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42
.github/ISSUE_TEMPLATE/1-bug.yaml
vendored
42
.github/ISSUE_TEMPLATE/1-bug.yaml
vendored
@@ -1,42 +0,0 @@
|
||||
name: Bug Report
|
||||
description: File a bug report.
|
||||
title: "[Bug]: "
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report! Please attach any minimal reproduction projects!
|
||||
- type: textarea
|
||||
id: description-area
|
||||
attributes:
|
||||
label: Description
|
||||
description: Please provide a description of the bug and what you expected to happen.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: steps-area
|
||||
attributes:
|
||||
label: Steps to reproduce
|
||||
description: Please provide reproduction steps if possible.
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
id: version
|
||||
attributes:
|
||||
label: Version
|
||||
description: What version of Flax are you running?
|
||||
options:
|
||||
- '1.8'
|
||||
- '1.9'
|
||||
- '1.10'
|
||||
- '1.11'
|
||||
- master branch
|
||||
default: 2
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: logs
|
||||
attributes:
|
||||
label: Relevant logs
|
||||
description: Please copy and paste any relevant log output. This will be automatically formatted into code, so no need for backticks.
|
||||
render: shell
|
||||
22
.github/ISSUE_TEMPLATE/2-feature-request.yaml
vendored
22
.github/ISSUE_TEMPLATE/2-feature-request.yaml
vendored
@@ -1,22 +0,0 @@
|
||||
name: Feature Request
|
||||
description: File a feature request.
|
||||
title: "[Request]: "
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out a feature request!
|
||||
- type: textarea
|
||||
id: description-area
|
||||
attributes:
|
||||
label: Description
|
||||
description: Please provide a description of the feature!
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: benefits-area
|
||||
attributes:
|
||||
label: Benefits
|
||||
description: Please provide what benefits this feature would provide to the engine!
|
||||
validations:
|
||||
required: true
|
||||
BIN
Content/Editor/Camera/M_Camera.flax
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Content/Editor/Camera/M_Camera.flax
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Content/Editor/CubeTexturePreviewMaterial.flax
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Content/Editor/CubeTexturePreviewMaterial.flax
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Content/Editor/DebugMaterials/DDGIDebugProbes.flax
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Content/Editor/DebugMaterials/DDGIDebugProbes.flax
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Content/Editor/DebugMaterials/SingleColor/Decal.flax
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Content/Editor/DebugMaterials/SingleColor/Particle.flax
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Content/Editor/DebugMaterials/SingleColor/Surface.flax
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Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
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Content/Editor/DebugMaterials/SingleColor/Terrain.flax
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Content/Editor/DefaultFontMaterial.flax
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Content/Editor/Gizmo/Material.flax
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Content/Editor/Gizmo/Material.flax
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Content/Editor/Gizmo/MaterialAxisLocked.flax
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Content/Editor/Gizmo/MaterialAxisLocked.flax
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Content/Editor/Gizmo/MaterialWire.flax
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Content/Editor/Gizmo/MaterialWire.flax
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Content/Editor/Gizmo/SelectionOutlineMaterial.flax
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Content/Editor/Gizmo/SelectionOutlineMaterial.flax
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Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
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Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
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Content/Editor/Highlight Material.flax
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Content/Editor/Highlight Material.flax
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Content/Editor/Icons/IconsMaterial.flax
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Content/Editor/IesProfilePreviewMaterial.flax
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@@ -27,8 +27,14 @@ TextureCube EnvProbe : register(t__SRV__);
|
||||
TextureCube SkyLightTexture : register(t__SRV__);
|
||||
Buffer<float4> ShadowsBuffer : register(t__SRV__);
|
||||
Texture2D<float> ShadowMap : register(t__SRV__);
|
||||
Texture3D VolumetricFogTexture : register(t__SRV__);
|
||||
@4// Forward Shading: Utilities
|
||||
// Public accessors for lighting data, use them as data binding might change but those methods will remain.
|
||||
LightData GetDirectionalLight() { return DirectionalLight; }
|
||||
LightData GetSkyLight() { return SkyLight; }
|
||||
ProbeData GetEnvironmentProbe() { return EnvironmentProbe; }
|
||||
ExponentialHeightFogData GetExponentialHeightFog() { return ExponentialHeightFog; }
|
||||
uint GetLocalLightsCount() { return LocalLightsCount; }
|
||||
LightData GetLocalLight(uint i) { return LocalLights[i]; }
|
||||
@5// Forward Shading: Shaders
|
||||
|
||||
// Pixel Shader function for Forward Pass
|
||||
@@ -77,9 +83,8 @@ void PS_Forward(
|
||||
gBuffer.ShadingModel = MATERIAL_SHADING_MODEL;
|
||||
|
||||
// Calculate lighting from a single directional light
|
||||
float4 shadowMask = 1.0f;
|
||||
ShadowSample shadow = SampleDirectionalLightShadow(DirectionalLight, ShadowsBuffer, ShadowMap, gBuffer);
|
||||
shadowMask = GetShadowMask(shadow);
|
||||
float4 shadowMask = GetShadowMask(shadow);
|
||||
float4 light = GetLighting(ViewPos, DirectionalLight, gBuffer, shadowMask, false, false);
|
||||
|
||||
// Calculate lighting from sky light
|
||||
@@ -148,18 +153,6 @@ void PS_Forward(
|
||||
// Calculate exponential height fog
|
||||
float4 fog = GetExponentialHeightFog(ExponentialHeightFog, materialInput.WorldPosition, ViewPos, 0, gBuffer.ViewPos.z);
|
||||
|
||||
if (ExponentialHeightFog.VolumetricFogMaxDistance > 0)
|
||||
{
|
||||
// Sample volumetric fog and mix it in
|
||||
float2 screenUV = materialInput.SvPosition.xy * ScreenSize.zw;
|
||||
float3 viewVector = materialInput.WorldPosition - ViewPos;
|
||||
float sceneDepth = length(viewVector);
|
||||
float depthSlice = sceneDepth / ExponentialHeightFog.VolumetricFogMaxDistance;
|
||||
float3 volumeUV = float3(screenUV, depthSlice);
|
||||
float4 volumetricFog = VolumetricFogTexture.SampleLevel(SamplerLinearClamp, volumeUV, 0);
|
||||
fog = CombineVolumetricFog(fog, volumetricFog);
|
||||
}
|
||||
|
||||
// Apply fog to the output color
|
||||
#if MATERIAL_BLEND == MATERIAL_BLEND_OPAQUE
|
||||
output = float4(output.rgb * fog.a + fog.rgb, output.a);
|
||||
|
||||
@@ -645,7 +645,7 @@ VertexOutput VS_Ribbon(RibbonInput input, uint vertexIndex : SV_VertexID)
|
||||
materialInput.TBN = output.TBN;
|
||||
materialInput.TwoSidedSign = 1;
|
||||
materialInput.SvPosition = output.Position;
|
||||
materialInput.PreSkinnedPosition = position;
|
||||
materialInput.PreSkinnedPosition = Position;
|
||||
materialInput.PreSkinnedNormal = tangentToLocal[2].xyz;
|
||||
materialInput.InstanceOrigin = output.InstanceOrigin;
|
||||
materialInput.InstanceParams = output.InstanceParams;
|
||||
|
||||
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Content/Editor/Particles/Particle Material Color.flax
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BIN
Content/Shaders/ProbesFilter.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Shaders/Sky.flax
(Stored with Git LFS)
BIN
Content/Shaders/Sky.flax
(Stored with Git LFS)
Binary file not shown.
@@ -2,9 +2,9 @@
|
||||
"Name": "Flax",
|
||||
"Version": {
|
||||
"Major": 1,
|
||||
"Minor": 10,
|
||||
"Minor": 11,
|
||||
"Revision": 0,
|
||||
"Build": 6705
|
||||
"Build": 6800
|
||||
},
|
||||
"Company": "Flax",
|
||||
"Copyright": "Copyright (c) 2012-2025 Wojciech Figat. All rights reserved.",
|
||||
|
||||
19
ISSUE_TEMPLATE.md
Normal file
19
ISSUE_TEMPLATE.md
Normal file
@@ -0,0 +1,19 @@
|
||||
<!-- Please search existing issues for potential duplicates before filing yours:
|
||||
https://github.com/flaxengine/FlaxEngine/issues?q=is%3Aissue
|
||||
-->
|
||||
|
||||
**Issue description:**
|
||||
<!-- What happened, and what was expected. -->
|
||||
<!-- Log file, can be found in the project directory's `Logs` folder (optional) -->
|
||||
|
||||
**Steps to reproduce:**
|
||||
<!-- Enter minimal reproduction steps if available. -->
|
||||
|
||||
|
||||
**Minimal reproduction project:**
|
||||
<!-- Recommended as it greatly speeds up debugging. Drag and drop a zip archive to upload it. -->
|
||||
|
||||
|
||||
**Flax version:**
|
||||
<!-- Specify version number. -->
|
||||
|
||||
@@ -57,9 +57,9 @@ Follow the instructions below to compile and run the engine from source.
|
||||
* Arch: `sudo pacman -S git git-lfs`
|
||||
* `git-lfs install`
|
||||
* Install the required packages:
|
||||
* Ubuntu: `sudo apt-get install libx11-dev libxcursor-dev libxinerama-dev zlib1g-dev zenity wayland-protocols libportal-dev`
|
||||
* Fedora: `sudo dnf install libX11-devel libXcursor-devel libXinerama-devel ghc-zlib-devel zenity wayland-protocols-devel libportal`
|
||||
* Arch: `sudo pacman -S base-devel libx11 libxcursor libxinerama zlib zenity wayland-protocols libportal`
|
||||
* Ubuntu: `sudo apt-get install libx11-dev libxcursor-dev libxinerama-dev zlib1g-dev`
|
||||
* Fedora: `sudo dnf install libX11-devel libXcursor-devel libXinerama-devel ghc-zlib-devel`
|
||||
* Arch: `sudo pacman -S base-devel libx11 libxcursor libxinerama zlib`
|
||||
* Install Clang compiler (version 6 or later):
|
||||
* Ubuntu: `sudo apt-get install clang lldb lld`
|
||||
* Fedora: `sudo dnf install clang llvm lldb lld`
|
||||
|
||||
@@ -174,7 +174,9 @@ void EditorAnalytics::StartSession()
|
||||
// Bind events
|
||||
GameCooker::OnEvent.Bind<RegisterGameCookingStart>();
|
||||
ShadowsOfMordor::Builder::Instance()->OnBuildStarted.Bind<RegisterLightmapsBuildingStart>();
|
||||
#if LOG_ENABLE
|
||||
Log::Logger::OnError.Bind<RegisterError>();
|
||||
#endif
|
||||
}
|
||||
|
||||
void EditorAnalytics::EndSession()
|
||||
@@ -187,7 +189,9 @@ void EditorAnalytics::EndSession()
|
||||
// Unbind events
|
||||
GameCooker::OnEvent.Unbind<RegisterGameCookingStart>();
|
||||
ShadowsOfMordor::Builder::Instance()->OnBuildStarted.Unbind<RegisterLightmapsBuildingStart>();
|
||||
#if LOG_ENABLE
|
||||
Log::Logger::OnError.Unbind<RegisterError>();
|
||||
#endif
|
||||
|
||||
// End session
|
||||
{
|
||||
|
||||
@@ -117,8 +117,7 @@ namespace FlaxEditor.Content.Create
|
||||
|
||||
private static bool IsValid(Type type)
|
||||
{
|
||||
var controlTypes = Editor.Instance.CodeEditing.Controls.Get();
|
||||
return (type.IsPublic || type.IsNestedPublic) && !type.IsAbstract && !type.IsGenericType && controlTypes.Contains(new ScriptType(type));
|
||||
return (type.IsPublic || type.IsNestedPublic) && !type.IsAbstract && !type.IsGenericType;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -20,13 +20,6 @@ class PlatformTools;
|
||||
#define GAME_BUILD_DOTNET_RUNTIME_MAX_VER 9
|
||||
#endif
|
||||
|
||||
#if OFFICIAL_BUILD
|
||||
// Use the fixed .NET SDK version in packaged builds for compatibility (FlaxGame is precompiled with it)
|
||||
#define GAME_BUILD_DOTNET_VER TEXT("-dotnet=" MACRO_TO_STR(GAME_BUILD_DOTNET_RUNTIME_MIN_VER))
|
||||
#else
|
||||
#define GAME_BUILD_DOTNET_VER TEXT("")
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Game building options. Used as flags.
