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sdl_platfo
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.github/ISSUE_TEMPLATE/1-bug.yaml
vendored
Normal file
42
.github/ISSUE_TEMPLATE/1-bug.yaml
vendored
Normal file
@@ -0,0 +1,42 @@
|
||||
name: Bug Report
|
||||
description: File a bug report.
|
||||
title: "[Bug]: "
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report! Please attach any minimal reproduction projects!
|
||||
- type: textarea
|
||||
id: description-area
|
||||
attributes:
|
||||
label: Description
|
||||
description: Please provide a description of the bug and what you expected to happen.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: steps-area
|
||||
attributes:
|
||||
label: Steps to reproduce
|
||||
description: Please provide reproduction steps if possible.
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
id: version
|
||||
attributes:
|
||||
label: Version
|
||||
description: What version of Flax are you running?
|
||||
options:
|
||||
- '1.8'
|
||||
- '1.9'
|
||||
- '1.10'
|
||||
- '1.11'
|
||||
- master branch
|
||||
default: 3
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: logs
|
||||
attributes:
|
||||
label: Relevant logs
|
||||
description: Please copy and paste any relevant log output. This will be automatically formatted into code, so no need for backticks.
|
||||
render: shell
|
||||
22
.github/ISSUE_TEMPLATE/2-feature-request.yaml
vendored
Normal file
22
.github/ISSUE_TEMPLATE/2-feature-request.yaml
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
name: Feature Request
|
||||
description: File a feature request.
|
||||
title: "[Request]: "
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out a feature request!
|
||||
- type: textarea
|
||||
id: description-area
|
||||
attributes:
|
||||
label: Description
|
||||
description: Please provide a description of the feature!
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: benefits-area
|
||||
attributes:
|
||||
label: Benefits
|
||||
description: Please provide what benefits this feature would provide to the engine!
|
||||
validations:
|
||||
required: true
|
||||
4
.github/workflows/build_ios.yml
vendored
4
.github/workflows/build_ios.yml
vendored
@@ -19,7 +19,7 @@ jobs:
|
||||
- name: Setup .NET
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 8.0.x
|
||||
dotnet-version: 9.0.x
|
||||
- name: Setup .NET Workload
|
||||
run: |
|
||||
dotnet workload install ios
|
||||
@@ -33,4 +33,4 @@ jobs:
|
||||
git lfs pull
|
||||
- name: Build
|
||||
run: |
|
||||
./Development/Scripts/Mac/CallBuildTool.sh -build -log -dotnet=8 -arch=ARM64 -platform=iOS -configuration=Release -buildtargets=FlaxGame
|
||||
./Development/Scripts/Mac/CallBuildTool.sh -build -log -dotnet=9 -arch=ARM64 -platform=iOS -configuration=Release -buildtargets=FlaxGame
|
||||
|
||||
BIN
Content/Editor/Camera/M_Camera.flax
(Stored with Git LFS)
BIN
Content/Editor/Camera/M_Camera.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/CubeTexturePreviewMaterial.flax
(Stored with Git LFS)
BIN
Content/Editor/CubeTexturePreviewMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/DebugMaterials/DDGIDebugProbes.flax
(Stored with Git LFS)
BIN
Content/Editor/DebugMaterials/DDGIDebugProbes.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/DebugMaterials/SingleColor/Decal.flax
(Stored with Git LFS)
BIN
Content/Editor/DebugMaterials/SingleColor/Decal.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/DebugMaterials/SingleColor/Particle.flax
(Stored with Git LFS)
BIN
Content/Editor/DebugMaterials/SingleColor/Particle.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/DebugMaterials/SingleColor/Surface.flax
(Stored with Git LFS)
BIN
Content/Editor/DebugMaterials/SingleColor/Surface.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
(Stored with Git LFS)
BIN
Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/DebugMaterials/SingleColor/Terrain.flax
(Stored with Git LFS)
BIN
Content/Editor/DebugMaterials/SingleColor/Terrain.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/DefaultFontMaterial.flax
(Stored with Git LFS)
BIN
Content/Editor/DefaultFontMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Gizmo/FoliageBrushMaterial.flax
(Stored with Git LFS)
BIN
Content/Editor/Gizmo/FoliageBrushMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Gizmo/Material.flax
(Stored with Git LFS)
BIN
Content/Editor/Gizmo/Material.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Gizmo/MaterialAxisLocked.flax
(Stored with Git LFS)
BIN
Content/Editor/Gizmo/MaterialAxisLocked.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Gizmo/MaterialWire.flax
(Stored with Git LFS)
BIN
Content/Editor/Gizmo/MaterialWire.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Gizmo/SelectionOutlineMaterial.flax
(Stored with Git LFS)
BIN
Content/Editor/Gizmo/SelectionOutlineMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
(Stored with Git LFS)
BIN
Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Highlight Material.flax
(Stored with Git LFS)
BIN
Content/Editor/Highlight Material.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Icons/IconsMaterial.flax
(Stored with Git LFS)
BIN
Content/Editor/Icons/IconsMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/IesProfilePreviewMaterial.flax
(Stored with Git LFS)
BIN
Content/Editor/IesProfilePreviewMaterial.flax
(Stored with Git LFS)
Binary file not shown.
@@ -6,6 +6,7 @@
|
||||
@3
|
||||
|
||||
#include "./Flax/Common.hlsl"
|
||||
#include "./Flax/Stencil.hlsl"
|
||||
#include "./Flax/MaterialCommon.hlsl"
|
||||
#include "./Flax/GBufferCommon.hlsl"
|
||||
@7
|
||||
@@ -14,10 +15,13 @@ META_CB_BEGIN(0, Data)
|
||||
float4x4 WorldMatrix;
|
||||
float4x4 InvWorld;
|
||||
float4x4 SvPositionToWorld;
|
||||
float3 Padding0;
|
||||
uint RenderLayersMask;
|
||||
@1META_CB_END
|
||||
|
||||
// Use depth buffer for per-pixel decal layering
|
||||
Texture2D DepthBuffer : register(t0);
|
||||
Texture2D<uint2> StencilBuffer : register(t1);
|
||||
|
||||
// Material shader resources
|
||||
@2
|
||||
@@ -200,6 +204,14 @@ void PS_Decal(
|
||||
#endif
|
||||
)
|
||||
{
|
||||
// Stencil masking
|
||||
uint stencilObjectLayer = STENCIL_BUFFER_OBJECT_LAYER(STENCIL_BUFFER_LOAD(StencilBuffer, SvPosition.xy));
|
||||
if ((RenderLayersMask & (1 << stencilObjectLayer)) == 0)
|
||||
{
|
||||
clip(-1);
|
||||
return;
|
||||
}
|
||||
|
||||
float2 screenUV = SvPosition.xy * ScreenSize.zw;
|
||||
SvPosition.z = SAMPLE_RT(DepthBuffer, screenUV).r;
|
||||
|
||||
|
||||
@@ -27,6 +27,7 @@ TextureCube EnvProbe : register(t__SRV__);
|
||||
TextureCube SkyLightTexture : register(t__SRV__);
|
||||
Buffer<float4> ShadowsBuffer : register(t__SRV__);
|
||||
Texture2D<float> ShadowMap : register(t__SRV__);
|
||||
Texture3D VolumetricFogTexture : register(t__SRV__);
|
||||
@4// Forward Shading: Utilities
|
||||
// Public accessors for lighting data, use them as data binding might change but those methods will remain.
|
||||
LightData GetDirectionalLight() { return DirectionalLight; }
|
||||
@@ -151,7 +152,25 @@ void PS_Forward(
|
||||
|
||||
#if USE_FOG && MATERIAL_SHADING_MODEL != SHADING_MODEL_UNLIT
|
||||
// Calculate exponential height fog
|
||||
float4 fog = GetExponentialHeightFog(ExponentialHeightFog, materialInput.WorldPosition, ViewPos, 0, gBuffer.ViewPos.z);
|
||||
#if DIRECTX && FEATURE_LEVEL < FEATURE_LEVEL_SM6
|
||||
// TODO: fix D3D11/D3D10 bug with incorrect distance
|
||||
float fogSceneDistance = distance(materialInput.WorldPosition, ViewPos);
|
||||
#else
|
||||
float fogSceneDistance = gBuffer.ViewPos.z;
|
||||
#endif
|
||||
float4 fog = GetExponentialHeightFog(ExponentialHeightFog, materialInput.WorldPosition, ViewPos, 0, fogSceneDistance);
|
||||
|
||||
if (ExponentialHeightFog.VolumetricFogMaxDistance > 0)
|
||||
{
|
||||
// Sample volumetric fog and mix it in
|
||||
float2 screenUV = materialInput.SvPosition.xy * ScreenSize.zw;
|
||||
float3 viewVector = materialInput.WorldPosition - ViewPos;
|
||||
float sceneDepth = length(viewVector);
|
||||
float depthSlice = sceneDepth / ExponentialHeightFog.VolumetricFogMaxDistance;
|
||||
float3 volumeUV = float3(screenUV, depthSlice);
|
||||
float4 volumetricFog = VolumetricFogTexture.SampleLevel(SamplerLinearClamp, volumeUV, 0);
|
||||
fog = CombineVolumetricFog(fog, volumetricFog);
|
||||
}
|
||||
|
||||
// Apply fog to the output color
|
||||
#if MATERIAL_BLEND == MATERIAL_BLEND_OPAQUE
|
||||
|
||||
@@ -21,7 +21,7 @@ float4 ViewInfo;
|
||||
float4 ScreenSize;
|
||||
float4 ViewSize;
|
||||
float3 ViewPadding0;
|
||||
float UnscaledTimeParam;
|
||||
float ScaledTimeParam;
|
||||
@1META_CB_END
|
||||
|
||||
// Shader resources
|
||||
|
||||
@@ -645,7 +645,7 @@ VertexOutput VS_Ribbon(RibbonInput input, uint vertexIndex : SV_VertexID)
|
||||
materialInput.TBN = output.TBN;
|
||||
materialInput.TwoSidedSign = 1;
|
||||
materialInput.SvPosition = output.Position;
|
||||
materialInput.PreSkinnedPosition = Position;
|
||||
materialInput.PreSkinnedPosition = position;
|
||||
materialInput.PreSkinnedNormal = tangentToLocal[2].xyz;
|
||||
materialInput.InstanceOrigin = output.InstanceOrigin;
|
||||
materialInput.InstanceParams = output.InstanceParams;
|
||||
|
||||
@@ -20,7 +20,7 @@ float4 ScreenSize;
|
||||
float4 TemporalAAJitter;
|
||||
float4x4 InverseViewProjectionMatrix;
|
||||
float3 ViewPadding0;
|
||||
float UnscaledTimeParam;
|
||||
float ScaledTimeParam;
|
||||
@1META_CB_END
|
||||
|
||||
// Shader resources
|
||||
|
||||
BIN
Content/Editor/Particles/Particle Material Color.flax
(Stored with Git LFS)
BIN
Content/Editor/Particles/Particle Material Color.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Particles/Smoke Material.flax
(Stored with Git LFS)
BIN
Content/Editor/Particles/Smoke Material.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Primitives/Cube.flax
(Stored with Git LFS)
BIN
Content/Editor/Primitives/Cube.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/SpriteMaterial.flax
(Stored with Git LFS)
BIN
Content/Editor/SpriteMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Terrain/Circle Brush Material.flax
(Stored with Git LFS)
BIN
Content/Editor/Terrain/Circle Brush Material.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Terrain/Highlight Terrain Material.flax
(Stored with Git LFS)
BIN
Content/Editor/Terrain/Highlight Terrain Material.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/TexturePreviewMaterial.flax
(Stored with Git LFS)
BIN
Content/Editor/TexturePreviewMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Editor/Wires Debug Material.flax
(Stored with Git LFS)
BIN
Content/Editor/Wires Debug Material.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Engine/DefaultDeformableMaterial.flax
(Stored with Git LFS)
BIN
Content/Engine/DefaultDeformableMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Engine/DefaultMaterial.flax
(Stored with Git LFS)
BIN
Content/Engine/DefaultMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Engine/DefaultRadialMenu.flax
(Stored with Git LFS)
BIN
Content/Engine/DefaultRadialMenu.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Engine/DefaultTerrainMaterial.flax
(Stored with Git LFS)
BIN
Content/Engine/DefaultTerrainMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Engine/SingleColorMaterial.flax
(Stored with Git LFS)
BIN
Content/Engine/SingleColorMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Engine/SkyboxMaterial.flax
(Stored with Git LFS)
BIN
Content/Engine/SkyboxMaterial.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Engine/Textures/PreIntegratedGF.flax
(Stored with Git LFS)
BIN
Content/Engine/Textures/PreIntegratedGF.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Shaders/ColorGrading.flax
(Stored with Git LFS)
BIN
Content/Shaders/ColorGrading.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Shaders/Fog.flax
(Stored with Git LFS)
BIN
Content/Shaders/Fog.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Shaders/GI/GlobalSurfaceAtlas.flax
(Stored with Git LFS)
BIN
Content/Shaders/GI/GlobalSurfaceAtlas.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Shaders/GlobalSignDistanceField.flax
(Stored with Git LFS)
BIN
Content/Shaders/GlobalSignDistanceField.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Shaders/MotionBlur.flax
(Stored with Git LFS)
BIN
Content/Shaders/MotionBlur.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Shaders/Reflections.flax
(Stored with Git LFS)
BIN
Content/Shaders/Reflections.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Shaders/SDF.flax
(Stored with Git LFS)
BIN
Content/Shaders/SDF.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Shaders/SSR.flax
(Stored with Git LFS)
BIN
Content/Shaders/SSR.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Shaders/Sky.flax
(Stored with Git LFS)
BIN
Content/Shaders/Sky.flax
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Shaders/VolumetricFog.flax
(Stored with Git LFS)
BIN
Content/Shaders/VolumetricFog.flax
(Stored with Git LFS)
Binary file not shown.
