c1f6bcb83f
some linux work from summer
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2025-10-12 18:06:23 +03:00
eca4f6d9bc
Merge remote-tracking branch 'origin/1.11' into work
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2025-07-05 14:19:52 +03:00
802074fca3
Update package requirements for Wayland
2025-07-05 12:55:25 +03:00
0bb13e1d91
Add overloads for physics queries with user-provided buffers
2025-07-05 12:36:11 +03:00
db47531a6d
Support marshalling Arrays as dynamic arrays in scripting API
2025-07-05 12:36:11 +03:00
Wojtek Figat
48c6339ebb
Fix memory leak on material instances when updating layout of Text Render
2025-07-04 12:21:25 +02:00
Wojtek Figat
2dd34b288c
Merge remote-tracking branch 'origin/master' into 1.11
2025-07-04 12:05:19 +02:00
Wojtek Figat
0bc595f16f
Disable terarin normals smoothening
2025-07-04 12:04:36 +02:00
Wojtek Figat
7abed93972
Optimize terrain heightmap decoding to use shared code
2025-07-04 11:31:27 +02:00
51feaa0730
Release mouse relative mode when focus changes during mouse tracking
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2025-07-03 23:21:42 +03:00
8e69aa8bd6
Fix error while closing Editor
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2025-07-03 22:57:07 +03:00
90b2fded48
Merge remote-tracking branch 'origin/master' into sdl_platform
...
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# Conflicts:
# Source/Editor/Windows/SceneTreeWindow.cs
2025-07-03 22:05:29 +03:00
9125ffeb9e
Update third-party label in About dialog
2025-07-03 22:02:37 +03:00
28980e5fbf
Cleanup
2025-07-03 22:02:36 +03:00
aab0d772a4
Implement client-side window decorations for Editor windows
2025-07-03 22:02:36 +03:00
Wojtek Figat
4b10d7057a
Fix crash when using material instance that has more parameters that base due to material error
2025-07-03 20:33:14 +02:00
Wojtek Figat
85aed8c4d7
Fix using material VS to PS node directly within material input
2025-07-03 20:32:41 +02:00
Wojtek Figat
da08be42b4
Fix deadlock in Debug builds on object dtor
2025-07-03 20:32:12 +02:00
Wojtek Figat
056fea9a8c
Fix forward shading compilation when using fog inside unlit material
2025-07-03 14:48:38 +02:00
Wojtek Figat
bf345f13ce
Fix reflection probes capture seams on cube face edges due to volumetric fog
...
#3252
2025-07-03 13:54:22 +02:00
Wojtek Figat
a138c6b062
Optimize environment probes filtering shader
2025-07-03 11:45:12 +02:00
Wojtek Figat
33e58c12cb
Optimize ProbesRenderer to use time-slicing for cubemap faces rendering and filtering
2025-07-03 11:43:56 +02:00
Wojtek Figat
094a6562b8
Refactor ProbesRenderer
2025-07-03 10:18:51 +02:00
Wojtek Figat
7f783bb7da
Fix crash when importing mesh with incorrect triangulation
2025-07-02 17:23:04 +02:00
Wojtek Figat
b08f218f30
Merge branch 'Zode-tageditor-quickexpand'
2025-07-01 16:47:07 +02:00
Wojtek Figat
c6640be04a
Merge branch 'tageditor-quickexpand' of https://github.com/Zode/FlaxEngine into Zode-tageditor-quickexpand
2025-07-01 16:47:04 +02:00
Wojtek Figat
eff3c50d9c
Merge branch 'xxSeys1-ContentSearchMouseOverFocusFix'
2025-07-01 16:34:42 +02:00
Wojtek Figat
3fa099ad06
Merge branch 'ContentSearchMouseOverFocusFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ContentSearchMouseOverFocusFix
2025-07-01 16:27:08 +02:00
Wojtek Figat
5e47a861f3
Merge branch 'xxSeys1-VisjectConnectionCmPolish'
2025-07-01 16:06:22 +02:00
Wojtek Figat
37b4b25ead
Merge branch 'VisjectConnectionCmPolish' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VisjectConnectionCmPolish
2025-07-01 16:06:13 +02:00
Wojtek Figat
edfd145226
Merge branch 'xxSeys1-FixCloseButtonAfterIBrokeIt'
2025-07-01 15:58:46 +02:00
Wojtek Figat
763ede4bd9
Merge branch 'FixCloseButtonAfterIBrokeIt' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-FixCloseButtonAfterIBrokeIt
2025-07-01 15:58:36 +02:00
Wojtek Figat
284da341e1
Merge branch 'xxSeys1-ItemsListExpandOnNavigate'
2025-07-01 15:56:53 +02:00
Wojtek Figat
53ed2431b5
Merge branch 'ItemsListExpandOnNavigate' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ItemsListExpandOnNavigate
2025-07-01 15:48:24 +02:00
Wojtek Figat
b4ab39b3bf
Merge branch 'Tryibion-keep-scroll-scene-play'
2025-07-01 15:34:27 +02:00
Wojtek Figat
de61e3efb5
Merge branch 'keep-scroll-scene-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-keep-scroll-scene-play
2025-07-01 15:34:07 +02:00
Wojtek Figat
29fb36fcd6
Merge branch 'Tryibion-fix-log-clear-play'
2025-07-01 10:52:39 +02:00
Wojtek Figat
78f0ff75f2
Move debug log clearing to handle pending entries too in publci api
2025-07-01 10:52:14 +02:00
Wojtek Figat
6efd456eaf
Merge branch 'fix-log-clear-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-log-clear-play
2025-07-01 10:50:58 +02:00
Wojtek Figat
e0c96c0cde
Merge branch 'Tryibion-fix-tooltip-scene'
2025-07-01 10:48:34 +02:00
Wojtek Figat
ada269568a
Merge branch 'fix-tooltip-scene' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-tooltip-scene
2025-07-01 10:48:26 +02:00
Wojtek Figat
dd256ad518
Fix typo
2025-07-01 10:37:39 +02:00
Wojtek Figat
12c8bb4f31
Fix scene lightmaps removal clearing actors linkage to lightmaps
2025-07-01 08:27:29 +02:00
Wojtek Figat
4e4d380267
Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
...
Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:54 +02:00
Wojtek Figat
448eb48c23
Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
...
Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:24 +02:00
Wojtek Figat
78d519cb9a
Fix ConcurrentSystemLocker to have exclusive lock as an option
2025-06-29 19:16:41 +02:00
Wojtek Figat
43d11264f8
Fix asset references to use separate lightweight locking instead of full asset mutex
2025-06-29 19:16:23 +02:00
Wojtek Figat
f126a83b79
Fix graphical issues when batching materials that use Forward Shading for instancing
2025-06-29 13:52:29 +02:00
Wojtek Figat
bdd7bae459
Add new Custom Lit shading model for custom lighting in materials (eg. Cel Shading)
2025-06-29 13:51:59 +02:00
Wojtek Figat
3dc7546dd4
Fix crash when constant buffer is unused by shader but still exists
2025-06-27 19:06:25 +02:00
Wojtek Figat
185151b025
Minor fixes
2025-06-27 18:52:25 +02:00
Wojtek Figat
8cdec15fa6
Fix GlobalSignDistanceFieldCustomBuffer to be thread-safe (scene rendering events are not guarded via mutex anymore)
2025-06-27 15:41:48 +02:00
Wojtek Figat
1b40775d62
Fix deadloop in HtmlParser when parsing text with incorrect tags
2025-06-27 11:56:09 +02:00
Wojtek Figat
45e82d21f4
Fix ConcurrentSystemLocker to guard for a single writer at once
2025-06-26 19:51:06 +02:00
Wojtek Figat
5c37584eca
Minor adjustment for alignment of perf-critical variables in rendering
2025-06-26 19:50:42 +02:00
Wojtek Figat
674fda7375
Add resizing to Custom Code nodes in Materials
2025-06-26 19:50:04 +02:00
6296e1a9eb
Fix linker errors
2025-06-26 15:32:38 +03:00
1586bb0702
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-26 15:31:59 +03:00
xxSeys1
bf10d0949e
add a bit of spacing to the left edge of the popup to reduce colors bleeding into the background
2025-06-26 12:47:31 +02:00
Wojtek Figat
d1c43ec1fe
Merge remote-tracking branch 'origin/master' into 1.11
2025-06-25 10:48:11 +02:00
edeaf6af09
Fix compilation without SDL
2025-06-24 22:57:49 +03:00
Wojtek Figat
dbd8297612
Add SortOrder to Environment Probe
2025-06-24 19:25:18 +02:00
Wojtek Figat
8d62a13cbc
Add LayoutElementsContainer.Image with IBrush
2025-06-24 18:32:20 +02:00
951edd95db
Cleanup
2025-06-24 16:47:45 +03:00
9951211596
Fix mono glib.h wrapper compilation error
2025-06-24 16:47:20 +03:00
6d337464f7
Support XDG Desktop Portal as color picker provider
...
Wayland and XWayland fallback implementation uses XDP in
order to query picked color from desktop.
2025-06-24 16:41:32 +03:00
Wojtek Figat
5a05038a9b
Add new UIBrush that uses UIBrushAsset json resource with a brush data
2025-06-24 13:08:25 +02:00
xxSeys1
109d4423bb
add accent color strip to search item icons
2025-06-23 20:14:18 +02:00
d0b552d74a
Use logo as an icon in Linux windows
2025-06-23 18:58:02 +03:00
xxSeys1
6c1e380a3e
fix search item hover auto focusing item
...
Change what happens when search items get focused to prevent focus being taken away from search box.
Also adds a highlight to mouse hovered search item.
2025-06-23 17:24:53 +02:00
83512822b1
Support clipboard actions in Content Browser and Scene tree on Wayland
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Tests / Tests (Windows) (push) Has been cancelled
2025-06-23 17:50:02 +03:00
ccb78103ec
Support clipboard actions in Content Browser and Scene tree on X11
2025-06-23 17:07:10 +03:00
6e79ffea34
Fix clipboard not working on X11
2025-06-23 17:07:10 +03:00
4f03d37a17
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-23 12:03:41 +03:00
Wojtek Figat
c57a1a7205
Fix particle emitters to wait for used textures to be loaded and streamed in for proper usage in a graph
2025-06-23 09:31:58 +02:00
Wojtek Figat
867ae2ceaa
Add Texture Size node to particles
2025-06-23 09:31:15 +02:00
Wojtek Figat
ef5d45874a
Fix compilation regression
2025-06-22 12:12:42 +02:00
Chandler Cox
169db79b2a
Fix issue with tooltip not updating on scene reload.
2025-06-20 20:12:43 -05:00
Chandler Cox
9e4c1da032
Clear entries and pending entries before play for debug log.
2025-06-20 19:42:30 -05:00
Wojtek Figat
d7df403e5e
Optimize ContainerControl.DisposeChildren
2025-06-20 09:05:41 +02:00
Wojtek Figat
d3a50cdacb
Optimize Actor::DestroyChildren
2025-06-20 09:05:25 +02:00
Chandler Cox
3cb74d48ca
Convert using event to using window method overrides.
2025-06-19 20:01:27 -05:00
Chandler Cox
8633ed2124
Merge branch 'master' into keep-scroll-scene-play
2025-06-19 19:58:04 -05:00
Wojtek Figat
2e10d776e9
Optimize updating actor rendering entry with better thread locking that support async writes on actor update
2025-06-19 14:04:06 +02:00
Wojtek Figat
4ac870f701
Optimize physics transformation updates propagation in async via Job System
2025-06-19 13:57:50 +02:00
Wojtek Figat
6144f6c74e
Optimize physics simulation with higher limit of 8 threads
2025-06-19 09:50:07 +02:00
Wojtek Figat
edb6884942
Optimize PhysX work dispatcher to be shared by all scenes
2025-06-19 08:24:26 +02:00
Wojtek Figat
62e329ac6e
Add more memory tags for Navigation
2025-06-18 23:00:43 +02:00
Wojtek Figat
68dce7e4dd
Merge remote-tracking branch 'origin/master' into 1.11
2025-06-18 22:46:10 +02:00
Wojtek Figat
6479a3d3c6
Fix log spam in task when waiting for task to end
2025-06-18 22:41:42 +02:00
Wojtek Figat
e41c48f9e5
Optimize NavMesh builder when updating a large number of tiles
2025-06-18 22:41:26 +02:00
Wojtek Figat
9cfcbfa9d2
Fix memory leak on recast objects when building NavMesh tile
2025-06-17 23:28:15 +02:00
Wojtek Figat
bcd2b1f0f2
Fix Array::RemoveAt to move element and avoid data copies
2025-06-17 23:27:26 +02:00
6fb8419b3c
Disable window flashing on Wayland to fix focus issues
2025-06-17 14:23:20 +03:00
a4272d6ca9
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-17 14:19:46 +03:00
Wojtek Figat
eb6010cba7
Fix BitArray again
2025-06-16 23:20:20 +02:00
Wojtek Figat
bd2add7edd
Tweak memory command tip
2025-06-16 23:15:58 +02:00
Wojtek Figat
986693757c
Merge remote-tracking branch 'origin/master' into 1.11
2025-06-16 22:46:17 +02:00
Wojtek Figat
5a23060e05
Add GPUTexture.UploadData for changing texture contents via TextureData container
2025-06-16 22:35:50 +02:00
Wojtek Figat
b92c18cf25
Fix missing/incorrect toolchain exception to log only once
2025-06-16 19:10:35 +02:00
Wojtek Figat
6a82eb114d
Fix BitArray bit indexing
2025-06-16 19:05:44 +02:00
Wojtek Figat
97b37b3ce4
Add PRAGMA_DISABLE_OPTIMIZATION/PRAGMA_ENABLE_OPTIMIZATION
2025-06-16 18:00:26 +02:00
xxSeys1
bbe54969b0
fix close visject surface was_ flags to properly reset to false
2025-06-16 16:51:30 +02:00
4654117d5e
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-16 17:09:22 +03:00
xxSeys1
8164ce924f
fix unfolding to actually work
2025-06-16 15:30:51 +02:00
Wojtek Figat
22911bbc45
Merge branch 'xxSeys1-VisjectCloseButtonFix'
2025-06-16 15:02:37 +02:00
Wojtek Figat
cae2720585
Merge branch 'VisjectCloseButtonFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VisjectCloseButtonFix
2025-06-16 15:02:32 +02:00
Wojtek Figat
90b6293bc2
Add OnPlayEnding to editor modules and windows
...