|
||||
/// </summary>
|
||||
@@ -374,6 +367,8 @@ public:
|
||||
/// </summary>
|
||||
void GetBuildPlatformName(const Char*& platform, const Char*& architecture) const;
|
||||
|
||||
String GetDotnetCommandArg() const;
|
||||
|
||||
public:
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
#include "Engine/Scripting/ManagedCLR/MAssembly.h"
|
||||
#include "Engine/Content/JsonAsset.h"
|
||||
#include "Engine/Content/AssetReference.h"
|
||||
#include "Engine/Profiler/ProfilerMemory.h"
|
||||
#if PLATFORM_TOOLS_WINDOWS
|
||||
#include "Platform/Windows/WindowsPlatformTools.h"
|
||||
#include "Engine/Platform/Windows/WindowsPlatformSettings.h"
|
||||
@@ -311,6 +312,14 @@ void CookingData::GetBuildPlatformName(const Char*& platform, const Char*& archi
|
||||
}
|
||||
}
|
||||
|
||||
String CookingData::GetDotnetCommandArg() const
|
||||
{
|
||||
int32 version = Tools->GetDotnetVersion();
|
||||
if (version == 0)
|
||||
return String::Empty;
|
||||
return String::Format(TEXT("-dotnet={}"), version);
|
||||
}
|
||||
|
||||
void CookingData::StepProgress(const String& info, const float stepProgress) const
|
||||
{
|
||||
const float singleStepProgress = 1.0f / (StepsCount + 1);
|
||||
@@ -380,6 +389,7 @@ bool GameCooker::IsCancelRequested()
|
||||
|
||||
PlatformTools* GameCooker::GetTools(BuildPlatform platform)
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
PlatformTools* result = nullptr;
|
||||
if (!Tools.TryGet(platform, result))
|
||||
{
|
||||
@@ -471,6 +481,7 @@ bool GameCooker::Build(BuildPlatform platform, BuildConfiguration configuration,
|
||||
LOG(Error, "Build platform {0} is not supported.", ::ToString(platform));
|
||||
return true;
|
||||
}
|
||||
PROFILE_MEM(Editor);
|
||||
|
||||
// Setup
|
||||
CancelFlag = 0;
|
||||
@@ -624,6 +635,7 @@ void GameCookerImpl::ReportProgress(const String& info, float totalProgress)
|
||||
|
||||
void GameCookerImpl::OnCollectAssets(HashSet<Guid>& assets)
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
if (Internal_OnCollectAssets == nullptr)
|
||||
{
|
||||
auto c = GameCooker::GetStaticClass();
|
||||
@@ -651,6 +663,7 @@ void GameCookerImpl::OnCollectAssets(HashSet<Guid>& assets)
|
||||
|
||||
bool GameCookerImpl::Build()
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
CookingData& data = *Data;
|
||||
LOG(Info, "Starting Game Cooker...");
|
||||
LOG(Info, "Platform: {0}, Configuration: {2}, Options: {1}", ::ToString(data.Platform), (int32)data.Options, ::ToString(data.Configuration));
|
||||
@@ -670,8 +683,7 @@ bool GameCookerImpl::Build()
|
||||
|
||||
MCore::Thread::Attach();
|
||||
|
||||
// Build Started
|
||||
if (!EnumHasAnyFlags(data.Options, BuildOptions::NoCook))
|
||||
// Build start
|
||||
{
|
||||
CallEvent(GameCooker::EventType::BuildStarted);
|
||||
data.Tools->OnBuildStarted(data);
|
||||
@@ -744,8 +756,8 @@ bool GameCookerImpl::Build()
|
||||
}
|
||||
IsRunning = false;
|
||||
CancelFlag = 0;
|
||||
if (!EnumHasAnyFlags(data.Options, BuildOptions::NoCook))
|
||||
{
|
||||
// Build end
|
||||
for (int32 stepIndex = 0; stepIndex < Steps.Count(); stepIndex++)
|
||||
Steps[stepIndex]->OnBuildEnded(data, failed);
|
||||
data.Tools->OnBuildEnded(data, failed);
|
||||
@@ -778,6 +790,8 @@ int32 GameCookerImpl::ThreadFunction()
|
||||
|
||||
bool GameCookerService::Init()
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
|
||||
auto editorAssembly = ((NativeBinaryModule*)GetBinaryModuleFlaxEngine())->Assembly;
|
||||
editorAssembly->Unloading.Bind(OnEditorAssemblyUnloading);
|
||||
GameCooker::OnCollectAssets.Bind(OnCollectAssets);
|
||||
@@ -789,6 +803,7 @@ void GameCookerService::Update()
|
||||
{
|
||||
if (IsRunning)
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
ScopeLock lock(ProgressLocker);
|
||||
|
||||
if (ProgressMsg.HasChars())
|
||||
|
||||
@@ -195,4 +195,9 @@ bool GDKPlatformTools::OnPostProcess(CookingData& data, GDKPlatformSettings* pla
|
||||
return false;
|
||||
}
|
||||
|
||||
int32 GDKPlatformTools::GetDotnetVersion() const
|
||||
{
|
||||
return GAME_BUILD_DOTNET_RUNTIME_MIN_VER;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -26,6 +26,7 @@ public:
|
||||
public:
|
||||
|
||||
// [PlatformTools]
|
||||
int32 GetDotnetVersion() const override;
|
||||
DotNetAOTModes UseAOT() const override;
|
||||
bool OnDeployBinaries(CookingData& data) override;
|
||||
};
|
||||
|
||||
@@ -186,7 +186,7 @@ bool MacPlatformTools::OnPostProcess(CookingData& data)
|
||||
ADD_ENTRY("CFBundlePackageType", "APPL");
|
||||
ADD_ENTRY("NSPrincipalClass", "NSApplication");
|
||||
ADD_ENTRY("LSApplicationCategoryType", "public.app-category.games");
|
||||
ADD_ENTRY("LSMinimumSystemVersion", "10.15");
|
||||
ADD_ENTRY("LSMinimumSystemVersion", "13");
|
||||
ADD_ENTRY("CFBundleIconFile", "icon.icns");
|
||||
ADD_ENTRY_STR("CFBundleExecutable", executableName);
|
||||
ADD_ENTRY_STR("CFBundleIdentifier", appIdentifier);
|
||||
@@ -231,6 +231,8 @@ bool MacPlatformTools::OnPostProcess(CookingData& data)
|
||||
LOG(Info, "Building app package...");
|
||||
{
|
||||
const String dmgPath = data.OriginalOutputPath / appName + TEXT(".dmg");
|
||||
if (FileSystem::FileExists(dmgPath))
|
||||
FileSystem::DeleteFile(dmgPath);
|
||||
CreateProcessSettings procSettings;
|
||||
procSettings.HiddenWindow = true;
|
||||
procSettings.WorkingDirectory = data.OriginalOutputPath;
|
||||
|
||||
@@ -528,6 +528,9 @@ bool WindowsPlatformTools::OnDeployBinaries(CookingData& data)
|
||||
|
||||
void WindowsPlatformTools::OnBuildStarted(CookingData& data)
|
||||
{
|
||||
if (EnumHasAllFlags(data.Options, BuildOptions::NoCook))
|
||||
return;
|
||||
|
||||
// Remove old executable
|
||||
Array<String> files;
|
||||
FileSystem::DirectoryGetFiles(files, data.NativeCodeOutputPath, TEXT("*.exe"), DirectorySearchOption::TopDirectoryOnly);
|
||||
|
||||
@@ -70,6 +70,20 @@ public:
|
||||
/// </summary>
|
||||
virtual ArchitectureType GetArchitecture() const = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the .Net version to use for the cooked game.
|
||||
/// </summary>
|
||||
virtual int32 GetDotnetVersion() const
|
||||
{
|
||||
#if OFFICIAL_BUILD
|
||||
// Use the fixed .NET SDK version in packaged builds for compatibility (FlaxGame is precompiled with it)
|
||||
return GAME_BUILD_DOTNET_RUNTIME_MIN_VER;
|
||||
#else
|
||||
// Use the highest version found on a system (Flax.Build will decide)
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value indicating whenever platform requires AOT (needs C# assemblies to be precompiled).
|
||||
/// </summary>
|
||||
|
||||
@@ -189,7 +189,7 @@ bool CompileScriptsStep::Perform(CookingData& data)
|
||||
const String logFile = data.CacheDirectory / TEXT("CompileLog.txt");
|
||||
auto args = String::Format(
|
||||
TEXT("-log -logfile=\"{4}\" -build -mutex -buildtargets={0} -platform={1} -arch={2} -configuration={3} -aotMode={5} {6}"),
|
||||
target, platform, architecture, configuration, logFile, ToString(data.Tools->UseAOT()), GAME_BUILD_DOTNET_VER);
|
||||
target, platform, architecture, configuration, logFile, ToString(data.Tools->UseAOT()), data.GetDotnetCommandArg());
|
||||
#if PLATFORM_WINDOWS
|
||||
if (data.Platform == BuildPlatform::LinuxX64)
|
||||
#elif PLATFORM_LINUX
|
||||
|
||||
@@ -36,6 +36,7 @@
|
||||
#include "Engine/Engine/Base/GameBase.h"
|
||||
#include "Engine/Engine/Globals.h"
|
||||
#include "Engine/Tools/TextureTool/TextureTool.h"
|
||||
#include "Engine/Threading/Threading.h"
|
||||
#include "Engine/Profiler/ProfilerCPU.h"
|
||||
#include "Engine/Scripting/Enums.h"
|
||||
#if PLATFORM_TOOLS_WINDOWS
|
||||
|
||||
@@ -88,7 +88,7 @@ bool DeployDataStep::Perform(CookingData& data)
|
||||
{
|
||||
// Ask Flax.Build to provide .NET SDK location for the current platform
|
||||
String sdks;
|
||||
bool failed = ScriptsBuilder::RunBuildTool(String::Format(TEXT("-log -logMessagesOnly -logFileWithConsole -logfile=SDKs.txt -printSDKs {}"), GAME_BUILD_DOTNET_VER), data.CacheDirectory);
|
||||
bool failed = ScriptsBuilder::RunBuildTool(String::Format(TEXT("-log -logMessagesOnly -logFileWithConsole -logfile=SDKs.txt -printSDKs {}"), data.GetDotnetCommandArg()), data.CacheDirectory);
|
||||
failed |= File::ReadAllText(data.CacheDirectory / TEXT("SDKs.txt"), sdks);
|
||||
int32 idx = sdks.Find(TEXT("DotNetSdk, "), StringSearchCase::CaseSensitive);
|
||||
if (idx != -1)
|
||||
@@ -200,7 +200,7 @@ bool DeployDataStep::Perform(CookingData& data)
|
||||
String sdks;
|
||||
const Char *platformName, *archName;
|
||||
data.GetBuildPlatformName(platformName, archName);
|
||||
String args = String::Format(TEXT("-log -logMessagesOnly -logFileWithConsole -logfile=SDKs.txt -printDotNetRuntime -platform={} -arch={} {}"), platformName, archName, GAME_BUILD_DOTNET_VER);
|
||||
String args = String::Format(TEXT("-log -logMessagesOnly -logFileWithConsole -logfile=SDKs.txt -printDotNetRuntime -platform={} -arch={} {}"), platformName, archName, data.GetDotnetCommandArg());
|
||||
bool failed = ScriptsBuilder::RunBuildTool(args, data.CacheDirectory);
|
||||
failed |= File::ReadAllText(data.CacheDirectory / TEXT("SDKs.txt"), sdks);
|
||||
Array<String> parts;
|
||||
@@ -244,10 +244,13 @@ bool DeployDataStep::Perform(CookingData& data)
|
||||
}
|
||||
if (version.IsEmpty())
|
||||
{
|
||||
int32 minVer = GAME_BUILD_DOTNET_RUNTIME_MIN_VER, maxVer = GAME_BUILD_DOTNET_RUNTIME_MAX_VER;
|
||||
if (srcDotnetFromEngine)
|
||||
{
|
||||
// Detect version from runtime files inside Engine Platform folder
|
||||
for (int32 i = GAME_BUILD_DOTNET_RUNTIME_MAX_VER; i >= GAME_BUILD_DOTNET_RUNTIME_MIN_VER; i--)
|
||||
if (data.Tools->GetDotnetVersion() != 0)
|
||||
minVer = maxVer = data.Tools->GetDotnetVersion();
|
||||
for (int32 i = maxVer; i >= minVer; i--)
|
||||
{
|
||||
// Check runtime files inside Engine Platform folder
|
||||
String testPath1 = srcDotnet / String::Format(TEXT("lib/net{}.0"), i);
|
||||
@@ -262,7 +265,7 @@ bool DeployDataStep::Perform(CookingData& data)
|
||||
}
|
||||
if (version.IsEmpty())
|
||||
{
|
||||
data.Error(String::Format(TEXT("Failed to find supported .NET {} version for the current host platform."), GAME_BUILD_DOTNET_RUNTIME_MIN_VER));
|
||||
data.Error(String::Format(TEXT("Failed to find supported .NET {} version (min {}) for the current host platform."), maxVer, minVer));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -364,7 +367,7 @@ bool DeployDataStep::Perform(CookingData& data)
|
||||
const String logFile = data.CacheDirectory / TEXT("StripDotnetLibs.txt");
|
||||
String args = String::Format(
|
||||
TEXT("-log -logfile=\"{}\" -runDotNetClassLibStripping -mutex -binaries=\"{}\" {}"),
|
||||
logFile, data.DataOutputPath, GAME_BUILD_DOTNET_VER);
|
||||
logFile, data.DataOutputPath, data.GetDotnetCommandArg());
|
||||
for (const String& define : data.CustomDefines)
|
||||
{
|
||||
args += TEXT(" -D");
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
void PrecompileAssembliesStep::OnBuildStarted(CookingData& data)
|
||||
{
|
||||
const DotNetAOTModes aotMode = data.Tools->UseAOT();
|
||||
if (aotMode == DotNetAOTModes::None)
|
||||
if (aotMode == DotNetAOTModes::None || EnumHasAllFlags(data.Options, BuildOptions::NoCook))
|
||||
return;
|
||||
const auto& buildSettings = *BuildSettings::Get();
|
||||
|
||||
@@ -69,7 +69,7 @@ bool PrecompileAssembliesStep::Perform(CookingData& data)
|
||||
const String logFile = data.CacheDirectory / TEXT("AOTLog.txt");
|
||||
String args = String::Format(
|
||||
TEXT("-log -logfile=\"{}\" -runDotNetAOT -mutex -platform={} -arch={} -configuration={} -aotMode={} -binaries=\"{}\" -intermediate=\"{}\" {}"),
|
||||
logFile, platform, architecture, configuration, ToString(aotMode), data.DataOutputPath, data.ManagedCodeOutputPath, GAME_BUILD_DOTNET_VER);
|
||||
logFile, platform, architecture, configuration, ToString(aotMode), data.DataOutputPath, data.ManagedCodeOutputPath, data.GetDotnetCommandArg());
|
||||
if (!buildSettings.SkipUnusedDotnetLibsPackaging)
|
||||
args += TEXT(" -skipUnusedDotnetLibs=false"); // Run AOT on whole class library (not just used libs)
|
||||
for (const String& define : data.CustomDefines)
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
#include "Engine/Core/Types/TimeSpan.h"
|
||||
#include "Engine/Core/Types/Stopwatch.h"
|
||||
#include "Engine/Core/Collections/Dictionary.h"
|
||||
#include "Engine/Profiler/ProfilerCPU.h"
|
||||
#include "Engine/Profiler/ProfilerMemory.h"
|
||||
#include "Engine/Engine/EngineService.h"
|
||||
#include "Engine/Scripting/Scripting.h"
|
||||
#include "Engine/Scripting/BinaryModule.h"
|
||||
@@ -69,6 +71,7 @@ MTypeObject* CustomEditorsUtil::GetCustomEditor(MTypeObject* refType)
|
||||
|
||||
bool CustomEditorsUtilService::Init()
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
TRACK_ASSEMBLY(((NativeBinaryModule*)GetBinaryModuleFlaxEngine())->Assembly);
|
||||
Scripting::BinaryModuleLoaded.Bind(&OnBinaryModuleLoaded);
|
||||
|
||||
@@ -77,6 +80,8 @@ bool CustomEditorsUtilService::Init()
|
||||
|
||||
void OnAssemblyLoaded(MAssembly* assembly)
|
||||
{
|
||||
PROFILE_CPU_NAMED("CustomEditors.OnAssemblyLoaded");
|
||||
PROFILE_MEM(Editor);
|
||||
Stopwatch stopwatch;
|
||||
|
||||
// Prepare FlaxEngine
|
||||
|
||||
@@ -87,11 +87,8 @@ namespace FlaxEditor.CustomEditors
|
||||
var targetTypeType = TypeUtils.GetType(targetType);
|
||||
if (canUseRefPicker)
|
||||
{
|
||||
// TODO: add generic way of CustomEditor for ref pickers (use it on AssetRefEditor/GPUTextureEditor/...)
|
||||
if (typeof(Asset).IsAssignableFrom(targetTypeType))
|
||||
return new AssetRefEditor();
|
||||
if (typeof(GPUTexture).IsAssignableFrom(targetTypeType))
|
||||
return new GPUTextureEditor();
|
||||
if (typeof(FlaxEngine.Object).IsAssignableFrom(targetTypeType))
|
||||
return new FlaxObjectRefEditor();
|
||||
}
|
||||
|
||||
@@ -13,8 +13,6 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
public class AudioSourceEditor : ActorEditor
|
||||
{
|
||||
private Label _infoLabel;
|
||||
private Slider _slider;
|
||||
private AudioSource.States _slideStartState;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Initialize(LayoutElementsContainer layout)
|
||||
@@ -30,13 +28,6 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
_infoLabel = playbackGroup.Label(string.Empty).Label;
|
||||
_infoLabel.AutoHeight = true;
|
||||
|
||||
// Play back slider
|
||||
var sliderElement = playbackGroup.CustomContainer<Slider>();
|
||||
_slider = sliderElement.CustomControl;
|
||||
_slider.ThumbSize = new Float2(_slider.ThumbSize.X * 0.5f, _slider.ThumbSize.Y);
|
||||
_slider.SlidingStart += OnSlidingStart;
|
||||
_slider.SlidingEnd += OnSlidingEnd;
|
||||
|
||||
var grid = playbackGroup.UniformGrid();
|
||||
var gridControl = grid.CustomControl;
|
||||
gridControl.ClipChildren = false;
|
||||
@@ -49,38 +40,6 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSlidingEnd()
|
||||
{
|
||||
foreach (var value in Values)
|
||||
{
|
||||
if (value is AudioSource audioSource && audioSource.Clip)
|
||||
{
|
||||
switch (_slideStartState)
|
||||
{
|
||||
case AudioSource.States.Playing:
|
||||
audioSource.Play();
|
||||
break;
|
||||
case AudioSource.States.Paused:
|
||||
case AudioSource.States.Stopped:
|
||||
audioSource.Pause();
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSlidingStart()
|
||||
{
|
||||
foreach (var value in Values)
|
||||
{
|
||||
if (value is AudioSource audioSource && audioSource.Clip)
|
||||
{
|
||||
_slideStartState = audioSource.State;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Refresh()
|
||||
{
|
||||
@@ -92,29 +51,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
foreach (var value in Values)
|
||||
{
|
||||
if (value is AudioSource audioSource && audioSource.Clip)
|
||||
{
|
||||
text += $"Time: {audioSource.Time:##0.0}s / {audioSource.Clip.Length:##0.0}s\n";
|
||||
_slider.Maximum = audioSource.Clip.Length;
|
||||
_slider.Minimum = 0;
|
||||
if (_slider.IsSliding)
|
||||
{
|
||||
if (audioSource.State != AudioSource.States.Playing)
|
||||
{
|
||||
// Play to move slider correctly
|
||||
audioSource.Play();
|
||||
audioSource.Time = _slider.Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
audioSource.Time = _slider.Value;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_slider.Value = audioSource.Time;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
_infoLabel.Text = text;
|
||||
}
|
||||
|
||||
@@ -1,68 +0,0 @@
|
||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEditor.GUI.ContextMenu;
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.GUI;
|
||||
|
||||
namespace FlaxEditor.CustomEditors.Dedicated
|
||||
{
|
||||
/// <summary>
|
||||
/// Basic editor/viewer for <see cref="GPUTexture"/>.
