Wojciech Figat
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d3cdca6b33
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Merge remote-tracking branch 'origin/1.5' into dotnet7
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2023-01-02 10:37:04 +01:00 |
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Wojciech Figat
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e48b642101
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Minor code cleanup
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2023-01-02 10:36:57 +01:00 |
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Wojciech Figat
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9acb597d5d
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Adjust scripting types visibility in editor
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2023-01-02 10:36:24 +01:00 |
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Wojciech Figat
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00d960d61e
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Refactor abstract classes handling for scripting types creation (eg. Script or GPUResource) under dotnet7
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2023-01-02 10:35:39 +01:00 |
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Wojtek Figat
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59568fb5c8
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Minor editor tweaks
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2023-01-01 23:17:23 +01:00 |
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Wojtek Figat
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bc7bf72660
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Fix case when child context menu is already hidden and changed to other from code
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2023-01-01 21:42:35 +01:00 |
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Wojtek Figat
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4afa59a783
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Fix missing scripting and serialization extensions for SceneReference usage in scripts
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2023-01-01 19:15:59 +01:00 |
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Wojtek Figat
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084fe6f063
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Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder
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2023-01-01 18:55:09 +01:00 |
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Wojtek Figat
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9554636971
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Add bigger input value boxes to Visject Surface
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2023-01-01 18:30:15 +01:00 |
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Wojtek Figat
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f246fc018d
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Fixes for 2df3574cfa
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2023-01-01 16:54:01 +01:00 |
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Wojtek Figat
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2df3574cfa
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Refactor new tags system to use uint for tag index (0 is invalid tag)
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2023-01-01 16:39:34 +01:00 |
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Wojtek Figat
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c976d190a5
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Add Tag to PhysicalMaterial for physical surfaces tagging
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2023-01-01 16:38:50 +01:00 |
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Wojtek Figat
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b73bd519be
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Add navmesh update on terrain sculpt undo/redo and deffer navmesh update when sculpting action ends to prevent stalls
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2022-12-31 14:43:50 +01:00 |
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Wojtek Figat
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081305fab7
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Fix regression from 0ca8fe2f45 for value types
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2022-12-31 13:23:36 +01:00 |
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Wojtek Figat
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a10fb703fc
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Add unit test for scripting interface to ensure generated bindings code works fine
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2022-12-31 13:10:19 +01:00 |
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Wojtek Figat
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0ca8fe2f45
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Fix passing reference types back to the native code from scripting event
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2022-12-31 00:22:04 +01:00 |
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Wojtek Figat
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a253e01dbd
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Add unit test for scripting event to ensure generated bindings code works fine
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2022-12-31 00:21:28 +01:00 |
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Wojciech Figat
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6a8483a898
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Fix converting managed array back to native if passed via structure argument
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2022-12-30 16:05:33 +01:00 |
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Wojciech Figat
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71e2cbe856
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Minor tweaks to dotnet interop
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2022-12-30 15:36:35 +01:00 |
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Wojciech Figat
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af7b53814d
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Merge remote-tracking branch 'origin/1.5' into dotnet7
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/TAA.flax
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2022-12-30 09:24:10 +01:00 |
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77478f9515
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Fix managed and native array field marshalling
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2022-12-30 01:34:52 +02:00 |
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64809f553b
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Skip cached rules assembly after changing project references
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2022-12-30 01:34:52 +02:00 |
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Wojtek Figat
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e2e66e0eec
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Fix crash when unboxing integer value type from managed callback via generated bindings
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2022-12-30 00:08:32 +01:00 |
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Wojtek Figat
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a5e7ff6fc0
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Add unit test for scripting features
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2022-12-30 00:08:04 +01:00 |
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Wojtek Figat
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0e1da59f0c
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Fix loading materials when using Null renderer
Regression from dbcb333ba9
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2022-12-29 23:35:47 +01:00 |
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Wojciech Figat