#3514
2025-06-16 14:56:35 +02:00
xxSeys1
d110237423
fix GetVisibleItems() to only get visible items
2025-06-16 14:51:29 +02:00
Wojtek Figat
117f890612
Merge branch 'Zode-scenetree-scroll'
2025-06-16 14:50:14 +02:00
Wojtek Figat
a6a2fd2c66
Format code
...
#3526
2025-06-16 14:48:18 +02:00
Wojtek Figat
a05ca12770
Merge branch 'scenetree-scroll' of https://github.com/Zode/FlaxEngine into Zode-scenetree-scroll
2025-06-16 14:44:54 +02:00
Wojtek Figat
abe7785e94
Merge branch 'xxSeys1-PrefabEditorScrollToSelectionFix'
2025-06-16 14:43:40 +02:00
Wojtek Figat
2cedac8d96
Merge branch 'PrefabEditorScrollToSelectionFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-PrefabEditorScrollToSelectionFix
2025-06-16 14:43:34 +02:00
Wojtek Figat
ea854a0f7b
Fix potential Grid shader accuracy issues
...
#3229
2025-06-16 14:41:43 +02:00
Wojtek Figat
d0817809ff
Merge branch 'xxSeys1-ContentFinderImprovements'
2025-06-16 14:34:25 +02:00
Wojtek Figat
95f2216f97
Merge branch 'ContentFinderImprovements' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ContentFinderImprovements
2025-06-16 14:32:31 +02:00
Wojtek Figat
7e5edf1b33
Merge branch 'xxSeys1-ClearSearchOnAssetReferenceNavigate'
2025-06-16 14:30:58 +02:00
Wojtek Figat
c649a4f4b2
Merge branch 'ClearSearchOnAssetReferenceNavigate' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ClearSearchOnAssetReferenceNavigate
2025-06-16 14:30:53 +02:00
xxSeys1
cd7233d559
allow the user to unfold folded categories when scrolling with keyboard
2025-06-16 14:10:44 +02:00
6ff260d052
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-16 14:09:29 +03:00
88d2b72822
Update SDL to 3.3.x
...
Fixes popup focus issues on Linux
2025-06-16 14:09:04 +03:00
Wojtek Figat
3c74b315a8
Merge branch 'Zode-console-hotkey'
2025-06-15 23:47:29 +02:00
Wojtek Figat
f841575378
Merge branch 'console-hotkey' of https://github.com/Zode/FlaxEngine into Zode-console-hotkey
2025-06-15 23:25:09 +02:00
Wojtek Figat
d90377ed62
Merge branch 'Zode-import-export-warnings'
2025-06-15 23:23:22 +02:00
Wojtek Figat
c8d622bda9
Merge branch 'import-export-warnings' of https://github.com/Zode/FlaxEngine into Zode-import-export-warnings
2025-06-15 23:23:18 +02:00
Wojtek Figat
fbf2d8f567
Merge branch 'xxSeys1-ItemListImprovedKeyboardNav'
2025-06-15 23:06:26 +02:00
Wojtek Figat
42687a792c
Merge branch 'ItemListImprovedKeyboardNav' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ItemListImprovedKeyboardNav
2025-06-15 22:59:20 +02:00
Wojtek Figat
5c43d35146
Merge branch 'Zode-node-alignment'
2025-06-15 22:32:29 +02:00
Wojtek Figat
c1e1dee975
Merge branch 'node-alignment' of https://github.com/Zode/FlaxEngine into Zode-node-alignment
2025-06-15 22:32:24 +02:00
Wojtek Figat
742d74a2d0
Merge branch 'xxSeys1-ModelSliders'
2025-06-15 21:43:04 +02:00
Wojtek Figat
614ffa70a0
Merge branch 'ModelSliders' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ModelSliders
2025-06-15 21:43:00 +02:00
Wojtek Figat
4b4331fd70
Merge branch 'Zode-visject-better-selection'
2025-06-15 21:28:42 +02:00
Wojtek Figat
e221f7204b
Merge branch 'visject-better-selection' of https://github.com/Zode/FlaxEngine into Zode-visject-better-selection
2025-06-15 21:22:27 +02:00
Wojtek Figat
18fa8e1c47
Merge branch 'Zode-particles-sourcecode'
2025-06-15 20:48:22 +02:00
Wojtek Figat
2f02ec52ed
Cleanup code
...
#3546
2025-06-15 20:48:19 +02:00
Wojtek Figat
9464f97e16
Merge branch 'particles-sourcecode' of https://github.com/Zode/FlaxEngine into Zode-particles-sourcecode
2025-06-15 20:45:18 +02:00
Wojtek Figat
54467a4a5e
Merge branch 'Zode-layers-matrix-improvements'
2025-06-15 20:41:23 +02:00
Wojtek Figat
3a9e175043
Merge branch 'layers-matrix-improvements' of https://github.com/Zode/FlaxEngine into Zode-layers-matrix-improvements
2025-06-15 20:40:22 +02:00
Wojtek Figat
9dff048cb5
Merge branch 'Tryibion-main-menu-get-add'
2025-06-15 20:36:37 +02:00
Wojtek Figat
f376fd50a9
Merge branch 'main-menu-get-add' of https://github.com/Tryibion/FlaxEngine into Tryibion-main-menu-get-add
2025-06-15 20:36:32 +02:00
Wojtek Figat
e27cf04f91
Merge branch 'Zode-debug-quicktoggle'
2025-06-15 20:32:00 +02:00
Wojtek Figat
648504ceb1
Format code
...
#3544
2025-06-15 20:31:04 +02:00
xxSeys1
e2f741cab9
adjust model window and animated model slider speeds
2025-06-12 18:45:02 +02:00
Wojtek Figat
766091045b
Improve version parsing to share code
2025-06-12 18:21:12 +02:00
xxSeys1
47e1547d29
improve behaviour of visject node cm menu
2025-06-12 18:12:06 +02:00
Wojtek Figat
e2d9452994
Add unified min Clang version 13 for Linux
2025-06-12 18:05:01 +02:00
Wojtek Figat
eadb4411ff
Fix crash in GPU Memory profiler if resource went null
2025-06-12 17:35:02 +02:00
Wojtek Figat
bdc87c7bc6
Update min supported version of macOS to 13 and iOS to 15
2025-06-12 17:26:39 +02:00
Wojtek Figat
7606c9ac12
Update minimum CPU arch requirement on Windows to AVX2 with SSE4.2
...
94.48% support on PC according to Steam Hardware & Software Survey: May 2025 (https://store.steampowered.com/hwsurvey/ )
2025-06-12 17:03:19 +02:00
Wojtek Figat
4240646ec7
Update minimum Windows version to 10 (to match .NET 8)
2025-06-12 08:31:32 +02:00
xxSeys1
214ec9f2b1
fix node delete button not checking if the user is performing certain actions on the surface before deleting node
2025-06-12 00:49:39 +02:00
Wojtek Figat
0fa53f860a
Add UseLogInRelease to engine config to disable logging in Release builds
2025-06-11 23:35:03 +02:00
Zode
27ac755bbe
Make particle emitter editor window source code button disable itself is no source code is available
2025-06-11 23:15:11 +03:00
Wojtek Figat
8ec138399a
Add higher level streaming time budget in frame based on idle time
2025-06-11 18:40:35 +02:00
Wojtek Figat
5b6859a66f
Add time slicing to Deserialization stage of async scenes loading to avoid hitching
...