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(GPUTexture)), DefaultEditor]
|
||||
public class GPUTextureEditor : CustomEditor
|
||||
{
|
||||
private Image _image;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override DisplayStyle Style => DisplayStyle.Inline;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Initialize(LayoutElementsContainer layout)
|
||||
{
|
||||
_image = new Image
|
||||
{
|
||||
Brush = new GPUTextureBrush(),
|
||||
Size = new Float2(200, 100),
|
||||
Parent = layout.ContainerControl,
|
||||
};
|
||||
_image.Clicked += OnImageClicked;
|
||||
}
|
||||
|
||||
private void OnImageClicked(Image image, MouseButton button)
|
||||
{
|
||||
var texture = Values[0] as GPUTexture;
|
||||
if (!texture || button != MouseButton.Right)
|
||||
return;
|
||||
var menu = new ContextMenu();
|
||||
menu.AddButton("Save...", () => Screenshot.Capture(Values[0] as GPUTexture));
|
||||
menu.AddButton("Enlarge", () => _image.Size *= 2);
|
||||
menu.AddButton("Shrink", () => _image.Size /= 2).Enabled = _image.Height > 32;
|
||||
var location = image.PointFromScreen(Input.MouseScreenPosition);
|
||||
menu.Show(image, location);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Refresh()
|
||||
{
|
||||
base.Refresh();
|
||||
|
||||
var texture = Values[0] as GPUTexture;
|
||||
((GPUTextureBrush)_image.Brush).Texture = texture;
|
||||
if (texture)
|
||||
{
|
||||
var desc = texture.Description;
|
||||
#if BUILD_RELEASE
|
||||
var name = string.Empty;
|
||||
#else
|
||||
var name = texture.Name;
|
||||
#endif
|
||||
_image.TooltipText = $"{name}\nType: {texture.ResourceType}\nSize: {desc.Width}x{desc.Height}\nFormat: {desc.Format}\nMemory: {Utilities.Utils.FormatBytesCount(texture.MemoryUsage)}";
|
||||
}
|
||||
else
|
||||
{
|
||||
_image.TooltipText = "None";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -36,7 +36,6 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
{
|
||||
ScriptName = scriptName;
|
||||
TooltipText = "Create a new script";
|
||||
DrawHighlights = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -71,7 +70,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
var buttonHeight = (textSize.Y < 18) ? 18 : textSize.Y + 4;
|
||||
_addScriptsButton = new Button
|
||||
{
|
||||
TooltipText = "Add new scripts to the actor.",
|
||||
TooltipText = "Add new scripts to the actor",
|
||||
AnchorPreset = AnchorPresets.MiddleCenter,
|
||||
Text = buttonText,
|
||||
Parent = this,
|
||||
@@ -115,16 +114,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
cm.TextChanged += text =>
|
||||
{
|
||||
if (!IsValidScriptName(text))
|
||||
{
|
||||
// Remove NewScriptItems
|
||||
List<Control> newScriptItems = cm.ItemsPanel.Children.FindAll(c => c is NewScriptItem);
|
||||
foreach (var item in newScriptItems)
|
||||
{
|
||||
cm.ItemsPanel.RemoveChild(item);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
if (!cm.ItemsPanel.Children.Any(x => x.Visible && x is not NewScriptItem))
|
||||
{
|
||||
// If there are no visible items, that means the search failed so we can find the create script button or create one if it's the first time
|
||||
@@ -886,7 +876,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
// Add drag button to the group
|
||||
var scriptDrag = new DragImage
|
||||
{
|
||||
TooltipText = "Script reference.",
|
||||
TooltipText = "Script reference",
|
||||
AutoFocus = true,
|
||||
IsScrollable = false,
|
||||
Color = FlaxEngine.GUI.Style.Current.ForegroundGrey,
|
||||
|
||||
@@ -71,7 +71,7 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
|
||||
menu.AddButton("Copy", linkedEditor.Copy);
|
||||
var b = menu.AddButton("Duplicate", () => Editor.Duplicate(Index));
|
||||
b.Enabled = linkedEditor.CanPaste && !Editor._readOnly && Editor._canResize;
|
||||
b.Enabled = linkedEditor.CanPaste && !Editor._readOnly;
|
||||
b = menu.AddButton("Paste", linkedEditor.Paste);
|
||||
b.Enabled = linkedEditor.CanPaste && !Editor._readOnly;
|
||||
|
||||
@@ -407,7 +407,7 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
|
||||
menu.AddButton("Copy", linkedEditor.Copy);
|
||||
var b = menu.AddButton("Duplicate", () => Editor.Duplicate(Index));
|
||||
b.Enabled = linkedEditor.CanPaste && !Editor._readOnly && Editor._canResize;
|
||||
b.Enabled = linkedEditor.CanPaste && !Editor._readOnly;
|
||||
var paste = menu.AddButton("Paste", linkedEditor.Paste);
|
||||
paste.Enabled = linkedEditor.CanPaste && !Editor._readOnly;
|
||||
|
||||
@@ -422,8 +422,7 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
moveDownButton.Enabled = Index + 1 < Editor.Count;
|
||||
}
|
||||
|
||||
b = menu.AddButton("Remove", OnRemoveClicked);
|
||||
b.Enabled = !Editor._readOnly && Editor._canResize;
|
||||
menu.AddButton("Remove", OnRemoveClicked);
|
||||
|
||||
menu.Show(panel, location);
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ internal class UIControlRefPickerControl : FlaxObjectRefPickerControl
|
||||
/// <inheritdoc />
|
||||
protected override bool IsValid(Object obj)
|
||||
{
|
||||
return obj == null || (obj is UIControl control && control.Control.GetType() == ControlType);
|
||||
return obj == null || (obj is UIControl control && ControlType.IsAssignableFrom(control.Control.GetType()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
using System;
|
||||
using FlaxEditor.GUI;
|
||||
using FlaxEditor.Scripting;
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.Utilities;
|
||||
|
||||
namespace FlaxEditor.CustomEditors.Editors
|
||||
@@ -82,13 +81,9 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
|
||||
private OptionType[] _options;
|
||||
private ScriptType _type;
|
||||
private Elements.PropertiesListElement _typeItem;
|
||||
|
||||
private ScriptType Type => Values[0] == null ? Values.Type : TypeUtils.GetObjectType(Values[0]);
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool RevertValueWithChildren => false; // Always revert value for a whole object
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Initialize(LayoutElementsContainer layout)
|
||||
{
|
||||
@@ -103,8 +98,7 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
_type = type;
|
||||
|
||||
// Type
|
||||
_typeItem = layout.AddPropertyItem(TypeComboBoxName, "Type of the object value. Use it to change the object.");
|
||||
var typeEditor = _typeItem.ComboBox();
|
||||
var typeEditor = layout.ComboBox(TypeComboBoxName, "Type of the object value. Use it to change the object.");
|
||||
for (int i = 0; i < _options.Length; i++)
|
||||
{
|
||||
typeEditor.ComboBox.AddItem(_options[i].Name);
|
||||
@@ -132,8 +126,6 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
|
||||
// Value
|
||||
var values = new CustomValueContainer(type, (instance, index) => instance);
|
||||
if (Values.HasReferenceValue)
|
||||
values.SetReferenceValue(Values.ReferenceValue);
|
||||
values.AddRange(Values);
|
||||
var editor = CustomEditorsUtil.CreateEditor(type);
|
||||
var style = editor.Style;
|
||||
@@ -178,12 +170,6 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
{
|
||||
base.Refresh();
|
||||
|
||||
// Show prefab diff when reference value type is different
|
||||
var color = Color.Transparent;
|
||||
if (Values.HasReferenceValue && CanRevertReferenceValue && Values[0]?.GetType() != Values.ReferenceValue?.GetType())
|
||||
color = FlaxEngine.GUI.Style.Current.BackgroundSelected;
|
||||
_typeItem.Labels[0].HighlightStripColor = color;
|
||||
|
||||
// Check if type has been modified outside the editor (eg. from code)
|
||||
if (Type != _type)
|
||||
{
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "Engine/Engine/Engine.h"
|
||||
#include "Engine/ShadowsOfMordor/Builder.h"
|
||||
#include "Engine/Profiler/ProfilerCPU.h"
|
||||
#include "Engine/Profiler/ProfilerMemory.h"
|
||||
#include "FlaxEngine.Gen.h"
|
||||
#if PLATFORM_LINUX
|
||||
#include "Engine/Tools/TextureTool/TextureTool.h"
|
||||
@@ -47,6 +48,7 @@ void Editor::CloseSplashScreen()
|
||||
|
||||
bool Editor::CheckProjectUpgrade()
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
const auto versionFilePath = Globals::ProjectCacheFolder / TEXT("version");
|
||||
|
||||
// Load version cache file
|
||||
@@ -366,6 +368,8 @@ bool Editor::BackupProject()
|
||||
|
||||
int32 Editor::LoadProduct()
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
|
||||
// Flax Editor product
|
||||
Globals::ProductName = TEXT("Flax Editor");
|
||||
Globals::CompanyName = TEXT("Flax");
|
||||
@@ -626,6 +630,7 @@ int32 Editor::LoadProduct()
|
||||
|
||||
Window* Editor::CreateMainWindow()
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
Window* window = Managed->GetMainWindow();
|
||||
|
||||
#if PLATFORM_LINUX
|
||||
@@ -662,6 +667,7 @@ bool Editor::Init()
|
||||
return true;
|
||||
}
|
||||
PROFILE_CPU();
|
||||
PROFILE_MEM(Editor);
|
||||
|
||||
// If during last lightmaps baking engine crashed we could try to restore the progress
|
||||
ShadowsOfMordor::Builder::Instance()->CheckIfRestoreState();
|
||||
@@ -693,11 +699,13 @@ bool Editor::Init()
|
||||
|
||||
void Editor::BeforeRun()
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
Managed->BeforeRun();
|
||||
}
|
||||
|
||||
void Editor::BeforeExit()
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
CloseSplashScreen();
|
||||
|
||||
Managed->Exit();
|
||||
@@ -708,6 +716,8 @@ void Editor::BeforeExit()
|
||||
|
||||
void EditorImpl::OnUpdate()
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
|
||||
// Update c# editor
|
||||
Editor::Managed->Update();
|
||||
|
||||
|
||||
@@ -51,7 +51,6 @@ namespace FlaxEditor
|
||||
private readonly List<EditorModule> _modules = new List<EditorModule>(16);
|
||||
private bool _isAfterInit, _areModulesInited, _areModulesAfterInitEnd, _isHeadlessMode, _autoExit;
|
||||
private string _projectToOpen;
|
||||
private bool _projectIsNew;
|
||||
private float _lastAutoSaveTimer, _autoExitTimeout = 0.1f;
|
||||
private Button _saveNowButton;
|
||||
private Button _cancelSaveButton;
|
||||
@@ -738,12 +737,11 @@ namespace FlaxEditor
|
||||
var procSettings = new CreateProcessSettings
|
||||
{
|
||||
FileName = Platform.ExecutableFilePath,
|
||||
Arguments = string.Format("-project \"{0}\"" + (_projectIsNew ? " -new" : string.Empty), _projectToOpen),
|
||||
Arguments = string.Format("-project \"{0}\"", _projectToOpen),
|
||||
ShellExecute = true,
|
||||
WaitForEnd = false,
|
||||
HiddenWindow = false,
|
||||
};
|
||||
_projectIsNew = false;
|
||||
_projectToOpen = null;
|
||||
Platform.CreateProcess(ref procSettings);
|
||||
}
|
||||
@@ -792,24 +790,6 @@ namespace FlaxEditor
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the given project. Afterwards closes this project with running editor and opens the given project.
|
||||
/// </summary>
|
||||
/// <param name="projectFilePath">The project file path.</param>
|
||||
public void NewProject(string projectFilePath)
|
||||
{
|
||||
if (projectFilePath == null)
|
||||
{
|
||||
MessageBox.Show("Missing project");
|
||||
return;
|
||||
}
|
||||
|
||||
// Cache project path and start editor exit (it will open new instance on valid closing)
|
||||
_projectToOpen = StringUtils.NormalizePath(Path.GetDirectoryName(projectFilePath));
|
||||
_projectIsNew = true;
|
||||
Windows.MainWindow.Close(ClosingReason.User);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes this project with running editor and opens the given project.
|
||||
/// </summary>
|
||||
|
||||
@@ -51,7 +51,7 @@ namespace FlaxEditor.GUI
|
||||
/// <summary>
|
||||
/// The column title horizontal text alignment
|
||||
/// </summary>
|
||||
public TextAlignment TitleAlignment = TextAlignment.Near;
|
||||
public TextAlignment TitleAlignment = TextAlignment.Center;
|
||||
|
||||
/// <summary>
|
||||
/// The column title margin.
|
||||
|
||||
@@ -117,9 +117,10 @@ namespace FlaxEditor.GUI.ContextMenu
|
||||
public ContextMenuBase()
|
||||
: base(0, 0, 120, 32)
|
||||
{
|
||||
_direction = ContextMenuDirection.RightDown;
|
||||
Visible = false;
|
||||
AutoFocus = true;
|
||||
|
||||
_direction = ContextMenuDirection.RightDown;
|
||||
_isSubMenu = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -76,6 +76,8 @@ namespace FlaxEditor.GUI.Dialogs
|
||||
public ColorSelector(float wheelSize)
|
||||
: base(0, 0, wheelSize, wheelSize)
|
||||
{
|
||||
AutoFocus = true;
|
||||
|
||||
_colorWheelSprite = Editor.Instance.Icons.ColorWheel128;
|
||||
_wheelRect = new Rectangle(0, 0, wheelSize, wheelSize);
|
||||
}
|
||||
|
||||
@@ -71,8 +71,6 @@ namespace FlaxEditor.GUI.Docking
|
||||
internal DockPanelProxy(DockPanel panel)
|
||||
: base(0, 0, 64, 64)
|
||||
{
|
||||
AutoFocus = false;
|
||||
|
||||
_panel = panel;
|
||||
AnchorPreset = AnchorPresets.StretchAll;
|
||||
Offsets = Margin.Zero;
|
||||
|
||||
@@ -368,6 +368,8 @@ namespace FlaxEditor.GUI.Input
|
||||
public SliderControl(float value, float x = 0, float y = 0, float width = 120, float min = float.MinValue, float max = float.MaxValue)
|
||||
: base(x, y, width, TextBox.DefaultHeight)
|
||||
{
|
||||
AutoFocus = true;
|
||||
|
||||
_min = min;
|
||||
_max = max;
|
||||
_value = Mathf.Clamp(value, min, max);
|
||||
|
||||
@@ -51,11 +51,6 @@ namespace FlaxEditor.GUI
|
||||
/// </summary>
|
||||
public float SortScore;
|
||||
|
||||
/// <summary>
|
||||
/// Wether the query highlights should be draw.
|
||||
/// </summary>
|
||||
public bool DrawHighlights = true;
|
||||
|
||||
/// <summary>
|
||||
/// Occurs when items gets clicked by the user.
