|
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97454fc82e
|
Fix drawing an extra character with Render2D.DrawText
|
2024-05-07 20:10:05 +03:00 |
|
Wojtek Figat
|
261faad93e
|
Fix incorrect View Size for 2d character font material
|
2024-04-17 16:41:19 +02:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
db65b8037d
|
Fix crash due to font changes refactor
#2260
|
2024-02-19 22:14:39 +01:00 |
|
Wojtek Figat
|
5cada42842
|
Fix missing engine api expose in Font.h
#2245
|
2024-02-19 17:37:59 +01:00 |
|
Wojtek Figat
|
a2b8312fba
|
Cleanup stuff in #2019
|
2024-02-18 19:48:43 +01:00 |
|
ExMatics HydrogenC
|
360c75355c
|
Fix build error under non-windows platforms
|
2023-12-03 16:04:50 +08:00 |
|
ExMatics HydrogenC
|
6ab1663a14
|
Add missing xml annotations
|
2023-12-03 15:18:27 +08:00 |
|
ExMatics HydrogenC
|
23b71e7d3e
|
Make font fallbacking the default option
|
2023-12-03 15:11:47 +08:00 |
|
ExMatics HydrogenC
|
29eb3954c5
|
Create global settings for font fallback
|
2023-12-02 17:48:51 +08:00 |
|
ExMatics HydrogenC
|
95f5e31e48
|
Fix textbox height
Fix build error under non-windows platforms
|
2023-12-01 19:38:15 +08:00 |
|
ExMatics HydrogenC
|
3d139a241a
|
Fix C# editor
|
2023-12-01 09:28:29 +08:00 |
|
ExMatics HydrogenC
|
623f478b44
|
Move fallback rendering to new class
|
2023-11-30 23:22:11 +08:00 |
|
ExMatics HydrogenC
|
cdbe59a3fb
|
Add fallback settings to CSharp
|
2023-11-30 23:12:56 +08:00 |
|
ExMatics HydrogenC
|
d3840bb1f3
|
Refractor C++ code structure
|
2023-11-30 16:25:32 +08:00 |
|
ExMatics HydrogenC
|
41bbce56f6
|
Add multifont rendering to editor
|
2023-11-30 13:41:45 +08:00 |
|
ExMatics HydrogenC
|
a3bc394e4e
|
Fix a bunch of rendering bugs
|
2023-11-29 15:04:29 +08:00 |
|
ExMatics HydrogenC
|
47a25c7828
|
Add font fallback
Note: All the `First()` in the code are temperary workarounds to make it work and require refractoring
|
2023-11-28 07:17:46 +08:00 |
|
|
|
dc7170c51e
|
Expose Freetype font style flags in FontAsset
|
2023-11-10 21:32:50 +02:00 |
|
Wojtek Figat
|
c457087612
|
Optimize memory allocation when using Sprite size during 2D rendering
|
2023-10-17 22:44:15 +02:00 |
|
Wojtek Figat
|
4fd8697082
|
Working improvements from docs PR
|
2023-09-25 11:11:56 +02:00 |
|
|
|
2190031ccf
|
Support decimal values in Font sizes
|
2023-06-18 20:52:46 +03:00 |
|
Wojtek Figat
|
3645377b15
|
Merge remote-tracking branch 'origin/1.6'
|
2023-06-16 18:43:40 +02:00 |
|
|
|
fadc5beb1c
|
Fix FontTextureAtlas::GetSlotData not including padding correctly
|
2023-06-16 15:17:04 +03:00 |
|
Wojtek Figat
|
8f7da81621
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
|
2023-06-13 15:41:07 +02:00 |
|
|
|
326b6f000a
|
Expose bitmap data of Font glyphs in FontTextureAtlas
|
2023-06-12 22:09:27 +03:00 |
|
Wojtek Figat
|
5a45ccf70d
|
Fix text formatting infinite loop
#1127
|
2023-05-28 16:56:19 +02:00 |
|
Wojtek Figat
|
f3393c46a5
|
Fix text formatting infinite loop
#1127
|
2023-05-28 16:55:47 +02:00 |
|
Wojtek Figat
|
694980160b
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/CustomEditors/CustomEditorsUtil.cs
# Source/Engine/Networking/NetworkReplicator.cpp
# Source/Engine/Scripting/ManagedCLR/MUtils.cpp
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
|
2023-05-24 23:28:38 +02:00 |
|
Wojtek Figat
|
b244ffedd2
|
Fix output log text ranges to handle line ending
|
2023-05-17 12:23:01 +02:00 |
|
Wojtek Figat
|
d7327d62e2
|
Fix text words wrapping deadlock
#1093
|
2023-05-12 14:14:11 +02:00 |
|
Wojtek Figat
|
42c042c249
|
Fix text words wrapping deadlock
#1093
|
2023-05-12 13:53:31 +02:00 |
|
Wojtek Figat
|
6d7e23f254
|
Fix text wrapping regression
|
2023-04-29 13:05:23 +02:00 |
|
Wojtek Figat
|
b89d32ce2b
|
Fix text wrapping regression
|
2023-04-29 13:05:06 +02:00 |
|
Wojtek Figat
|
390460907d
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
|
2023-04-22 18:59:41 +02:00 |
|
Wojtek Figat
|
9e222d222c
|
Fix dead-lock in characters layout calc regression from e8aa2f922b
|
2023-04-22 18:00:25 +02:00 |
|
Wojtek Figat
|
67b373c6df
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-04-17 13:18:08 +02:00 |
|
Chandler Cox
|
da85771472
|
Small fixes
|
2023-04-14 15:07:06 -05:00 |
|
Chandler Cox
|
e8aa2f922b
|
Allow word wrapping to wrap on capital letters and underscores.
|
2023-04-14 15:00:50 -05:00 |
|
Wojtek Figat
|
0270772463
|
Merge remote-tracking branch 'origin/master' into dotnet7
|
2023-02-06 10:02:13 +01:00 |
|
Wojtek Figat
|
c46ea56af2
|
Rename DepthTestEnable to DepthEnable in Graphics PSO to match actual logic
|
2023-01-31 14:04:00 +01:00 |
|
Wojciech Figat
|
405ae519dd
|
Refactor generated bindings P/Invoke to support name mangling for symbols
|
2023-01-23 18:41:12 +01:00 |
|
Wojciech Figat
|
7b20bc38a4
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
|
2023-01-17 11:52:52 +01:00 |
|
Wojtek Figat
|
f127bbebe1
|
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
|
2023-01-15 12:44:39 +01:00 |
|
Wojciech Figat
|
eebc4951de
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojciech Figat
|
9a5c105db9
|
Merge branch '1.5' into dotnet7
|
2022-12-21 10:35:58 +01:00 |
|
Wojciech Figat
|
c38eda5799
|
Fixes for compilation
|
2022-12-14 14:04:14 +01:00 |
|
Wojciech Figat
|
b33ce8d264
|
Add pooled render targets naming for easier GPU memory usage debugging
|
2022-12-09 11:26:35 +01:00 |
|