#3261
2025-06-11 18:40:06 +02:00
Zode
bed1f6e9cc
Make tag editor expand all if holding shift while clicking the ... button
2025-06-11 19:06:23 +03:00
Zode
00055ef663
Make tool strip buttons more responsive by also reaction to double left clicks
2025-06-11 17:47:27 +03:00
Zode
aa59a6faf7
Extract function to lessen repeat code for debug group buttons, add shift functionality to quick toggle others.
2025-06-11 17:46:37 +03:00
Wojtek Figat
e9835766bc
Add red color to Tracy profiler zones that cause CPU waiting to improve profiling
2025-06-11 14:56:43 +02:00
Wojtek Figat
d6eb647d59
Optimize async scene loading to run in separate stages with time-slicing
2025-06-11 14:33:47 +02:00
Wojtek Figat
b50f3fcb64
Refactor level actions to support time budget and time slicing
2025-06-11 00:01:46 +02:00
Wojtek Figat
d6b4992991
Optimize actors registration in SceneRendering to track free items
2025-06-10 20:08:20 +02:00
Chandler Cox
fc561b5ec5
Merge pull request #2 from xxSeys1/noScrollOnScriptsReload
...
Dont scroll to node after scripts compilation
2025-06-10 10:03:06 -05:00
xxSeys1
dacc0068e0
dont scroll to node after scripts compilation
2025-06-10 16:49:30 +02:00
Zode
e7d2025010
Merge less flicker pr, and snatch the badge
...
Co-authored-by: Zode <jonzqzode@gmail.com >
Co-authored-by: Saas <kaktusreiniger@gmail.com >
2025-06-10 16:45:02 +03:00
xxSeys1
b418ab5275
reduce flickering in highlights and boxes
2025-06-10 14:58:31 +02:00
Zode
c1e782bb32
Add hotkey to quick focus debug console input
2025-06-09 23:34:02 +03:00
Wojtek Figat
cfd2f42b0c
Optimize managed memory allocations in Editor profiler
2025-06-09 22:06:49 +02:00
Chandler Cox
e1a2a36978
Add GetOrAddButton utility for MainMenu.
2025-06-09 15:02:43 -05:00
xxSeys1
793bc33b2f
fix right clicking on item reset search and scroll
2025-06-09 18:40:33 +02:00
xxSeys1
2109a2d261
update content finder popup to wrap on keyboard navigation
...
- Fixes auto scroll
- Make it wrap
- Add pressing backspace to focus search bar and select all text
2025-06-09 18:40:12 +02:00
Wojtek Figat
89c7f4b0a3
Fix ManagedDictionary cache to be cleared on hot-reload
2025-06-09 17:19:36 +02:00
Wojtek Figat
d7ff9fdade
Optimize editor profiler native allocations when capturing data
2025-06-09 15:23:31 +02:00
Zode
9e50a39ebf
Add define guards so that the messagebox only appears in editor builds
2025-06-09 16:19:39 +03:00
Zode
7fc564a0ac
Pop error box on lightmap UV generation also
2025-06-09 15:07:52 +03:00
Zode
8dfb564fb3
Add messagebox to windows import too
2025-06-09 15:04:34 +03:00
Zode
f8daff273a
Add import & export warning messageboxes.
2025-06-09 14:56:54 +03:00
xxSeys1
112e728465
fix scroll to node on selection in prefab editor
2025-06-09 13:56:41 +02:00
Wojtek Figat
057ec9d41e
Anothher fix
2025-06-09 10:48:02 +02:00
Wojtek Figat
7fa4efcac5
Fix compilation in Release
2025-06-09 10:17:51 +02:00
Wojtek Figat
6547e7ee9c
Fix compilation with Clang
2025-06-08 23:58:33 +02:00
Wojtek Figat
907c593671
Fix typos in doc comments
2025-06-08 19:47:09 +02:00
29868531ad
SDL workaround for window size and position not updating
Build Android / Game (Android, Release ARM64) (push) Has been cancelled
Build iOS / Game (iOS, Release ARM64) (push) Has been cancelled
Build Linux / Editor (Linux, Development x64) (push) Has been cancelled
Build Linux / Game (Linux, Release x64) (push) Has been cancelled
Build macOS / Editor (Mac, Development ARM64) (push) Has been cancelled
Build macOS / Game (Mac, Release ARM64) (push) Has been cancelled
Build Windows / Editor (Windows, Development x64) (push) Has been cancelled
Build Windows / Game (Windows, Release x64) (push) Has been cancelled
Cooker / Cook (Mac) (push) Has been cancelled
Tests / Tests (Linux) (push) Has been cancelled
Tests / Tests (Windows) (push) Has been cancelled
2025-06-08 18:57:57 +03:00
95dfb6fdc6
Reduce minimum default window size for CommandLineBox popup
2025-06-08 18:57:12 +03:00
Zode
9c9d560ce5
Add hotkeys to visject formatting
2025-06-08 03:32:51 +03:00
Zode
f1945552ab
Add horizontal and vertical distribution
2025-06-08 02:42:28 +03:00
Wojtek Figat
65ab42158d
Update engine version
2025-06-08 00:58:39 +02:00
Wojtek Figat
99841e2e8d
Fix crash when using invalid node index in skinned mesh
2025-06-08 00:58:31 +02:00
Wojtek Figat
73c30d3d89
Optimize asset references to support direct registration to reduce Delegate memory allocations and overhead
2025-06-08 00:58:15 +02:00
Zode
ecd5559aad
Clean up a bit code after moving it around.
2025-06-08 00:41:02 +03:00
Zode
1fa83639c2
Fix update order inconsistencies between machines by exposing an action for when defered layout happens.
2025-06-08 00:38:59 +03:00
Zode
568719b615
Fix scroll issue caused by tree's defered layout update
2025-06-07 23:21:41 +03:00
Zode
74000fa766
Expand tree if necessary, so the selected node will be shown
2025-06-07 22:53:07 +03:00
Zode
1d63067614
Add ability to do additive and subtractive selections in visject surfaces using ctrl and shift during selection.