|
||||
/// </summary>
|
||||
@@ -170,7 +165,7 @@ namespace FlaxEditor.GUI
|
||||
Render2D.FillRectangle(new Rectangle(Float2.Zero, Size), style.BackgroundHighlighted);
|
||||
|
||||
// Draw all highlights
|
||||
if (DrawHighlights && _highlights != null)
|
||||
if (_highlights != null)
|
||||
{
|
||||
var color = style.ProgressNormal * 0.6f;
|
||||
for (int i = 0; i < _highlights.Count; i++)
|
||||
|
||||
@@ -10,7 +10,6 @@ using System.Text;
|
||||
using FlaxEditor.GUI.Timeline.Undo;
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.GUI;
|
||||
using FlaxEngine.Json;
|
||||
using FlaxEngine.Utilities;
|
||||
|
||||
namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
@@ -55,10 +54,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
var paramTypeName = LoadName(stream);
|
||||
e.EventParamsTypes[i] = TypeUtils.GetManagedType(paramTypeName);
|
||||
if (e.EventParamsTypes[i] == null)
|
||||
{
|
||||
Editor.LogError($"Unknown type {paramTypeName}.");
|
||||
isInvalid = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (isInvalid)
|
||||
@@ -86,7 +82,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
for (int j = 0; j < paramsCount; j++)
|
||||
{
|
||||
stream.Read(dataBuffer, 0, e.EventParamsSizes[j]);
|
||||
key.Parameters[j] = Utilities.Utils.ByteArrayToStructure(handle.AddrOfPinnedObject(), e.EventParamsTypes[j], e.EventParamsSizes[j]);
|
||||
key.Parameters[j] = Marshal.PtrToStructure(handle.AddrOfPinnedObject(), e.EventParamsTypes[j]);
|
||||
}
|
||||
|
||||
events[i] = new KeyframesEditor.Keyframe
|
||||
@@ -129,7 +125,8 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
|
||||
for (int j = 0; j < paramsCount; j++)
|
||||
{
|
||||
Utilities.Utils.StructureToByteArray(key.Parameters[j], e.EventParamsSizes[j], ptr, dataBuffer);
|
||||
Marshal.StructureToPtr(key.Parameters[j], ptr, true);
|
||||
Marshal.Copy(ptr, dataBuffer, 0, e.EventParamsSizes[j]);
|
||||
stream.Write(dataBuffer, 0, e.EventParamsSizes[j]);
|
||||
}
|
||||
}
|
||||
@@ -156,7 +153,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
/// <summary>
|
||||
/// The event key data.
|
||||
/// </summary>
|
||||
public struct EventKey : ICloneable
|
||||
public struct EventKey
|
||||
{
|
||||
/// <summary>
|
||||
/// The parameters values.
|
||||
@@ -181,26 +178,6 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
sb.Append(')');
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public object Clone()
|
||||
{
|
||||
if (Parameters == null)
|
||||
return new EventKey();
|
||||
|
||||
// Deep clone parameter values (especially boxed value types need to be duplicated to avoid referencing the same ones)
|
||||
var parameters = new object[Parameters.Length];
|
||||
for (int i = 0; i < parameters.Length; i++)
|
||||
{
|
||||
var p = Parameters[i];
|
||||
if (p == null || p is FlaxEngine.Object)
|
||||
parameters[i] = Parameters[i];
|
||||
else
|
||||
parameters[i] = JsonSerializer.Deserialize(JsonSerializer.Serialize(p), p.GetType());
|
||||
}
|
||||
|
||||
return new EventKey { Parameters = parameters };
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -257,7 +234,6 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
var time = Timeline.CurrentTime;
|
||||
if (!TryGetValue(out var value))
|
||||
value = Events.Evaluate(time);
|
||||
value = ((ICloneable)value).Clone();
|
||||
|
||||
// Find event at the current location
|
||||
for (int i = Events.Keyframes.Count - 1; i >= 0; i--)
|
||||
|
||||
@@ -77,7 +77,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
{
|
||||
var time = stream.ReadSingle();
|
||||
stream.Read(dataBuffer, 0, e.ValueSize);
|
||||
var value = Utilities.Utils.ByteArrayToStructure(handle.AddrOfPinnedObject(), propertyType, e.ValueSize);
|
||||
var value = Marshal.PtrToStructure(handle.AddrOfPinnedObject(), propertyType);
|
||||
|
||||
keyframes[i] = new KeyframesEditor.Keyframe
|
||||
{
|
||||
@@ -142,7 +142,8 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
for (int i = 0; i < keyframes.Count; i++)
|
||||
{
|
||||
var keyframe = keyframes[i];
|
||||
Utilities.Utils.StructureToByteArray(keyframe.Value, e.ValueSize, ptr, dataBuffer);
|
||||
Marshal.StructureToPtr(keyframe.Value, ptr, true);
|
||||
Marshal.Copy(ptr, dataBuffer, 0, e.ValueSize);
|
||||
stream.Write(keyframe.Time);
|
||||
stream.Write(dataBuffer);
|
||||
}
|
||||
|
||||
@@ -319,6 +319,8 @@ namespace FlaxEditor.GUI.Tree
|
||||
public TreeNode(bool canChangeOrder, SpriteHandle iconCollapsed, SpriteHandle iconOpened)
|
||||
: base(0, 0, 64, 16)
|
||||
{
|
||||
AutoFocus = true;
|
||||
|
||||
_canChangeOrder = canChangeOrder;
|
||||
_animationProgress = 1.0f;
|
||||
_cachedHeight = _headerHeight;
|
||||
|
||||
@@ -155,6 +155,7 @@ namespace FlaxEditor.Gizmo
|
||||
// Ensure player is not moving objects
|
||||
if (ActiveAxis != Axis.None)
|
||||
return;
|
||||
Profiler.BeginEvent("Pick");
|
||||
|
||||
// Get mouse ray and try to hit any object
|
||||
var ray = Owner.MouseRay;
|
||||
@@ -243,6 +244,8 @@ namespace FlaxEditor.Gizmo
|
||||
{
|
||||
sceneEditing.Deselect();
|
||||
}
|
||||
|
||||
Profiler.EndEvent();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEditor.Options;
|
||||
using FlaxEditor.SceneGraph;
|
||||
using FlaxEngine;
|
||||
using System;
|
||||
|
||||
namespace FlaxEditor.Gizmo
|
||||
{
|
||||
@@ -19,16 +21,12 @@ namespace FlaxEditor.Gizmo
|
||||
private MaterialInstance _materialAxisY;
|
||||
private MaterialInstance _materialAxisZ;
|
||||
private MaterialInstance _materialAxisFocus;
|
||||
private MaterialInstance _materialAxisLocked;
|
||||
private MaterialBase _materialSphere;
|
||||
|
||||
// Material Parameter Names
|
||||
private const string _brightnessParamName = "Brightness";
|
||||
private const string _opacityParamName = "Opacity";
|
||||
|
||||
/// <summary>
|
||||
/// Used for example when the selection can't be moved because one actor is static.
|
||||
/// </summary>
|
||||
private bool _isDisabled;
|
||||
const String _brightnessParamName = "Brightness";
|
||||
const String _opacityParamName = "Opacity";
|
||||
|
||||
private void InitDrawing()
|
||||
{
|
||||
@@ -44,6 +42,7 @@ namespace FlaxEditor.Gizmo
|
||||
_materialAxisY = FlaxEngine.Content.LoadAsyncInternal<MaterialInstance>("Editor/Gizmo/MaterialAxisY");
|
||||
_materialAxisZ = FlaxEngine.Content.LoadAsyncInternal<MaterialInstance>("Editor/Gizmo/MaterialAxisZ");
|
||||
_materialAxisFocus = FlaxEngine.Content.LoadAsyncInternal<MaterialInstance>("Editor/Gizmo/MaterialAxisFocus");
|
||||
_materialAxisLocked = FlaxEngine.Content.LoadAsyncInternal<MaterialInstance>("Editor/Gizmo/MaterialAxisLocked");
|
||||
_materialSphere = FlaxEngine.Content.LoadAsyncInternal<MaterialInstance>("Editor/Gizmo/MaterialSphere");
|
||||
|
||||
// Ensure that every asset was loaded
|
||||
@@ -68,42 +67,17 @@ namespace FlaxEditor.Gizmo
|
||||
|
||||
private void OnEditorOptionsChanged(EditorOptions options)
|
||||
{
|
||||
UpdateGizmoBrightness(options);
|
||||
|
||||
float brightness = options.Visual.TransformGizmoBrightness;
|
||||
_materialAxisX.SetParameterValue(_brightnessParamName, brightness);
|
||||
_materialAxisY.SetParameterValue(_brightnessParamName, brightness);
|
||||
_materialAxisZ.SetParameterValue(_brightnessParamName, brightness);
|
||||
_materialAxisLocked.SetParameterValue(_brightnessParamName, brightness);
|
||||
|
||||
float opacity = options.Visual.TransformGizmoOpacity;
|
||||
_materialAxisX.SetParameterValue(_opacityParamName, opacity);
|
||||
_materialAxisY.SetParameterValue(_opacityParamName, opacity);
|
||||
_materialAxisZ.SetParameterValue(_opacityParamName, opacity);
|
||||
}
|
||||
|
||||
private void UpdateGizmoBrightness(EditorOptions options)
|
||||
{
|
||||
_isDisabled = ShouldGizmoBeLocked();
|
||||
|
||||
float brightness = _isDisabled ? options.Visual.TransformGizmoBrightnessDisabled : options.Visual.TransformGizmoBrightness;
|
||||
if (Mathf.NearEqual(brightness, (float)_materialAxisX.GetParameterValue(_brightnessParamName)))
|
||||
return;
|
||||
_materialAxisX.SetParameterValue(_brightnessParamName, brightness);
|
||||
_materialAxisY.SetParameterValue(_brightnessParamName, brightness);
|
||||
_materialAxisZ.SetParameterValue(_brightnessParamName, brightness);
|
||||
}
|
||||
|
||||
private bool ShouldGizmoBeLocked()
|
||||
{
|
||||
bool gizmoLocked = false;
|
||||
if (Editor.Instance.StateMachine.IsPlayMode && Owner is Viewport.EditorGizmoViewport)
|
||||
{
|
||||
// Block editing static scene objects in main view during play mode
|
||||
foreach (var obj in Editor.Instance.SceneEditing.Selection)
|
||||
{
|
||||
if (obj.CanTransform == false)
|
||||
{
|
||||
gizmoLocked = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return gizmoLocked;
|
||||
_materialAxisLocked.SetParameterValue(_opacityParamName, opacity);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -114,8 +88,20 @@ namespace FlaxEditor.Gizmo
|
||||
if (!_modelCube || !_modelCube.IsLoaded)
|
||||
return;
|
||||
|
||||
// Update the gizmo brightness every frame to ensure it updates correctly
|
||||
UpdateGizmoBrightness(Editor.Instance.Options.Options);
|
||||
// Find out if any of the selected objects can not be moved
|
||||
bool gizmoLocked = false;
|
||||
if (Editor.Instance.StateMachine.IsPlayMode)
|
||||
{
|
||||
for (int i = 0; i < SelectionCount; i++)
|
||||
{
|
||||
var obj = GetSelectedObject(i);
|
||||
if (obj.CanTransform == false)
|
||||
{
|
||||
gizmoLocked = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// As all axisMesh have the same pivot, add a little offset to the x axisMesh, this way SortDrawCalls is able to sort the draw order
|
||||
// https://github.com/FlaxEngine/FlaxEngine/issues/680
|
||||
@@ -150,37 +136,37 @@ namespace FlaxEditor.Gizmo
|
||||
// X axis
|
||||
Matrix.RotationY(-Mathf.PiOverTwo, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance xAxisMaterialTransform = (isXAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisX;
|
||||
MaterialInstance xAxisMaterialTransform = gizmoLocked ? _materialAxisLocked : (isXAxis ? _materialAxisFocus : _materialAxisX);
|
||||
transAxisMesh.Draw(ref renderContext, xAxisMaterialTransform, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Y axis
|
||||
Matrix.RotationX(Mathf.PiOverTwo, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance yAxisMaterialTransform = (isYAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisY;
|
||||
MaterialInstance yAxisMaterialTransform = gizmoLocked ? _materialAxisLocked : (isYAxis ? _materialAxisFocus : _materialAxisY);
|
||||
transAxisMesh.Draw(ref renderContext, yAxisMaterialTransform, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Z axis
|
||||
Matrix.RotationX(Mathf.Pi, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance zAxisMaterialTransform = (isZAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisZ;
|
||||
MaterialInstance zAxisMaterialTransform = gizmoLocked ? _materialAxisLocked : (isZAxis ? _materialAxisFocus : _materialAxisZ);
|
||||
transAxisMesh.Draw(ref renderContext, zAxisMaterialTransform, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// XY plane
|
||||
m2 = Matrix.Transformation(new Vector3(boxSize, boxSize * 0.1f, boxSize), Quaternion.RotationX(Mathf.PiOverTwo), new Vector3(boxSize * boxScale, boxSize * boxScale, 0.0f));
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance xyPlaneMaterialTransform = (_activeAxis == Axis.XY && !_isDisabled) ? _materialAxisFocus : _materialAxisX;
|
||||
MaterialInstance xyPlaneMaterialTransform = gizmoLocked ? _materialAxisLocked : (_activeAxis == Axis.XY ? _materialAxisFocus : _materialAxisX);
|
||||
cubeMesh.Draw(ref renderContext, xyPlaneMaterialTransform, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// ZX plane
|
||||
m2 = Matrix.Transformation(new Vector3(boxSize, boxSize * 0.1f, boxSize), Quaternion.Identity, new Vector3(boxSize * boxScale, 0.0f, boxSize * boxScale));
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance zxPlaneMaterialTransform = (_activeAxis == Axis.ZX && !_isDisabled) ? _materialAxisFocus : _materialAxisY;
|
||||
MaterialInstance zxPlaneMaterialTransform = gizmoLocked ? _materialAxisLocked : (_activeAxis == Axis.ZX ? _materialAxisFocus : _materialAxisY);
|
||||
cubeMesh.Draw(ref renderContext, zxPlaneMaterialTransform, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// YZ plane
|
||||
m2 = Matrix.Transformation(new Vector3(boxSize, boxSize * 0.1f, boxSize), Quaternion.RotationZ(Mathf.PiOverTwo), new Vector3(0.0f, boxSize * boxScale, boxSize * boxScale));
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance yzPlaneMaterialTransform = (_activeAxis == Axis.YZ && !_isDisabled) ? _materialAxisFocus : _materialAxisZ;
|
||||
MaterialInstance yzPlaneMaterialTransform = gizmoLocked ? _materialAxisLocked : (_activeAxis == Axis.YZ ? _materialAxisFocus : _materialAxisZ);
|
||||
cubeMesh.Draw(ref renderContext, yzPlaneMaterialTransform, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Center sphere
|
||||
@@ -200,17 +186,17 @@ namespace FlaxEditor.Gizmo
|
||||
// X axis
|
||||
Matrix.RotationZ(Mathf.PiOverTwo, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance xAxisMaterialRotate = (isXAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisX;
|
||||
MaterialInstance xAxisMaterialRotate = gizmoLocked ? _materialAxisLocked : (isXAxis ? _materialAxisFocus : _materialAxisX);
|
||||
rotationAxisMesh.Draw(ref renderContext, xAxisMaterialRotate, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Y axis
|
||||
MaterialInstance yAxisMaterialRotate = (isYAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisY;
|
||||
MaterialInstance yAxisMaterialRotate = gizmoLocked ? _materialAxisLocked : (isYAxis ? _materialAxisFocus : _materialAxisY);
|
||||
rotationAxisMesh.Draw(ref renderContext, yAxisMaterialRotate, ref m1, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Z axis
|
||||
Matrix.RotationX(-Mathf.PiOverTwo, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance zAxisMaterialRotate = (isZAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisZ;
|
||||
MaterialInstance zAxisMaterialRotate = gizmoLocked ? _materialAxisLocked : (isZAxis ? _materialAxisFocus : _materialAxisZ);
|
||||
rotationAxisMesh.Draw(ref renderContext, zAxisMaterialRotate, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Center box
|
||||
@@ -230,37 +216,37 @@ namespace FlaxEditor.Gizmo
|
||||
// X axis
|
||||
Matrix.RotationY(-Mathf.PiOverTwo, out m2);
|
||||
Matrix.Multiply(ref m2, ref mx1, out m3);
|
||||
MaterialInstance xAxisMaterialRotate = (isXAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisX;
|
||||
MaterialInstance xAxisMaterialRotate = gizmoLocked ? _materialAxisLocked : (isXAxis ? _materialAxisFocus : _materialAxisX);
|
||||
scaleAxisMesh.Draw(ref renderContext, xAxisMaterialRotate, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Y axis
|
||||
Matrix.RotationX(Mathf.PiOverTwo, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance yAxisMaterialRotate = (isYAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisY;
|
||||
MaterialInstance yAxisMaterialRotate = gizmoLocked ? _materialAxisLocked : (isYAxis ? _materialAxisFocus : _materialAxisY);
|
||||
scaleAxisMesh.Draw(ref renderContext, yAxisMaterialRotate, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Z axis
|
||||
Matrix.RotationX(Mathf.Pi, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance zAxisMaterialRotate = (isZAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisZ;
|
||||
MaterialInstance zAxisMaterialRotate = gizmoLocked ? _materialAxisLocked : (isZAxis ? _materialAxisFocus : _materialAxisZ);
|
||||
scaleAxisMesh.Draw(ref renderContext, zAxisMaterialRotate, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// XY plane
|
||||
m2 = Matrix.Transformation(new Vector3(boxSize, boxSize * 0.1f, boxSize), Quaternion.RotationX(Mathf.PiOverTwo), new Vector3(boxSize * boxScale, boxSize * boxScale, 0.0f));
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance xyPlaneMaterialScale = (_activeAxis == Axis.XY && !_isDisabled) ? _materialAxisFocus : _materialAxisX;
|
||||
MaterialInstance xyPlaneMaterialScale = gizmoLocked ? _materialAxisLocked : (_activeAxis == Axis.XY ? _materialAxisFocus : _materialAxisX);
|
||||
cubeMesh.Draw(ref renderContext, xyPlaneMaterialScale, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// ZX plane
|
||||
m2 = Matrix.Transformation(new Vector3(boxSize, boxSize * 0.1f, boxSize), Quaternion.Identity, new Vector3(boxSize * boxScale, 0.0f, boxSize * boxScale));
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance zxPlaneMaterialScale = (_activeAxis == Axis.ZX && !_isDisabled) ? _materialAxisFocus : _materialAxisZ;
|
||||
MaterialInstance zxPlaneMaterialScale = gizmoLocked ? _materialAxisLocked : (_activeAxis == Axis.ZX ? _materialAxisFocus : _materialAxisZ);
|
||||
cubeMesh.Draw(ref renderContext, zxPlaneMaterialScale, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// YZ plane
|
||||
m2 = Matrix.Transformation(new Vector3(boxSize, boxSize * 0.1f, boxSize), Quaternion.RotationZ(Mathf.PiOverTwo), new Vector3(0.0f, boxSize * boxScale, boxSize * boxScale));
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance yzPlaneMaterialScale = (_activeAxis == Axis.YZ && !_isDisabled) ? _materialAxisFocus : _materialAxisY;
|
||||
MaterialInstance yzPlaneMaterialScale = gizmoLocked ? _materialAxisLocked : (_activeAxis == Axis.YZ ? _materialAxisFocus : _materialAxisY);
|
||||
cubeMesh.Draw(ref renderContext, yzPlaneMaterialScale, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Center box
|
||||
|
||||
@@ -155,16 +155,6 @@ namespace FlaxEditor
|
||||
private List<Widget> _widgets;
|
||||
private Widget _activeWidget;
|
||||
|
||||
/// <summary>
|
||||
/// Sets the view size.