@@ -4,7 +4,7 @@
|
||||
"Major": 1,
|
||||
"Minor": 11,
|
||||
"Revision": 0,
|
||||
"Build": 6800
|
||||
"Build": 6805
|
||||
},
|
||||
"Company": "Flax",
|
||||
"Copyright": "Copyright (c) 2012-2025 Wojciech Figat. All rights reserved.",
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
<!-- Please search existing issues for potential duplicates before filing yours:
|
||||
https://github.com/flaxengine/FlaxEngine/issues?q=is%3Aissue
|
||||
-->
|
||||
|
||||
**Issue description:**
|
||||
<!-- What happened, and what was expected. -->
|
||||
<!-- Log file, can be found in the project directory's `Logs` folder (optional) -->
|
||||
|
||||
**Steps to reproduce:**
|
||||
<!-- Enter minimal reproduction steps if available. -->
|
||||
|
||||
|
||||
**Minimal reproduction project:**
|
||||
<!-- Recommended as it greatly speeds up debugging. Drag and drop a zip archive to upload it. -->
|
||||
|
||||
|
||||
**Flax version:**
|
||||
<!-- Specify version number. -->
|
||||
|
||||
@@ -49,7 +49,7 @@ Follow the instructions below to compile and run the engine from source.
|
||||
* Fedora: `sudo dnf install dotnet-sdk-8.0`
|
||||
* Arch: `sudo pacman -S dotnet-sdk-8.0 dotnet-runtime-8.0 dotnet-targeting-pack-8.0 dotnet-host`
|
||||
* Install Vulkan SDK ([https://vulkan.lunarg.com/](https://vulkan.lunarg.com/))
|
||||
* Ubuntu: `sudo apt install vulkan-sdk`
|
||||
* Ubuntu: `sudo apt install vulkan-sdk` (deprecated, follow official docs)
|
||||
* Fedora: `sudo dnf install vulkan-headers vulkan-tools vulkan-validation-layers`
|
||||
* Arch: `sudo pacman -S vulkan-headers vulkan-tools vulkan-validation-layers`
|
||||
* Install Git with LFS
|
||||
@@ -60,7 +60,7 @@ Follow the instructions below to compile and run the engine from source.
|
||||
* Ubuntu: `sudo apt-get install libx11-dev libxcursor-dev libxinerama-dev zlib1g-dev`
|
||||
* Fedora: `sudo dnf install libX11-devel libXcursor-devel libXinerama-devel ghc-zlib-devel`
|
||||
* Arch: `sudo pacman -S base-devel libx11 libxcursor libxinerama zlib`
|
||||
* Install Clang compiler (version 6 or later):
|
||||
* Install Clang compiler (version 14 or later):
|
||||
* Ubuntu: `sudo apt-get install clang lldb lld`
|
||||
* Fedora: `sudo dnf install clang llvm lldb lld`
|
||||
* Arch: `sudo pacman -S clang lldb lld`
|
||||
|
||||
@@ -117,7 +117,8 @@ namespace FlaxEditor.Content.Create
|
||||
|
||||
private static bool IsValid(Type type)
|
||||
{
|
||||
return (type.IsPublic || type.IsNestedPublic) && !type.IsAbstract && !type.IsGenericType;
|
||||
var controlTypes = Editor.Instance.CodeEditing.Controls.Get();
|
||||
return (type.IsPublic || type.IsNestedPublic) && !type.IsAbstract && !type.IsGenericType && controlTypes.Contains(new ScriptType(type));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -281,6 +281,13 @@ namespace FlaxEditor.Content
|
||||
|
||||
private void CacheData()
|
||||
{
|
||||
if (!_asset)
|
||||
{
|
||||
_parameters = Utils.GetEmptyArray<ScriptMemberInfo>();
|
||||
_methods = Utils.GetEmptyArray<ScriptMemberInfo>();
|
||||
_attributes = Utils.GetEmptyArray<Attribute>();
|
||||
return;
|
||||
}
|
||||
if (_parameters != null)
|
||||
return;
|
||||
if (_asset.WaitForLoaded())
|
||||
@@ -344,13 +351,13 @@ namespace FlaxEditor.Content
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public string Name => Path.GetFileNameWithoutExtension(_asset.Path);
|
||||
public string Name => _asset ? Path.GetFileNameWithoutExtension(_asset.Path) : null;
|
||||
|
||||
/// <inheritdoc />
|
||||
public string Namespace => string.Empty;
|
||||
|
||||
/// <inheritdoc />
|
||||
public string TypeName => JsonSerializer.GetStringID(_asset.ID);
|
||||
public string TypeName => _asset ? JsonSerializer.GetStringID(_asset.ID) : null;
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool IsPublic => true;
|
||||
|
||||
@@ -130,6 +130,11 @@ namespace FlaxEditor.Content
|
||||
eyeAdaptation.Mode = EyeAdaptationMode.None;
|
||||
eyeAdaptation.OverrideFlags |= EyeAdaptationSettingsOverride.Mode;
|
||||
preview.PostFxVolume.EyeAdaptation = eyeAdaptation;
|
||||
|
||||
var antiAliasing = preview.PostFxVolume.AntiAliasing;
|
||||
antiAliasing.Mode = AntialiasingMode.FastApproximateAntialiasing;
|
||||
antiAliasing.OverrideFlags |= AntiAliasingSettingsOverride.Mode;
|
||||
preview.PostFxVolume.AntiAliasing = antiAliasing;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,26 +15,32 @@
|
||||
#include "Editor/ProjectInfo.h"
|
||||
#include "Editor/Utilities/EditorUtilities.h"
|
||||
|
||||
GDKPlatformTools::GDKPlatformTools()
|
||||
String GetGDK()
|
||||
{
|
||||
// Find GDK
|
||||
Platform::GetEnvironmentVariable(TEXT("GameDKLatest"), _gdkPath);
|
||||
if (_gdkPath.IsEmpty() || !FileSystem::DirectoryExists(_gdkPath))
|
||||
String gdk;
|
||||
Platform::GetEnvironmentVariable(TEXT("GameDKLatest"), gdk);
|
||||
if (gdk.IsEmpty() || !FileSystem::DirectoryExists(gdk))
|
||||
{
|
||||
_gdkPath.Clear();
|
||||
Platform::GetEnvironmentVariable(TEXT("GRDKLatest"), _gdkPath);
|
||||
if (_gdkPath.IsEmpty() || !FileSystem::DirectoryExists(_gdkPath))
|
||||
gdk.Clear();
|
||||
Platform::GetEnvironmentVariable(TEXT("GRDKLatest"), gdk);
|
||||
if (gdk.IsEmpty() || !FileSystem::DirectoryExists(gdk))
|
||||
{
|
||||
_gdkPath.Clear();
|
||||
gdk.Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_gdkPath.EndsWith(TEXT("GRDK\\")))
|
||||
_gdkPath.Remove(_gdkPath.Length() - 6);
|
||||
else if (_gdkPath.EndsWith(TEXT("GRDK")))
|
||||
_gdkPath.Remove(_gdkPath.Length() - 5);
|
||||
if (gdk.EndsWith(TEXT("GRDK\\")))
|
||||
gdk.Remove(gdk.Length() - 6);
|
||||
else if (gdk.EndsWith(TEXT("GRDK")))
|
||||
gdk.Remove(gdk.Length() - 5);
|
||||
}
|
||||
}
|
||||
return gdk;
|
||||
}
|
||||
|
||||
GDKPlatformTools::GDKPlatformTools()
|
||||
{
|
||||
_gdkPath = GetGDK();
|
||||
}
|
||||
|
||||
DotNetAOTModes GDKPlatformTools::UseAOT() const
|
||||
@@ -121,7 +127,7 @@ bool GDKPlatformTools::OnPostProcess(CookingData& data, GDKPlatformSettings* pla
|
||||
validName.Add('\0');
|
||||
|
||||
sb.Append(TEXT("<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"));
|
||||
sb.Append(TEXT("<Game configVersion=\"0\">\n"));
|
||||
sb.Append(TEXT("<Game configVersion=\"1\">\n"));
|
||||
sb.AppendFormat(TEXT(" <Identity Name=\"{0}\" Publisher=\"{1}\" Version=\"{2}\"/>\n"),
|
||||
validName.Get(),
|
||||
platformSettings->PublisherName.HasChars() ? platformSettings->PublisherName : TEXT("CN=") + gameSettings->CompanyName,
|
||||
|
||||
@@ -10,9 +10,10 @@
|
||||
#include "Engine/Serialization/JsonTools.h"
|
||||
#include "Engine/Serialization/JsonWriters.h"
|
||||
#include "Editor/Cooker/PlatformTools.h"
|
||||
#include "Engine/Engine/Globals.h"
|
||||
#include "Editor/Editor.h"
|
||||
#include "Editor/ProjectInfo.h"
|
||||
#include "Engine/Engine/Globals.h"
|
||||
#include "Editor/Utilities/EditorUtilities.h"
|
||||
#if PLATFORM_MAC
|
||||
#include <sys/stat.h>
|
||||
#endif
|
||||
@@ -127,7 +128,7 @@ bool CompileScriptsStep::DeployBinaries(CookingData& data, const String& path, c
|
||||
const String dst = dstPath / StringUtils::GetFileName(file);
|
||||
if (dst == file)
|
||||
continue;
|
||||
if (FileSystem::CopyFile(dst, file))
|
||||
if (EditorUtilities::CopyFileIfNewer(dst, file))
|
||||
{
|
||||
data.Error(String::Format(TEXT("Failed to copy file from {0} to {1}."), file, dst));
|
||||
return true;
|
||||
|
||||
@@ -526,6 +526,7 @@ bool ProcessShaderBase(CookAssetsStep::AssetCookData& data, ShaderAssetBase* ass
|
||||
#if PLATFORM_TOOLS_XBOX_SCARLETT
|
||||
case BuildPlatform::XboxScarlett:
|
||||
{
|
||||
options.Platform = PlatformType::XboxScarlett;
|
||||
const char* platformDefineName = "PLATFORM_XBOX_SCARLETT";
|
||||
COMPILE_PROFILE(DirectX_SM6, SHADER_FILE_CHUNK_INTERNAL_D3D_SM6_CACHE);
|
||||
break;
|
||||
@@ -1367,7 +1368,10 @@ bool CookAssetsStep::Perform(CookingData& data)
|
||||
{
|
||||
typeName = e.TypeName;
|
||||
}
|
||||
LOG(Info, "{0}: {1:>4} assets of total size {2}", typeName, e.Count, Utilities::BytesToText(e.ContentSize));
|
||||
if (e.Count == 1)
|
||||
LOG(Info, "{0}: 1 asset of total size {1}", typeName, Utilities::BytesToText(e.ContentSize));
|
||||
else
|
||||
LOG(Info, "{0}: {1:>4} assets of total size {2}", typeName, e.Count, Utilities::BytesToText(e.ContentSize));
|
||||
}
|
||||
LOG(Info, "");
|
||||
}
|
||||
|
||||
@@ -265,7 +265,7 @@ bool DeployDataStep::Perform(CookingData& data)
|
||||
}
|
||||
if (version.IsEmpty())
|
||||
{
|
||||
data.Error(String::Format(TEXT("Failed to find supported .NET {} version (min {}) for the current host platform."), maxVer, minVer));
|
||||
data.Error(String::Format(TEXT("Failed to find supported .NET {} version (min {}) for {} platform."), maxVer, minVer, platformName));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -59,6 +59,7 @@ bool PrecompileAssembliesStep::Perform(CookingData& data)
|
||||
data.StepProgress(infoMsg, 0);
|
||||
|
||||
// Override Newtonsoft.Json with AOT-version (one that doesn't use System.Reflection.Emit)
|
||||
// TODO: remove it since EngineModule does properly reference AOT lib now
|
||||
EditorUtilities::CopyFileIfNewer(data.ManagedCodeOutputPath / TEXT("Newtonsoft.Json.dll"), Globals::StartupFolder / TEXT("Source/Platforms/DotNet/AOT/Newtonsoft.Json.dll"));
|
||||
FileSystem::DeleteFile(data.ManagedCodeOutputPath / TEXT("Newtonsoft.Json.xml"));
|
||||
FileSystem::DeleteFile(data.ManagedCodeOutputPath / TEXT("Newtonsoft.Json.pdb"));
|
||||
|
||||
@@ -87,8 +87,11 @@ namespace FlaxEditor.CustomEditors
|
||||
var targetTypeType = TypeUtils.GetType(targetType);
|
||||
if (canUseRefPicker)
|
||||
{
|
||||
// TODO: add generic way of CustomEditor for ref pickers (use it on AssetRefEditor/GPUTextureEditor/...)
|
||||
if (typeof(Asset).IsAssignableFrom(targetTypeType))
|
||||
return new AssetRefEditor();
|
||||
if (typeof(GPUTexture).IsAssignableFrom(targetTypeType))
|
||||
return new GPUTextureEditor();
|
||||
if (typeof(FlaxEngine.Object).IsAssignableFrom(targetTypeType))
|
||||
return new FlaxObjectRefEditor();
|
||||
}
|
||||
|
||||
@@ -13,6 +13,8 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
public class AudioSourceEditor : ActorEditor
|
||||
{
|
||||
private Label _infoLabel;
|
||||
private Slider _slider;
|
||||
private AudioSource.States _slideStartState;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Initialize(LayoutElementsContainer layout)
|
||||
@@ -28,6 +30,13 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
_infoLabel = playbackGroup.Label(string.Empty).Label;
|
||||
_infoLabel.AutoHeight = true;
|
||||
|
||||
// Play back slider
|
||||
var sliderElement = playbackGroup.CustomContainer<Slider>();
|
||||
_slider = sliderElement.CustomControl;
|
||||
_slider.ThumbSize = new Float2(_slider.ThumbSize.X * 0.5f, _slider.ThumbSize.Y);
|
||||
_slider.SlidingStart += OnSlidingStart;
|
||||
_slider.SlidingEnd += OnSlidingEnd;
|
||||
|
||||
var grid = playbackGroup.UniformGrid();
|
||||
var gridControl = grid.CustomControl;
|
||||
gridControl.ClipChildren = false;
|
||||
@@ -40,6 +49,38 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSlidingEnd()
|
||||
{
|
||||
foreach (var value in Values)
|
||||
{
|
||||
if (value is AudioSource audioSource && audioSource.Clip)
|
||||
{
|
||||
switch (_slideStartState)
|
||||
{
|
||||
case AudioSource.States.Playing:
|
||||
audioSource.Play();
|
||||
break;
|
||||
case AudioSource.States.Paused:
|
||||
case AudioSource.States.Stopped:
|
||||
audioSource.Pause();
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSlidingStart()
|
||||
{
|
||||
foreach (var value in Values)
|
||||
{
|
||||
if (value is AudioSource audioSource && audioSource.Clip)
|
||||
{
|
||||
_slideStartState = audioSource.State;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Refresh()
|
||||
{
|
||||
@@ -51,7 +92,29 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
foreach (var value in Values)
|
||||
{
|
||||
if (value is AudioSource audioSource && audioSource.Clip)
|
||||
{
|
||||
text += $"Time: {audioSource.Time:##0.0}s / {audioSource.Clip.Length:##0.0}s\n";
|
||||
_slider.Maximum = audioSource.Clip.Length;
|
||||
_slider.Minimum = 0;
|
||||
if (_slider.IsSliding)
|
||||
{
|
||||
if (audioSource.State != AudioSource.States.Playing)
|
||||
{
|
||||
// Play to move slider correctly
|
||||
audioSource.Play();
|
||||
audioSource.Time = _slider.Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
audioSource.Time = _slider.Value;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_slider.Value = audioSource.Time;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
_infoLabel.Text = text;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.GUI;
|
||||
|
||||
namespace FlaxEditor.CustomEditors.Dedicated
|
||||
{
|
||||
@@ -11,7 +12,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
[CustomEditor(typeof(EnvironmentProbe)), DefaultEditor]
|
||||
public class EnvironmentProbeEditor : ActorEditor
|
||||
{
|
||||
private FlaxEngine.GUI.Button _bake;
|
||||
private Button _bake;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Initialize(LayoutElementsContainer layout)
|
||||
@@ -20,8 +21,9 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
|
||||
if (Values.HasDifferentTypes == false)
|
||||
{
|
||||
layout.Space(10);
|
||||
_bake = layout.Button("Bake").Button;
|
||||
var group = layout.Group("Bake");
|
||||
group.Panel.ItemsMargin = new Margin(Utilities.Constants.UIMargin * 2);
|
||||
_bake = group.Button("Bake").Button;
|
||||
_bake.Clicked += BakeButtonClicked;
|
||||
}
|
||||
}
|
||||
|
||||
68
Source/Editor/CustomEditors/Dedicated/GPUTextureEditor.cs
Normal file
68
Source/Editor/CustomEditors/Dedicated/GPUTextureEditor.cs
Normal file
@@ -0,0 +1,68 @@
|
||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEditor.GUI.ContextMenu;
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.GUI;
|
||||
|
||||
namespace FlaxEditor.CustomEditors.Dedicated
|
||||
{
|
||||
/// <summary>
|
||||
/// Basic editor/viewer for <see cref="GPUTexture"/>.