2025-06-07 21:04:59 +03:00
xxSeys1
85fd1389db
clear content panel search when selecting asset picker asset
2025-06-07 18:17:40 +02:00
xxSeys1
cce042045e
wrap scrolling items with arrow keys and simplify scrolling logic
2025-06-07 17:34:01 +02:00
Zode
53e3cee196
Scroll selected to view when emptying out search box
2025-06-07 17:15:54 +03:00
Zode
6ee3b23261
Add highlighting to layers matrix editor to improve UX
2025-06-07 16:57:28 +03:00
Zode
1a77ba4552
Add node alignment formatting options to visject
2025-06-07 13:15:39 +03:00
Wojtek Figat
bffb175a9b
Code fixes
2025-06-07 01:25:22 +02:00
Wojtek Figat
125a973ff2
Rename Prefetch to MemoryPrefetch
2025-06-06 22:55:14 +02:00
Wojtek Figat
462f75abd0
Optimize memory allocation when reading animated model pose by cloth
2025-06-06 22:41:48 +02:00
Wojtek Figat
d95cd2f0be
Optimize memory alloc on Animated Model init
2025-06-06 22:41:29 +02:00
Wojtek Figat
091f76bbf2
Add more improvements to usability of memory profiler
2025-06-06 22:40:43 +02:00
Wojtek Figat
e8b60060ab
Fix memory profiler thread-local storage to avoid dynamic mem alloc due to recursive call
2025-06-06 14:52:27 +02:00
Wojtek Figat
cd637e8a7a
Add more memory profiling coverage
2025-06-06 14:38:22 +02:00
Wojtek Figat
9d8e75caa3
Fix various code to improve quality
2025-06-06 11:19:32 +02:00
Wojtek Figat
eee4e55cf0
Fix debug shapes change
2025-06-05 22:26:45 +02:00
Wojtek Figat
0670c0bbd3
Fix compilation warnings
2025-06-05 18:32:36 +02:00
Wojtek Figat
f462a2187f
Merge branch 'master' into 1.11
2025-06-05 18:03:17 +02:00
Wojtek Figat
c2cbaeed30
Add option to change Character Controller capsule origin to start at feet location
2025-06-05 17:48:07 +02:00
Wojtek Figat
e982a23ed3
Add CharacterController.Resize for quick crouching implementation for characters
2025-06-05 15:07:51 +02:00
Wojtek Figat
f6feae5cf2
Optimize collider cached scale
2025-06-05 15:06:03 +02:00
Wojtek Figat
ba75fd5882
Fix crash regression when textbox watermak is null
2025-06-05 12:47:45 +02:00
Wojtek Figat
1eaf40f2f7
Fix changing CharacterController center at runtime to maintain actor placement
2025-06-05 12:40:47 +02:00
Wojtek Figat
fe98a23cb4
Merge branch 'GoaLitiuM-update_tracy'
2025-06-05 00:01:04 +02:00
Wojtek Figat
77bf03128e
Merge branch 'update_tracy' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-update_tracy
2025-06-04 23:53:32 +02:00
Wojtek Figat
8f49a492d8
Fix duplicating json assets to properly remap object IDs
...
#3441
2025-06-04 23:49:19 +02:00
8df3999f85
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-04 19:30:30 +03:00
Chandler Cox
dd4bb2f7f1
Dont scroll to node when play is starting or ending.
2025-06-04 11:16:01 -05:00
Wojtek Figat
496856d12e
Add shader header proxy for easy .hlsl files creation within Editor
2025-06-04 00:12:43 +02:00
Wojtek Figat
e97d683545
Fix regression from #3389
2025-06-03 23:37:37 +02:00
Wojtek Figat
ae44d47043
Merge branch 'GoaLitiuM-float_equality'
2025-06-03 18:08:12 +02:00
Wojtek Figat
8b88def9d0
Revert some changes from #3389 that are not relevant for world units
2025-06-03 17:43:01 +02:00
Wojtek Figat
fa97229830
Merge branch 'float_equality' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-float_equality
2025-06-03 17:26:12 +02:00
Wojtek Figat
1946caac6e
Fix compilation with Large Worlds
2025-06-03 17:26:04 +02:00
Wojtek Figat
6f5308126b
Fix focus issue after closing context menu
2025-06-03 14:52:45 +02:00
Wojtek Figat
6a0c734cec
Fix Visject surface select with Control to toggle selection of the node
2025-06-03 14:51:31 +02:00
Wojtek Figat
13b8863f0c
Fix some material nodes height
2025-06-03 14:51:04 +02:00
Wojtek Figat
f2aaad0048
Add viewport icons scale relative to the distance and editor control over it
...
#2944 #2644
2025-06-03 14:50:47 +02:00
Wojtek Figat
55b441e9fa
Fix transparency-related material options when using material with deferred shading
2025-06-03 12:55:54 +02:00
Wojtek Figat
6fece4ca38
Fix automatic collision importing from mode to remove unused material slots
...
#3475
2025-06-03 12:48:31 +02:00
Wojtek Figat
2fd9b4a62a
Fix loading models with no meshes
2025-06-03 12:28:17 +02:00
Wojtek Figat
077f7a3cd1
Add PositionFormat and TexCoordFormat to model import option for mesh data encoding
2025-06-03 11:18:03 +02:00
Wojtek Figat
7da69f18d4
Add button to quickly jump into Localized String Table that contains it
...
#3301
2025-06-02 22:01:06 +02:00
6c63c2f650
Update tracy to 0.12.0
2025-06-02 20:00:06 +03:00
149b189629
Update SDL to 3.2.16
2025-06-02 19:23:34 +03:00
Wojtek Figat
fd8a8b5a4d
Fix missing default value of localized string in editor
2025-06-02 18:02:34 +02:00
b1fd86e6b5
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-02 18:15:16 +03:00
5e8fdf879d
Fix logging in gamepad related events
2025-06-02 18:15:10 +03:00
Wojtek Figat
fa89e710d8
Fix Terrain shader error when using Position Offset
...
#3479
2025-06-02 15:05:20 +02:00
Wojtek Figat
b51ba58063
Fix crash on invalid particle data to be a soft check instead
2025-06-02 14:56:51 +02:00
Wojtek Figat
057489e5b9
Fix Output Log scroll when using search
...
#3442 #3456
2025-06-02 14:42:18 +02:00
Wojtek Figat
5bae695ae9
Merge branch 'Tryibion-fix-unpause-no-game-win'
2025-06-02 14:05:23 +02:00
Wojtek Figat
5b3ed1fbc3
Merge branch 'fix-unpause-no-game-win' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-unpause-no-game-win
2025-06-02 14:05:19 +02:00
Wojtek Figat
f5092e5262
Merge branch 'Tryibion-skip-setting-prefab-root-name'
2025-06-02 14:03:50 +02:00
Wojtek Figat
3bd6160c3b
Merge branch 'skip-setting-prefab-root-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-skip-setting-prefab-root-name
2025-06-02 14:03:47 +02:00
Wojtek Figat
1d0a0a409d
Fix panel scroll bars update to be performed once again if controls are gets changed during layout
...
#3470 #3486
2025-06-02 13:40:27 +02:00
Wojtek Figat
eb90ab84f2
Fix performing layout after changing selected tab
...
#3467 #3487
2025-06-02 13:17:51 +02:00
Wojtek Figat
6f37525674
Merge branch 'alsed-master'
2025-06-02 12:39:17 +02:00
Wojtek Figat
eeb8a7ea41
Merge branch 'master' of https://github.com/alsed/FlaxEngine into alsed-master
2025-06-02 12:39:13 +02:00
Wojtek Figat
df0b571c50
Merge branch 'xxSeys1-UnifyZoomBehavior'
2025-06-02 12:37:41 +02:00
Wojtek Figat
ec22427acd
Merge branch 'UnifyZoomBehavior' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-UnifyZoomBehavior
2025-06-02 12:25:18 +02:00
Wojtek Figat
6c499e877f
Fix prefab diff in Editor on mesh reference
2025-06-02 11:50:10 +02:00
Wojtek Figat
4d9407e4e9
Merge code on properties objects locking to use the same path for prefab and scene properties panels
2025-06-02 11:03:16 +02:00
Wojtek Figat
28c70f5078
Fix some editor UI
...
