Commit Graph

347 Commits

Author SHA1 Message Date
Wojtek Figat
abe5b14f72 Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix 2025-03-18 14:20:20 +01:00
Wojtek Figat
668511a727 Fix error in XML docs processing
#2724
2025-03-04 22:37:05 +01:00
Wojtek Figat
819ce2222d Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
2025-03-03 23:32:27 +01:00
Wojtek Figat
56b2c96b3b Fix missing content database load when opening project without code compilation
#2469
2025-02-26 20:29:44 +02:00
Wojtek Figat
5c06d413b0 Add code sharing
#2469
2025-02-26 20:29:36 +02:00
1c17b77d1e Refocus editor after restoring windows 2025-02-26 20:29:23 +02:00
3382aabefe Close and restore AssetEditorWindows on scripting reload 2025-02-26 20:29:22 +02:00
4ddc765ee4 Fix ContentDatabase not being loaded at the end of editor initialization 2025-02-26 20:29:21 +02:00
5fd64ead62 Fix custom content and importers blocking scripting reload 2025-02-26 20:29:21 +02:00
98bbcbd442 Close and restore Prefab windows during scripting reload 2025-02-26 20:29:20 +02:00
Wojtek Figat
fc4b79239b Refactor new scene tree double click feature to support both prefab and scene editing
#1502
2025-02-23 21:23:09 +01:00
Wojtek Figat
618027b181 Merge branch 'Double-Click-Scene-Node-Actions' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Double-Click-Scene-Node-Actions
# Conflicts:
#	Source/Editor/Modules/PrefabsModule.cs
#	Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs
2025-02-23 21:18:38 +01:00
Chandler Cox
36d4417905 Add game plugin template. 2024-12-20 09:29:36 -06:00
Chandler Cox
0906a561c4 Show game window if hidden when start play. 2024-12-11 20:55:49 -06:00
Wojtek Figat
4fe46dfc83 Merge branch 'more-scripting-templates' of https://github.com/Tryibion/FlaxEngine into Tryibion-more-scripting-templates 2024-12-10 16:48:11 +01:00
Wojtek Figat
848dbdf532 Add auto-exit command line to editor 2024-12-04 18:41:36 +01:00
Wojtek Figat
2f16694529 Fix some not important warning to be less verbose in some cases 2024-12-04 18:40:52 +01:00
Chandler Cox
0335086df8 Add more scripting templates. 2024-11-22 17:07:10 -06:00
Wojtek Figat
c7de999b2a Merge branch 'OpenGameProjectFolder' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-OpenGameProjectFolder 2024-11-18 11:30:16 +01:00
Chandler Cox
631f2c5107 Fix exception that is thrown when using the type editor. 2024-11-16 16:31:24 -06:00
xxSeys1
a33f50d058 add "File" menu option to open game project folder 2024-11-16 19:35:18 +01:00
Wojtek Figat
576639148f Format code and fix error if _previousWindow has been closed
#2994
2024-11-05 11:32:40 +01:00
Wojtek Figat
a9b8b83c37 Merge branch 'AutoSwitchGamePanel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AutoSwitchGamePanel 2024-11-05 11:27:23 +01:00
Chandler Cox
f37804ac49 Check and warn user if asset is being moved from content to source folders snd from source to content folders. 2024-10-30 15:46:16 -05:00
xxSeys1
2721364df6 improve naming 2024-10-25 19:30:53 +02:00
Wojtek Figat
f37a595bc3 Fix actors grouping to make shared parent at the cenetr of the group
#2996
2024-10-25 18:24:14 +02:00
xxSeys1
6830e4f22b add hotkey for parent to new actor
ctrl + g by default
2024-10-18 22:13:06 +02:00
xxSeys1
21083f8905 expand play mode game panel focus options 2024-10-17 19:24:38 +02:00
Wojtek Figat
b45f6c1321 Disable editor screenshot when running without graphics 2024-10-10 23:27:01 +02:00
Wojtek Figat
e9ac02d416 Refactor toolstrip buttons tooltips to properly format empty input bindings 2024-10-01 11:06:13 +02:00
Wojtek Figat
18dc475f40 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/UI/GUI/Common/Button.cs
2024-09-23 14:11:05 +02:00
Wojtek Figat
d5f53572df Add support for using C# stdlib api in Visual Scripts
#112
2024-09-12 15:44:53 +02:00
Wojtek Figat
9daddccbed Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Editor/Modules/ContentDatabaseModule.cs
#	Source/Editor/Surface/SurfaceUtils.cs
#	Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
#	Source/Engine/Foliage/Foliage.cpp
#	Source/Engine/Graphics/Models/MeshBase.h
#	Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
2024-09-12 13:38:20 +02:00
Wojtek Figat
26ad61c1ce Merge branch 'module-remove' of https://github.com/Tryibion/FlaxEngine into Tryibion-module-remove 2024-09-11 13:41:30 +02:00
Wojtek Figat
060dd748a7 Merge branch 'fix-spelling-virtual' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-spelling-virtual 2024-09-09 07:58:02 +02:00
Chandler Cox
fc6dc9473c Add third party and deps module detection. 2024-09-03 12:54:11 -05:00
Chandler Cox
65fd975b1a Add generic CSharpProxy. Add Empty C# template. 2024-09-02 12:57:23 -05:00
Chandler Cox
fd7e04fd8c Fix spelling and comment description wording for GetAssetVirtualProxy 2024-09-01 14:00:50 -05:00
Wojtek Figat
ca0fb8cf63 Fix missing scenes saving when entering play mode in full game mode
#2465
2024-08-28 17:14:22 +02:00
Chandler Cox
1546d97b2f Add removing semi colons from targets. 2024-08-27 21:38:57 -05:00
Chandler Cox
24a5a4df45 Use Ordinal string comparisions 2024-08-27 16:20:53 -05:00
Chandler Cox
2e395ff58e Add log for deleting module generated files. 2024-08-27 15:37:22 -05:00
Chandler Cox
2941ccc93b Add removing generated cpp and h files. 2024-08-27 15:31:27 -05:00
Chandler Cox
e4e568ae6a Code style fix 2024-08-27 15:21:49 -05:00
Chandler Cox
dd655d8c8d Add removing generated module files. 2024-08-27 15:19:52 -05:00
Chandler Cox
3bffc927f6 Add cleaning up modules from target files when deleted. 2024-08-27 14:54:21 -05:00
Chandler Cox
21b187ab9f Use nameof for adding new Modules to build targets. 2024-08-23 11:37:08 -05:00
Wojtek Figat
20456d95e8 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-22 17:33:20 +02:00
Chandler Cox
e21c884841 Add removing old proxy to add new one. 2024-08-16 13:49:50 -05:00
Chandler Cox
cc157718cd Only allow adding unique proxy types to content database Proxy list. 2024-08-16 11:17:25 -05:00