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(GPUTexture)), DefaultEditor]
|
||||
public class GPUTextureEditor : CustomEditor
|
||||
{
|
||||
private Image _image;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override DisplayStyle Style => DisplayStyle.Inline;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Initialize(LayoutElementsContainer layout)
|
||||
{
|
||||
_image = new Image
|
||||
{
|
||||
Brush = new GPUTextureBrush(),
|
||||
Size = new Float2(200, 100),
|
||||
Parent = layout.ContainerControl,
|
||||
};
|
||||
_image.Clicked += OnImageClicked;
|
||||
}
|
||||
|
||||
private void OnImageClicked(Image image, MouseButton button)
|
||||
{
|
||||
var texture = Values[0] as GPUTexture;
|
||||
if (!texture || button != MouseButton.Right)
|
||||
return;
|
||||
var menu = new ContextMenu();
|
||||
menu.AddButton("Save...", () => Screenshot.Capture(Values[0] as GPUTexture));
|
||||
menu.AddButton("Enlarge", () => _image.Size *= 2);
|
||||
menu.AddButton("Shrink", () => _image.Size /= 2).Enabled = _image.Height > 32;
|
||||
var location = image.PointFromScreen(Input.MouseScreenPosition);
|
||||
menu.Show(image, location);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Refresh()
|
||||
{
|
||||
base.Refresh();
|
||||
|
||||
var texture = Values[0] as GPUTexture;
|
||||
((GPUTextureBrush)_image.Brush).Texture = texture;
|
||||
if (texture)
|
||||
{
|
||||
var desc = texture.Description;
|
||||
#if BUILD_RELEASE
|
||||
var name = string.Empty;
|
||||
#else
|
||||
var name = texture.Name;
|
||||
#endif
|
||||
_image.TooltipText = $"{name}\nType: {texture.ResourceType}\nSize: {desc.Width}x{desc.Height}\nFormat: {desc.Format}\nMemory: {Utilities.Utils.FormatBytesCount(texture.MemoryUsage)}";
|
||||
}
|
||||
else
|
||||
{
|
||||
_image.TooltipText = "None";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -36,6 +36,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
{
|
||||
ScriptName = scriptName;
|
||||
TooltipText = "Create a new script";
|
||||
DrawHighlights = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,7 +71,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
var buttonHeight = (textSize.Y < 18) ? 18 : textSize.Y + 4;
|
||||
_addScriptsButton = new Button
|
||||
{
|
||||
TooltipText = "Add new scripts to the actor",
|
||||
TooltipText = "Add new scripts to the actor.",
|
||||
AnchorPreset = AnchorPresets.MiddleCenter,
|
||||
Text = buttonText,
|
||||
Parent = this,
|
||||
@@ -114,7 +115,16 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
cm.TextChanged += text =>
|
||||
{
|
||||
if (!IsValidScriptName(text))
|
||||
{
|
||||
// Remove NewScriptItems
|
||||
List<Control> newScriptItems = cm.ItemsPanel.Children.FindAll(c => c is NewScriptItem);
|
||||
foreach (var item in newScriptItems)
|
||||
{
|
||||
cm.ItemsPanel.RemoveChild(item);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
if (!cm.ItemsPanel.Children.Any(x => x.Visible && x is not NewScriptItem))
|
||||
{
|
||||
// If there are no visible items, that means the search failed so we can find the create script button or create one if it's the first time
|
||||
@@ -876,7 +886,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
// Add drag button to the group
|
||||
var scriptDrag = new DragImage
|
||||
{
|
||||
TooltipText = "Script reference",
|
||||
TooltipText = "Script reference.",
|
||||
AutoFocus = true,
|
||||
IsScrollable = false,
|
||||
Color = FlaxEngine.GUI.Style.Current.ForegroundGrey,
|
||||
@@ -904,9 +914,11 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
// Remove drop down arrows and containment lines if no objects in the group
|
||||
if (group.Children.Count == 0)
|
||||
{
|
||||
group.Panel.Close();
|
||||
group.Panel.ArrowImageOpened = null;
|
||||
group.Panel.ArrowImageClosed = null;
|
||||
group.Panel.EnableContainmentLines = false;
|
||||
group.Panel.CanOpenClose = false;
|
||||
}
|
||||
|
||||
// Scripts arrange bar
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.GUI;
|
||||
|
||||
namespace FlaxEditor.CustomEditors.Dedicated
|
||||
{
|
||||
@@ -19,8 +20,9 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
if (Values.HasDifferentTypes == false)
|
||||
{
|
||||
// Add 'Bake' button
|
||||
layout.Space(10);
|
||||
var button = layout.Button("Bake");
|
||||
var group = layout.Group("Bake");
|
||||
group.Panel.ItemsMargin = new Margin(Utilities.Constants.UIMargin * 2);
|
||||
var button = group.Button("Bake");
|
||||
button.Button.Clicked += BakeButtonClicked;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -123,6 +123,8 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
{
|
||||
base.Refresh();
|
||||
|
||||
if (Picker == null)
|
||||
return;
|
||||
var differentValues = HasDifferentValues;
|
||||
Picker.DifferentValues = differentValues;
|
||||
if (!differentValues)
|
||||
|
||||
@@ -71,7 +71,7 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
|
||||
menu.AddButton("Copy", linkedEditor.Copy);
|
||||
var b = menu.AddButton("Duplicate", () => Editor.Duplicate(Index));
|
||||
b.Enabled = linkedEditor.CanPaste && !Editor._readOnly;
|
||||
b.Enabled = !Editor._readOnly && Editor._canResize;
|
||||
b = menu.AddButton("Paste", linkedEditor.Paste);
|
||||
b.Enabled = linkedEditor.CanPaste && !Editor._readOnly;
|
||||
|
||||
@@ -407,7 +407,7 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
|
||||
menu.AddButton("Copy", linkedEditor.Copy);
|
||||
var b = menu.AddButton("Duplicate", () => Editor.Duplicate(Index));
|
||||
b.Enabled = linkedEditor.CanPaste && !Editor._readOnly;
|
||||
b.Enabled = !Editor._readOnly && Editor._canResize;
|
||||
var paste = menu.AddButton("Paste", linkedEditor.Paste);
|
||||
paste.Enabled = linkedEditor.CanPaste && !Editor._readOnly;
|
||||
|
||||
@@ -422,7 +422,8 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
moveDownButton.Enabled = Index + 1 < Editor.Count;
|
||||
}
|
||||
|
||||
menu.AddButton("Remove", OnRemoveClicked);
|
||||
b = menu.AddButton("Remove", OnRemoveClicked);
|
||||
b.Enabled = !Editor._readOnly && Editor._canResize;
|
||||
|
||||
menu.Show(panel, location);
|
||||
}
|
||||
@@ -649,7 +650,7 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
panel.Panel.Size = new Float2(0, 18);
|
||||
panel.Panel.Margin = new Margin(0, 0, Utilities.Constants.UIMargin, 0);
|
||||
|
||||
var removeButton = panel.Button("-", "Remove the last item");
|
||||
var removeButton = panel.Button("-", "Remove the last item.");
|
||||
removeButton.Button.Size = new Float2(16, 16);
|
||||
removeButton.Button.Enabled = size > _minCount;
|
||||
removeButton.Button.AnchorPreset = AnchorPresets.TopRight;
|
||||
@@ -660,7 +661,7 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
Resize(Count - 1);
|
||||
};
|
||||
|
||||
var addButton = panel.Button("+", "Add a new item");
|
||||
var addButton = panel.Button("+", "Add a new item.");
|
||||
addButton.Button.Size = new Float2(16, 16);
|
||||
addButton.Button.Enabled = (!NotNullItems || size > 0) && size < _maxCount;
|
||||
addButton.Button.AnchorPreset = AnchorPresets.TopRight;
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
using System;
|
||||
using FlaxEditor.GUI;
|
||||
using FlaxEditor.Scripting;
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.Utilities;
|
||||
|
||||
namespace FlaxEditor.CustomEditors.Editors
|
||||
@@ -81,9 +82,13 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
|
||||
private OptionType[] _options;
|
||||
private ScriptType _type;
|
||||
private Elements.PropertiesListElement _typeItem;
|
||||
|
||||
private ScriptType Type => Values[0] == null ? Values.Type : TypeUtils.GetObjectType(Values[0]);
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool RevertValueWithChildren => false; // Always revert value for a whole object
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Initialize(LayoutElementsContainer layout)
|
||||
{
|
||||
@@ -98,7 +103,8 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
_type = type;
|
||||
|
||||
// Type
|
||||
var typeEditor = layout.ComboBox(TypeComboBoxName, "Type of the object value. Use it to change the object.");
|
||||
_typeItem = layout.AddPropertyItem(TypeComboBoxName, "Type of the object value. Use it to change the object.");
|
||||
var typeEditor = _typeItem.ComboBox();
|
||||
for (int i = 0; i < _options.Length; i++)
|
||||
{
|
||||
typeEditor.ComboBox.AddItem(_options[i].Name);
|
||||
@@ -126,6 +132,8 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
|
||||
// Value
|
||||
var values = new CustomValueContainer(type, (instance, index) => instance);
|
||||
if (Values.HasReferenceValue)
|
||||
values.SetReferenceValue(Values.ReferenceValue);
|
||||
values.AddRange(Values);
|
||||
var editor = CustomEditorsUtil.CreateEditor(type);
|
||||
var style = editor.Style;
|
||||
@@ -170,6 +178,12 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
{
|
||||
base.Refresh();
|
||||
|
||||
// Show prefab diff when reference value type is different
|
||||
var color = Color.Transparent;
|
||||
if (Values.HasReferenceValue && CanRevertReferenceValue && Values[0]?.GetType() != Values.ReferenceValue?.GetType())
|
||||
color = FlaxEngine.GUI.Style.Current.BackgroundSelected;
|
||||
_typeItem.Labels[0].HighlightStripColor = color;
|
||||
|
||||
// Check if type has been modified outside the editor (eg. from code)
|
||||
if (Type != _type)
|
||||
{
|
||||
|
||||
@@ -104,7 +104,7 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
public event Action<TypePickerControl> TypePickerValueChanged;
|
||||
|
||||
/// <summary>
|
||||
/// The custom callback for types validation. Cane be used to implement a rule for types to pick.
|
||||
/// The custom callback for types validation. Can be used to implement a rule for types to pick.