#3460 #3491
2025-06-02 11:00:33 +02:00
Wojtek Figat
14806a1ac7
Merge branch 'Tryibion-add-root-tree-line-option'
2025-06-02 10:19:35 +02:00
Wojtek Figat
1ebb3e67d6
Merge branch 'add-root-tree-line-option' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-root-tree-line-option
2025-06-02 10:17:34 +02:00
Wojtek Figat
991cdbb9a0
Merge branch 'Tryibion-fix-node-filter-prefab'
2025-06-02 10:16:28 +02:00
Wojtek Figat
278b177c46
Merge branch 'fix-node-filter-prefab' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-node-filter-prefab
2025-06-02 10:16:25 +02:00
Wojtek Figat
0630b6257a
Merge branch 'Tryibion-better-prefab-dif-name'
2025-06-02 09:30:51 +02:00
Wojtek Figat
f86d9c47b7
Merge branch 'better-prefab-dif-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-prefab-dif-name
2025-06-02 09:30:46 +02:00
Wojtek Figat
ae2088bb9d
Fix Android NDK version parsing when using beta build
...
#3504
2025-06-02 00:06:13 +02:00
Wojtek Figat
9340c42f2b
Merge branch 'xxSeys1-CrammedGradingFixed'
2025-06-01 23:54:40 +02:00
Wojtek Figat
8d7dfd5946
Merge branch 'CrammedGradingFixed' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CrammedGradingFixed
2025-06-01 23:53:15 +02:00
Wojtek Figat
894cb273aa
Merge branch 'xxSeys1-WindowShortcuts'
2025-06-01 23:32:43 +02:00
Wojtek Figat
2996e0c53c
Merge branch 'WindowShortcuts' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-WindowShortcuts
2025-06-01 23:26:46 +02:00
Wojtek Figat
79ce82d8a0
Merge branch 'Weyzu-fix_dotnet_version_detection'
2025-06-01 22:43:56 +02:00
Wojtek Figat
3c8e59c114
Merge branch 'fix_dotnet_version_detection' of https://github.com/Weyzu/FlaxEngine into Weyzu-fix_dotnet_version_detection
2025-06-01 22:43:53 +02:00
Wojtek Figat
1493571810
Merge branch 'GoaLitiuM-fix_tree_performance'
2025-06-01 21:59:13 +02:00
Wojtek Figat
a613d89f47
Merge branch 'fix_tree_performance' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_tree_performance
2025-06-01 21:55:58 +02:00
Wojtek Figat
5471c59d5f
Merge branch 'xxSeys1-Atan2DefaultValueFix'
2025-06-01 21:39:16 +02:00
Wojtek Figat
ac42223f9e
Merge branch 'Atan2DefaultValueFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-Atan2DefaultValueFix
2025-06-01 21:39:03 +02:00
Wojtek Figat
c21c9c13ad
Merge branch 'xxSeys1-gravityTypoFix'
2025-06-01 21:23:42 +02:00
Wojtek Figat
8251509607
Merge branch 'gravityTypoFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-gravityTypoFix
...
# Conflicts:
# Source/Engine/Physics/PhysicsSettings.h
2025-06-01 21:23:35 +02:00
xxSeys1
3083e3f611
fix wrong unit in physics settings
2025-06-01 16:04:30 +02:00
xxSeys1
66add1f3bd
fix missing whitespaces
2025-06-01 16:01:55 +02:00
Wojtek Figat
b8a680df57
Merge branch 'xxSeys1-TerrainLayerWeightNodeWidth'
2025-06-01 15:55:10 +02:00
Wojtek Figat
e969b7fffb
Merge branch 'TerrainLayerWeightNodeWidth' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-TerrainLayerWeightNodeWidth
2025-06-01 15:55:07 +02:00
Wojtek Figat
5d9657781a
Merge branch 'Weyzu-fix_timeouts_in_task_wait'
2025-06-01 15:51:07 +02:00
Wojtek Figat
2cd03787cd
Merge branch 'fix_timeouts_in_task_wait' of https://github.com/Weyzu/FlaxEngine into Weyzu-fix_timeouts_in_task_wait
2025-06-01 15:50:03 +02:00
Wojtek Figat
619c5ac3b0
Fix unit of gravity in doc comment
...
#3509
2025-06-01 15:45:27 +02:00
Wojtek Figat
89baa91552
Don't sue
2025-06-01 09:20:11 +02:00
Wojtek Figat
83b3b1af76
Fix terrain collision debug draw flickering when moving camera in Large Worlds
...
#3260
2025-06-01 09:19:49 +02:00
Wojtek Figat
19148f21ac
Merge branch 'Tryibion-fix-anim-preview-bounds'
2025-05-31 23:59:22 +02:00
Wojtek Figat
2da8e392db
Merge branch 'fix-anim-preview-bounds' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-preview-bounds
2025-05-31 23:58:54 +02:00
Wojtek Figat
a812b8b108
Merge branch 'xxSeys1-ViewFlagAndDebugModeShortcuts'
2025-05-31 23:56:06 +02:00
Wojtek Figat
3dc96352e6
Merge branch 'ViewFlagAndDebugModeShortcuts' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ViewFlagAndDebugModeShortcuts
2025-05-31 23:51:10 +02:00
Wojtek Figat
c2b590d2cf
Merge branch 'Tryibion-engine-play-mode'
2025-05-31 23:37:16 +02:00
Wojtek Figat
842d6969fe
Merge branch 'engine-play-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-engine-play-mode
2025-05-31 23:37:11 +02:00
Wojtek Figat
0f3044ae72
Optimize debug drawing of terrain shape in Physics Colliders view mode
...
#3469
2025-05-31 23:27:51 +02:00
Wojtek Figat
11dec8e868
Fix incorrectly rendered transparency in Physics Colliders view mode
...
#3474
2025-05-30 15:51:35 +02:00
Wojtek Figat
d6b1f06721
Fix deprecated asset saving to skip temporary or virtual assets
2025-05-30 15:31:10 +02:00
Wojtek Figat
14fcc593c7
Fix various margins and spacings between UI elements in Editor to be consistent
2025-05-30 15:28:56 +02:00
Wojtek Figat
08ed5ae483
Add SCOPE_EXIT macro and use it in prefab tests to cleanup assets on test fail
2025-05-30 11:16:17 +02:00
Wojtek Figat
b065e6c989
Fix regression from 294dd3d363
2025-05-30 11:15:47 +02:00
Wojtek Figat
372a23cf3a
Merge branch 'Tryibion-focus-actor-no-box'
2025-05-30 00:47:18 +02:00
Wojtek Figat
4721e8109f
Merge branch 'focus-actor-no-box' of https://github.com/Tryibion/FlaxEngine into Tryibion-focus-actor-no-box
2025-05-30 00:47:05 +02:00
Wojtek Figat
b58aaccc53
Fix missing Physics Colliders view if Debug Draw is disabled
...
#3498
2025-05-30 00:46:09 +02:00
Wojtek Figat
294dd3d363
Fix json guid parsing to check for correct hex characters
...