|
||||
/// </summary>
|
||||
/// <param name="size">The new size.</param>
|
||||
public void SetViewSize(Float2 size)
|
||||
{
|
||||
_view.Size = size;
|
||||
_view.PerformLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// True if enable displaying UI editing background and grid elements.
|
||||
/// </summary>
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "Engine/Platform/WindowsManager.h"
|
||||
#include "Engine/Content/Assets/VisualScript.h"
|
||||
#include "Engine/Content/Content.h"
|
||||
#include "Engine/Level/Actor.h"
|
||||
#include "Engine/CSG/CSGBuilder.h"
|
||||
#include "Engine/Engine/CommandLine.h"
|
||||
#include "Engine/Renderer/ProbesRenderer.h"
|
||||
@@ -75,7 +76,7 @@ void OnLightmapsBuildFinished(bool failed)
|
||||
OnLightmapsBake(ShadowsOfMordor::BuildProgressStep::GenerateLightmapCharts, 0, 0, false);
|
||||
}
|
||||
|
||||
void OnBakeEvent(bool started, const ProbesRenderer::Entry& e)
|
||||
void OnBakeEvent(bool started, Actor* e)
|
||||
{
|
||||
if (Internal_EnvProbeBake == nullptr)
|
||||
{
|
||||
@@ -83,7 +84,7 @@ void OnBakeEvent(bool started, const ProbesRenderer::Entry& e)
|
||||
ASSERT(Internal_EnvProbeBake);
|
||||
}
|
||||
|
||||
MObject* probeObj = e.Actor ? e.Actor->GetManagedInstance() : nullptr;
|
||||
MObject* probeObj = e ? e->GetManagedInstance() : nullptr;
|
||||
|
||||
MainThreadManagedInvokeAction::ParamsBuilder params;
|
||||
params.AddParam(started);
|
||||
@@ -91,12 +92,12 @@ void OnBakeEvent(bool started, const ProbesRenderer::Entry& e)
|
||||
MainThreadManagedInvokeAction::Invoke(Internal_EnvProbeBake, params);
|
||||
}
|
||||
|
||||
void OnRegisterBake(const ProbesRenderer::Entry& e)
|
||||
void OnRegisterBake(Actor* e)
|
||||
{
|
||||
OnBakeEvent(true, e);
|
||||
}
|
||||
|
||||
void OnFinishBake(const ProbesRenderer::Entry& e)
|
||||
void OnFinishBake(Actor* e)
|
||||
{
|
||||
OnBakeEvent(false, e);
|
||||
}
|
||||
@@ -157,7 +158,9 @@ ManagedEditor::ManagedEditor()
|
||||
lightmapsBuilder->OnBuildProgress.Bind<OnLightmapsBuildProgress>();
|
||||
lightmapsBuilder->OnBuildFinished.Bind<OnLightmapsBuildFinished>();
|
||||
CSG::Builder::OnBrushModified.Bind<OnBrushModified>();
|
||||
#if LOG_ENABLE
|
||||
Log::Logger::OnMessage.Bind<OnLogMessage>();
|
||||
#endif
|
||||
VisualScripting::DebugFlow.Bind<OnVisualScriptingDebugFlow>();
|
||||
}
|
||||
|
||||
@@ -173,7 +176,9 @@ ManagedEditor::~ManagedEditor()
|
||||
lightmapsBuilder->OnBuildProgress.Unbind<OnLightmapsBuildProgress>();
|
||||
lightmapsBuilder->OnBuildFinished.Unbind<OnLightmapsBuildFinished>();
|
||||
CSG::Builder::OnBrushModified.Unbind<OnBrushModified>();
|
||||
#if LOG_ENABLE
|
||||
Log::Logger::OnMessage.Unbind<OnLogMessage>();
|
||||
#endif
|
||||
VisualScripting::DebugFlow.Unbind<OnVisualScriptingDebugFlow>();
|
||||
}
|
||||
|
||||
|
||||
@@ -673,7 +673,6 @@ namespace FlaxEditor.Modules
|
||||
pasteAction.Do(out _, out var nodeParents);
|
||||
|
||||
// Select spawned objects (parents only)
|
||||
newSelection.Clear();
|
||||
newSelection.AddRange(nodeParents);
|
||||
var selectAction = new SelectionChangeAction(Selection.ToArray(), newSelection.ToArray(), OnSelectionUndo);
|
||||
selectAction.Do();
|
||||
@@ -712,7 +711,11 @@ namespace FlaxEditor.Modules
|
||||
|
||||
private void OnActorChildNodesDispose(ActorNode node)
|
||||
{
|
||||
if (Selection.Count == 0)
|
||||
return;
|
||||
|
||||
// TODO: cache if selection contains any actor child node and skip this loop if no need to iterate
|
||||
// TODO: or build a hash set with selected nodes for quick O(1) checks (cached until selection changes)
|
||||
|
||||
// Deselect child nodes
|
||||
for (int i = 0; i < node.ChildNodes.Count; i++)
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using FlaxEditor.SceneGraph;
|
||||
using FlaxEditor.SceneGraph.Actors;
|
||||
using FlaxEngine;
|
||||
@@ -662,6 +663,48 @@ namespace FlaxEditor.Modules
|
||||
//node?.TreeNode.OnActiveChanged();
|
||||
}
|
||||
|
||||
private void OnActorDestroyChildren(Actor actor)
|
||||
{
|
||||
// Instead of doing OnActorParentChanged for every child lets remove all of them at once from that actor
|
||||
ActorNode node = GetActorNode(actor);
|
||||
if (node != null)
|
||||
{
|
||||
if (Editor.SceneEditing.HasSthSelected)
|
||||
{
|
||||
// Clear selection if one of the removed actors is selected
|
||||
var selection = new HashSet<Actor>();
|
||||
foreach (var e in Editor.SceneEditing.Selection)
|
||||
{
|
||||
if (e is ActorNode q && q.Actor)
|
||||
selection.Add(q.Actor);
|
||||
}
|
||||
var count = actor.ChildrenCount;
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var child = actor.GetChild(i);
|
||||
if (selection.Contains(child))
|
||||
{
|
||||
Editor.SceneEditing.Deselect();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Remove all child nodes (upfront remove all nodes to run faster)
|
||||
for (int i = 0; i < node.ChildNodes.Count; i++)
|
||||
{
|
||||
if (node.ChildNodes[i] is ActorNode child)
|
||||
child.parentNode = null;
|
||||
}
|
||||
node.TreeNode.DisposeChildren();
|
||||
for (int i = 0; i < node.ChildNodes.Count; i++)
|
||||
{
|
||||
node.ChildNodes[i].Dispose();
|
||||
}
|
||||
node.ChildNodes.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the actor node.
|
||||
/// </summary>
|
||||
@@ -713,6 +756,7 @@ namespace FlaxEditor.Modules
|
||||
Level.ActorOrderInParentChanged += OnActorOrderInParentChanged;
|
||||
Level.ActorNameChanged += OnActorNameChanged;
|
||||
Level.ActorActiveChanged += OnActorActiveChanged;
|
||||
Level.ActorDestroyChildren += OnActorDestroyChildren;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -730,6 +774,7 @@ namespace FlaxEditor.Modules
|
||||
Level.ActorOrderInParentChanged -= OnActorOrderInParentChanged;
|
||||
Level.ActorNameChanged -= OnActorNameChanged;
|
||||
Level.ActorActiveChanged -= OnActorActiveChanged;
|
||||
Level.ActorDestroyChildren -= OnActorDestroyChildren;
|
||||
|
||||
// Cleanup graph
|
||||
Root.Dispose();
|
||||
|
||||
@@ -70,53 +70,6 @@ namespace FlaxEditor.Modules
|
||||
private bool _progressFailed;
|
||||
|
||||
ContextMenuSingleSelectGroup<int> _numberOfClientsGroup = new ContextMenuSingleSelectGroup<int>();
|
||||
|
||||
/// <summary>
|
||||
/// Defines a viewport scaling option.
|
||||
/// </summary>
|
||||
public class ViewportScaleOption
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines the viewport scale type.
|
||||
/// </summary>
|
||||
public enum ViewportScaleType
|
||||
{
|
||||
/// <summary>
|
||||
/// Resolution.
|
||||
/// </summary>
|
||||
Resolution = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Aspect Ratio.
|
||||
/// </summary>
|
||||
Aspect = 1,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The name.
|
||||
/// </summary>
|
||||
public string Label;
|
||||
|
||||
/// <summary>
|
||||
/// The Type of scaling to do.
|
||||
/// </summary>
|
||||
public ViewportScaleType ScaleType;
|
||||
|
||||
/// <summary>
|
||||
/// The width and height to scale by.
|
||||
/// </summary>
|
||||
public Int2 Size;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The default viewport scaling options.
|
||||
/// </summary>
|
||||
public List<ViewportScaleOption> DefaultViewportScaleOptions = new List<ViewportScaleOption>();
|
||||
|
||||
/// <summary>
|
||||
/// The user defined viewport scaling options.
|
||||
/// </summary>
|
||||
public List<ViewportScaleOption> CustomViewportScaleOptions = new List<ViewportScaleOption>();
|
||||
|
||||
private ContextMenuButton _menuFileSaveScenes;
|
||||
private ContextMenuButton _menuFileReloadScenes;
|
||||
@@ -456,8 +409,6 @@ namespace FlaxEditor.Modules
|
||||
|
||||
// Update window background
|
||||
mainWindow.BackgroundColor = Style.Current.Background;
|
||||
|
||||
InitViewportScaleOptions();
|
||||
|
||||
InitSharedMenus();
|
||||
InitMainMenu(mainWindow);
|
||||
@@ -471,57 +422,6 @@ namespace FlaxEditor.Modules
|
||||
mainWindow.PerformLayout(true);
|
||||
}
|
||||
|
||||
private void InitViewportScaleOptions()
|
||||
{
|
||||
if (DefaultViewportScaleOptions.Count == 0)
|
||||
{
|
||||
DefaultViewportScaleOptions.Add(new ViewportScaleOption
|
||||
{
|
||||
Label = "Free Aspect",
|
||||
ScaleType = ViewportScaleOption.ViewportScaleType.Aspect,
|
||||
Size = new Int2(1, 1),
|
||||
});
|
||||
DefaultViewportScaleOptions.Add(new ViewportScaleOption
|
||||
{
|
||||
Label = "16:9 Aspect",
|
||||
ScaleType = ViewportScaleOption.ViewportScaleType.Aspect,
|
||||
Size = new Int2(16, 9),
|
||||
});
|
||||
DefaultViewportScaleOptions.Add(new ViewportScaleOption
|
||||
{
|
||||
Label = "16:10 Aspect",
|
||||
ScaleType = ViewportScaleOption.ViewportScaleType.Aspect,
|
||||
Size = new Int2(16, 10),
|
||||
});
|
||||
DefaultViewportScaleOptions.Add(new ViewportScaleOption
|
||||
{
|
||||
Label = "1920x1080 Resolution (Full HD)",
|
||||
ScaleType = ViewportScaleOption.ViewportScaleType.Resolution,
|
||||
Size = new Int2(1920, 1080),
|
||||
});
|
||||
DefaultViewportScaleOptions.Add(new ViewportScaleOption
|
||||
{
|
||||
Label = "2560x1440 Resolution (2K)",
|
||||
ScaleType = ViewportScaleOption.ViewportScaleType.Resolution,
|
||||
Size = new Int2(2560, 1440),
|
||||
});
|
||||
}
|
||||
|
||||
if (Editor.Instance.ProjectCache.TryGetCustomData("CustomViewportScalingOptions", out string data))
|
||||
{
|
||||
CustomViewportScaleOptions = JsonSerializer.Deserialize<List<ViewportScaleOption>>(data);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves the custom viewport scaling options.