|
||||
/// </summary>
|
||||
public Func<ScriptType, bool> CheckValid;
|
||||
|
||||
@@ -353,7 +353,13 @@ namespace FlaxEditor.CustomEditors.Editors
|
||||
}
|
||||
if (!string.IsNullOrEmpty(typeReference.CheckMethod))
|
||||
{
|
||||
var parentType = ParentEditor.Values[0].GetType();
|
||||
var parentEditor = ParentEditor;
|
||||
// Find actual parent editor if parent editor is collection editor
|
||||
while (parentEditor.GetType().IsAssignableTo(typeof(CollectionEditor)))
|
||||
parentEditor = parentEditor.ParentEditor;
|
||||
|
||||
var parentType = parentEditor.Values[0].GetType();
|
||||
|
||||
var method = parentType.GetMethod(typeReference.CheckMethod, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
if (method != null)
|
||||
{
|
||||
|
||||
@@ -268,8 +268,8 @@ bool Editor::CheckProjectUpgrade()
|
||||
// Check if last version was older
|
||||
else if (lastVersion.Major < FLAXENGINE_VERSION_MAJOR || (lastVersion.Major == FLAXENGINE_VERSION_MAJOR && lastVersion.Minor < FLAXENGINE_VERSION_MINOR))
|
||||
{
|
||||
LOG(Warning, "The project was opened with the older editor version last time");
|
||||
const auto result = MessageBox::Show(TEXT("The project was opened with the older editor version last time. Loading it may modify existing data so older editor version won't open it. Do you want to perform a backup before or cancel operation?"), TEXT("Project upgrade"), MessageBoxButtons::YesNoCancel, MessageBoxIcon::Question);
|
||||
LOG(Warning, "The project was last opened with an older editor version");
|
||||
const auto result = MessageBox::Show(TEXT("The project was last opened with an older editor version.\nLoading it may modify existing data, which can result in older editor versions being unable to open it.\n\nDo you want to perform a backup before or cancel the operation?"), TEXT("Project upgrade"), MessageBoxButtons::YesNoCancel, MessageBoxIcon::Question);
|
||||
if (result == DialogResult::Yes)
|
||||
{
|
||||
if (BackupProject())
|
||||
@@ -291,8 +291,8 @@ bool Editor::CheckProjectUpgrade()
|
||||
// Check if last version was newer
|
||||
else if (lastVersion.Major > FLAXENGINE_VERSION_MAJOR || (lastVersion.Major == FLAXENGINE_VERSION_MAJOR && lastVersion.Minor > FLAXENGINE_VERSION_MINOR))
|
||||
{
|
||||
LOG(Warning, "The project was opened with the newer editor version last time");
|
||||
const auto result = MessageBox::Show(TEXT("The project was opened with the newer editor version last time. Loading it may fail and corrupt existing data. Do you want to perform a backup before or cancel operation?"), TEXT("Project upgrade"), MessageBoxButtons::YesNoCancel, MessageBoxIcon::Warning);
|
||||
LOG(Warning, "The project was last opened with a newer editor version");
|
||||
const auto result = MessageBox::Show(TEXT("The project was last opened with a newer editor version.\nLoading it may fail and corrupt existing data.\n\nDo you want to perform a backup before loading or cancel the operation?"), TEXT("Project upgrade"), MessageBoxButtons::YesNoCancel, MessageBoxIcon::Warning);
|
||||
if (result == DialogResult::Yes)
|
||||
{
|
||||
if (BackupProject())
|
||||
|
||||
@@ -51,6 +51,7 @@ namespace FlaxEditor
|
||||
private readonly List<EditorModule> _modules = new List<EditorModule>(16);
|
||||
private bool _isAfterInit, _areModulesInited, _areModulesAfterInitEnd, _isHeadlessMode, _autoExit;
|
||||
private string _projectToOpen;
|
||||
private bool _projectIsNew;
|
||||
private float _lastAutoSaveTimer, _autoExitTimeout = 0.1f;
|
||||
private Button _saveNowButton;
|
||||
private Button _cancelSaveButton;
|
||||
@@ -737,11 +738,12 @@ namespace FlaxEditor
|
||||
var procSettings = new CreateProcessSettings
|
||||
{
|
||||
FileName = Platform.ExecutableFilePath,
|
||||
Arguments = string.Format("-project \"{0}\"", _projectToOpen),
|
||||
Arguments = string.Format("-project \"{0}\"" + (_projectIsNew ? " -new" : string.Empty), _projectToOpen),
|
||||
ShellExecute = true,
|
||||
WaitForEnd = false,
|
||||
HiddenWindow = false,
|
||||
};
|
||||
_projectIsNew = false;
|
||||
_projectToOpen = null;
|
||||
Platform.CreateProcess(ref procSettings);
|
||||
}
|
||||
@@ -790,6 +792,24 @@ namespace FlaxEditor
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the given project. Afterwards closes this project with running editor and opens the given project.
|
||||
/// </summary>
|
||||
/// <param name="projectFilePath">The project file path.</param>
|
||||
public void NewProject(string projectFilePath)
|
||||
{
|
||||
if (projectFilePath == null)
|
||||
{
|
||||
MessageBox.Show("Missing project");
|
||||
return;
|
||||
}
|
||||
|
||||
// Cache project path and start editor exit (it will open new instance on valid closing)
|
||||
_projectToOpen = StringUtils.NormalizePath(Path.GetDirectoryName(projectFilePath));
|
||||
_projectIsNew = true;
|
||||
Windows.MainWindow.Close(ClosingReason.User);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes this project with running editor and opens the given project.
|
||||
/// </summary>
|
||||
@@ -1370,6 +1390,7 @@ namespace FlaxEditor
|
||||
public void BuildAllMeshesSDF()
|
||||
{
|
||||
var models = new List<Model>();
|
||||
var forceRebuild = Input.GetKey(KeyboardKeys.F);
|
||||
Scene.ExecuteOnGraph(node =>
|
||||
{
|
||||
if (node is StaticModelNode staticModelNode && staticModelNode.Actor is StaticModel staticModel)
|
||||
@@ -1379,7 +1400,7 @@ namespace FlaxEditor
|
||||
model != null &&
|
||||
!models.Contains(model) &&
|
||||
!model.IsVirtual &&
|
||||
model.SDF.Texture == null)
|
||||
(forceRebuild || model.SDF.Texture == null))
|
||||
{
|
||||
models.Add(model);
|
||||
}
|
||||
@@ -1392,7 +1413,17 @@ namespace FlaxEditor
|
||||
{
|
||||
var model = models[i];
|
||||
Log($"[{i}/{models.Count}] Generating SDF for {model}");
|
||||
if (!model.GenerateSDF())
|
||||
float resolutionScale = 1.0f, backfacesThreshold = 0.6f;
|
||||
int lodIndex = 6;
|
||||
bool useGPU = true;
|
||||
var sdf = model.SDF;
|
||||
if (sdf.Texture != null)
|
||||
{
|
||||
// Preserve options set on this model
|
||||
resolutionScale = sdf.ResolutionScale;
|
||||
lodIndex = sdf.LOD;
|
||||
}
|
||||
if (!model.GenerateSDF(resolutionScale, lodIndex, true, backfacesThreshold, useGPU))
|
||||
model.Save();
|
||||
}
|
||||
});
|
||||
@@ -1567,7 +1598,7 @@ namespace FlaxEditor
|
||||
if (dockedTo != null && dockedTo.SelectedTab != gameWin && dockedTo.SelectedTab != null)
|
||||
result = dockedTo.SelectedTab.Size;
|
||||
else
|
||||
result = gameWin.Viewport.Size;
|
||||
result = gameWin.Viewport.ContentSize;
|
||||
|
||||
result *= root.DpiScale;
|
||||
result = Float2.Round(result);
|
||||
|
||||
@@ -129,11 +129,39 @@ namespace FlaxEditor.GUI.Input
|
||||
{
|
||||
base.Draw();
|
||||
|
||||
var style = Style.Current;
|
||||
var r = new Rectangle(0, 0, Width, Height);
|
||||
bool isTransparent = _value.A < 1;
|
||||
|
||||
Render2D.FillRectangle(r, _value);
|
||||
Render2D.DrawRectangle(r, IsMouseOver || IsNavFocused ? style.BackgroundSelected : Color.Black);
|
||||
var style = Style.Current;
|
||||
var fullRect = new Rectangle(0, 0, Width, Height);
|
||||
var colorRect = new Rectangle(0, 0, isTransparent ? Width * 0.7f : Width, Height);
|
||||
|
||||
if (isTransparent)
|
||||
{
|
||||
var alphaRect = new Rectangle(colorRect.Right, 0, Width - colorRect.Right, Height);
|
||||
|
||||
// Draw checkerboard pattern to part of the color value box
|
||||
Render2D.FillRectangle(alphaRect, Color.White);
|
||||
var smallRectSize = 7.9f;
|
||||
var numHor = Mathf.CeilToInt(alphaRect.Width / smallRectSize);
|
||||
var numVer = Mathf.CeilToInt(alphaRect.Height / smallRectSize);
|
||||
for (int i = 0; i < numHor; i++)
|
||||
{
|
||||
for (int j = 0; j < numVer; j++)
|
||||
{
|
||||
if ((i + j) % 2 == 0)
|
||||
{
|
||||
var rect = new Rectangle(alphaRect.X + smallRectSize * i, alphaRect.Y + smallRectSize * j, new Float2(smallRectSize));
|
||||
Render2D.PushClip(alphaRect);
|
||||
Render2D.FillRectangle(rect, Color.Gray);
|
||||
Render2D.PopClip();
|
||||
}
|
||||
}
|
||||
}
|
||||
Render2D.FillRectangle(alphaRect, _value);
|
||||
}
|
||||
|
||||
Render2D.FillRectangle(colorRect, _value with { A = 1 });
|
||||
Render2D.DrawRectangle(fullRect, IsMouseOver || IsNavFocused ? style.BackgroundSelected : Color.Black);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
|
||||
@@ -51,6 +51,11 @@ namespace FlaxEditor.GUI
|
||||
/// </summary>
|
||||
public float SortScore;
|
||||
|
||||
/// <summary>
|
||||
/// Wether the query highlights should be draw.
|
||||
/// </summary>
|
||||
public bool DrawHighlights = true;
|
||||
|
||||
/// <summary>
|
||||
/// Occurs when items gets clicked by the user.
|
||||
/// </summary>
|
||||
@@ -165,7 +170,7 @@ namespace FlaxEditor.GUI
|
||||
Render2D.FillRectangle(new Rectangle(Float2.Zero, Size), style.BackgroundHighlighted);
|
||||
|
||||
// Draw all highlights
|
||||
if (_highlights != null)
|
||||
if (DrawHighlights && _highlights != null)
|
||||
{
|
||||
var color = style.ProgressNormal * 0.6f;
|
||||
for (int i = 0; i < _highlights.Count; i++)
|
||||
|
||||
@@ -10,6 +10,7 @@ using System.Text;
|
||||
using FlaxEditor.GUI.Timeline.Undo;
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.GUI;
|
||||
using FlaxEngine.Json;
|
||||
using FlaxEngine.Utilities;
|
||||
|
||||
namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
@@ -54,7 +55,10 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
var paramTypeName = LoadName(stream);
|
||||
e.EventParamsTypes[i] = TypeUtils.GetManagedType(paramTypeName);
|
||||
if (e.EventParamsTypes[i] == null)
|
||||
{
|
||||
Editor.LogError($"Unknown type {paramTypeName}.");
|
||||
isInvalid = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (isInvalid)
|
||||
@@ -82,7 +86,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
for (int j = 0; j < paramsCount; j++)
|
||||
{
|
||||
stream.Read(dataBuffer, 0, e.EventParamsSizes[j]);
|
||||
key.Parameters[j] = Marshal.PtrToStructure(handle.AddrOfPinnedObject(), e.EventParamsTypes[j]);
|
||||
key.Parameters[j] = Utilities.Utils.ByteArrayToStructure(handle.AddrOfPinnedObject(), e.EventParamsTypes[j], e.EventParamsSizes[j]);
|
||||
}
|
||||
|
||||
events[i] = new KeyframesEditor.Keyframe
|
||||
@@ -125,8 +129,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
|
||||
for (int j = 0; j < paramsCount; j++)
|
||||
{
|
||||
Marshal.StructureToPtr(key.Parameters[j], ptr, true);
|
||||
Marshal.Copy(ptr, dataBuffer, 0, e.EventParamsSizes[j]);
|
||||
Utilities.Utils.StructureToByteArray(key.Parameters[j], e.EventParamsSizes[j], ptr, dataBuffer);
|
||||
stream.Write(dataBuffer, 0, e.EventParamsSizes[j]);
|
||||
}
|
||||
}
|
||||
@@ -153,7 +156,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
/// <summary>
|
||||
/// The event key data.
|
||||
/// </summary>
|
||||
public struct EventKey
|
||||
public struct EventKey : ICloneable
|
||||
{
|
||||
/// <summary>
|
||||
/// The parameters values.
|
||||
@@ -178,6 +181,26 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
sb.Append(')');
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public object Clone()
|
||||
{
|
||||
if (Parameters == null)
|
||||
return new EventKey();
|
||||
|
||||
// Deep clone parameter values (especially boxed value types need to be duplicated to avoid referencing the same ones)
|
||||
var parameters = new object[Parameters.Length];
|
||||
for (int i = 0; i < parameters.Length; i++)
|
||||
{
|
||||
var p = Parameters[i];
|
||||
if (p == null || p is FlaxEngine.Object)
|
||||
parameters[i] = Parameters[i];
|
||||
else
|
||||
parameters[i] = JsonSerializer.Deserialize(JsonSerializer.Serialize(p), p.GetType());
|
||||
}
|
||||
|
||||
return new EventKey { Parameters = parameters };
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -234,6 +257,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
var time = Timeline.CurrentTime;
|
||||
if (!TryGetValue(out var value))
|
||||
value = Events.Evaluate(time);
|
||||
value = ((ICloneable)value).Clone();
|
||||
|
||||
// Find event at the current location
|
||||
for (int i = Events.Keyframes.Count - 1; i >= 0; i--)
|
||||
|
||||
@@ -77,7 +77,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
{
|
||||
var time = stream.ReadSingle();
|
||||
stream.Read(dataBuffer, 0, e.ValueSize);
|
||||
var value = Marshal.PtrToStructure(handle.AddrOfPinnedObject(), propertyType);
|
||||
var value = Utilities.Utils.ByteArrayToStructure(handle.AddrOfPinnedObject(), propertyType, e.ValueSize);
|
||||
|
||||
keyframes[i] = new KeyframesEditor.Keyframe
|
||||
{
|
||||
@@ -142,8 +142,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
|
||||
for (int i = 0; i < keyframes.Count; i++)
|
||||
{
|
||||
var keyframe = keyframes[i];
|
||||
Marshal.StructureToPtr(keyframe.Value, ptr, true);
|
||||
Marshal.Copy(ptr, dataBuffer, 0, e.ValueSize);
|
||||
Utilities.Utils.StructureToByteArray(keyframe.Value, e.ValueSize, ptr, dataBuffer);
|
||||
stream.Write(keyframe.Time);
|
||||
stream.Write(dataBuffer);
|
||||
}
|
||||
|
||||
@@ -447,8 +447,8 @@ namespace FlaxEditor.GUI.Tree
|
||||
// Select previous parent child
|
||||
var select = nodeParent.GetChild(myIndex - 1) as TreeNode;
|
||||
|
||||
// Select last child if is valid and expanded and has any children
|
||||
if (select != null && select.IsExpanded && select.HasAnyVisibleChild)
|
||||
// Get bottom most child node
|
||||
while (select != null && select.IsExpanded && select.HasAnyVisibleChild)
|
||||
{
|
||||
select = select.GetChild(select.ChildrenCount - 1) as TreeNode;
|
||||
}
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEditor.Options;
|
||||
using FlaxEditor.SceneGraph;
|
||||
using FlaxEngine;
|
||||
using System;
|
||||
|
||||
namespace FlaxEditor.Gizmo
|
||||
{
|
||||
@@ -21,12 +19,16 @@ namespace FlaxEditor.Gizmo
|
||||
private MaterialInstance _materialAxisY;
|
||||
private MaterialInstance _materialAxisZ;
|
||||
private MaterialInstance _materialAxisFocus;
|
||||
private MaterialInstance _materialAxisLocked;
|
||||
private MaterialBase _materialSphere;
|
||||
|
||||
// Material Parameter Names
|
||||
const String _brightnessParamName = "Brightness";
|
||||
const String _opacityParamName = "Opacity";
|
||||
private const string _brightnessParamName = "Brightness";
|
||||
private const string _opacityParamName = "Opacity";
|
||||
|
||||
/// <summary>
|
||||
/// Used for example when the selection can't be moved because one actor is static.
