Commit Graph

  • 0c5cb59875 Fix precision print in profile gpu dump command Wojtek Figat 2026-01-20 13:23:11 +01:00
  • 85ed0ecb06 Optimize ASSAO perf by using half pixels and less processing for similar visuals Wojtek Figat 2026-01-20 13:22:01 +01:00
  • 95b9392f51 Fix render target pool pink clear on consoles and mobile Wojtek Figat 2026-01-20 12:07:20 +01:00
  • c7c1bbe35f Fix half res depth buffer regression from 192d3d1a8e Wojtek Figat 2026-01-20 12:01:03 +01:00
  • 192d3d1a8e Optimize SSAO rendering with depth bounds and half-res depth buffer Wojtek Figat 2026-01-20 00:22:27 +01:00
  • 877d57681d Optimize reflection probes, lights and shadow projections rendering with depth bounds test Wojtek Figat 2026-01-19 22:14:59 +01:00
  • 0a9bc084f4 Fix deprecated macro usage Wojtek Figat 2026-01-19 17:45:30 +01:00
  • ec4f8ce239 Optimize RenderTargetWriteMask on depth pass for transparency and terrain materials Wojtek Figat 2026-01-19 17:45:18 +01:00
  • d049a16882 Add support for Depth Bounds test in all graphics APIs Wojtek Figat 2026-01-19 17:44:45 +01:00
  • ee75cab73e Add DirectX12 Agility SDK to third-party includes Wojtek Figat 2026-01-19 17:41:47 +01:00
  • 0072e21ffa Add ProfilerGPU.Dump command for GPU frame profiling log Wojtek Figat 2026-01-18 16:38:15 +01:00
  • f44dde89db Fix missing vertex counting in draws (use index count to approx) Wojtek Figat 2026-01-18 16:24:15 +01:00
  • e6fd761b80 Fix missing light shadow resolution serialization. Chandler Cox 2026-01-17 14:09:13 -06:00
  • 62a378e01a Update engine assets Wojtek Figat 2026-01-16 13:47:44 +01:00
  • e67b705397 Deprecate GPUTimerQuery in favor of new queries API Wojtek Figat 2026-01-16 13:39:28 +01:00
  • 847f6411e7 Migrate ProfilerGPU to new lightweight queries API Wojtek Figat 2026-01-16 13:24:56 +01:00
  • 0d7c04682d Fix parsing else preprocessor and && conditions in bindings generator Wojtek Figat 2026-01-16 12:48:58 +01:00
  • baf068330c Add Graphics.TestValue general purpose utility for A/B testing features and perf in shaders during development Wojtek Figat 2026-01-16 12:48:05 +01:00
  • 593646061e Mark TemporalScale in SSR settings as deprecated and add a minor sharpening to SSR temporal filter Wojtek Figat 2026-01-16 11:20:06 +01:00
  • 9ac231c403 Add new GPU Query API that is lightweight and supports occlusion queries Wojtek Figat 2026-01-16 10:40:30 +01:00
  • d2d7a871ce Add sharpening and better AABB history clamp to Screen Space Reflections temporal filter Wojtek Figat 2026-01-14 14:00:54 +01:00
  • b172b08782 Fix dark Screen Space Reflections in some spots when using Software Tracing Wojtek Figat 2026-01-14 13:26:26 +01:00
  • 18778aa511 **Add Box Projection to Environment Probe** for better indoor areas Wojtek Figat 2026-01-14 09:49:01 +01:00
  • b7e32e13ab Add CaptureOffset to Environment Probe Wojtek Figat 2026-01-13 14:53:48 +01:00
  • 610c76578b Merge remote-tracking branch 'origin/master' into 1.12 Wojtek Figat 2026-01-13 14:29:44 +01:00
  • e721fbd89f Add editor status message about amount of selected actors Wojtek Figat 2026-01-13 14:21:32 +01:00
  • ff2c5290b5 Fix Volumetric Fog rasterization on Vulkan Wojtek Figat 2026-01-13 13:21:32 +01:00
  • 2b4dc97a97 Fix yellowish artifacts due to quantization error in TAA and composite image output Wojtek Figat 2026-01-13 13:12:33 +01:00
  • 14842183f2 Fix sky, skylight and reflections banding artifacts with a random noise Wojtek Figat 2026-01-13 13:12:19 +01:00
  • b4b13d8dd4 Fix crash when showing cube or volume texture in GPUTextureBrush Wojtek Figat 2026-01-13 10:36:26 +01:00
  • e3d1e8a5ea Add View button to edit Environment Probe texture asset Wojtek Figat 2026-01-13 10:36:07 +01:00
  • d9f90f726b Optimize reflection probes rendering by using depth test to reject occluded pixels early Wojtek Figat 2026-01-13 10:35:29 +01:00
  • e0062a6ff1 Add RenderColorFormat option to graphics settings for rendering pipeline buffer format Wojtek Figat 2026-01-13 09:07:22 +01:00