#3476
2025-05-30 00:42:55 +02:00
Wojtek Figat
e00f552baf
Fix missing xml comment
2025-05-30 00:39:20 +02:00
Wojtek Figat
8eff098850
Fix Linux build
2025-05-28 04:30:08 +02:00
Wojtek Figat
4fe9fdded6
Optimize redundant string allocation in managed binary module unload
2025-05-28 04:10:47 +02:00
Wojtek Figat
03d52d4eb9
Add support for building engine without logging
2025-05-28 04:05:12 +02:00
Wojtek Figat
ab61ed5a37
Add more memory profiling insights and groups
2025-05-28 04:03:44 +02:00
Wojtek Figat
72ee80242d
Add integration with Tracy profiler to plot main memory categories
2025-05-26 05:37:53 +02:00
Wojtek Figat
9dc4dbc6d7
Add more memory profiler categories
2025-05-25 18:38:07 +02:00
Wojtek Figat
a74c5e7943
Another fix for iOS build
2025-05-25 18:01:30 +02:00
Wojtek Figat
8f9fa6995e
Fix compilation issues
2025-05-25 17:40:00 +02:00
Wojtek Figat
98e59450f1
Add freeing managed assembly memory on reload/unload
2025-05-25 17:39:51 +02:00
Wojtek Figat
8c62f1120f
Optimize dynamic memory allocations for managed runtime interop collections with a new Arena Allocation
2025-05-25 17:39:20 +02:00
Wojtek Figat
9aaba955d0
Fix profiler tables to use column headers aligned to center
2025-05-25 02:04:56 +02:00
Wojtek Figat
410ec0465c
Optimize CSharp scripting runtime to use arena allocator per-assembly
2025-05-25 02:04:16 +02:00
Chandler Cox
ae9ded504d
Add utility for if in play mode that returns true for shipped applications.
2025-05-23 23:21:45 -05:00
Wojtek Figat
f9cb4ddae2
Add new Arena Allocator for optimized dynamic memory allocations with a shared lifetime
2025-05-24 05:08:32 +02:00
Chandler Cox
9753e579c1
Check for Game window before usage to avoid errors in trying to unplay.
2025-05-23 18:16:48 -05:00
Chandler Cox
2e996c8e91
Remove redundant call to scene. Fixes error in prefab node filtering.
2025-05-23 17:11:45 -05:00
Chandler Cox
545a43de32
Add drawing root tree lines except for in scene and prefab tree.
2025-05-23 16:50:55 -05:00
Chandler Cox
e606c35093
Add node tree to show changes to whole prefab.
2025-05-23 16:23:22 -05:00
Chandler Cox
21ae2d5d40
Focus Actor position if no Actor bounding box.
2025-05-23 14:44:53 -05:00
Chandler Cox
4649298605
Dont allow setting prefab root name from scene instance.
2025-05-23 14:06:21 -05:00
Chandler Cox
ae9622d271
Re-add colors back in for nodes.
2025-05-23 13:29:05 -05:00
Chandler Cox
4366976015
Add better prefab diff viewing naming for actors
2025-05-23 13:27:01 -05:00
Chandler Cox
5b2a966ac6
Fix animation preview bounds scale.
2025-05-23 10:37:30 -05:00
Wojtek Figat
bb855e2663
Add suport for Tracy profiler on Mac
2025-05-22 05:34:36 +02:00
Wojtek Figat
d24f9d1e1e
Add warning when using memory profiler without enabled on startup
2025-05-22 05:18:56 +02:00
Wojtek Figat
c1b1f4afc4
Add process memory stats for Apple platforms
2025-05-22 04:49:48 +02:00
Wojtek Figat
c639a3103c
Add memory profiling events to the main areas of the engine
2025-05-22 04:47:01 +02:00
Wojtek Figat
32bc73610f
Fix debug command type detection when it's used with argument
2025-05-22 04:45:12 +02:00
Wojtek Figat
66dcfafa2e
Fix Vulkan descriptor sets pooling
2025-05-22 04:42:01 +02:00
Wojtek Figat
9215f2662f
Add missing memory alloc profiling for virtual pages
2025-05-22 04:41:01 +02:00
Wojtek Figat
2dc404cbd3
Add new memory profiler
2025-05-22 04:40:32 +02:00
xxSeys1
59308df250
add shortcuts for viewflags and debug view modes
2025-05-18 16:28:16 +02:00
Wojtek Figat
9ba1c4c338
Fix typo in ec2957bf38
2025-05-16 20:24:01 +02:00
Wojtek Figat
ec2957bf38
Fix memory leak on sequential mesh buffers update
...
#3449
2025-05-16 20:23:16 +02:00
Wojtek Figat
8bb5655b2f
Fix error when using invalid camera ray
2025-05-16 20:22:52 +02:00
xxSeys1
c24ecaaab1
fix crammed color grading editor value boxes
2025-05-15 19:27:48 +02:00
xxSeys1
483a33996f
fix atan2 to use default box value
2025-05-15 11:43:38 +02:00
Wiktor Żurawik
6be8158209
Fix timeout calculation in Task::Wait
2025-05-13 23:10:57 +02:00
Wojtek Figat
8e7fcd3cad
Merge branch 'xxSeys1-ItemsListNoSelectionAutoFirst'
2025-05-13 20:16:56 +02:00
Wojtek Figat
a792a8a533
Merge branch 'ItemsListNoSelectionAutoFirst' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ItemsListNoSelectionAutoFirst
2025-05-13 20:16:51 +02:00
Wojtek Figat
25d8c4645e
Merge branch 'GoaLitiuM-fontlinecache_alloc'
2025-05-13 20:09:08 +02:00
Wojtek Figat
64c552d69d
Merge branch 'fontlinecache_alloc' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fontlinecache_alloc
2025-05-13 20:06:31 +02:00
Wojtek Figat
fafa400db0
Merge branch 'xxSeys1-documentationInReadme'
2025-05-13 19:59:21 +02:00
xxSeys1
0b20a5342e
add info on docs source being available to readme
2025-05-13 16:00:16 +02:00
xxSeys1
fa4e56a32a
unify zoom behavior when zooming in and out
2025-05-12 20:26:33 +02:00
xxSeys1
212bd7a011
adjust width of terrain related nodes and node elements
2025-05-12 20:11:08 +02:00
alsed
943864004f
Update README.md
...
removed spirv-tools, since Flax build it during compilation.
2025-05-09 15:17:20 -04:00
Wiktor Żurawik
8ce4d94a96
Refactor .NET version detection error reporting
2025-05-09 17:04:41 +02:00
xxSeys1
6be193bfbf
fix tooltip
2025-05-09 11:39:40 +02:00
Wojtek Figat
5d3947f117
Merge branch 'xxSeys1-improvedImportPath'
2025-05-08 14:38:25 +02:00
Wojtek Figat
c7bb7be20f
Merge branch 'improvedImportPath' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-improvedImportPath
2025-05-08 14:38:20 +02:00
Wojtek Figat
f74b96bcb6
Merge branch 'xxSeys1-DisableCreateButton'
2025-05-08 14:32:54 +02:00
Wojtek Figat
cecfea1ecf
Merge branch 'DisableCreateButton' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DisableCreateButton
2025-05-08 14:32:48 +02:00
Wojtek Figat
09ce2b5a6d
Merge branch 'xxSeys1-RigidbodyInfoGroup'
2025-05-08 14:29:12 +02:00
Wojtek Figat
2f9cdadb11
Merge branch 'RigidbodyInfoGroup' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-RigidbodyInfoGroup
2025-05-08 14:29:07 +02:00
Wojtek Figat
e218ce2d85
Merge branch 'Tryibion-fix-group-scene'
2025-05-08 14:28:13 +02:00
Wojtek Figat
5ec6993342
Merge branch 'fix-group-scene' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-group-scene
2025-05-08 14:28:01 +02:00
xxSeys1
87787cb5bf
replace Todo doc comments
2025-05-05 15:15:32 +02:00
xxSeys1
5b618b4f31
add icons to more commonly used editor windows
2025-05-05 13:24:21 +02:00
xxSeys1
08a86066d0
add window shortcuts
2025-05-05 13:24:01 +02:00
xxSeys1
388eb654a5
update doc comment to reflect get only parameter
2025-05-05 09:58:36 +02:00
xxSeys1
d8059c3db3
disable create file dialog create button if asset can't be created
2025-05-04 20:08:12 +02:00
559d17e6c3
Reduce allocations in text rendering related functions
2025-05-04 15:05:46 +03:00
xxSeys1
dfe177447c
add auto selecting first item in item list context menu if no selection
2025-05-03 22:11:38 +02:00
Chandler Cox
2a5aed6c15
Fix trying to add scene to actor group.