|
||||
/// </summary>
|
||||
private bool _isDisabled;
|
||||
|
||||
private void InitDrawing()
|
||||
{
|
||||
@@ -42,7 +44,6 @@ namespace FlaxEditor.Gizmo
|
||||
_materialAxisY = FlaxEngine.Content.LoadAsyncInternal<MaterialInstance>("Editor/Gizmo/MaterialAxisY");
|
||||
_materialAxisZ = FlaxEngine.Content.LoadAsyncInternal<MaterialInstance>("Editor/Gizmo/MaterialAxisZ");
|
||||
_materialAxisFocus = FlaxEngine.Content.LoadAsyncInternal<MaterialInstance>("Editor/Gizmo/MaterialAxisFocus");
|
||||
_materialAxisLocked = FlaxEngine.Content.LoadAsyncInternal<MaterialInstance>("Editor/Gizmo/MaterialAxisLocked");
|
||||
_materialSphere = FlaxEngine.Content.LoadAsyncInternal<MaterialInstance>("Editor/Gizmo/MaterialSphere");
|
||||
|
||||
// Ensure that every asset was loaded
|
||||
@@ -67,17 +68,42 @@ namespace FlaxEditor.Gizmo
|
||||
|
||||
private void OnEditorOptionsChanged(EditorOptions options)
|
||||
{
|
||||
float brightness = options.Visual.TransformGizmoBrightness;
|
||||
_materialAxisX.SetParameterValue(_brightnessParamName, brightness);
|
||||
_materialAxisY.SetParameterValue(_brightnessParamName, brightness);
|
||||
_materialAxisZ.SetParameterValue(_brightnessParamName, brightness);
|
||||
_materialAxisLocked.SetParameterValue(_brightnessParamName, brightness);
|
||||
|
||||
UpdateGizmoBrightness(options);
|
||||
|
||||
float opacity = options.Visual.TransformGizmoOpacity;
|
||||
_materialAxisX.SetParameterValue(_opacityParamName, opacity);
|
||||
_materialAxisY.SetParameterValue(_opacityParamName, opacity);
|
||||
_materialAxisZ.SetParameterValue(_opacityParamName, opacity);
|
||||
_materialAxisLocked.SetParameterValue(_opacityParamName, opacity);
|
||||
}
|
||||
|
||||
private void UpdateGizmoBrightness(EditorOptions options)
|
||||
{
|
||||
_isDisabled = ShouldGizmoBeLocked();
|
||||
|
||||
float brightness = _isDisabled ? options.Visual.TransformGizmoBrightnessDisabled : options.Visual.TransformGizmoBrightness;
|
||||
if (Mathf.NearEqual(brightness, (float)_materialAxisX.GetParameterValue(_brightnessParamName)))
|
||||
return;
|
||||
_materialAxisX.SetParameterValue(_brightnessParamName, brightness);
|
||||
_materialAxisY.SetParameterValue(_brightnessParamName, brightness);
|
||||
_materialAxisZ.SetParameterValue(_brightnessParamName, brightness);
|
||||
}
|
||||
|
||||
private bool ShouldGizmoBeLocked()
|
||||
{
|
||||
bool gizmoLocked = false;
|
||||
if (Editor.Instance.StateMachine.IsPlayMode && Owner is Viewport.EditorGizmoViewport)
|
||||
{
|
||||
// Block editing static scene objects in main view during play mode
|
||||
foreach (var obj in Editor.Instance.SceneEditing.Selection)
|
||||
{
|
||||
if (obj.CanTransform == false)
|
||||
{
|
||||
gizmoLocked = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return gizmoLocked;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -88,20 +114,8 @@ namespace FlaxEditor.Gizmo
|
||||
if (!_modelCube || !_modelCube.IsLoaded)
|
||||
return;
|
||||
|
||||
// Find out if any of the selected objects can not be moved
|
||||
bool gizmoLocked = false;
|
||||
if (Editor.Instance.StateMachine.IsPlayMode)
|
||||
{
|
||||
for (int i = 0; i < SelectionCount; i++)
|
||||
{
|
||||
var obj = GetSelectedObject(i);
|
||||
if (obj.CanTransform == false)
|
||||
{
|
||||
gizmoLocked = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Update the gizmo brightness every frame to ensure it updates correctly
|
||||
UpdateGizmoBrightness(Editor.Instance.Options.Options);
|
||||
|
||||
// As all axisMesh have the same pivot, add a little offset to the x axisMesh, this way SortDrawCalls is able to sort the draw order
|
||||
// https://github.com/FlaxEngine/FlaxEngine/issues/680
|
||||
@@ -136,37 +150,37 @@ namespace FlaxEditor.Gizmo
|
||||
// X axis
|
||||
Matrix.RotationY(-Mathf.PiOverTwo, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance xAxisMaterialTransform = gizmoLocked ? _materialAxisLocked : (isXAxis ? _materialAxisFocus : _materialAxisX);
|
||||
MaterialInstance xAxisMaterialTransform = (isXAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisX;
|
||||
transAxisMesh.Draw(ref renderContext, xAxisMaterialTransform, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Y axis
|
||||
Matrix.RotationX(Mathf.PiOverTwo, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance yAxisMaterialTransform = gizmoLocked ? _materialAxisLocked : (isYAxis ? _materialAxisFocus : _materialAxisY);
|
||||
MaterialInstance yAxisMaterialTransform = (isYAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisY;
|
||||
transAxisMesh.Draw(ref renderContext, yAxisMaterialTransform, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Z axis
|
||||
Matrix.RotationX(Mathf.Pi, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance zAxisMaterialTransform = gizmoLocked ? _materialAxisLocked : (isZAxis ? _materialAxisFocus : _materialAxisZ);
|
||||
MaterialInstance zAxisMaterialTransform = (isZAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisZ;
|
||||
transAxisMesh.Draw(ref renderContext, zAxisMaterialTransform, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// XY plane
|
||||
m2 = Matrix.Transformation(new Vector3(boxSize, boxSize * 0.1f, boxSize), Quaternion.RotationX(Mathf.PiOverTwo), new Vector3(boxSize * boxScale, boxSize * boxScale, 0.0f));
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance xyPlaneMaterialTransform = gizmoLocked ? _materialAxisLocked : (_activeAxis == Axis.XY ? _materialAxisFocus : _materialAxisX);
|
||||
MaterialInstance xyPlaneMaterialTransform = (_activeAxis == Axis.XY && !_isDisabled) ? _materialAxisFocus : _materialAxisX;
|
||||
cubeMesh.Draw(ref renderContext, xyPlaneMaterialTransform, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// ZX plane
|
||||
m2 = Matrix.Transformation(new Vector3(boxSize, boxSize * 0.1f, boxSize), Quaternion.Identity, new Vector3(boxSize * boxScale, 0.0f, boxSize * boxScale));
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance zxPlaneMaterialTransform = gizmoLocked ? _materialAxisLocked : (_activeAxis == Axis.ZX ? _materialAxisFocus : _materialAxisY);
|
||||
MaterialInstance zxPlaneMaterialTransform = (_activeAxis == Axis.ZX && !_isDisabled) ? _materialAxisFocus : _materialAxisY;
|
||||
cubeMesh.Draw(ref renderContext, zxPlaneMaterialTransform, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// YZ plane
|
||||
m2 = Matrix.Transformation(new Vector3(boxSize, boxSize * 0.1f, boxSize), Quaternion.RotationZ(Mathf.PiOverTwo), new Vector3(0.0f, boxSize * boxScale, boxSize * boxScale));
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance yzPlaneMaterialTransform = gizmoLocked ? _materialAxisLocked : (_activeAxis == Axis.YZ ? _materialAxisFocus : _materialAxisZ);
|
||||
MaterialInstance yzPlaneMaterialTransform = (_activeAxis == Axis.YZ && !_isDisabled) ? _materialAxisFocus : _materialAxisZ;
|
||||
cubeMesh.Draw(ref renderContext, yzPlaneMaterialTransform, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Center sphere
|
||||
@@ -186,17 +200,17 @@ namespace FlaxEditor.Gizmo
|
||||
// X axis
|
||||
Matrix.RotationZ(Mathf.PiOverTwo, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance xAxisMaterialRotate = gizmoLocked ? _materialAxisLocked : (isXAxis ? _materialAxisFocus : _materialAxisX);
|
||||
MaterialInstance xAxisMaterialRotate = (isXAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisX;
|
||||
rotationAxisMesh.Draw(ref renderContext, xAxisMaterialRotate, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Y axis
|
||||
MaterialInstance yAxisMaterialRotate = gizmoLocked ? _materialAxisLocked : (isYAxis ? _materialAxisFocus : _materialAxisY);
|
||||
MaterialInstance yAxisMaterialRotate = (isYAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisY;
|
||||
rotationAxisMesh.Draw(ref renderContext, yAxisMaterialRotate, ref m1, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Z axis
|
||||
Matrix.RotationX(-Mathf.PiOverTwo, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance zAxisMaterialRotate = gizmoLocked ? _materialAxisLocked : (isZAxis ? _materialAxisFocus : _materialAxisZ);
|
||||
MaterialInstance zAxisMaterialRotate = (isZAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisZ;
|
||||
rotationAxisMesh.Draw(ref renderContext, zAxisMaterialRotate, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Center box
|
||||
@@ -216,37 +230,37 @@ namespace FlaxEditor.Gizmo
|
||||
// X axis
|
||||
Matrix.RotationY(-Mathf.PiOverTwo, out m2);
|
||||
Matrix.Multiply(ref m2, ref mx1, out m3);
|
||||
MaterialInstance xAxisMaterialRotate = gizmoLocked ? _materialAxisLocked : (isXAxis ? _materialAxisFocus : _materialAxisX);
|
||||
MaterialInstance xAxisMaterialRotate = (isXAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisX;
|
||||
scaleAxisMesh.Draw(ref renderContext, xAxisMaterialRotate, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Y axis
|
||||
Matrix.RotationX(Mathf.PiOverTwo, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance yAxisMaterialRotate = gizmoLocked ? _materialAxisLocked : (isYAxis ? _materialAxisFocus : _materialAxisY);
|
||||
MaterialInstance yAxisMaterialRotate = (isYAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisY;
|
||||
scaleAxisMesh.Draw(ref renderContext, yAxisMaterialRotate, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Z axis
|
||||
Matrix.RotationX(Mathf.Pi, out m2);
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance zAxisMaterialRotate = gizmoLocked ? _materialAxisLocked : (isZAxis ? _materialAxisFocus : _materialAxisZ);
|
||||
MaterialInstance zAxisMaterialRotate = (isZAxis && !_isDisabled) ? _materialAxisFocus : _materialAxisZ;
|
||||
scaleAxisMesh.Draw(ref renderContext, zAxisMaterialRotate, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// XY plane
|
||||
m2 = Matrix.Transformation(new Vector3(boxSize, boxSize * 0.1f, boxSize), Quaternion.RotationX(Mathf.PiOverTwo), new Vector3(boxSize * boxScale, boxSize * boxScale, 0.0f));
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance xyPlaneMaterialScale = gizmoLocked ? _materialAxisLocked : (_activeAxis == Axis.XY ? _materialAxisFocus : _materialAxisX);
|
||||
MaterialInstance xyPlaneMaterialScale = (_activeAxis == Axis.XY && !_isDisabled) ? _materialAxisFocus : _materialAxisX;
|
||||
cubeMesh.Draw(ref renderContext, xyPlaneMaterialScale, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// ZX plane
|
||||
m2 = Matrix.Transformation(new Vector3(boxSize, boxSize * 0.1f, boxSize), Quaternion.Identity, new Vector3(boxSize * boxScale, 0.0f, boxSize * boxScale));
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance zxPlaneMaterialScale = gizmoLocked ? _materialAxisLocked : (_activeAxis == Axis.ZX ? _materialAxisFocus : _materialAxisZ);
|
||||
MaterialInstance zxPlaneMaterialScale = (_activeAxis == Axis.ZX && !_isDisabled) ? _materialAxisFocus : _materialAxisZ;
|
||||
cubeMesh.Draw(ref renderContext, zxPlaneMaterialScale, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// YZ plane
|
||||
m2 = Matrix.Transformation(new Vector3(boxSize, boxSize * 0.1f, boxSize), Quaternion.RotationZ(Mathf.PiOverTwo), new Vector3(0.0f, boxSize * boxScale, boxSize * boxScale));
|
||||
Matrix.Multiply(ref m2, ref m1, out m3);
|
||||
MaterialInstance yzPlaneMaterialScale = gizmoLocked ? _materialAxisLocked : (_activeAxis == Axis.YZ ? _materialAxisFocus : _materialAxisY);
|
||||
MaterialInstance yzPlaneMaterialScale = (_activeAxis == Axis.YZ && !_isDisabled) ? _materialAxisFocus : _materialAxisY;
|
||||
cubeMesh.Draw(ref renderContext, yzPlaneMaterialScale, ref m3, StaticFlags.None, true, DrawPass.Default, 0.0f, sortOrder);
|
||||
|
||||
// Center box
|
||||
|
||||
@@ -155,6 +155,16 @@ namespace FlaxEditor
|
||||
private List<Widget> _widgets;
|
||||
private Widget _activeWidget;
|
||||
|
||||
/// <summary>
|
||||
/// Sets the view size.
|
||||
/// </summary>
|
||||
/// <param name="size">The new size.</param>
|
||||
public void SetViewSize(Float2 size)
|
||||
{
|
||||
_view.Size = size;
|
||||
_view.PerformLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// True if enable displaying UI editing background and grid elements.
|
||||
/// </summary>
|
||||
|
||||
@@ -673,6 +673,7 @@ namespace FlaxEditor.Modules
|
||||
pasteAction.Do(out _, out var nodeParents);
|
||||
|
||||
// Select spawned objects (parents only)
|
||||
newSelection.Clear();
|
||||
newSelection.AddRange(nodeParents);
|
||||
var selectAction = new SelectionChangeAction(Selection.ToArray(), newSelection.ToArray(), OnSelectionUndo);
|
||||
selectAction.Do();
|
||||
|
||||
@@ -54,6 +54,9 @@ namespace FlaxEditor.Modules.SourceCodeEditing
|
||||
case CodeEditorTypes.VS2022:
|
||||
Name = "Visual Studio 2022";
|
||||
break;
|
||||
case CodeEditorTypes.VS2026:
|
||||
Name = "Visual Studio 2026";
|
||||
break;
|
||||
case CodeEditorTypes.VSCode:
|
||||
Name = "Visual Studio Code";
|
||||
break;
|
||||
@@ -110,6 +113,7 @@ namespace FlaxEditor.Modules.SourceCodeEditing
|
||||
case CodeEditorTypes.VS2017:
|
||||
case CodeEditorTypes.VS2019:
|
||||
case CodeEditorTypes.VS2022:
|
||||
case CodeEditorTypes.VS2026:
|
||||
// TODO: finish dynamic files adding to the project
|
||||
//Editor.Instance.ProgressReporting.GenerateScriptsProjectFiles.RunAsync();
|
||||
break;
|
||||
|
||||
@@ -37,6 +37,53 @@ namespace FlaxEditor.Modules
|
||||
private bool _progressFailed;
|
||||
|
||||
ContextMenuSingleSelectGroup<int> _numberOfClientsGroup = new ContextMenuSingleSelectGroup<int>();
|
||||
|
||||
/// <summary>
|
||||
/// Defines a viewport scaling option.