  • e494c9ec76 Add small scale for color grading LUT Wojtek Figat 2026-01-12 23:56:31 +01:00
  • 2501095500 Add screen vignette to Eye Adaptation histogram for more accurate exposure Wojtek Figat 2026-01-12 23:47:15 +01:00
  • 3cfc5db54a Merge branch 'xxSeys1-ArrayEditorHideSize' Wojtek Figat 2026-01-12 21:34:57 +01:00
  • 840835fad2 Merge branch 'ArrayEditorHideSize' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ArrayEditorHideSize Wojtek Figat 2026-01-12 21:34:52 +01:00
  • 41f136ce0f Merge branch 'xxSeys1-UiClippingFixes' Wojtek Figat 2026-01-12 21:33:43 +01:00
  • 32cae3aacd Merge branch 'UiClippingFixes' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-UiClippingFixes Wojtek Figat 2026-01-12 21:33:03 +01:00
  • 832c524c3c Merge branch 'xxSeys1-DirtyEditorSettingsStar' Wojtek Figat 2026-01-12 21:30:07 +01:00
  • a18ca9a4ad Merge branch 'DirtyEditorSettingsStar' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DirtyEditorSettingsStar Wojtek Figat 2026-01-12 21:30:00 +01:00
  • 05e7e6630c Fix missing material graph references Wojtek Figat 2026-01-12 21:28:45 +01:00
  • 788d8660b8 Fix transparent materials flickering without DDGI Wojtek Figat 2026-01-12 20:47:03 +01:00
  • ab806b2a9b Add checkerboard pattern to part of the alpha slider background in color picker Wojtek Figat 2026-01-12 18:53:56 +01:00
  • 610ba00915 Add support for picking colors in linear color space (with toggle for special cases like UI) Wojtek Figat 2026-01-12 18:50:44 +01:00
  • e60bd165f4 Disable Linear color space until it's ready for production Wojtek Figat 2026-01-12 18:50:19 +01:00
  • 223d4f64eb Add GammaColorSpace to Graphics for simplicity Wojtek Figat 2026-01-12 18:49:10 +01:00
  • 827ad85651 Fix sRGB between Linear conversion to remain Alpha unchanged Wojtek Figat 2026-01-12 16:08:50 +01:00
  • 69c5d65318 Add Linear to sRGB and sRGB to Linear nodes to materials Wojtek Figat 2026-01-12 15:54:52 +01:00
  • b834dddb11 **Refactor sRGB import option on textures** to actually handle image contents with gamma Wojtek Figat 2026-01-12 15:50:24 +01:00
  • baddfec6d1 Merge branch 'GoaLitiuM-build_deps_fixes' Wojtek Figat 2026-01-12 00:32:07 +01:00
  • fc2f56aca6 Fix missing console platforms Wojtek Figat 2026-01-12 00:31:59 +01:00
  • 0364fd629b Merge branch 'build_deps_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-build_deps_fixes Wojtek Figat 2026-01-11 23:31:09 +01:00
  • 5dbaf3f94e Fix to not crash after unhandled exception Wojtek Figat 2026-01-11 23:23:04 +01:00
  • c5b7ea9c44 Merge branch 'xxSeys1-ArrowKeyValueBoxIncrement' Wojtek Figat 2026-01-11 22:37:19 +01:00
  • 7b856fdc95 Merge branch 'ArrowKeyValueBoxIncrement' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ArrowKeyValueBoxIncrement Wojtek Figat 2026-01-11 22:36:09 +01:00
  • 890df65970 Add input GamepadButtonDown and GamepadButtonUp events Wojtek Figat 2026-01-11 22:34:57 +01:00
  • ab6dfca36e Fix broken DrawWireTriangles Wojtek Figat 2026-01-11 22:23:49 +01:00
  • 72bb2dd932 Fix Resize to Fit to properly dirty state of level editor Wojtek Figat 2026-01-11 22:17:50 +01:00
  • ca09852898 Merge branch 'xxSeys1-QuickOpenProductLocalFolder' Wojtek Figat 2026-01-11 22:11:24 +01:00
  • e21cb9154a Adjust #3677 to evaluate product local path in lazy Wojtek Figat 2026-01-11 22:11:16 +01:00
  • af124ce163 Merge branch 'QuickOpenProductLocalFolder' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-QuickOpenProductLocalFolder Wojtek Figat 2026-01-11 22:09:43 +01:00
  • c28381fb09 Merge branch 'xxSeys1-UnderscoreNumberSeparator' Wojtek Figat 2026-01-11 22:07:57 +01:00
  • 973ff0efa0 Merge branch 'UnderscoreNumberSeparator' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-UnderscoreNumberSeparator Wojtek Figat 2026-01-11 22:07:51 +01:00
  • 27896b6410 Add view flag to hide particles drawing Wojtek Figat 2026-01-11 22:06:30 +01:00
