05:00 |
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Wojtek Figat
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5f96a74ce2
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Revert 1a68a52611 to draw after geometry
#1859
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2024-03-25 12:02:40 +01:00 |
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Wojtek Figat
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292694d89c
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Fix selecting CanvasContainer in UI Editor queries
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2024-03-19 20:15:56 +01:00 |
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Wojtek Figat
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eb11301a03
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Merge branch 'fix-widget-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-widget-play
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2024-03-19 17:54:22 +01:00 |
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Wojtek Figat
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1a68a52611
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Add better grid gizmo rendering in Editor viewport
#1859
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2024-03-19 16:01:27 +01:00 |
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Chandler Cox
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211da6d8e7
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Revert last commit. Not needed.
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2024-03-19 07:17:05 -05:00 |
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Chandler Cox
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4b9bfc5bb4
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Allow to still show widget in prefabs when in play mode
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2024-03-18 18:58:59 -05:00 |
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Chandler Cox
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cf44d6580d
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Remove widgets when EnableSelecting is false.
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2024-03-18 18:50:53 -05:00 |
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Wojtek Figat
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91298fee19
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Fixes for UI editor changes
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2024-03-18 15:32:42 +01:00 |
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Chandler Cox
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16aef0f705
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Add deselecting by clicking no control. Add cursor changes when over widgets.
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2024-03-17 17:11:36 -05:00 |
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Wojtek Figat
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b847c2d056
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Fixes
|
2024-03-17 18:27:59 +01:00 |
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Wojtek Figat
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700ed25d3d
|
Add resizing UI Control via widgets
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2024-03-17 13:46:39 +01:00 |
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Wojtek Figat
|
c60244878d
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Add **UI Control gizmo for editing UIs**
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2024-03-16 22:00:40 +01:00 |
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Wojtek Figat
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66b68bff27
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Cleanup editor viewports code
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2024-03-12 17:48:16 +01:00 |
|
Wojtek Figat
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32501101b1
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Cleanup comments and implement todo to use LOD0 only
#2299
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2024-03-04 20:27:11 +01:00 |
|
Norite SC
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33bd6a56ce
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vertex snapping refactor corrections
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2024-03-04 19:15:15 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
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124832b076
|
Fixes to vertex snapping
#2045
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2024-02-24 23:35:56 +01:00 |
|
Wojtek Figat
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1dfc8b0a47
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Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
#2045
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2024-02-24 18:38:23 +01:00 |
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Wojtek Figat
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8bcf4fdaf0
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Cleanup and improve #2045
|
2024-02-24 12:53:33 +01:00 |
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NoriteSC
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8c1f727d9b
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Merge branch 'FlaxEngine:master' into GizmoSnaping
|
2023-12-20 23:15:18 +01:00 |
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NoriteSC
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eb30344e77
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Update TransformGizmoBase.cs
|
2023-12-08 18:57:49 +01:00 |
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NoriteSC
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d8f110793b
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done ?
|
2023-12-08 18:41:52 +01:00 |
|
NoriteSC
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4fb2d3f7f3
|
sync
|
2023-12-07 23:55:10 +01:00 |
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Wojtek Figat
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7a7a43b897
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Fix selecting prefab object when object from prefab is already selected
|
2023-12-06 11:20:01 +01:00 |
|
Wojtek Figat
|
d01990e3bb
|
Fix deadlock in editor when using snap to the group with actor that has empty bounds
#1971
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2023-11-21 12:34:06 +01:00 |
|
Wojtek Figat
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70a540da4a
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Refactor main editor viewport and prefab viewport to share dragging handling code
|
2023-11-20 10:48:16 +01:00 |
|
NoriteSC
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13686ae13f
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Fix 436 and 1251
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2023-10-13 00:20:34 +02:00 |
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Wojtek Figat
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869649e5ed
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Merge remote-tracking branch 'origin/master' into 1.7
|
2023-08-01 14:05:49 +02:00 |
|
Wojtek Figat
|
f29cd1b7b8
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Simplify code #1275
|
2023-08-01 10:03:47 +02:00 |
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