|
||||
/// </summary>
|
||||
public class ViewportScaleOption
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines the viewport scale type.
|
||||
/// </summary>
|
||||
public enum ViewportScaleType
|
||||
{
|
||||
/// <summary>
|
||||
/// Resolution.
|
||||
/// </summary>
|
||||
Resolution = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Aspect Ratio.
|
||||
/// </summary>
|
||||
Aspect = 1,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The name.
|
||||
/// </summary>
|
||||
public string Label;
|
||||
|
||||
/// <summary>
|
||||
/// The Type of scaling to do.
|
||||
/// </summary>
|
||||
public ViewportScaleType ScaleType;
|
||||
|
||||
/// <summary>
|
||||
/// The width and height to scale by.
|
||||
/// </summary>
|
||||
public Int2 Size;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The default viewport scaling options.
|
||||
/// </summary>
|
||||
public List<ViewportScaleOption> DefaultViewportScaleOptions = new List<ViewportScaleOption>();
|
||||
|
||||
/// <summary>
|
||||
/// The user defined viewport scaling options.
|
||||
/// </summary>
|
||||
public List<ViewportScaleOption> CustomViewportScaleOptions = new List<ViewportScaleOption>();
|
||||
|
||||
private ContextMenuButton _menuFileSaveScenes;
|
||||
private ContextMenuButton _menuFileReloadScenes;
|
||||
@@ -371,6 +418,8 @@ namespace FlaxEditor.Modules
|
||||
|
||||
// Update window background
|
||||
mainWindow.BackgroundColor = Style.Current.Background;
|
||||
|
||||
InitViewportScaleOptions();
|
||||
|
||||
InitSharedMenus();
|
||||
InitMainMenu(mainWindow);
|
||||
@@ -392,6 +441,57 @@ namespace FlaxEditor.Modules
|
||||
}
|
||||
}
|
||||
|
||||
private void InitViewportScaleOptions()
|
||||
{
|
||||
if (DefaultViewportScaleOptions.Count == 0)
|
||||
{
|
||||
DefaultViewportScaleOptions.Add(new ViewportScaleOption
|
||||
{
|
||||
Label = "Free Aspect",
|
||||
ScaleType = ViewportScaleOption.ViewportScaleType.Aspect,
|
||||
Size = new Int2(1, 1),
|
||||
});
|
||||
DefaultViewportScaleOptions.Add(new ViewportScaleOption
|
||||
{
|
||||
Label = "16:9 Aspect",
|
||||
ScaleType = ViewportScaleOption.ViewportScaleType.Aspect,
|
||||
Size = new Int2(16, 9),
|
||||
});
|
||||
DefaultViewportScaleOptions.Add(new ViewportScaleOption
|
||||
{
|
||||
Label = "16:10 Aspect",
|
||||
ScaleType = ViewportScaleOption.ViewportScaleType.Aspect,
|
||||
Size = new Int2(16, 10),
|
||||
});
|
||||
DefaultViewportScaleOptions.Add(new ViewportScaleOption
|
||||
{
|
||||
Label = "1920x1080 Resolution (Full HD)",
|
||||
ScaleType = ViewportScaleOption.ViewportScaleType.Resolution,
|
||||
Size = new Int2(1920, 1080),
|
||||
});
|
||||
DefaultViewportScaleOptions.Add(new ViewportScaleOption
|
||||
{
|
||||
Label = "2560x1440 Resolution (2K)",
|
||||
ScaleType = ViewportScaleOption.ViewportScaleType.Resolution,
|
||||
Size = new Int2(2560, 1440),
|
||||
});
|
||||
}
|
||||
|
||||
if (Editor.Instance.ProjectCache.TryGetCustomData("CustomViewportScalingOptions", out string data))
|
||||
{
|
||||
CustomViewportScaleOptions = JsonSerializer.Deserialize<List<ViewportScaleOption>>(data);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves the custom viewport scaling options.
|
||||
/// </summary>
|
||||
public void SaveCustomViewportScalingOptions()
|
||||
{
|
||||
var customOptions = JsonSerializer.Serialize(CustomViewportScaleOptions);
|
||||
Editor.Instance.ProjectCache.SetCustomData("CustomViewportScalingOptions", customOptions);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnUpdate()
|
||||
{
|
||||
@@ -538,6 +638,7 @@ namespace FlaxEditor.Modules
|
||||
_menuFileGenerateScriptsProjectFiles = cm.AddButton("Generate scripts project files", inputOptions.GenerateScriptsProject, Editor.ProgressReporting.GenerateScriptsProjectFiles.RunAsync);
|
||||
_menuFileRecompileScripts = cm.AddButton("Recompile scripts", inputOptions.RecompileScripts, ScriptsBuilder.Compile);
|
||||
cm.AddSeparator();
|
||||
cm.AddButton("New project", NewProject);
|
||||
cm.AddButton("Open project...", OpenProject);
|
||||
cm.AddButton("Reload project", ReloadProject);
|
||||
cm.AddButton("Open project folder", () => FileSystem.ShowFileExplorer(Editor.Instance.GameProject.ProjectFolderPath));
|
||||
@@ -568,7 +669,7 @@ namespace FlaxEditor.Modules
|
||||
if (item != null)
|
||||
Editor.ContentEditing.Open(item);
|
||||
});
|
||||
cm.AddButton("Editor Options", () => Editor.Windows.EditorOptionsWin.Show());
|
||||
cm.AddButton("Editor Options", inputOptions.EditorOptionsWindow, () => Editor.Windows.EditorOptionsWin.Show());
|
||||
|
||||
// Scene
|
||||
MenuScene = MainMenu.AddButton("Scene");
|
||||
@@ -613,6 +714,7 @@ namespace FlaxEditor.Modules
|
||||
_menuToolsBuildCSGMesh = cm.AddButton("Build CSG mesh", inputOptions.BuildCSG, Editor.BuildCSG);
|
||||
_menuToolsBuildNavMesh = cm.AddButton("Build Nav Mesh", inputOptions.BuildNav, Editor.BuildNavMesh);
|
||||
_menuToolsBuildAllMeshesSDF = cm.AddButton("Build all meshes SDF", inputOptions.BuildSDF, Editor.BuildAllMeshesSDF);
|
||||
_menuToolsBuildAllMeshesSDF.LinkTooltip("Generates Sign Distance Field texture for all meshes used in loaded scenes. Use with 'F' key pressed to force rebuild SDF for meshes with existing one.");
|
||||
cm.AddSeparator();
|
||||
cm.AddButton("Game Cooker", Editor.Windows.GameCookerWin.FocusOrShow);
|
||||
_menuToolsCancelBuilding = cm.AddButton("Cancel building game", () => GameCooker.Cancel());
|
||||
@@ -829,6 +931,17 @@ namespace FlaxEditor.Modules
|
||||
MasterPanel.Offsets = new Margin(0, 0, ToolStrip.Bottom, StatusBar.Height);
|
||||
}
|
||||
|
||||
private void NewProject()
|
||||
{
|
||||
// Ask user to create project file
|
||||
if (FileSystem.ShowSaveFileDialog(Editor.Windows.MainWindow, null, "Project files (*.flaxproj)\0*.flaxproj\0All files (*.*)\0*.*\0", false, "Create project file", out var files))
|
||||
return;
|
||||
if (files != null && files.Length > 0)
|
||||
{
|
||||
Editor.NewProject(files[0]);
|
||||
}
|
||||
}
|
||||
|
||||
private void OpenProject()
|
||||
{
|
||||
// Ask user to select project file
|
||||
@@ -1085,5 +1198,267 @@ namespace FlaxEditor.Modules
|
||||
MenuTools = null;
|
||||
MenuHelp = null;
|
||||
}
|
||||
|
||||
internal void CreateViewportSizingContextMenu(ContextMenu vsMenu, int defaultScaleActiveIndex, int customScaleActiveIndex, bool prefabViewport, Action<ViewportScaleOption> changeView, Action<int, int> changeActiveIndices)
|
||||
{
|
||||
// Add default viewport sizing options
|
||||
var defaultOptions = DefaultViewportScaleOptions;
|
||||
for (int i = 0; i < defaultOptions.Count; i++)
|
||||
{
|
||||
var viewportScale = defaultOptions[i];
|
||||
if (prefabViewport && viewportScale.ScaleType == ViewportScaleOption.ViewportScaleType.Aspect)
|
||||
continue; // Skip aspect ratio types in prefab
|
||||
var button = vsMenu.AddButton(viewportScale.Label);
|
||||
button.CloseMenuOnClick = false;
|
||||
button.Tag = viewportScale;
|
||||
|
||||
// No default index is active
|
||||
if (defaultScaleActiveIndex == -1)
|
||||
{
|
||||
button.Icon = SpriteHandle.Invalid;
|
||||
}
|
||||
// This is the active index
|
||||
else if (defaultScaleActiveIndex == i)
|
||||
{
|
||||
button.Icon = Style.Current.CheckBoxTick;
|
||||
changeView(viewportScale);
|
||||
}
|
||||
|
||||
button.Clicked += () =>
|
||||
{
|
||||
if (button.Tag == null)
|
||||
return;
|
||||
|
||||
// Reset selected icon on all buttons
|
||||
foreach (var child in vsMenu.Items)
|
||||
{
|
||||
if (child is ContextMenuButton cmb && cmb.Tag is UIModule.ViewportScaleOption v)
|
||||
{
|
||||
if (cmb == button)
|
||||
{
|
||||
button.Icon = Style.Current.CheckBoxTick;
|
||||
var index = defaultOptions.FindIndex(x => x == v);
|
||||
changeActiveIndices(index, -1); // Reset custom index because default was chosen
|
||||
changeView(v);
|
||||
}
|
||||
else if (cmb.Icon != SpriteHandle.Invalid)
|
||||
{
|
||||
cmb.Icon = SpriteHandle.Invalid;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
if (defaultOptions.Count != 0)
|
||||
vsMenu.AddSeparator();
|
||||
|
||||
// Add custom viewport options
|
||||
var customOptions = CustomViewportScaleOptions;
|
||||
for (int i = 0; i < customOptions.Count; i++)
|
||||
{
|
||||
var viewportScale = customOptions[i];
|
||||
if (prefabViewport && viewportScale.ScaleType == ViewportScaleOption.ViewportScaleType.Aspect)
|
||||
continue; // Skip aspect ratio types in prefab
|
||||
var childCM = vsMenu.AddChildMenu(viewportScale.Label);
|
||||
childCM.CloseMenuOnClick = false;
|
||||
childCM.Tag = viewportScale;
|
||||
|
||||
// No custom index is active
|
||||
if (customScaleActiveIndex == -1)
|
||||
{
|
||||
childCM.Icon = SpriteHandle.Invalid;
|
||||
}
|
||||
// This is the active index
|
||||
else if (customScaleActiveIndex == i)
|
||||
{
|
||||
childCM.Icon = Style.Current.CheckBoxTick;
|
||||
changeView(viewportScale);
|
||||
}
|
||||
|
||||
var applyButton = childCM.ContextMenu.AddButton("Apply");
|
||||
applyButton.Tag = childCM.Tag = viewportScale;
|
||||
applyButton.CloseMenuOnClick = false;
|
||||
applyButton.Clicked += () =>
|
||||
{
|
||||
if (childCM.Tag == null)
|
||||
return;
|
||||
|
||||
// Reset selected icon on all buttons
|
||||
foreach (var child in vsMenu.Items)
|
||||
{
|
||||
if (child is ContextMenuButton cmb && cmb.Tag is UIModule.ViewportScaleOption v)
|
||||
{
|
||||
if (child == childCM)
|
||||
{
|
||||
childCM.Icon = Style.Current.CheckBoxTick;
|
||||
var index = customOptions.FindIndex(x => x == v);
|
||||
changeActiveIndices(-1, index); // Reset default index because custom was chosen
|
||||
changeView(v);
|
||||
}
|
||||
else if (cmb.Icon != SpriteHandle.Invalid)
|
||||
{
|
||||
cmb.Icon = SpriteHandle.Invalid;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
var deleteButton = childCM.ContextMenu.AddButton("Delete");
|
||||
deleteButton.CloseMenuOnClick = false;
|
||||
deleteButton.Clicked += () =>
|
||||
{
|
||||
if (childCM.Tag == null)
|
||||
return;
|
||||
|
||||
var v = (ViewportScaleOption)childCM.Tag;
|
||||
if (childCM.Icon != SpriteHandle.Invalid)
|
||||
{
|
||||
changeActiveIndices(-1, 0);
|
||||
changeView(defaultOptions[0]);
|
||||
}
|
||||
customOptions.Remove(v);
|
||||
SaveCustomViewportScalingOptions();
|
||||
vsMenu.DisposeAllItems();
|
||||
CreateViewportSizingContextMenu(vsMenu, defaultScaleActiveIndex, customScaleActiveIndex, prefabViewport, changeView, changeActiveIndices);
|
||||
vsMenu.PerformLayout();
|
||||
};
|
||||
}
|
||||
if (customOptions.Count != 0)
|
||||
vsMenu.AddSeparator();
|
||||
|
||||
// Add button
|
||||
var add = vsMenu.AddButton("Add...");
|
||||
add.CloseMenuOnClick = false;
|
||||
add.Clicked += () =>
|
||||
{
|
||||
var popup = new ContextMenuBase
|
||||
{
|
||||
Size = new Float2(230, 125),
|
||||
ClipChildren = false,
|
||||
CullChildren = false,
|
||||
};
|
||||
popup.Show(add, new Float2(add.Width, 0));
|
||||
|
||||
var nameLabel = new Label
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
