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b183b5bcfc
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-08-12 15:22:34 +03:00 |
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Wojtek Figat
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bb37f980ed
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Fix regression in debug draw from 4af26a5516
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2025-07-14 20:25:49 +02:00 |
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Wojtek Figat
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4af26a5516
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SImplify editor code for actors debug shapes drawing
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2025-07-11 23:00:53 +02:00 |
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1f45110e5f
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Fix rubber band selector activating when using Alt-key to orbit
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2025-04-19 21:14:01 +03:00 |
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c13e91a0d0
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Release rubber band selection when viewport starts controlling the view
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2025-04-19 21:13:59 +03:00 |
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Wojtek Figat
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938d23ce0d
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Fix editor icons to draw over grid
#3348
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2025-04-07 23:33:04 +02:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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df6cf13b98
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Fix rubber band selection with large worlds
#3305
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2025-03-26 15:57:58 +01:00 |
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Wojtek Figat
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2c8f2b6e92
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Fix potential crash
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2025-03-19 16:56:08 +01:00 |
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Wojtek Figat
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17e30ff904
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# Source/Editor/Viewport/MainEditorGizmoViewport.cs
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2025-03-16 23:21:32 +01:00 |
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Wojtek Figat
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cd4ace3f49
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Fix regression bugs in new rubber band when using different gizmos
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2025-03-16 23:06:33 +01:00 |
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Wojtek Figat
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56a8bb777b
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Fix rubber band drawing to respect DPI scale (eg. on macOS)
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2025-03-16 11:38:17 +01:00 |
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Wojtek Figat
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9d46626641
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Fix new rubberband selection when using arc cam via alt key
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2025-03-11 22:58:01 +01:00 |
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Wojtek Figat
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21c07b7bf3
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Fix regression from f256b0670f
#3277
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2025-03-11 16:41:27 +01:00 |
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Wojtek Figat
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f256b0670f
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Add mouse capture usage for new rubber band selection
#3151
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2025-03-11 13:07:53 +01:00 |
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Wojtek Figat
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a54299a560
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Optimize ViewportRubberBandSelector
#3151
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2025-03-11 13:05:15 +01:00 |
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Chandler Cox
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5ea6e7b49d
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Refactor to ViewportRubberBandSelector class and use actor node virtual methods.
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2025-03-08 09:38:01 -06:00 |
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Chandler Cox
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45a24a05c5
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Add check for if static model has a model.
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2025-01-28 16:22:02 -06:00 |
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Chandler Cox
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16ed7272a7
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Skip not active actors.
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2025-01-28 16:05:19 -06:00 |
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Chandler Cox
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6461ffbd0d
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Skip selecting scene actor.
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2025-01-28 15:58:18 -06:00 |
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Chandler Cox
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abe2482a01
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Use mesh collision proxy if available.
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2025-01-27 18:28:06 -06:00 |
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Chandler Cox
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fc4c2c53fc
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select parent of prefab if it has a prefab link.
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2025-01-26 13:50:07 -06:00 |
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Chandler Cox
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fa06a8cc16
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Fix rubberband taking over when tyring to move objects. Move rubberband out of update method.
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2025-01-26 13:45:31 -06:00 |
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Chandler Cox
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4d4c046556
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small cleanup with uicanvas searching.
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2025-01-25 15:35:07 -06:00 |
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Chandler Cox
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4598cdb2d0
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Fix check for control parent.
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2025-01-25 15:32:18 -06:00 |
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Chandler Cox
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eb43d4813d
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Faster selection, select while dragging, only select if actor box is in rect.
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2025-01-25 15:30:22 -06:00 |
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Chandler Cox
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3b7cb00af2
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Add shift to continue selection
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2025-01-12 21:41:24 -06:00 |
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Chandler Cox
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d0d5ad4657
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Add rubber band select to scene editor viewport for selecting multiple actors.
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2025-01-12 21:33:01 -06:00 |
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Wojtek Figat
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d9aa123bce
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Add custom grid snapping value for translation
#1823
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2024-09-20 18:33:08 +02:00 |
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Wojtek Figat
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a6e8e6f749
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Merge branch 'add-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-script
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2024-05-15 12:25:59 +02:00 |
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Chandler Cox
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f22105c2c3
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Allow adding script via drag drop
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2024-05-10 16:58:40 -05:00 |
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Wojtek Figat
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68653fa91f
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Add small code optimizations
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2024-05-10 12:27:28 +02:00 |
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Wojtek Figat
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155b4a3ba9
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Refactor editor gizmo viewports to use shared code for widgets
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2024-03-19 17:53:45 +01:00 |
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Wojtek Figat
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c60244878d
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Add **UI Control gizmo for editing UIs**
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2024-03-16 22:00:40 +01:00 |
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Wojtek Figat
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8d149b94f1
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Refactor editor viepwort camera to unify focusing on selected objects
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2024-03-16 16:46:10 +01:00 |
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Wojtek Figat
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66b68bff27
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Cleanup editor viewports code
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2024-03-12 17:48:16 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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b2d0afd4ef
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Simplify code in #2202 for script type searching
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2024-02-06 11:09:08 +01:00 |
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Chandler Cox
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f306d34a6e
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Add drag drop for actor script items into scenes and prefabs.
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2024-01-23 08:34:15 -06:00 |
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Wojtek Figat
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70a540da4a
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Refactor main editor viewport and prefab viewport to share dragging handling code
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2023-11-20 10:48:16 +01:00 |
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Wojtek Figat
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58b9d76d24
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Editor/Viewport/PrefabWindowViewport.cs
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
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2023-09-28 20:42:54 +02:00 |
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964913013d
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Add shortcut key to gizmo buttons
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2023-09-23 15:23:07 +03:00 |
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17e1afb04a
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Add Editor input option for toggling gizmo transform space
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2023-09-23 15:23:07 +03:00 |
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Wojtek Figat
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8906453b15
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-08-28 09:11:29 +02:00 |
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Chandler Cox
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1286a29462
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Add not closing some cm buttons
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2023-08-19 14:30:08 -05:00 |
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Wojtek Figat
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f088f2b61d
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-08-18 10:33:51 +02:00 |
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Wojtek Figat
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95fdcf01be
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Codestyle fix
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2023-08-14 18:53:11 +02:00 |
|
Ruan Lucas
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be33fc6018
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improv scroll locked focus
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2023-08-11 22:31:12 -04:00 |
|
Ruan Lucas
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db806ad500
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fix for large worlds
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2023-08-11 08:28:28 -04:00 |
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Ruan Lucas
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645977f148
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add scroll to focus
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2023-08-10 22:41:48 -04:00 |
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