Commit Graph

296 Commits

Author SHA1 Message Date
Saas
2604d58687 no more Linq 2025-09-18 17:37:04 +02:00
Saas
1196db6d17 check if control is control meant for gui editor use 2025-09-16 22:54:57 +02:00
Wojtek Figat
496856d12e Add shader header proxy for easy .hlsl files creation within Editor 2025-06-04 00:12:43 +02:00
Wojtek Figat
fa97229830 Merge branch 'float_equality' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-float_equality 2025-06-03 17:26:12 +02:00
Wojtek Figat
e00f552baf Fix missing xml comment 2025-05-30 00:39:20 +02:00
xxSeys1
388eb654a5 update doc comment to reflect get only parameter 2025-05-05 09:58:36 +02:00
xxSeys1
d8059c3db3 disable create file dialog create button if asset can't be created 2025-05-04 20:08:12 +02:00
f09fd7ad34 Use exact value comparison in caching related functions
(cherry picked from commit 9d7c6b26422e127719836944d8d473910190e7d4)
2025-05-02 14:19:55 +03:00
Wojtek Figat
46f842a555 Add option to quickly create box, sphere, convex or triangle mesh collider for the selected static model 2025-04-08 12:47:27 +02:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
xxSeys1
bd74d9202e update and fix the emitter template descriptions 2025-03-25 10:33:47 +01:00
Wojtek Figat
ee540b3cb7 Speculative fix for error in thumbnails rendering 2025-02-12 22:13:29 +01:00
Wojtek Figat
4e0cd9e8a9 Add support for creating Json Assets in editor out of structure type
#2679
2025-01-31 21:58:36 +01:00
Chandler Cox
f905c49f0b Change content item text scale with content view scale. 2025-01-24 13:02:05 -06:00
Chandler Cox
36d4417905 Add game plugin template. 2024-12-20 09:29:36 -06:00
Wojtek Figat
139a431614 Fix crash due to alive reference to old asset validator
#3081
2024-12-10 17:01:41 +01:00
Wojtek Figat
4fe46dfc83 Merge branch 'more-scripting-templates' of https://github.com/Tryibion/FlaxEngine into Tryibion-more-scripting-templates 2024-12-10 16:48:11 +01:00
Wojtek Figat
b6d2a3683c Add ButtonAttribute to display methods in editor properties panel
#1917
2024-12-06 16:10:50 +01:00
Chandler Cox
c7fd1999db Remove c# template menus. 2024-11-26 20:22:36 -06:00
Chandler Cox
0335086df8 Add more scripting templates. 2024-11-22 17:07:10 -06:00
Chandler Cox
84201b346b Add opening file proxy for windows. 2024-10-05 23:11:38 -05:00
Wojtek Figat
9daddccbed Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Editor/Modules/ContentDatabaseModule.cs
#	Source/Editor/Surface/SurfaceUtils.cs
#	Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
#	Source/Engine/Foliage/Foliage.cpp
#	Source/Engine/Graphics/Models/MeshBase.h
#	Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
2024-09-12 13:38:20 +02:00
Wojtek Figat
4683262cf3 Small codestyle tweaks
#2415
2024-09-11 13:38:31 +02:00
Wojtek Figat
1bc09fb962 Merge branch 'new-content-creations' of https://github.com/Menotdan/FlaxEngine into Menotdan-new-content-creations 2024-09-10 20:00:18 +02:00
Chandler Cox
ecace3d609 Code style fix. 2024-09-02 13:07:15 -05:00
Chandler Cox
65fd975b1a Add generic CSharpProxy. Add Empty C# template. 2024-09-02 12:57:23 -05:00
Wojtek Figat
650a2921a3 Add improved FormatBytesCount to print large sizes in more detailed way
Instead of printing `2 GB` output `2.43 GB` to be more explicit.
Deprecate version with `int` in favor of a single `ulong`.
2024-08-17 14:35:13 +02:00
Wojtek Figat
21b4c7c916 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-16 14:52:57 +02:00
Wojtek Figat
45e83d6d15 Add feedback from PVS (static code analyzer)
https://pvs-studio.com/en/blog/posts/cpp/1153/
2024-08-15 13:01:40 +02:00
Wojtek Figat
e44e44d317 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-05 11:08:51 +02:00
Wojtek Figat
642fb510f8 Merge branch 'openfbx_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openfbx_fixes 2024-07-26 09:36:58 +02:00
Wojtek Figat
0f5fcba95d Merge branch 'fix-miss-comments' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-miss-comments 2024-07-26 01:14:30 +02:00
Wojtek Figat
b4d1e6197c Fix crash when removing Visual Script asset that's instance is selected in Properties window 2024-07-25 17:16:50 +02:00
Chandler Cox
9fbc7a5f09 Add missing comments for spawnable json proxy ctors. 2024-07-25 10:16:26 -05:00
Wojtek Figat
e4cf4c9f17 Merge branch 'jsontype-thumbnail' of https://github.com/Tryibion/FlaxEngine into Tryibion-jsontype-thumbnail 2024-07-25 08:41:21 +02:00
Chandler Cox
8209639261 Add being able to add a thumbnail to a SpawnableJsonProxy 2024-07-23 22:08:01 -05:00
8b22ffe007 Fix warnings about upcoming C# reserved keywords 2024-07-20 20:46:32 +03:00
Wojtek Figat
559cd74647 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/Audio/Audio.cpp
2024-07-05 22:18:40 +02:00
Chandler Cox
8877aac8cb Small code cleanup 2024-07-03 13:07:02 -05:00
Chandler Cox
a61096ffa5 Add cutting of content items. 2024-07-03 12:53:50 -05:00
2a56ec3b3e Allow reimporting model prefabs from Content window context menu 2024-06-01 00:24:15 +03:00
Wojtek Figat
9acb3a5482 Fix model thumbnail for very large assets 2024-05-24 14:21:30 +02:00
Wojtek Figat
e7508538e0 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Flax.flaxproj
2024-05-08 19:27:56 +02:00
Wojtek Figat
754ed56119 Add FilePathEditor custom editor for path-based editing asset/url refs with a file picker 2024-05-03 12:26:03 +02:00
Wojtek Figat
dca8e391fa Rollback video thumbnail as generic for now 2024-05-02 18:48:49 +02:00
Wojtek Figat
0d8c9f6626 Add Video module 2024-05-01 01:25:16 +02:00
Wojtek Figat
8a45dda98c Add support for custom file proxies in Editor 2024-05-01 01:05:15 +02:00
Wojtek Figat
3641e156ee Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize 2024-04-25 17:18:54 +02:00
Wojtek Figat
b7dc0dd004 Fix crash when removing Anim Event visual script that is used in opened Animation timeline
#2471
2024-04-22 18:11:25 +02:00
4dcdd8b5f7 Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
2024-04-20 20:58:55 +03:00