Text = "Name",
|
||||
HorizontalAlignment = TextAlignment.Near,
|
||||
};
|
||||
nameLabel.LocalX += 10;
|
||||
nameLabel.LocalY += 10;
|
||||
|
||||
var nameTextBox = new TextBox
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
IsMultiline = false,
|
||||
};
|
||||
nameTextBox.LocalX += 100;
|
||||
nameTextBox.LocalY += 10;
|
||||
|
||||
var typeLabel = new Label
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
Text = "Type",
|
||||
HorizontalAlignment = TextAlignment.Near,
|
||||
};
|
||||
typeLabel.LocalX += 10;
|
||||
typeLabel.LocalY += 35;
|
||||
|
||||
var typeDropdown = new Dropdown
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
Items = { "Aspect", "Resolution" },
|
||||
SelectedItem = "Aspect",
|
||||
Visible = !prefabViewport,
|
||||
Width = nameTextBox.Width
|
||||
};
|
||||
typeDropdown.LocalY += 35;
|
||||
typeDropdown.LocalX += 100;
|
||||
|
||||
var whLabel = new Label
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
Text = "Width & Height",
|
||||
HorizontalAlignment = TextAlignment.Near,
|
||||
};
|
||||
whLabel.LocalX += 10;
|
||||
whLabel.LocalY += 60;
|
||||
|
||||
var wValue = new IntValueBox(16)
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
MinValue = 1,
|
||||
Width = 55,
|
||||
};
|
||||
wValue.LocalY += 60;
|
||||
wValue.LocalX += 100;
|
||||
|
||||
var hValue = new IntValueBox(9)
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
MinValue = 1,
|
||||
Width = 55,
|
||||
};
|
||||
hValue.LocalY += 60;
|
||||
hValue.LocalX += 165;
|
||||
|
||||
var submitButton = new Button
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
Text = "Submit",
|
||||
Width = 70,
|
||||
};
|
||||
submitButton.LocalX += 40;
|
||||
submitButton.LocalY += 90;
|
||||
submitButton.Clicked += () =>
|
||||
{
|
||||
Enum.TryParse(typeDropdown.SelectedItem, out ViewportScaleOption.ViewportScaleType type);
|
||||
if (prefabViewport)
|
||||
type = ViewportScaleOption.ViewportScaleType.Resolution;
|
||||
|
||||
var combineString = type == ViewportScaleOption.ViewportScaleType.Aspect ? ":" : "x";
|
||||
var name = nameTextBox.Text + " (" + wValue.Value + combineString + hValue.Value + ") " + typeDropdown.SelectedItem;
|
||||
var newViewportOption = new ViewportScaleOption
|
||||
{
|
||||
ScaleType = type,
|
||||
Label = name,
|
||||
Size = new Int2(wValue.Value, hValue.Value),
|
||||
};
|
||||
|
||||
customOptions.Add(newViewportOption);
|
||||
SaveCustomViewportScalingOptions();
|
||||
vsMenu.DisposeAllItems();
|
||||
CreateViewportSizingContextMenu(vsMenu, defaultScaleActiveIndex, customScaleActiveIndex, prefabViewport, changeView, changeActiveIndices);
|
||||
vsMenu.PerformLayout();
|
||||
};
|
||||
|
||||
var cancelButton = new Button
|
||||
{
|
||||
Parent = popup,
|
||||
AnchorPreset = AnchorPresets.TopLeft,
|
||||
Text = "Cancel",
|
||||
Width = 70,
|
||||
};
|
||||
cancelButton.LocalX += 120;
|
||||
cancelButton.LocalY += 90;
|
||||
cancelButton.Clicked += () =>
|
||||
{
|
||||
nameTextBox.Clear();
|
||||
typeDropdown.SelectedItem = "Aspect";
|
||||
hValue.Value = 9;
|
||||
wValue.Value = 16;
|
||||
popup.Hide();
|
||||
};
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -896,9 +896,11 @@ namespace FlaxEditor.Modules
|
||||
|
||||
if (type.IsAssignableTo(typeof(AssetEditorWindow)))
|
||||
{
|
||||
var ctor = type.GetConstructor(new Type[] { typeof(Editor), typeof(AssetItem) });
|
||||
var assetItem = Editor.ContentDatabase.FindAsset(winData.AssetItemID);
|
||||
var assetType = assetItem.GetType();
|
||||
var ctor = type.GetConstructor(new Type[] { typeof(Editor), assetType });
|
||||
var win = (AssetEditorWindow)ctor.Invoke(new object[] { Editor.Instance, assetItem });
|
||||
|
||||
win.Show(winData.DockState, winData.DockState != DockState.Float ? winData.DockedTo : null, winData.SelectOnShow, winData.SplitterValue);
|
||||
if (winData.DockState == DockState.Float)
|
||||
{
|
||||
|
||||
@@ -650,6 +650,10 @@ namespace FlaxEditor.Options
|
||||
[EditorDisplay("Windows"), EditorOrder(4020)]
|
||||
public InputBinding VisualScriptDebuggerWindow = new InputBinding(KeyboardKeys.None);
|
||||
|
||||
[DefaultValue(typeof(InputBinding), "Control+Comma")]
|
||||
[EditorDisplay("Windows"), EditorOrder(4030)]
|
||||
public InputBinding EditorOptionsWindow = new InputBinding(KeyboardKeys.Comma, KeyboardKeys.Control);
|
||||
|
||||
#endregion
|
||||
|
||||
#region Node Editors
|
||||
|
||||
@@ -150,5 +150,26 @@ namespace FlaxEditor.Options
|
||||
[DefaultValue(typeof(Color), "0.5,0.5,0.5,1.0")]
|
||||
[EditorDisplay("Grid"), EditorOrder(310), Tooltip("The color for the viewport grid.")]
|
||||
public Color ViewportGridColor { get; set; } = new Color(0.5f, 0.5f, 0.5f, 1.0f);
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the minimum size used for viewport icons.
|
||||
/// </summary>
|
||||
[DefaultValue(7.0f), Limit(1.0f, 1000.0f, 5.0f)]
|
||||
[EditorDisplay("Viewport Icons"), EditorOrder(400)]
|
||||
public float IconsMinimumSize { get; set; } = 7.0f;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the maximum size used for viewport icons.
|
||||
/// </summary>
|
||||
[DefaultValue(30.0f), Limit(1.0f, 1000.0f, 5.0f)]
|
||||
[EditorDisplay("Viewport Icons"), EditorOrder(410)]
|
||||
public float IconsMaximumSize { get; set; } = 30.0f;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the distance towards the camera at which the max icon scale will be applied. Set to 0 to disable scaling the icons based on the distance to the camera.
|
||||
/// </summary>
|
||||
[DefaultValue(1000.0f), Limit(0.0f, 20000.0f, 5.0f)]
|
||||
[EditorDisplay("Viewport Icons"), EditorOrder(410)]
|
||||
public float MaxSizeDistance { get; set; } = 1000.0f;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,6 +81,13 @@ namespace FlaxEditor.Options
|
||||
[EditorDisplay("Transform Gizmo", "Gizmo Opacity"), EditorOrder(211)]
|
||||
public float TransformGizmoOpacity { get; set; } = 1f;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or set a value indicating how bright the transform gizmo is when it is disabled, for example when one of the selected actors is static in play mode. Use a value of 0 to make the gizmo fully gray. Value over 1 will result in the gizmo emitting light.
|
||||
/// </summary>
|
||||
[DefaultValue(0.25f), Range(0f, 5f)]
|
||||
[EditorDisplay("Transform Gizmo", "Disabled Gizmo Brightness"), EditorOrder(212)]
|
||||
public float TransformGizmoBrightnessDisabled { get; set; } = 0.25f;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether enable MSAA for DebugDraw primitives rendering. Helps with pixel aliasing but reduces performance.
|
||||
/// </summary>
|
||||
|
||||
@@ -62,6 +62,11 @@ API_ENUM(Namespace="FlaxEditor", Attributes="HideInEditor") enum class CodeEdito
|
||||
/// </summary>
|
||||
VS2022,
|
||||
|
||||
/// <summary>
|
||||
/// Visual Studio 2026
|
||||
/// </summary>
|
||||
VS2026,
|
||||
|
||||
/// <summary>
|
||||
/// Visual Studio Code
|
||||
/// </summary>
|
||||
|
||||
@@ -43,6 +43,9 @@ VisualStudioEditor::VisualStudioEditor(VisualStudioVersion version, const String
|
||||
case VisualStudioVersion::VS2022:
|
||||
_type = CodeEditorTypes::VS2022;
|
||||
break;
|
||||
case VisualStudioVersion::VS2026:
|
||||
_type = CodeEditorTypes::VS2026;
|
||||
break;
|
||||
default: CRASH;
|
||||
break;
|
||||
}
|
||||
@@ -70,6 +73,9 @@ void VisualStudioEditor::FindEditors(Array<CodeEditor*>* output)
|
||||
VisualStudioVersion version;
|
||||
switch (info.VersionMajor)
|
||||
{
|
||||
case 18:
|
||||
version = VisualStudioVersion::VS2026;
|
||||
break;
|
||||
case 17:
|
||||
version = VisualStudioVersion::VS2022;
|
||||
break;
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
/// <summary>
|
||||
/// Microsoft Visual Studio version types
|
||||
/// </summary>
|
||||
DECLARE_ENUM_8(VisualStudioVersion, VS2008, VS2010, VS2012, VS2013, VS2015, VS2017, VS2019, VS2022);
|
||||
DECLARE_ENUM_9(VisualStudioVersion, VS2008, VS2010, VS2012, VS2013, VS2015, VS2017, VS2019, VS2022, VS2026);
|
||||
|
||||
/// <summary>
|
||||
/// Implementation of code editor utility that is using Microsoft Visual Studio.
|
||||
|
||||
@@ -406,6 +406,8 @@ namespace FlaxEngine.Utilities
|
||||
{
|
||||
if (type == ScriptType.Null)
|
||||
return null;
|
||||
if (type.BaseType == null)
|
||||
return type.Type;
|
||||
while (type.Type == null)
|
||||
type = type.BaseType;
|
||||
return type.Type;
|
||||
|
||||
@@ -229,20 +229,20 @@ namespace FlaxEditor.Surface
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void OnShowPrimaryMenu(VisjectCM activeCM, Float2 location, Box startBox)
|
||||
protected override void OnShowPrimaryMenu(VisjectCM activeCM, Float2 location, List<Box> startBoxes)
|
||||
{
|
||||
// Check if show additional nodes in the current surface context
|
||||
if (activeCM != _cmStateMachineMenu)
|
||||
{
|
||||
_nodesCache.Get(activeCM);
|
||||
|
||||
base.OnShowPrimaryMenu(activeCM, location, startBox);
|
||||
base.OnShowPrimaryMenu(activeCM, location, startBoxes);
|
||||
|
||||
activeCM.VisibleChanged += OnActiveContextMenuVisibleChanged;
|
||||
}
|
||||
else
|
||||
{
|
||||
base.OnShowPrimaryMenu(activeCM, location, startBox);
|
||||
base.OnShowPrimaryMenu(activeCM, location, startBoxes);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -726,7 +726,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
|
||||
private void OnSurfaceMouseUp(ref Float2 mouse, MouseButton buttons, ref bool handled)
|
||||
{
|
||||
if (handled)
|
||||
if (handled || Surface.Context != Context)
|
||||
return;
|
||||
|
||||
// Check click over the connection
|
||||
@@ -751,7 +751,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
|
||||
private void OnSurfaceMouseDoubleClick(ref Float2 mouse, MouseButton buttons, ref bool handled)
|
||||
{
|
||||
if (handled)
|
||||
if (handled || Surface.Context != Context)
|
||||
return;
|
||||
|
||||
// Check double click over the connection
|
||||
|
||||
@@ -1390,7 +1390,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
Elements = new[]
|
||||
{
|
||||
NodeElementArchetype.Factory.Output(0, "Time", typeof(float), 0),
|
||||
NodeElementArchetype.Factory.Output(1, "Unscaled Time", typeof(float), 1),
|
||||
NodeElementArchetype.Factory.Output(1, "Scaled Time", typeof(float), 1),
|
||||
}
|
||||
},
|
||||
new NodeArchetype
|
||||
|
||||
@@ -2,11 +2,8 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Loader;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
using FlaxEditor.CustomEditors;
|
||||
using FlaxEditor.CustomEditors.Editors;
|
||||
using FlaxEditor.GUI.ContextMenu;
|
||||
@@ -18,6 +15,7 @@ namespace FlaxEditor.Surface
|
||||
class AttributesEditor : ContextMenuBase
|
||||
{
|
||||
private CustomEditorPresenter _presenter;
|
||||
private Proxy _proxy;
|
||||
private byte[] _oldData;
|
||||
|
||||
private class Proxy
|
||||
@@ -72,11 +70,11 @@ namespace FlaxEditor.Surface
|
||||
/// Initializes a new instance of the <see cref="AttributesEditor"/> class.