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1d47374758
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Cache managed serializers for networking replication to prevent from being collected by GC
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2022-12-29 23:06:06 +01:00 |
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Wojciech Figat
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c6bbfdc7f0
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Fixes for networking change in 762f460e23
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2022-12-29 23:05:52 +01:00 |
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Wojtek Figat
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7184566b4b
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Merge branch 'master' into 1.5
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2022-12-29 23:04:18 +01:00 |
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Wojtek Figat
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418aeb281c
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Add warning to UWP build tool
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2022-12-29 23:03:37 +01:00 |
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Wojtek Figat
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4b79bcb8d2
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Add VS2022 support for building for UWP platform
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2022-12-29 23:02:54 +01:00 |
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Wojciech Figat
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da08b18ec5
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Fix VisualStudioInstance.GetInstances() to be sorted from newest to oldest
(cherry picked from commit 6eaecc8793)
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2022-12-29 22:23:37 +01:00 |
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Wojtek Figat
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e7cf10aea8
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Minor tweaks
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2022-12-29 21:51:57 +01:00 |
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Wojciech Figat
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6ef49349ff
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Fix assertion on thread double-free from registry (not harmful)
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2022-12-29 18:30:51 +01:00 |
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Wojciech Figat
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28da925c52
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Fix DisableRuntimeMarshalling attribute usage to be declared once per C# assembly
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2022-12-29 14:11:22 +01:00 |
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Wojciech Figat
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9083f511b5
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Cache managed serializers for networking replication to prevent from being collected by GC
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2022-12-29 14:01:01 +01:00 |
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Wojciech Figat
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c2bb717a69
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Exclude StreamingStats from default value generation
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2022-12-29 13:56:52 +01:00 |
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Wojciech Figat
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2408aa48c1
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Fixes for networking change in 762f460e23
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2022-12-29 13:56:25 +01:00 |
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Wojciech Figat
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45286468c9
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Remove old Mono files when cooking game to the same output folder with dotnet7
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2022-12-29 11:21:03 +01:00 |
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Wojciech Figat
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6f8c007a66
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Fix assertion on thread double-free from registry (not harmful)
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2022-12-29 11:20:39 +01:00 |
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Wojtek Figat
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ae7352831b
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Merge branch 'CM-close-Fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-CM-close-Fix
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2022-12-28 22:27:15 +01:00 |
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Chandler Cox
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4eb2ac854e
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Fixed more CMs that shouldnt close
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2022-12-28 13:00:58 -06:00 |
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Wojtek Figat
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7539504a8c
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Fix typo
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2022-12-28 19:54:27 +01:00 |
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Chandler Cox
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0220c8ced1
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fixed skylight to use skylight icon
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2022-12-28 12:53:08 -06:00 |
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Wojtek Figat
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c35a267cd3
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Merge branch 'CM-closing-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-CM-closing-fix
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2022-12-28 19:22:50 +01:00 |
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Wojtek Figat
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46b65bc546
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Format code
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2022-12-28 18:51:13 +01:00 |
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Wojtek Figat
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c48a81a068
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Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Editor/Managed/ManagedEditor.Internal.cpp
# Source/Engine/Core/Config/LayersAndTagsSettings.cs
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2022-12-28 18:49:14 +01:00 |
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Wojtek Figat
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6e403abf75
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Merge branch 'patch-1' of https://github.com/Withaust/FlaxEngine into Withaust-patch-1
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2022-12-28 17:27:32 +01:00 |
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Wojtek Figat
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16e7c429fc
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Minor code cleanup #873
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2022-12-28 17:25:30 +01:00 |
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Wojtek Figat
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7fcd66588c
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Merge branch 'includes_cache_lastwrite' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-includes_cache_lastwrite
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2022-12-28 17:18:23 +01:00 |
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Wojtek Figat
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8762e8ad15
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/Utilities/Utils.cs
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2022-12-28 16:59:11 +01:00 |
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