|
||||
/// </summary>
|
||||
public void SaveCustomViewportScalingOptions()
|
||||
{
|
||||
var customOptions = JsonSerializer.Serialize(CustomViewportScaleOptions);
|
||||
Editor.Instance.ProjectCache.SetCustomData("CustomViewportScalingOptions", customOptions);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnUpdate()
|
||||
{
|
||||
@@ -646,7 +546,6 @@ namespace FlaxEditor.Modules
|
||||
_menuFileGenerateScriptsProjectFiles = cm.AddButton("Generate scripts project files", inputOptions.GenerateScriptsProject, Editor.ProgressReporting.GenerateScriptsProjectFiles.RunAsync);
|
||||
_menuFileRecompileScripts = cm.AddButton("Recompile scripts", inputOptions.RecompileScripts, ScriptsBuilder.Compile);
|
||||
cm.AddSeparator();
|
||||
cm.AddButton("New project", NewProject);
|
||||
cm.AddButton("Open project...", OpenProject);
|
||||
cm.AddButton("Reload project", ReloadProject);
|
||||
cm.AddButton("Open project folder", () => FileSystem.ShowFileExplorer(Editor.Instance.GameProject.ProjectFolderPath));
|
||||
@@ -677,7 +576,7 @@ namespace FlaxEditor.Modules
|
||||
if (item != null)
|
||||
Editor.ContentEditing.Open(item);
|
||||
});
|
||||
cm.AddButton("Editor Options", inputOptions.EditorOptionsWindow, () => Editor.Windows.EditorOptionsWin.Show());
|
||||
cm.AddButton("Editor Options", () => Editor.Windows.EditorOptionsWin.Show());
|
||||
|
||||
// Scene
|
||||
MenuScene = MainMenu.AddButton("Scene");
|
||||
@@ -952,17 +851,6 @@ namespace FlaxEditor.Modules
|
||||
MasterPanel.Offsets = new Margin(0, 0, ToolStrip.Bottom, StatusBar.Height);
|
||||
}
|
||||
|
||||
private void NewProject()
|
||||
{
|
||||
// Ask user to create project file
|
||||
if (FileSystem.ShowSaveFileDialog(Editor.Windows.MainWindow, null, "Project files (*.flaxproj)\0*.flaxproj\0All files (*.*)\0*.*\0", false, "Create project file", out var files))
|
||||
return;
|
||||
if (files != null && files.Length > 0)
|
||||
{
|
||||
Editor.NewProject(files[0]);
|
||||
}
|
||||
}
|
||||
|
||||
private void OpenProject()
|
||||
{
|
||||
// Ask user to select project file
|
||||
@@ -1220,267 +1108,5 @@ namespace FlaxEditor.Modules
|
||||
MenuTools = null;
|
||||
MenuHelp = null;
|
||||
}
|
||||
|
||||
internal void CreateViewportSizingContextMenu(ContextMenu vsMenu, int defaultScaleActiveIndex, int customScaleActiveIndex, bool prefabViewport, Action<ViewportScaleOption> changeView, Action<int, int> changeActiveIndices)
|
||||
{
|
||||
// Add default viewport sizing options
|
||||
var defaultOptions = DefaultViewportScaleOptions;
|
||||
for (int i = 0; i < defaultOptions.Count; i++)
|
||||
{
|
||||
var viewportScale = defaultOptions[i];
|
||||
if (prefabViewport && viewportScale.ScaleType == ViewportScaleOption.ViewportScaleType.Aspect)
|
||||
continue; // Skip aspect ratio types in prefab
|
||||
var button = vsMenu.AddButton(viewportScale.Label);
|
||||
button.CloseMenuOnClick = false;
|
||||
button.Tag = viewportScale;
|
||||
|
||||
// No default index is active
|
||||
if (defaultScaleActiveIndex == -1)
|
||||
{
|
||||
button.Icon = SpriteHandle.Invalid;
|
||||
}
|
||||
// This is the active index
|
||||
else if (defaultScaleActiveIndex == i)
|
||||
{
|
||||
button.Icon = Style.Current.CheckBoxTick;
|
||||
changeView(viewportScale);
|
||||
}
|
||||
|
||||
button.Clicked += () =>
|
||||
{
|
||||
if (button.Tag == null)
|
||||
return;
|
||||
|
||||
// Reset selected icon on all buttons
|
||||
foreach (var child in vsMenu.Items)
|
||||
{
|
||||
if (child is ContextMenuButton cmb && cmb.Tag is UIModule.ViewportScaleOption v)
|
||||
{
|
||||
if (cmb == button)
|
||||
{
|
||||
button.Icon = Style.Current.CheckBoxTick;
|
||||
var index = defaultOptions.FindIndex(x => x == v);
|
||||
changeActiveIndices(index, -1); // Reset custom index because default was chosen
|
||||
changeView(v);
|
||||
}
|
||||
else if (cmb.Icon != SpriteHandle.Invalid)
|
||||
{
|
||||
cmb.Icon = SpriteHandle.Invalid;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
if (defaultOptions.Count != 0)
|
||||
vsMenu.AddSeparator();
|
||||
|
||||
// Add custom viewport options
|
||||
var customOptions = CustomViewportScaleOptions;
|
||||
for (int i = 0; i < customOptions.Count; i++)
|
||||
{
|
||||
var viewportScale = customOptions[i];
|
||||
if (prefabViewport && viewportScale.ScaleType == ViewportScaleOption.ViewportScaleType.Aspect)
|
||||
continue; // Skip aspect ratio types in prefab
|
||||
var childCM = vsMenu.AddChildMenu(viewportScale.Label);
|
||||
childCM.CloseMenuOnClick = false;
|
||||
childCM.Tag = viewportScale;
|
||||
|
||||
// No custom index is active
|
||||
if (customScaleActiveIndex == -1)
|
||||
{
|
||||
childCM.Icon = SpriteHandle.Invalid;
|
||||
}
|
||||
// This is the active index
|
||||
else if (customScaleActiveIndex == i)
|
||||
{
|
||||
childCM.Icon = Style.Current.CheckBoxTick;
|
||||
changeView(viewportScale);
|
||||
}
|
||||
|
||||
var applyButton = childCM.ContextMenu.AddButton("Apply");
|
||||
applyButton.Tag = childCM.Tag = viewportScale;
|
||||
applyButton.CloseMenuOnClick = false;
|
||||
applyButton.Clicked += () =>
|
||||
{
|
||||
if (childCM.Tag == null)
|
||||
return;
|
||||
|
||||
// Reset selected icon on all buttons
|
||||
foreach (var child in vsMenu.Items)
|
||||
{
|
||||
if (child is ContextMenuButton cmb && cmb.Tag is UIModule.ViewportScaleOption v)
|
||||
{
|
||||
if (child == childCM)
|
||||
{
|
||||
childCM.Icon = Style.Current.CheckBoxTick;
|
||||
var index = customOptions.FindIndex(x => x == v);
|
||||
changeActiveIndices(-1, index); // Reset default index because custom was chosen
|
||||
changeView(v);
|
||||
}
|
||||
else if (cmb.Icon != SpriteHandle.Invalid)
|
||||
{
|
||||
cmb.Icon = SpriteHandle.Invalid;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
var deleteButton = childCM.ContextMenu.AddButton("Delete");
|
||||
deleteButton.CloseMenuOnClick = false;
|
||||
deleteButton.Clicked += () =>
|
||||
{
|
||||
if (childCM.Tag == null)
|
||||
return;
|
||||
|
||||
var v = (ViewportScaleOption)childCM.Tag;
|
||||
if (childCM.Icon != SpriteHandle.Invalid)
|
||||
{
|
||||
changeActiveIndices(-1, 0);
|
||||
changeView(defaultOptions[0]);
|
||||
}
|
||||
customOptions.Remove(v);
|
||||
SaveCustomViewportScalingOptions();
|
||||
vsMenu.DisposeAllItems();
|
||||
CreateViewportSizingContextMenu(vsMenu, defaultScaleActiveIndex, customScaleActiveIndex, prefabViewport, changeView, changeActiveIndices);
|
||||
vsMenu.PerformLayout();
|
||||
};
|
||||
}
|
||||
if (customOptions.Count != 0)
|
||||
vsMenu.AddSeparator();
|
||||
|
||||
// Add button
|
||||
var add = vsMenu.AddButton("Add...");
|
||||
add.CloseMenuOnClick = false;
|
||||
add.Clicked += () =>
|
||||
{
|
||||
var popup = new ContextMenuBase
|
||||
{
|
||||
Size = new Float2(230, 125),
|
||||
ClipChildren = false,
|
||||
CullChildren = false,
|
||||
};
|
||||
popup.Show(add, new Float2(add.Width, 0));
|
||||
|
||||
var nameLabel = new Label
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
Text = "Name",
|
||||
HorizontalAlignment = TextAlignment.Near,
|
||||
};
|
||||
nameLabel.LocalX += 10;
|
||||
nameLabel.LocalY += 10;
|
||||
|
||||
var nameTextBox = new TextBox
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
IsMultiline = false,
|
||||
};
|
||||
nameTextBox.LocalX += 100;
|
||||
nameTextBox.LocalY += 10;
|
||||
|
||||
var typeLabel = new Label
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
Text = "Type",
|
||||
HorizontalAlignment = TextAlignment.Near,
|
||||
};
|
||||
typeLabel.LocalX += 10;
|
||||
typeLabel.LocalY += 35;
|
||||
|
||||
var typeDropdown = new Dropdown
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
Items = { "Aspect", "Resolution" },
|
||||
SelectedItem = "Aspect",
|
||||
Visible = !prefabViewport,
|
||||
Width = nameTextBox.Width
|
||||
};
|
||||
typeDropdown.LocalY += 35;
|
||||
typeDropdown.LocalX += 100;
|
||||
|
||||
var whLabel = new Label
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
Text = "Width & Height",
|
||||
HorizontalAlignment = TextAlignment.Near,
|
||||
};
|
||||
whLabel.LocalX += 10;
|
||||
whLabel.LocalY += 60;
|
||||
|
||||
var wValue = new IntValueBox(16)
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
MinValue = 1,
|
||||
Width = 55,
|
||||
};
|
||||
wValue.LocalY += 60;
|
||||
wValue.LocalX += 100;
|
||||
|
||||
var hValue = new IntValueBox(9)
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
MinValue = 1,
|
||||
Width = 55,
|
||||
};
|
||||
hValue.LocalY += 60;
|
||||
hValue.LocalX += 165;
|
||||
|
||||
var submitButton = new Button
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
Text = "Submit",
|
||||
Width = 70,
|
||||
};
|
||||
submitButton.LocalX += 40;
|
||||
submitButton.LocalY += 90;
|
||||
submitButton.Clicked += () =>
|
||||
{
|
||||
Enum.TryParse(typeDropdown.SelectedItem, out ViewportScaleOption.ViewportScaleType type);
|
||||
if (prefabViewport)
|
||||
type = ViewportScaleOption.ViewportScaleType.Resolution;
|
||||
|
||||
var combineString = type == ViewportScaleOption.ViewportScaleType.Aspect ? ":" : "x";
|
||||
var name = nameTextBox.Text + " (" + wValue.Value + combineString + hValue.Value + ") " + typeDropdown.SelectedItem;
|
||||
var newViewportOption = new ViewportScaleOption
|
||||
{
|
||||
ScaleType = type,
|
||||
Label = name,
|
||||
Size = new Int2(wValue.Value, hValue.Value),
|
||||
};
|
||||
|
||||
customOptions.Add(newViewportOption);
|
||||
SaveCustomViewportScalingOptions();
|
||||
vsMenu.DisposeAllItems();
|
||||
CreateViewportSizingContextMenu(vsMenu, defaultScaleActiveIndex, customScaleActiveIndex, prefabViewport, changeView, changeActiveIndices);
|
||||
vsMenu.PerformLayout();
|
||||
};
|
||||
|
||||
var cancelButton = new Button
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
Text = "Cancel",
|
||||
Width = 70,
|
||||
};
|
||||
cancelButton.LocalX += 120;
|
||||
cancelButton.LocalY += 90;
|
||||
cancelButton.Clicked += () =>
|
||||
{
|
||||
nameTextBox.Clear();
|
||||
typeDropdown.SelectedItem = "Aspect";
|
||||
hValue.Value = 9;
|
||||
wValue.Value = 16;
|
||||
popup.Hide();
|
||||
};
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -650,10 +650,6 @@ namespace FlaxEditor.Options
|
||||
[EditorDisplay("Windows"), EditorOrder(4020)]
|
||||
public InputBinding VisualScriptDebuggerWindow = new InputBinding(KeyboardKeys.None);
|
||||
|
||||
[DefaultValue(typeof(InputBinding), "Control+Comma")]
|
||||
[EditorDisplay("Windows"), EditorOrder(4030)]
|
||||
public InputBinding EditorOptionsWindow = new InputBinding(KeyboardKeys.Comma, KeyboardKeys.Control);
|
||||
|
||||
#endregion
|
||||
|
||||
#region Node Editors
|
||||
|
||||
@@ -150,26 +150,5 @@ namespace FlaxEditor.Options
|
||||
[DefaultValue(typeof(Color), "0.5,0.5,0.5,1.0")]
|
||||
[EditorDisplay("Grid"), EditorOrder(310), Tooltip("The color for the viewport grid.")]
|
||||
public Color ViewportGridColor { get; set; } = new Color(0.5f, 0.5f, 0.5f, 1.0f);
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the minimum size used for viewport icons.
|
||||
/// </summary>
|
||||
[DefaultValue(7.0f), Limit(1.0f, 1000.0f, 5.0f)]
|
||||
[EditorDisplay("Viewport Icons"), EditorOrder(400)]
|
||||
public float IconsMinimumSize { get; set; } = 7.0f;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the maximum size used for viewport icons.
|
||||
/// </summary>
|
||||
[DefaultValue(30.0f), Limit(1.0f, 1000.0f, 5.0f)]
|
||||
[EditorDisplay("Viewport Icons"), EditorOrder(410)]
|
||||
public float IconsMaximumSize { get; set; } = 30.0f;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the distance towards the camera at which the max icon scale will be applied. Set to 0 to disable scaling the icons based on the distance to the camera.
|
||||
/// </summary>
|
||||
[DefaultValue(1000.0f), Limit(0.0f, 20000.0f, 5.0f)]
|
||||
[EditorDisplay("Viewport Icons"), EditorOrder(410)]
|
||||
public float MaxSizeDistance { get; set; } = 1000.0f;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,13 +81,6 @@ namespace FlaxEditor.Options
|
||||
[EditorDisplay("Transform Gizmo", "Gizmo Opacity"), EditorOrder(211)]
|
||||
public float TransformGizmoOpacity { get; set; } = 1f;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or set a value indicating how bright the transform gizmo is when it is disabled, for example when one of the selected actors is static in play mode. Use a value of 0 to make the gizmo fully gray. Value over 1 will result in the gizmo emitting light.
|
||||
/// </summary>
|
||||
[DefaultValue(0.25f), Range(0f, 5f)]
|
||||
[EditorDisplay("Transform Gizmo", "Disabled Gizmo Brightness"), EditorOrder(212)]
|
||||
public float TransformGizmoBrightnessDisabled { get; set; } = 0.25f;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether enable MSAA for DebugDraw primitives rendering. Helps with pixel aliasing but reduces performance.
|
||||
/// </summary>
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "Engine/Core/Log.h"
|
||||
#include "Engine/Engine/Globals.h"
|
||||
#include "Engine/Core/Math/Quaternion.h"
|
||||
#include "Engine/Profiler/ProfilerMemory.h"
|
||||
#include "Engine/Serialization/JsonWriters.h"
|
||||
#include "Engine/Serialization/JsonTools.h"
|
||||
#include <ThirdParty/pugixml/pugixml.hpp>
|
||||
@@ -327,6 +328,7 @@ ProjectInfo* ProjectInfo::Load(const String& path)
|
||||
}
|
||||
|
||||
// Load
|
||||
PROFILE_MEM(Editor);
|
||||
auto project = New<ProjectInfo>();
|
||||
if (project->LoadProject(path))
|
||||
{
|
||||
|
||||
@@ -97,13 +97,16 @@ namespace FlaxEditor.SceneGraph
|
||||
/// <returns>Hit object or null if there is no intersection at all.</returns>
|
||||
public SceneGraphNode RayCast(ref Ray ray, ref Ray view, out Real distance, RayCastData.FlagTypes flags = RayCastData.FlagTypes.None)
|
||||
{
|
||||
Profiler.BeginEvent("RayCastScene");
|
||||
var data = new RayCastData
|
||||
{
|
||||
Ray = ray,
|
||||
View = view,
|
||||
Flags = flags
|
||||
};
|
||||
return RayCast(ref data, out distance, out _);
|
||||
var result = RayCast(ref data, out distance, out _);
|
||||
Profiler.EndEvent();
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -117,13 +120,16 @@ namespace FlaxEditor.SceneGraph
|
||||
/// <returns>Hit object or null if there is no intersection at all.</returns>
|
||||
public SceneGraphNode RayCast(ref Ray ray, ref Ray view, out Real distance, out Vector3 normal, RayCastData.FlagTypes flags = RayCastData.FlagTypes.None)
|
||||
{
|
||||
Profiler.BeginEvent("RayCastScene");
|
||||
var data = new RayCastData
|
||||
{
|
||||
Ray = ray,
|
||||
View = view,
|
||||
Flags = flags
|
||||
};
|
||||
return RayCast(ref data, out distance, out normal);
|
||||
var result = RayCast(ref data, out distance, out normal);
|
||||
Profiler.EndEvent();
|
||||
return result;
|
||||
}
|
||||
|
||||
internal static Quaternion RaycastNormalRotation(ref Vector3 normal)
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace FlaxEditor.SceneGraph
|
||||
/// <summary>
|
||||
/// The parent node.
|
||||
/// </summary>
|
||||
protected SceneGraphNode parentNode;
|
||||
internal SceneGraphNode parentNode;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the children list.