|
||||
/// </summary>
|
||||
/// <param name="attributes">The attributes list to edit.</param>
|
||||
/// <param name="attributeType">The allowed attribute types to use.</param>
|
||||
public AttributesEditor(Attribute[] attributes, IList<Type> attributeType)
|
||||
/// <param name="attributeTypes">The allowed attribute types to use.</param>
|
||||
public AttributesEditor(Attribute[] attributes, IList<Type> attributeTypes)
|
||||
{
|
||||
// Context menu dimensions
|
||||
const float width = 340.0f;
|
||||
const float width = 375.0f;
|
||||
const float height = 370.0f;
|
||||
Size = new Float2(width, height);
|
||||
|
||||
@@ -88,61 +86,68 @@ namespace FlaxEditor.Surface
|
||||
Parent = this
|
||||
};
|
||||
|
||||
// Buttons
|
||||
float buttonsWidth = (width - 16.0f) * 0.5f;
|
||||
// Ok and Cancel Buttons
|
||||
float buttonsWidth = (width - 12.0f) * 0.5f;
|
||||
float buttonsHeight = 20.0f;
|
||||
var cancelButton = new Button(4.0f, title.Bottom + 4.0f, buttonsWidth, buttonsHeight)
|
||||
var okButton = new Button(4.0f, Bottom - 4.0f - buttonsHeight, buttonsWidth, buttonsHeight)
|
||||
{
|
||||
Text = "Ok",
|
||||
Parent = this
|
||||
};
|
||||
okButton.Clicked += OnOkButtonClicked;
|
||||
var cancelButton = new Button(okButton.Right + 4.0f, okButton.Y, buttonsWidth, buttonsHeight)
|
||||
{
|
||||
Text = "Cancel",
|
||||
Parent = this
|
||||
};
|
||||
cancelButton.Clicked += Hide;
|
||||
var okButton = new Button(cancelButton.Right + 4.0f, cancelButton.Y, buttonsWidth, buttonsHeight)
|
||||
{
|
||||
Text = "OK",
|
||||
Parent = this
|
||||
};
|
||||
okButton.Clicked += OnOkButtonClicked;
|
||||
|
||||
// Actual panel
|
||||
// Actual panel used to display attributes
|
||||
var panel1 = new Panel(ScrollBars.Vertical)
|
||||
{
|
||||
Bounds = new Rectangle(0, okButton.Bottom + 4.0f, width, height - okButton.Bottom - 2.0f),
|
||||
Bounds = new Rectangle(0, title.Bottom + 4.0f, width, height - buttonsHeight - title.Height - 14.0f),
|
||||
Parent = this
|
||||
};
|
||||
var editor = new CustomEditorPresenter(null);
|
||||
editor.Panel.AnchorPreset = AnchorPresets.HorizontalStretchTop;
|
||||
editor.Panel.IsScrollable = true;
|
||||
editor.Panel.Parent = panel1;
|
||||
editor.Panel.Tag = attributeType;
|
||||
editor.Panel.Tag = attributeTypes;
|
||||
_presenter = editor;
|
||||
|
||||
// Cache 'previous' state to check if attributes were edited after operation
|
||||
_oldData = SurfaceMeta.GetAttributesData(attributes);
|
||||
|
||||
editor.Select(new Proxy
|
||||
_proxy = new Proxy
|
||||
{
|
||||
Value = attributes,
|
||||
});
|
||||
};
|
||||
editor.Select(_proxy);
|
||||
|
||||
_presenter.Modified += OnPresenterModified;
|
||||
OnPresenterModified();
|
||||
}
|
||||
|
||||
private void OnPresenterModified()
|
||||
{
|
||||
if (_proxy.Value.Length == 0)
|
||||
{
|
||||
var label = _presenter.Label("No attributes.\nPress the \"+\" button to add a new one and then select an attribute type using the \"Type\" dropdown.", TextAlignment.Center);
|
||||
label.Label.Wrapping = TextWrapping.WrapWords;
|
||||
label.Control.Height = 35f;
|
||||
label.Label.Margin = new Margin(10f);
|
||||
label.Label.TextColor = label.Label.TextColorHighlighted = Style.Current.ForegroundGrey;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnOkButtonClicked()
|
||||
{
|
||||
var newValue = ((Proxy)_presenter.Selection[0]).Value;
|
||||
for (int i = 0; i < newValue.Length; i++)
|
||||
{
|
||||
if (newValue[i] == null)
|
||||
{
|
||||
MessageBox.Show("One of the attributes is null. Please set it to the valid object.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
}
|
||||
newValue = newValue.Where(v => v != null).ToArray();
|
||||
|
||||
var newData = SurfaceMeta.GetAttributesData(newValue);
|
||||
if (!_oldData.SequenceEqual(newData))
|
||||
{
|
||||
Edited?.Invoke(newValue);
|
||||
}
|
||||
|
||||
Hide();
|
||||
}
|
||||
@@ -183,7 +188,9 @@ namespace FlaxEditor.Surface
|
||||
{
|
||||
_presenter = null;
|
||||
_oldData = null;
|
||||
_proxy = null;
|
||||
Edited = null;
|
||||
_presenter.Modified -= OnPresenterModified;
|
||||
|
||||
base.OnDestroy();
|
||||
}
|
||||
|
||||
@@ -101,12 +101,12 @@ namespace FlaxEditor.Surface
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void OnShowPrimaryMenu(VisjectCM activeCM, Float2 location, Box startBox)
|
||||
protected override void OnShowPrimaryMenu(VisjectCM activeCM, Float2 location, List<Box> startBoxes)
|
||||
{
|
||||
activeCM.ShowExpanded = true;
|
||||
_nodesCache.Get(activeCM);
|
||||
|
||||
base.OnShowPrimaryMenu(activeCM, location, startBox);
|
||||
base.OnShowPrimaryMenu(activeCM, location, startBoxes);
|
||||
|
||||
activeCM.VisibleChanged += OnActiveContextMenuVisibleChanged;
|
||||
}
|
||||
|
||||
@@ -24,8 +24,8 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
/// Visject context menu item clicked delegate.
|
||||
/// </summary>
|
||||
/// <param name="clickedItem">The item that was clicked</param>
|
||||
/// <param name="selectedBox">The currently user-selected box. Can be null.</param>
|
||||
public delegate void ItemClickedDelegate(VisjectCMItem clickedItem, Elements.Box selectedBox);
|
||||
/// <param name="selectedBoxes">The currently user-selected boxes. Can be empty/ null.</param>
|
||||
public delegate void ItemClickedDelegate(VisjectCMItem clickedItem, List<Elements.Box> selectedBoxes);
|
||||
|
||||
/// <summary>
|
||||
/// Visject Surface node archetype spawn ability checking delegate.
|
||||
@@ -53,7 +53,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
private Panel _panel1;
|
||||
private VerticalPanel _groupsPanel;
|
||||
private readonly ParameterGetterDelegate _parametersGetter;
|
||||
private Elements.Box _selectedBox;
|
||||
private List<Elements.Box> _selectedBoxes = new List<Elements.Box>();
|
||||
private NodeArchetype _parameterGetNodeArchetype;
|
||||
private NodeArchetype _parameterSetNodeArchetype;
|
||||
|
||||
@@ -411,7 +411,8 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
if (!IsLayoutLocked)
|
||||
{
|
||||
group.UnlockChildrenRecursive();
|
||||
if (_contextSensitiveSearchEnabled && _selectedBox != null)
|
||||
// TODO: Improve filtering to be based on boxes with the most common things instead of first box
|
||||
if (_contextSensitiveSearchEnabled && _selectedBoxes.Count > 0 && _selectedBoxes[0] != null)
|
||||
UpdateFilters();
|
||||
else
|
||||
SortGroups();
|
||||
@@ -423,9 +424,10 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
OnSearchFilterChanged();
|
||||
}
|
||||
}
|
||||
else if (_contextSensitiveSearchEnabled)
|
||||
else if (_contextSensitiveSearchEnabled && _selectedBoxes.Count > 0)
|
||||
{
|
||||
group.EvaluateVisibilityWithBox(_selectedBox);
|
||||
// TODO: Filtering could be improved here as well
|
||||
group.EvaluateVisibilityWithBox(_selectedBoxes[0]);
|
||||
}
|
||||
|
||||
Profiler.EndEvent();
|
||||
@@ -460,8 +462,8 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
Parent = group
|
||||
};
|
||||
}
|
||||
if (_contextSensitiveSearchEnabled)
|
||||
group.EvaluateVisibilityWithBox(_selectedBox);
|
||||
if (_contextSensitiveSearchEnabled && _selectedBoxes.Count > 0)
|
||||
group.EvaluateVisibilityWithBox(_selectedBoxes[0]);
|
||||
group.SortChildren();
|
||||
if (ShowExpanded)
|
||||
group.Open(false);
|
||||
@@ -474,7 +476,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
|
||||
if (!isLayoutLocked)
|
||||
{
|
||||
if (_contextSensitiveSearchEnabled && _selectedBox != null)
|
||||
if (_contextSensitiveSearchEnabled && _selectedBoxes.Count != 0 && _selectedBoxes[0] != null)
|
||||
UpdateFilters();
|
||||
else
|
||||
SortGroups();
|
||||
@@ -583,7 +585,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
|
||||
private void UpdateFilters()
|
||||
{
|
||||
if (string.IsNullOrEmpty(_searchBox.Text) && _selectedBox == null)
|
||||
if (string.IsNullOrEmpty(_searchBox.Text) && _selectedBoxes[0] == null)
|
||||
{
|
||||
ResetView();
|
||||
Profiler.EndEvent();
|
||||
@@ -592,7 +594,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
|
||||
// Update groups
|
||||
LockChildrenRecursive();
|
||||
var contextSensitiveSelectedBox = _contextSensitiveSearchEnabled ? _selectedBox : null;
|
||||
var contextSensitiveSelectedBox = _contextSensitiveSearchEnabled && _selectedBoxes.Count > 0 ? _selectedBoxes[0] : null;
|
||||
for (int i = 0; i < _groups.Count; i++)
|
||||
{
|
||||
_groups[i].UpdateFilter(_searchBox.Text, contextSensitiveSelectedBox);
|
||||
@@ -640,7 +642,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
public void OnClickItem(VisjectCMItem item)
|
||||
{
|
||||
Hide();
|
||||
ItemClicked?.Invoke(item, _selectedBox);
|
||||
ItemClicked?.Invoke(item, _selectedBoxes);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -666,12 +668,12 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
for (int i = 0; i < _groups.Count; i++)
|
||||
{
|
||||
_groups[i].ResetView();
|
||||
if (_contextSensitiveSearchEnabled)
|
||||
_groups[i].EvaluateVisibilityWithBox(_selectedBox);
|
||||
if (_contextSensitiveSearchEnabled && _selectedBoxes.Count > 0)
|
||||
_groups[i].EvaluateVisibilityWithBox(_selectedBoxes[0]);
|
||||
}
|
||||
UnlockChildrenRecursive();
|
||||
|
||||
if (_contextSensitiveSearchEnabled && _selectedBox != null)
|
||||
if (_contextSensitiveSearchEnabled && _selectedBoxes.Count > 0 && _selectedBoxes[0] != null)
|
||||
UpdateFilters();
|
||||
else
|
||||
SortGroups();
|
||||
@@ -772,10 +774,10 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
/// </summary>
|
||||
/// <param name="parent">Parent control to attach to it.</param>
|
||||
/// <param name="location">Popup menu origin location in parent control coordinates.</param>
|
||||
/// <param name="startBox">The currently selected box that the new node will get connected to. Can be null</param>
|
||||
public void Show(Control parent, Float2 location, Elements.Box startBox)
|
||||
/// <param name="startBoxes">The currently selected boxes that the new node will get connected to. Can be empty/ null</param>
|
||||
public void Show(Control parent, Float2 location, List<Elements.Box> startBoxes)
|
||||
{
|
||||
_selectedBox = startBox;
|
||||
_selectedBoxes = startBoxes;
|
||||
base.Show(parent, location);
|
||||
}
|
||||
|
||||
|
||||
@@ -544,35 +544,39 @@ namespace FlaxEditor.Surface.Elements
|
||||
public override void OnMouseLeave()
|
||||
{
|
||||
if (_originalTooltipText != null)
|
||||
{
|
||||
TooltipText = _originalTooltipText;
|
||||
}
|
||||
if (_isMouseDown)
|
||||
{
|
||||
_isMouseDown = false;
|
||||
if (Surface.CanEdit)
|
||||
{
|
||||
if (!IsOutput && HasSingleConnection)
|
||||
if (IsOutput && Input.GetKey(KeyboardKeys.Control))
|
||||
{
|
||||
var connectedBox = Connections[0];
|
||||
List<Box> connectedBoxes = new List<Box>(Connections);
|
||||
|
||||
for (int i = 0; i < connectedBoxes.Count; i++)
|
||||
{
|
||||
BreakConnection(connectedBoxes[i]);
|
||||
Surface.ConnectingStart(connectedBoxes[i], true);
|
||||
}
|
||||
}
|
||||
else if (!IsOutput && HasSingleConnection)
|
||||
{
|
||||
var otherBox = Connections[0];
|
||||
if (Surface.Undo != null && Surface.Undo.Enabled)
|
||||
{
|
||||
var action = new ConnectBoxesAction((InputBox)this, (OutputBox)connectedBox, false);
|
||||
BreakConnection(connectedBox);
|
||||
var action = new ConnectBoxesAction((InputBox)this, (OutputBox)otherBox, false);
|
||||
BreakConnection(otherBox);
|
||||
action.End();
|
||||
Surface.AddBatchedUndoAction(action);
|
||||
Surface.MarkAsEdited();
|
||||
}
|
||||
else
|
||||
{
|
||||
BreakConnection(connectedBox);
|
||||
}
|
||||
Surface.ConnectingStart(connectedBox);
|
||||
BreakConnection(otherBox);
|
||||
Surface.ConnectingStart(otherBox);
|
||||
}
|
||||
else
|
||||
{
|
||||
Surface.ConnectingStart(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
base.OnMouseLeave();
|
||||
|
||||
@@ -214,22 +214,25 @@ namespace FlaxEditor.Surface
|
||||
if (!_isRenaming)
|
||||
Render2D.DrawText(style.FontLarge, Title, _headerRect, style.Foreground, TextAlignment.Center, TextAlignment.Center);
|
||||
|
||||
// Close button
|
||||
Render2D.DrawSprite(style.Cross, _closeButtonRect, _closeButtonRect.Contains(_mousePosition) && Surface.CanEdit ? style.Foreground : style.ForegroundGrey);
|
||||
|
||||
// Color button
|
||||
Render2D.DrawSprite(style.Settings, _colorButtonRect, _colorButtonRect.Contains(_mousePosition) && Surface.CanEdit ? style.Foreground : style.ForegroundGrey);
|
||||
|
||||
// Check if is resizing
|
||||
if (_isResizing)
|
||||
if (Surface.CanEdit)
|
||||
{
|
||||
// Draw overlay
|
||||
Render2D.FillRectangle(_resizeButtonRect, style.Selection);
|
||||
Render2D.DrawRectangle(_resizeButtonRect, style.SelectionBorder);
|
||||
}
|
||||
// Close button
|
||||
Render2D.DrawSprite(style.Cross, _closeButtonRect, _closeButtonRect.Contains(_mousePosition) && Surface.CanEdit ? style.Foreground : style.ForegroundGrey);
|
||||
|
||||
// Resize button
|
||||
Render2D.DrawSprite(style.Scale, _resizeButtonRect, _resizeButtonRect.Contains(_mousePosition) && Surface.CanEdit ? style.Foreground : style.ForegroundGrey);
|
||||
// Color button
|
||||
Render2D.DrawSprite(style.Settings, _colorButtonRect, _colorButtonRect.Contains(_mousePosition) && Surface.CanEdit ? style.Foreground : style.ForegroundGrey);
|
||||
|
||||
// Check if is resizing
|
||||
if (_isResizing)
|
||||
{
|
||||
// Draw overlay
|
||||
Render2D.FillRectangle(_resizeButtonRect, style.Selection);
|
||||
Render2D.DrawRectangle(_resizeButtonRect, style.SelectionBorder);
|
||||
}
|
||||
|
||||
// Resize button
|
||||
Render2D.DrawSprite(style.Scale, _resizeButtonRect, _resizeButtonRect.Contains(_mousePosition) && Surface.CanEdit ? style.Foreground : style.ForegroundGrey);
|
||||
}
|
||||
|
||||
// Selection outline
|
||||
if (_isSelected)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user