  • 4bb9de21b4 Merge branch 'Tryibion-update-mesh-optimizer' Wojtek Figat 2026-01-11 21:55:08 +01:00
  • 890538c667 Merge branch 'update-mesh-optimizer' of https://github.com/Tryibion/FlaxEngine into Tryibion-update-mesh-optimizer Wojtek Figat 2026-01-11 21:54:43 +01:00
  • 4b9fa0dcf5 Add OnSerializing/OnSerialized/OnDeserializing/OnDeserialized callbacks to auto serialization code-gen Wojtek Figat 2026-01-09 10:24:38 +01:00
  • 14d1b7dd24 Fix name collision on new Focused event in control Wojtek Figat 2026-01-07 23:22:45 +01:00
  • 6788844270 Merge remote-tracking branch 'origin/1.12' into 1.12 Wojtek Figat 2026-01-07 23:21:22 +01:00
  • b2f2537338 Update version and year Wojtek Figat 2026-01-07 23:17:40 +01:00
  • 450b998a29 Merge branch 'master' into 1.12 Wojtek Figat 2026-01-07 23:15:13 +01:00
  • 688d9c77cb Fix rendering postfx with color grading only in use and optimize color grading LUT to be skipped when unsued Wojtek Figat 2026-01-07 18:24:48 +01:00
  • d71ea5a72b DIsable temporal jitter in debug views of Vertex Colors and Quad Overdraw Wojtek Figat 2026-01-07 17:57:03 +01:00
  • 01e3ece2af Remove leftover debug Wojtek Figat 2026-01-06 23:31:32 +01:00
  • afc65f7557 Update engine materials after version change Wojtek Figat 2026-01-06 23:31:18 +01:00
  • d60484b917 Merge remote-tracking branch 'origin/master' Wojtek Figat 2026-01-06 14:35:58 +01:00
  • feceb4e00f Update SDL to 3.4.0 Ari Vuollet 2026-01-06 03:02:58 +02:00
  • 67b33a575a Merge branch 'master' into sdl_platform Ari Vuollet 2026-01-06 02:57:52 +02:00
  • 76b869146d Fix missing scripting api tag on MeshAccessor::Stream Wojtek Figat 2026-01-06 00:03:35 +01:00
  • 32e725392b Optimize inactive probes update in DDGI with faster Jump Flood instead of Flood Fill Wojtek Figat 2026-01-06 00:01:17 +01:00
  • 0975ac2a25 Fix odd typo in DDGI inactive probes flood fill Wojtek Figat 2026-01-05 18:02:05 +01:00
  • cf3bcc4549 Fix DDGI flickering on floors aligned to world axes Wojtek Figat 2026-01-05 17:19:16 +01:00
  • 11ea889fa9 Refactor DDGI fallback radiance to use alpha for blending between fixed color and color at snapped location of the last cascade Wojtek Figat 2026-01-05 16:22:00 +01:00
  • 43c4d45080 prog sdl_platform_wip Ari Vuollet 2026-01-05 15:01:51 +02:00
  • c5a28a5734 Refactor DDGI irradiance sampling when nearby probe is missing to use precomputed fallback probes Wojtek Figat 2026-01-05 12:04:02 +01:00
  • 56a85f6ac0 Use float.Equals in equality checks to handle NaN cases Ari Vuollet 2026-01-04 03:09:17 +02:00
  • 1b8e25cb86 some Ari Vuollet 2026-01-04 02:57:02 +02:00
  • 6c79a17c7a Fix DDGI cascade placement when using large probes spacing Wojtek Figat 2026-01-03 20:57:17 +01:00
  • 7088ce8742 initial nativestring and nativearray marshalling Ari Vuollet 2026-01-03 16:00:55 +02:00
  • b24d98df9e Fix DDGI cascades blending to be smoother Wojtek Figat 2026-01-03 00:48:36 +01:00
  • 400e2f1b0e Fix DDGI flickering on floors aligned to axis on value 0 (eg. floor) Wojtek Figat 2026-01-02 21:30:14 +01:00
  • 22e6139ca3 Merge branch 'fibref-asset-upgrader-fix' Wojtek Figat 2026-01-02 17:06:37 +01:00
  • 859fa16a74 Merge branch 'asset-upgrader-fix' of https://github.com/fibref/FlaxEngine into fibref-asset-upgrader-fix Wojtek Figat 2026-01-02 17:06:33 +01:00
  • 8facb46def Fix regression from 6f6dd2f4a3 on script interface vtable setup Wojtek Figat 2026-01-02 17:06:27 +01:00
  • b87f8b96e1 fix crash on asset auto-upgrade fibref 2026-01-01 17:44:33 +08:00
  • 37df16a3e4 Refactor DDGI irradiance filtering for smoother and more accurate lighting Wojtek Figat 2025-12-31 00:19:51 +01:00
  • ce45fa3d54 Fix crash on Global Surface Atlas objects buffer building Wojtek Figat 2025-12-30 23:41:49 +01:00
  • 7f56d9456b Fix bindings warning when using curve property/field Wojtek Figat 2025-12-30 22:51:37 +01:00
  • 1cad2489a3 Merge branch 'ThePhantomMask-fix-linuxCICD' Wojtek Figat 2025-12-29 22:53:44 +01:00