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include "Engine/Engine/EngineService.h"
|
||||
#include "Engine/Platform/Thread.h"
|
||||
#include "Engine/Threading/IRunnable.h"
|
||||
#include "Engine/Profiler/ProfilerMemory.h"
|
||||
|
||||
void OnAsyncBegin(Thread* thread);
|
||||
void OnAsyncEnd();
|
||||
@@ -232,6 +233,8 @@ void OnAsyncEnd()
|
||||
|
||||
bool CodeEditingManagerService::Init()
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
|
||||
// Try get editors
|
||||
#if USE_VISUAL_STUDIO_DTE
|
||||
VisualStudioEditor::FindEditors(&CodeEditors);
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include "Engine/Scripting/Scripting.h"
|
||||
#include "Engine/Scripting/Script.h"
|
||||
#include "Engine/Profiler/ProfilerCPU.h"
|
||||
#include "Engine/Profiler/ProfilerMemory.h"
|
||||
#include "Engine/Level/Level.h"
|
||||
#include "FlaxEngine.Gen.h"
|
||||
|
||||
@@ -77,7 +78,7 @@ namespace ScriptsBuilderImpl
|
||||
void onScriptsReloadEnd();
|
||||
void onScriptsLoaded();
|
||||
|
||||
void GetClassName(const StringAnsi& fullname, StringAnsi& className);
|
||||
void GetClassName(const StringAnsiView fullname, StringAnsi& className);
|
||||
|
||||
void onCodeEditorAsyncOpenBegin()
|
||||
{
|
||||
@@ -276,7 +277,7 @@ bool ScriptsBuilder::GenerateProject(const StringView& customArgs)
|
||||
return RunBuildTool(args);
|
||||
}
|
||||
|
||||
void ScriptsBuilderImpl::GetClassName(const StringAnsi& fullname, StringAnsi& className)
|
||||
void ScriptsBuilderImpl::GetClassName(const StringAnsiView fullname, StringAnsi& className)
|
||||
{
|
||||
const auto lastDotIndex = fullname.FindLast('.');
|
||||
if (lastDotIndex != -1)
|
||||
@@ -417,6 +418,7 @@ void ScriptsBuilder::GetBinariesConfiguration(const Char*& target, const Char*&
|
||||
|
||||
bool ScriptsBuilderImpl::compileGameScriptsAsyncInner()
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
LOG(Info, "Starting scripts compilation...");
|
||||
CallEvent(EventType::CompileStarted);
|
||||
|
||||
@@ -523,6 +525,8 @@ void ScriptsBuilderImpl::onEditorAssemblyUnloading(MAssembly* assembly)
|
||||
|
||||
bool ScriptsBuilderImpl::compileGameScriptsAsync()
|
||||
{
|
||||
PROFILE_MEM(Editor);
|
||||
|
||||
// Start
|
||||
{
|
||||
ScopeLock scopeLock(_locker);
|
||||
@@ -566,6 +570,7 @@ bool ScriptsBuilderService::Init()
|
||||
// Check flag
|
||||
if (_isInited)
|
||||
return false;
|
||||
PROFILE_MEM(Editor);
|
||||
_isInited = true;
|
||||
|
||||
// Link for Editor assembly unload event to clear cached Internal_OnCompilationEnd to prevent errors
|
||||
@@ -663,6 +668,9 @@ bool ScriptsBuilderService::Init()
|
||||
|
||||
void ScriptsBuilderService::Update()
|
||||
{
|
||||
PROFILE_CPU();
|
||||
PROFILE_MEM(Editor);
|
||||
|
||||
// Send compilation events
|
||||
{
|
||||
ScopeLock scopeLock(_compileEventsLocker);
|
||||
|
||||
@@ -229,20 +229,20 @@ namespace FlaxEditor.Surface
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void OnShowPrimaryMenu(VisjectCM activeCM, Float2 location, List<Box> startBoxes)
|
||||
protected override void OnShowPrimaryMenu(VisjectCM activeCM, Float2 location, Box startBox)
|
||||
{
|
||||
// Check if show additional nodes in the current surface context
|
||||
if (activeCM != _cmStateMachineMenu)
|
||||
{
|
||||
_nodesCache.Get(activeCM);
|
||||
|
||||
base.OnShowPrimaryMenu(activeCM, location, startBoxes);
|
||||
base.OnShowPrimaryMenu(activeCM, location, startBox);
|
||||
|
||||
activeCM.VisibleChanged += OnActiveContextMenuVisibleChanged;
|
||||
}
|
||||
else
|
||||
{
|
||||
base.OnShowPrimaryMenu(activeCM, location, startBoxes);
|
||||
base.OnShowPrimaryMenu(activeCM, location, startBox);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -233,6 +233,8 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
public BlendPointsEditor(Animation.MultiBlend node, bool is2D, float x, float y, float width, float height)
|
||||
: base(x, y, width, height)
|
||||
{
|
||||
AutoFocus = true;
|
||||
|
||||
_node = node;
|
||||
_is2D = is2D;
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ using FlaxEditor.Scripting;
|
||||
using FlaxEditor.Surface.Elements;
|
||||
using FlaxEditor.Windows.Assets;
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.GUI;
|
||||
|
||||
namespace FlaxEditor.Surface.Archetypes
|
||||
{
|
||||
@@ -123,7 +124,8 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
case MaterialDomain.Particle:
|
||||
case MaterialDomain.Deformable:
|
||||
{
|
||||
bool isNotUnlit = info.ShadingModel != MaterialShadingModel.Unlit;
|
||||
bool isNotUnlit = info.ShadingModel != MaterialShadingModel.Unlit && info.ShadingModel != MaterialShadingModel.CustomLit;
|
||||
bool isOpaque = info.BlendMode == MaterialBlendMode.Opaque;
|
||||
bool withTess = info.TessellationMode != TessellationMethod.None;
|
||||
|
||||
GetBox(MaterialNodeBoxes.Color).IsActive = isNotUnlit;
|
||||
@@ -134,8 +136,8 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
GetBox(MaterialNodeBoxes.Roughness).IsActive = isNotUnlit;
|
||||
GetBox(MaterialNodeBoxes.AmbientOcclusion).IsActive = isNotUnlit;
|
||||
GetBox(MaterialNodeBoxes.Normal).IsActive = isNotUnlit;
|
||||
GetBox(MaterialNodeBoxes.Opacity).IsActive = info.ShadingModel == MaterialShadingModel.Subsurface || info.ShadingModel == MaterialShadingModel.Foliage || info.BlendMode != MaterialBlendMode.Opaque;
|
||||
GetBox(MaterialNodeBoxes.Refraction).IsActive = info.BlendMode != MaterialBlendMode.Opaque;
|
||||
GetBox(MaterialNodeBoxes.Opacity).IsActive = info.ShadingModel == MaterialShadingModel.Subsurface || info.ShadingModel == MaterialShadingModel.Foliage || !isOpaque;
|
||||
GetBox(MaterialNodeBoxes.Refraction).IsActive = !isOpaque;
|
||||
GetBox(MaterialNodeBoxes.PositionOffset).IsActive = true;
|
||||
GetBox(MaterialNodeBoxes.TessellationMultiplier).IsActive = withTess;
|
||||
GetBox(MaterialNodeBoxes.WorldDisplacement).IsActive = withTess;
|
||||
@@ -260,6 +262,211 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
}
|
||||
}
|
||||
|
||||
#if false // TODO: finish code editor based on RichTextBoxBase with text block parsing for custom styling
|
||||
internal sealed class CustomCodeTextBox : RichTextBoxBase
|
||||
{
|
||||
protected override void OnParseTextBlocks()
|
||||
{
|
||||
base.OnParseTextBlocks();
|
||||
|
||||
// Single block for a whole text
|
||||
// TODO: implement code parsing with HLSL syntax
|
||||
var font = Style.Current.FontMedium;
|
||||
var style = new TextBlockStyle
|
||||
{
|
||||
Font = new FontReference(font),
|
||||
Color = Style.Current.Foreground,
|
||||
BackgroundSelectedBrush = new SolidColorBrush(Style.Current.BackgroundSelected),
|
||||
};
|
||||
_textBlocks.Clear();
|
||||
_textBlocks.Add(new TextBlock
|
||||
{
|
||||
Range = new TextRange
|
||||
{
|
||||
StartIndex = 0,
|
||||
EndIndex = TextLength,
|
||||
},
|
||||
Style = style,
|
||||
Bounds = new Rectangle(Float2.Zero, font.MeasureText(Text)),
|
||||
});
|
||||
}
|
||||
#else
|
||||
internal sealed class CustomCodeTextBox : TextBox
|
||||
{
|
||||
#endif
|
||||
public override void Draw()
|
||||
{
|
||||
base.Draw();
|
||||
|
||||
// Draw border
|
||||
if (!IsFocused)
|
||||
Render2D.DrawRectangle(new Rectangle(Float2.Zero, Size), Style.Current.BorderNormal);
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class CustomCodeNode : SurfaceNode
|
||||
{
|
||||
private Rectangle _resizeButtonRect;
|
||||
private Float2 _startResizingSize;
|
||||
private Float2 _startResizingCornerOffset;
|
||||
private bool _isResizing;
|
||||
private CustomCodeTextBox _textBox;
|
||||
|
||||
private int SizeValueIndex => Archetype.TypeID == 8 ? 1 : 3; // Index of the Size stored in Values array
|
||||
|
||||
private Float2 SizeValue
|
||||
{
|
||||
get => (Float2)Values[SizeValueIndex];
|
||||
set => SetValue(SizeValueIndex, value, false);
|
||||
}
|
||||
|
||||
public CustomCodeNode(uint id, VisjectSurfaceContext context, NodeArchetype nodeArch, GroupArchetype groupArch)
|
||||
: base(id, context, nodeArch, groupArch)
|
||||
{
|
||||
Float2 pos = new Float2(FlaxEditor.Surface.Constants.NodeMarginX, FlaxEditor.Surface.Constants.NodeMarginY + FlaxEditor.Surface.Constants.NodeHeaderSize), size;
|
||||
if (nodeArch.TypeID == 8)
|
||||
{
|
||||
pos += new Float2(60, 0);
|
||||
size = new Float2(172, 200);
|
||||
}
|
||||
else
|
||||
{
|
||||
pos += new Float2(0, 40);
|
||||
size = new Float2(300, 200);
|
||||
}
|
||||
_textBox = new CustomCodeTextBox
|
||||
{
|
||||
IsMultiline = true,
|
||||
Location = pos,
|
||||
Size = size,
|
||||
Parent = this,
|
||||
AnchorMax = Float2.One,
|
||||
};
|
||||
_textBox.EditEnd += () => SetValue(0, _textBox.Text);
|
||||
}
|
||||
|
||||
public override bool CanSelect(ref Float2 location)
|
||||
{
|
||||
return base.CanSelect(ref location) && !_resizeButtonRect.MakeOffsetted(Location).Contains(ref location);
|
||||
}
|
||||
|
||||
public override void OnSurfaceLoaded(SurfaceNodeActions action)
|
||||
{
|
||||
base.OnSurfaceLoaded(action);
|
||||
|
||||
_textBox.Text = (string)Values[0];
|
||||
|
||||
var size = SizeValue;
|
||||
if (Surface != null && Surface.GridSnappingEnabled)
|
||||
size = Surface.SnapToGrid(size, true);
|
||||
Resize(size.X, size.Y);
|
||||
}
|
||||
|
||||
public override void OnValuesChanged()
|
||||
{
|
||||
base.OnValuesChanged();
|
||||
|
||||
var size = SizeValue;
|
||||
Resize(size.X, size.Y);
|
||||
_textBox.Text = (string)Values[0];
|
||||
}
|
||||
|
||||
protected override void UpdateRectangles()
|
||||
{
|
||||
base.UpdateRectangles();
|
||||
|
||||
const float buttonMargin = FlaxEditor.Surface.Constants.NodeCloseButtonMargin;
|
||||
const float buttonSize = FlaxEditor.Surface.Constants.NodeCloseButtonSize;
|
||||
_resizeButtonRect = new Rectangle(_closeButtonRect.Left, Height - buttonSize - buttonMargin - 4, buttonSize, buttonSize);
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
base.Draw();
|
||||
|
||||
var style = Style.Current;
|
||||
if (_isResizing)
|
||||
{
|
||||
Render2D.FillRectangle(_resizeButtonRect, style.Selection);
|
||||
Render2D.DrawRectangle(_resizeButtonRect, style.SelectionBorder);
|
||||
}
|
||||
Render2D.DrawSprite(style.Scale, _resizeButtonRect, _resizeButtonRect.Contains(_mousePosition) && Surface.CanEdit ? style.Foreground : style.ForegroundGrey);
|
||||
}
|
||||
|
||||
public override void OnLostFocus()
|
||||
{
|
||||
if (_isResizing)
|
||||
EndResizing();
|
||||
|
||||
base.OnLostFocus();
|
||||
}
|
||||
|
||||
public override void OnEndMouseCapture()
|
||||
{
|
||||
if (_isResizing)
|
||||
EndResizing();
|
||||
|
||||
base.OnEndMouseCapture();
|
||||
}
|
||||
|
||||
public override bool OnMouseDown(Float2 location, MouseButton button)
|
||||
{
|
||||
if (base.OnMouseDown(location, button))
|
||||
return true;
|
||||
|
||||
if (button == MouseButton.Left && _resizeButtonRect.Contains(ref location) && Surface.CanEdit)
|
||||
{
|
||||
// Start sliding
|
||||
_isResizing = true;
|
||||
_startResizingSize = Size;
|
||||
_startResizingCornerOffset = Size - location;
|
||||
StartMouseCapture();
|
||||
Cursor = CursorType.SizeNWSE;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void OnMouseMove(Float2 location)
|
||||
{
|
||||
if (_isResizing)
|
||||
{
|
||||
var emptySize = CalculateNodeSize(0, 0);
|
||||
var size = Float2.Max(location - emptySize + _startResizingCornerOffset, new Float2(240, 160));
|
||||
Resize(size.X, size.Y);
|
||||
}
|
||||
else
|
||||
{
|
||||
base.OnMouseMove(location);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnMouseUp(Float2 location, MouseButton button)
|
||||
{
|
||||
if (button == MouseButton.Left && _isResizing)
|
||||
{
|
||||
EndResizing();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnMouseUp(location, button);
|
||||
}
|
||||
|
||||
private void EndResizing()
|
||||
{
|
||||
Cursor = CursorType.Default;
|
||||
EndMouseCapture();
|
||||
_isResizing = false;
|
||||
if (_startResizingSize != Size)
|
||||
{
|
||||
var emptySize = CalculateNodeSize(0, 0);
|
||||
SizeValue = Size - emptySize;
|
||||
Surface.MarkAsEdited(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal enum MaterialTemplateInputsMapping
|
||||
{
|
||||
/// <summary>
|
||||
@@ -410,13 +617,15 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
new NodeArchetype
|
||||
{
|
||||
TypeID = 8,
|
||||
Create = (id, context, arch, groupArch) => new CustomCodeNode(id, context, arch, groupArch),
|
||||
Title = "Custom Code",
|
||||
Description = "Custom HLSL shader code expression",
|
||||
Flags = NodeFlags.MaterialGraph,
|
||||
Size = new Float2(300, 200),
|
||||
DefaultValues = new object[]
|
||||
{
|
||||
"// Here you can add HLSL code\nOutput0 = Input0;"
|
||||
"// Here you can add HLSL code\nOutput0 = Input0;",
|
||||
new Float2(300, 200),
|
||||
},
|
||||
Elements = new[]
|
||||
{
|
||||
@@ -433,8 +642,6 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
NodeElementArchetype.Factory.Output(1, "Output1", typeof(Float4), 9),
|
||||
NodeElementArchetype.Factory.Output(2, "Output2", typeof(Float4), 10),
|
||||
NodeElementArchetype.Factory.Output(3, "Output3", typeof(Float4), 11),
|
||||
|
||||
NodeElementArchetype.Factory.TextBox(60, 0, 175, 200, 0),
|
||||
}
|
||||
},
|
||||
new NodeArchetype
|
||||
@@ -874,6 +1081,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
new NodeArchetype
|
||||
{
|
||||
TypeID = 38,
|
||||
Create = (id, context, arch, groupArch) => new CustomCodeNode(id, context, arch, groupArch),
|
||||
Title = "Custom Global Code",
|
||||
Description = "Custom global HLSL shader code expression (placed before material shader code). Can contain includes to shader utilities or declare functions to reuse later.",
|
||||
Flags = NodeFlags.MaterialGraph,
|
||||
@@ -883,6 +1091,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
"// Here you can add HLSL code\nfloat4 GetCustomColor()\n{\n\treturn float4(1, 0, 0, 1);\n}",
|
||||
true,
|
||||
(int)MaterialTemplateInputsMapping.Utilities,
|
||||
new Float2(300, 240),
|
||||
},
|
||||
Elements = new[]
|
||||
{
|
||||
@@ -890,7 +1099,6 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
NodeElementArchetype.Factory.Text(20, 0, "Enabled"),
|
||||
NodeElementArchetype.Factory.Text(0, 20, "Location"),
|
||||
NodeElementArchetype.Factory.Enum(50, 20, 120, 2, typeof(MaterialTemplateInputsMapping)),
|
||||
NodeElementArchetype.Factory.TextBox(0, 40, 300, 200, 0),
|
||||
}
|
||||
},
|
||||
new NodeArchetype
|
||||
|
||||
@@ -101,12 +101,12 @@ namespace FlaxEditor.Surface
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void OnShowPrimaryMenu(VisjectCM activeCM, Float2 location, List<Box> startBoxes)
|
||||
protected override void OnShowPrimaryMenu(VisjectCM activeCM, Float2 location, Box startBox)
|
||||
{
|
||||
activeCM.ShowExpanded = true;
|
||||
_nodesCache.Get(activeCM);
|
||||
|
||||
base.OnShowPrimaryMenu(activeCM, location, startBoxes);
|
||||
base.OnShowPrimaryMenu(activeCM, location, startBox);
|
||||
|
||||
activeCM.VisibleChanged += OnActiveContextMenuVisibleChanged;
|
||||
}
|
||||
|
||||
@@ -24,8 +24,8 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
/// Visject context menu item clicked delegate.
