95 Commits

Author SHA1 Message Date
95de571eb5 netcode progress, improved handling of missing frames 2025-09-07 18:45:24 +03:00
0d324c0ff0 _net prog 2025-06-21 20:59:56 +03:00
429b0c4468 Convert assets 2025-05-03 17:57:58 +03:00
6783efdb6a _asdf 2025-03-28 15:24:44 +02:00
e564cf36a8 Proper input layering with console 2025-03-19 15:14:41 +02:00
9ba5a00cfe GI and audio fix stuff 2024-06-28 23:04:49 +03:00
e023dfce69 stuff 2024-04-26 20:06:38 +03:00
d9f031f724 reimport fonts 2024-04-06 16:53:43 +03:00
88fd764928 _wipshit 2024-03-27 22:38:48 +02:00
a5aed4266d netcode progress, scene duplication inprog 2024-03-12 21:13:37 +02:00
ddcf2ff24f _wip net 2024-02-23 15:42:38 +02:00
63d14ce2a9 poop 2023-12-30 17:22:10 +02:00
bac8b3c70d _backup 2023-08-26 14:24:42 +03:00
b5ec0b86b2 https://github.com/FlaxEngine/FlaxEngine/pull/1102 2023-05-12 17:30:58 +03:00
7228c51dd7 networking progress 2023-04-06 21:12:04 +03:00
5e48806b8c staf 2023-03-02 22:07:43 +02:00
b66976e029 linux fixes 2023-02-19 12:35:31 +02:00
51dcad2cc4 dotnet7 compat, DLSS, network manager rewrite and other fixes 2023-01-27 16:24:11 +02:00
5805529ba8 gi stuff, static batching toggle 2022-07-03 22:07:53 +03:00
9cc8e81b33 new logo, AO and vsync console commands, GI test area 2022-07-01 15:51:20 +03:00
49cb9e25af viewangles refactor, fix view angles wraparound 2022-06-28 19:43:38 +03:00
1efcfabe35 increase dev texture size, add tint color for brush and weapon textuers 2022-06-19 14:33:34 +03:00
ae02b772e0 level indirect light variable 2022-06-19 14:26:40 +03:00
929c5de6ed remove global postfx volume and use global settings instead 2022-06-17 23:39:11 +03:00
4b25d17b17 load config when entering playmode 2022-06-12 19:51:18 +03:00
ba1688ebbf initial config loading system, shadows cvar, assetmanager 2022-06-12 18:49:19 +03:00
8987915bfe more dev textures, clipmat changes 2022-06-09 20:43:44 +03:00
f16af1de30 disable shadows casted by viewmodels, more perf stats 2022-06-09 20:42:51 +03:00
5d12548cbc alternative view model rendering mode with rescaled weapon 2022-05-29 20:37:16 +03:00
6975f92644 tweak view model camera rendering for better performance
- camera far distance to reduce lights getting rendered needlessly
- remove ambient occlusion from depth render task
2022-05-28 14:08:12 +03:00
553280945e r_lighting toggles lights, material rename 2022-05-22 22:04:52 +03:00
caacee7c01 tweak lighting entities and scene lighting 2022-05-22 21:28:50 +03:00
42f4840b09 r_lighting and gameplay globals 2022-05-22 21:28:37 +03:00
99aa9ab6f8 optimize light radius, add fake ambient lighting and enable AO 2022-05-22 17:18:33 +03:00
b7d95cfaa3 disable player shadows 2022-05-22 17:17:25 +03:00
ec8a749ef8 Simple crosshair widget and material 2022-05-22 16:06:56 +03:00
5a19278808 cleanup 2022-05-22 15:48:59 +03:00
e994677566 performance widget changes 2022-05-15 18:00:22 +03:00
3b8a226fdc networking basics 2022-05-09 18:08:56 +03:00
fe443b9f50 reformat code + level load events 2022-05-05 18:53:15 +03:00
654e641464 huge asset cleanup 2022-05-02 19:32:15 +03:00
06fc68b6a1 networking first draft, stair jumping, clip materials 2022-05-01 21:43:33 +03:00
10ff8132cb double jump stuff 2022-04-30 16:12:23 +03:00
cbb2d530cb clean up, import lights from map 2022-04-24 22:17:34 +03:00
a60c27b55a console fixes 2022-04-24 17:18:58 +03:00
45eec4e180 smoothen camera in stairs 2022-04-24 12:45:56 +03:00
5a834d269c new jumpland sound system, showweapon cvar, smooth weapon sway 2022-04-23 22:09:00 +03:00
eba26ee7fe better sway, exe customizations + logo 2022-04-23 13:40:22 +03:00
48d2e3029e clean up + hitsounds 2022-04-18 13:37:00 +03:00
84f8452f83 movement refactor, airstepping, landing sound 2022-04-17 22:26:18 +03:00