Wojtek Figat
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abe5b14f72
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Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix
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2025-03-18 14:20:20 +01:00 |
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Wojtek Figat
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668511a727
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Fix error in XML docs processing
#2724
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2025-03-04 22:37:05 +01:00 |
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Wojtek Figat
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819ce2222d
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Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
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2025-03-03 23:32:27 +01:00 |
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Wojtek Figat
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56b2c96b3b
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Fix missing content database load when opening project without code compilation
#2469
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2025-02-26 20:29:44 +02:00 |
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Wojtek Figat
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5c06d413b0
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Add code sharing
#2469
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2025-02-26 20:29:36 +02:00 |
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1c17b77d1e
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Refocus editor after restoring windows
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2025-02-26 20:29:23 +02:00 |
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3382aabefe
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Close and restore AssetEditorWindows on scripting reload
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2025-02-26 20:29:22 +02:00 |
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4ddc765ee4
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Fix ContentDatabase not being loaded at the end of editor initialization
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2025-02-26 20:29:21 +02:00 |
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5fd64ead62
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Fix custom content and importers blocking scripting reload
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2025-02-26 20:29:21 +02:00 |
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98bbcbd442
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Close and restore Prefab windows during scripting reload
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2025-02-26 20:29:20 +02:00 |
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Wojtek Figat
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fc4b79239b
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Refactor new scene tree double click feature to support both prefab and scene editing
#1502
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2025-02-23 21:23:09 +01:00 |
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Wojtek Figat
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618027b181
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Merge branch 'Double-Click-Scene-Node-Actions' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Double-Click-Scene-Node-Actions
# Conflicts:
# Source/Editor/Modules/PrefabsModule.cs
# Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs
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2025-02-23 21:18:38 +01:00 |
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Chandler Cox
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36d4417905
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Add game plugin template.
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2024-12-20 09:29:36 -06:00 |
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Chandler Cox
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0906a561c4
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Show game window if hidden when start play.
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2024-12-11 20:55:49 -06:00 |
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Wojtek Figat
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4fe46dfc83
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Merge branch 'more-scripting-templates' of https://github.com/Tryibion/FlaxEngine into Tryibion-more-scripting-templates
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2024-12-10 16:48:11 +01:00 |
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Wojtek Figat
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848dbdf532
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Add auto-exit command line to editor
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2024-12-04 18:41:36 +01:00 |
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Wojtek Figat
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2f16694529
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Fix some not important warning to be less verbose in some cases
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2024-12-04 18:40:52 +01:00 |
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Chandler Cox
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0335086df8
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Add more scripting templates.
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2024-11-22 17:07:10 -06:00 |
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Wojtek Figat
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c7de999b2a
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Merge branch 'OpenGameProjectFolder' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-OpenGameProjectFolder
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2024-11-18 11:30:16 +01:00 |
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Chandler Cox
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631f2c5107
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Fix exception that is thrown when using the type editor.
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2024-11-16 16:31:24 -06:00 |
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xxSeys1
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a33f50d058
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add "File" menu option to open game project folder
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2024-11-16 19:35:18 +01:00 |
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Wojtek Figat
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576639148f
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Format code and fix error if _previousWindow has been closed
#2994
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2024-11-05 11:32:40 +01:00 |
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Wojtek Figat
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a9b8b83c37
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Merge branch 'AutoSwitchGamePanel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AutoSwitchGamePanel
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2024-11-05 11:27:23 +01:00 |
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Chandler Cox
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f37804ac49
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Check and warn user if asset is being moved from content to source folders snd from source to content folders.
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2024-10-30 15:46:16 -05:00 |
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xxSeys1
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2721364df6
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improve naming
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2024-10-25 19:30:53 +02:00 |
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Wojtek Figat
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f37a595bc3
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Fix actors grouping to make shared parent at the cenetr of the group
#2996
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2024-10-25 18:24:14 +02:00 |
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xxSeys1
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6830e4f22b
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add hotkey for parent to new actor
ctrl + g by default
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2024-10-18 22:13:06 +02:00 |
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xxSeys1
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21083f8905
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expand play mode game panel focus options
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2024-10-17 19:24:38 +02:00 |
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Wojtek Figat
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b45f6c1321
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Disable editor screenshot when running without graphics
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2024-10-10 23:27:01 +02:00 |
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Wojtek Figat
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e9ac02d416
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Refactor toolstrip buttons tooltips to properly format empty input bindings
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2024-10-01 11:06:13 +02:00 |
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Wojtek Figat
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18dc475f40
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/UI/GUI/Common/Button.cs
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2024-09-23 14:11:05 +02:00 |
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Wojtek Figat
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d5f53572df
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Add support for using C# stdlib api in Visual Scripts
#112
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2024-09-12 15:44:53 +02:00 |
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Wojtek Figat
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9daddccbed
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
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2024-09-12 13:38:20 +02:00 |
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Wojtek Figat
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26ad61c1ce
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Merge branch 'module-remove' of https://github.com/Tryibion/FlaxEngine into Tryibion-module-remove
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2024-09-11 13:41:30 +02:00 |
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Wojtek Figat
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060dd748a7
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Merge branch 'fix-spelling-virtual' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-spelling-virtual
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2024-09-09 07:58:02 +02:00 |
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Chandler Cox
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fc6dc9473c
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Add third party and deps module detection.
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2024-09-03 12:54:11 -05:00 |
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Chandler Cox
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65fd975b1a
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Add generic CSharpProxy. Add Empty C# template.
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2024-09-02 12:57:23 -05:00 |
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Chandler Cox
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fd7e04fd8c
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Fix spelling and comment description wording for GetAssetVirtualProxy
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2024-09-01 14:00:50 -05:00 |
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Wojtek Figat
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ca0fb8cf63
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Fix missing scenes saving when entering play mode in full game mode
#2465
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2024-08-28 17:14:22 +02:00 |
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Chandler Cox
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1546d97b2f
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Add removing semi colons from targets.
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2024-08-27 21:38:57 -05:00 |
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Chandler Cox
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24a5a4df45
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Use Ordinal string comparisions
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2024-08-27 16:20:53 -05:00 |
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Chandler Cox
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2e395ff58e
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Add log for deleting module generated files.
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2024-08-27 15:37:22 -05:00 |
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Chandler Cox
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2941ccc93b
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Add removing generated cpp and h files.
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2024-08-27 15:31:27 -05:00 |
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Chandler Cox
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e4e568ae6a
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Code style fix
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2024-08-27 15:21:49 -05:00 |
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Chandler Cox
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dd655d8c8d
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Add removing generated module files.
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2024-08-27 15:19:52 -05:00 |
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Chandler Cox
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3bffc927f6
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Add cleaning up modules from target files when deleted.
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2024-08-27 14:54:21 -05:00 |
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Chandler Cox
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21b187ab9f
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Use nameof for adding new Modules to build targets.
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2024-08-23 11:37:08 -05:00 |
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Wojtek Figat
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20456d95e8
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-22 17:33:20 +02:00 |
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Chandler Cox
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e21c884841
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Add removing old proxy to add new one.
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2024-08-16 13:49:50 -05:00 |
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Chandler Cox
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cc157718cd
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Only allow adding unique proxy types to content database Proxy list.
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2024-08-16 11:17:25 -05:00 |
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