|
||||
/// </summary>
|
||||
/// <param name="clickedItem">The item that was clicked</param>
|
||||
/// <param name="selectedBoxes">The currently user-selected boxes. Can be empty/ null.</param>
|
||||
public delegate void ItemClickedDelegate(VisjectCMItem clickedItem, List<Elements.Box> selectedBoxes);
|
||||
/// <param name="selectedBox">The currently user-selected box. Can be null.</param>
|
||||
public delegate void ItemClickedDelegate(VisjectCMItem clickedItem, Elements.Box selectedBox);
|
||||
|
||||
/// <summary>
|
||||
/// Visject Surface node archetype spawn ability checking delegate.
|
||||
@@ -53,7 +53,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
private Panel _panel1;
|
||||
private VerticalPanel _groupsPanel;
|
||||
private readonly ParameterGetterDelegate _parametersGetter;
|
||||
private List<Elements.Box> _selectedBoxes = new List<Elements.Box>();
|
||||
private Elements.Box _selectedBox;
|
||||
private NodeArchetype _parameterGetNodeArchetype;
|
||||
private NodeArchetype _parameterSetNodeArchetype;
|
||||
|
||||
@@ -411,8 +411,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
if (!IsLayoutLocked)
|
||||
{
|
||||
group.UnlockChildrenRecursive();
|
||||
// TODO: Improve filtering to be based on boxes with the most common things instead of first box
|
||||
if (_contextSensitiveSearchEnabled && _selectedBoxes[0] != null)
|
||||
if (_contextSensitiveSearchEnabled && _selectedBox != null)
|
||||
UpdateFilters();
|
||||
else
|
||||
SortGroups();
|
||||
@@ -426,8 +425,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
}
|
||||
else if (_contextSensitiveSearchEnabled)
|
||||
{
|
||||
// TODO: Filtering could be improved here as well
|
||||
group.EvaluateVisibilityWithBox(_selectedBoxes[0]);
|
||||
group.EvaluateVisibilityWithBox(_selectedBox);
|
||||
}
|
||||
|
||||
Profiler.EndEvent();
|
||||
@@ -463,7 +461,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
};
|
||||
}
|
||||
if (_contextSensitiveSearchEnabled)
|
||||
group.EvaluateVisibilityWithBox(_selectedBoxes[0]);
|
||||
group.EvaluateVisibilityWithBox(_selectedBox);
|
||||
group.SortChildren();
|
||||
if (ShowExpanded)
|
||||
group.Open(false);
|
||||
@@ -476,7 +474,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
|
||||
if (!isLayoutLocked)
|
||||
{
|
||||
if (_contextSensitiveSearchEnabled && _selectedBoxes[0] != null)
|
||||
if (_contextSensitiveSearchEnabled && _selectedBox != null)
|
||||
UpdateFilters();
|
||||
else
|
||||
SortGroups();
|
||||
@@ -585,7 +583,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
|
||||
private void UpdateFilters()
|
||||
{
|
||||
if (string.IsNullOrEmpty(_searchBox.Text) && _selectedBoxes[0] == null)
|
||||
if (string.IsNullOrEmpty(_searchBox.Text) && _selectedBox == null)
|
||||
{
|
||||
ResetView();
|
||||
Profiler.EndEvent();
|
||||
@@ -594,7 +592,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
|
||||
// Update groups
|
||||
LockChildrenRecursive();
|
||||
var contextSensitiveSelectedBox = _contextSensitiveSearchEnabled && _selectedBoxes.Count > 0 ? _selectedBoxes[0] : null;
|
||||
var contextSensitiveSelectedBox = _contextSensitiveSearchEnabled ? _selectedBox : null;
|
||||
for (int i = 0; i < _groups.Count; i++)
|
||||
{
|
||||
_groups[i].UpdateFilter(_searchBox.Text, contextSensitiveSelectedBox);
|
||||
@@ -642,7 +640,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
public void OnClickItem(VisjectCMItem item)
|
||||
{
|
||||
Hide();
|
||||
ItemClicked?.Invoke(item, _selectedBoxes);
|
||||
ItemClicked?.Invoke(item, _selectedBox);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -668,12 +666,12 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
for (int i = 0; i < _groups.Count; i++)
|
||||
{
|
||||
_groups[i].ResetView();
|
||||
if (_contextSensitiveSearchEnabled && _selectedBoxes.Count > 0)
|
||||
_groups[i].EvaluateVisibilityWithBox(_selectedBoxes[0]);
|
||||
if (_contextSensitiveSearchEnabled)
|
||||
_groups[i].EvaluateVisibilityWithBox(_selectedBox);
|
||||
}
|
||||
UnlockChildrenRecursive();
|
||||
|
||||
if (_contextSensitiveSearchEnabled && _selectedBoxes.Count > 0 && _selectedBoxes[0] != null)
|
||||
if (_contextSensitiveSearchEnabled && _selectedBox != null)
|
||||
UpdateFilters();
|
||||
else
|
||||
SortGroups();
|
||||
@@ -774,10 +772,10 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
/// </summary>
|
||||
/// <param name="parent">Parent control to attach to it.</param>
|
||||
/// <param name="location">Popup menu origin location in parent control coordinates.</param>
|
||||
/// <param name="startBoxes">The currently selected boxes that the new node will get connected to. Can be empty/ null</param>
|
||||
public void Show(Control parent, Float2 location, List<Elements.Box> startBoxes)
|
||||
/// <param name="startBox">The currently selected box that the new node will get connected to. Can be null</param>
|
||||
public void Show(Control parent, Float2 location, Elements.Box startBox)
|
||||
{
|
||||
_selectedBoxes = startBoxes;
|
||||
_selectedBox = startBox;
|
||||
base.Show(parent, location);
|
||||
}
|
||||
|
||||
|
||||
@@ -544,39 +544,35 @@ namespace FlaxEditor.Surface.Elements
|
||||
public override void OnMouseLeave()
|
||||
{
|
||||
if (_originalTooltipText != null)
|
||||
{
|
||||
TooltipText = _originalTooltipText;
|
||||
}
|
||||
if (_isMouseDown)
|
||||
{
|
||||
_isMouseDown = false;
|
||||
if (Surface.CanEdit)
|
||||
{
|
||||
if (IsOutput && Input.GetKey(KeyboardKeys.Control))
|
||||
if (!IsOutput && HasSingleConnection)
|
||||
{
|
||||
List<Box> connectedBoxes = new List<Box>(Connections);
|
||||
|
||||
for (int i = 0; i < connectedBoxes.Count; i++)
|
||||
{
|
||||
BreakConnection(connectedBoxes[i]);
|
||||
Surface.ConnectingStart(connectedBoxes[i], true);
|
||||
}
|
||||
}
|
||||
else if (!IsOutput && HasSingleConnection)
|
||||
{
|
||||
var otherBox = Connections[0];
|
||||
var connectedBox = Connections[0];
|
||||
if (Surface.Undo != null && Surface.Undo.Enabled)
|
||||
{
|
||||
var action = new ConnectBoxesAction((InputBox)this, (OutputBox)otherBox, false);
|
||||
BreakConnection(otherBox);
|
||||
var action = new ConnectBoxesAction((InputBox)this, (OutputBox)connectedBox, false);
|
||||
BreakConnection(connectedBox);
|
||||
action.End();
|
||||
Surface.AddBatchedUndoAction(action);
|
||||
Surface.MarkAsEdited();
|
||||
}
|
||||
else
|
||||
BreakConnection(otherBox);
|
||||
Surface.ConnectingStart(otherBox);
|
||||
{
|
||||
BreakConnection(connectedBox);
|
||||
}
|
||||
Surface.ConnectingStart(connectedBox);
|
||||
}
|
||||
else
|
||||
{
|
||||
Surface.ConnectingStart(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
base.OnMouseLeave();
|
||||
|
||||
@@ -64,6 +64,7 @@ namespace FlaxEditor.Surface.Elements
|
||||
{
|
||||
ParentNode = parentNode;
|
||||
Archetype = archetype;
|
||||
AutoFocus = true;
|
||||
|
||||
var back = Style.Current.TextBoxBackground;
|
||||
var grayOutFactor = 0.6f;
|
||||
|
||||
@@ -59,6 +59,7 @@ namespace FlaxEditor.Surface
|
||||
protected SurfaceControl(VisjectSurfaceContext context, float width, float height)
|
||||
: base(0, 0, width, height)
|
||||
{
|
||||
AutoFocus = true;
|
||||
ClipChildren = false;
|
||||
|
||||
Surface = context.Surface;
|
||||
|
||||
@@ -151,8 +151,6 @@ namespace FlaxEditor.Surface
|
||||
/// </summary>
|
||||
protected virtual Color FooterColor => GroupArchetype.Color;
|
||||
|
||||
private Float2 mouseDownMousePosition;
|
||||
|
||||
/// <summary>
|
||||
/// Calculates the size of the node including header, footer, and margins.
|
||||
/// </summary>
|
||||
@@ -919,7 +917,7 @@ namespace FlaxEditor.Surface
|
||||
/// <inheritdoc />
|
||||
public override bool OnTestTooltipOverControl(ref Float2 location)
|
||||
{
|
||||
return _headerRect.Contains(ref location) && ShowTooltip && !Surface.IsConnecting && !Surface.IsSelecting;
|
||||
return _headerRect.Contains(ref location) && ShowTooltip && !Surface.IsConnecting && !Surface.IsBoxSelecting;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -1077,7 +1075,7 @@ namespace FlaxEditor.Surface
|
||||
|
||||
// Header
|
||||
var headerColor = style.BackgroundHighlighted;
|
||||
if (_headerRect.Contains(ref _mousePosition) && !Surface.IsConnecting && !Surface.IsSelecting)
|
||||
if (_headerRect.Contains(ref _mousePosition) && !Surface.IsConnecting && !Surface.IsBoxSelecting)
|
||||
headerColor *= 1.07f;
|
||||
Render2D.FillRectangle(_headerRect, headerColor);
|
||||
Render2D.DrawText(style.FontLarge, Title, _headerRect, style.Foreground, TextAlignment.Center, TextAlignment.Center);
|
||||
@@ -1085,7 +1083,7 @@ namespace FlaxEditor.Surface
|
||||
// Close button
|
||||
if ((Archetype.Flags & NodeFlags.NoCloseButton) == 0 && Surface.CanEdit)
|
||||
{
|
||||
bool highlightClose = _closeButtonRect.Contains(_mousePosition) && !Surface.IsConnecting && !Surface.IsSelecting;
|
||||
bool highlightClose = _closeButtonRect.Contains(_mousePosition) && !Surface.IsConnecting && !Surface.IsBoxSelecting;
|
||||
Render2D.DrawSprite(style.Cross, _closeButtonRect, highlightClose ? style.Foreground : style.ForegroundGrey);
|
||||
}
|
||||
|
||||
@@ -1123,7 +1121,7 @@ namespace FlaxEditor.Surface
|
||||
if (button == MouseButton.Left && (Archetype.Flags & NodeFlags.NoCloseButton) == 0 && _closeButtonRect.Contains(ref location))
|
||||
return true;
|
||||
if (button == MouseButton.Right)
|
||||
mouseDownMousePosition = Input.Mouse.Position;
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -1135,7 +1133,7 @@ namespace FlaxEditor.Surface
|
||||
return true;
|
||||
|
||||
// Close/ delete
|
||||
bool canDelete = !Surface.IsConnecting && !Surface.WasSelecting && !Surface.WasMovingSelection;
|
||||
bool canDelete = !Surface.IsConnecting && !Surface.WasBoxSelecting && !Surface.WasMovingSelection;
|
||||
if (button == MouseButton.Left && canDelete && (Archetype.Flags & NodeFlags.NoCloseButton) == 0 && _closeButtonRect.Contains(ref location))
|
||||
{
|
||||
Surface.Delete(this);
|
||||
@@ -1145,10 +1143,6 @@ namespace FlaxEditor.Surface
|
||||
// Secondary Context Menu
|
||||
if (button == MouseButton.Right)
|
||||
{
|
||||
float distance = Float2.Distance(mouseDownMousePosition, Input.Mouse.Position);
|
||||
if (distance > 2.5f)
|
||||
return true;
|
||||
|
||||
if (!IsSelected)
|
||||
Surface.Select(this);
|
||||
var tmp = PointToParent(ref location);
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user