2025-05-02 21:58:02 -05:00
xxSeys1
f5ad8566eb
make path creation method more generalized
2025-05-02 13:29:01 +02:00
7c5628d47e
Fix crash caused by conflicting tracy DbgHelp lock helper names
2025-05-02 14:20:18 +03:00
9645008460
Update tracy to 0.11.1
2025-05-02 14:20:18 +03:00
12dbf09164
Fix tests
2025-05-02 14:19:55 +03:00
f09fd7ad34
Use exact value comparison in caching related functions
...
(cherry picked from commit 9d7c6b26422e127719836944d8d473910190e7d4)
2025-05-02 14:19:55 +03:00
8986290b12
Use exact component value equality checks in equality comparisons
...
(cherry picked from commit 2cddf3de97943844512b2d84aa6be122c6f0d409)
2025-05-02 14:19:54 +03:00
9a4d3a56a3
Fix slow Tree expansion/collapsion with large amount of tree nodes
2025-05-02 13:31:13 +03:00
xxSeys1
b0048d6540
add margin around info label
2025-05-01 22:32:28 +02:00
xxSeys1
b1b36ea1a3
move rigidbody info to dedicated info group in Properties Panel
2025-05-01 22:29:37 +02:00
xxSeys1
e568e6e17b
improve import path ui
2025-05-01 19:15:43 +02:00
Wojtek Figat
af955ba418
Merge branch 'xxSeys1-prefabSearchOperatorTooltip'
2025-04-29 09:22:00 +02:00
Wojtek Figat
a56e2e7b1e
Merge branch 'prefabSearchOperatorTooltip' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-prefabSearchOperatorTooltip
2025-04-29 09:21:55 +02:00
Wojtek Figat
a0cdb08893
Merge branch 'Zode-fix-profiler-memory'
2025-04-29 09:17:37 +02:00
Wojtek Figat
fbb829a915
Merge branch 'fix-profiler-memory' of https://github.com/Zode/FlaxEngine into Zode-fix-profiler-memory
2025-04-29 09:17:30 +02:00
Wojtek Figat
5790da6167
Merge branch 'Tryibion-fix-input-edit-ui'
2025-04-29 09:15:53 +02:00
Wojtek Figat
c6e4fbd966
Merge branch 'fix-input-edit-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-input-edit-ui
2025-04-29 09:15:04 +02:00
Wojtek Figat
101ea44051
Merge branch 'Tryibion-fix-skel-mask-create'
2025-04-29 09:12:24 +02:00
Wojtek Figat
d6c6936f6d
Merge branch 'fix-skel-mask-create' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-skel-mask-create
2025-04-29 09:12:19 +02:00
Wojtek Figat
4929e8172c
Merge branch 'Tryibion-fix-scrollbar-drag'
2025-04-29 09:10:54 +02:00
Wojtek Figat
8c83156133
Merge branch 'fix-scrollbar-drag' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-scrollbar-drag
2025-04-29 09:09:42 +02:00
Wojtek Figat
d587921a83
Merge branch 'Tryibion-fix-add-blend-tooltip-spell'
2025-04-29 09:05:50 +02:00
Zode
6fe6ba20fb
Fix profiler memory propagation
2025-04-26 21:40:12 +03:00
xxSeys1
2ea3cde203
add search operator tooltip to prefab editor search bar
...
somewhat of a follow up to #3300
2025-04-26 16:33:49 +02:00
Chandler Cox
059fe98c67
Fix scroll bars not updating when dragging.
2025-04-26 07:38:18 -05:00
Chandler Cox
1ab05b620a
Another small grammer mistake.
2025-04-26 07:08:49 -05:00
Chandler Cox
4b387d040d
Fix spelling on Additive Blend node tooltip.
2025-04-26 07:07:27 -05:00
Chandler Cox
9d527ab4a6
Remove editable from check for enabling inputs for game window GUI.
2025-04-25 20:36:53 -05:00
Chandler Cox
bbc221086a
Fix GUI input when edit GUI option is false and game is being played.
2025-04-25 17:55:07 -05:00
Chandler Cox
e5b7e58a07
Fix newly created skeleton mask from being able to be opened.
2025-04-25 17:11:36 -05:00
Wojtek Figat
f0bcc70563
Attempt to fix game cooking regression from ef188d06c4
2025-04-22 23:44:34 +02:00
Wojtek Figat
992b08025f
Attempt to fix game cooking regression from ef188d06c4
2025-04-22 23:28:21 +02:00
alsed
cfef93134e
Added Fedora instructions in Readme
2025-04-22 17:16:12 -04:00
Wojtek Figat
ac3c4a4b30
Merge remote-tracking branch 'origin/master'
2025-04-22 16:17:53 +02:00
Wojtek Figat
d77024bbf1
Fix crash when existing engine while content streaming is active
2025-04-22 16:16:46 +02:00
Wojtek Figat
4f3fbe89f2
Cleanup code to share it for engine service profile event formatting
2025-04-22 12:32:36 +02:00
Wojtek Figat
9ae1867c9e
Fix crash when rendering bloom or lens flares in too small viewport
2025-04-22 12:08:10 +02:00
Wojtek Figat
caf0251a9c
Fix bug in CustomEditorWindow usage
...
#3392
2025-04-22 12:00:35 +02:00
Wojtek Figat
216868085b
Merge branch 'GoaLitiuM-large_worlds_camera_fix'
2025-04-22 11:10:14 +02:00
Wojtek Figat
18a5c68b3e
Merge branch 'large_worlds_camera_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-large_worlds_camera_fix
2025-04-22 11:10:09 +02:00
Wojtek Figat
f9e9f26e97
Remove leftover debug log from bindings generator
2025-04-22 11:04:09 +02:00
Wojtek Figat
a2ff6e5c24
Fix missing BoundsScale usage on AnimatedModel
2025-04-22 11:02:53 +02:00
84ada18299
Fix unlock mouse hotkey not unlocking CursorLockMode.Locked cursor
2025-04-21 23:13:23 +03:00
635fe8017e
Fix EditorViewport buttons activating items on scene
2025-04-21 23:13:23 +03:00
834380ff05
Cleanup
2025-04-21 23:13:23 +03:00
dd65fc2289
Implement Wayland text clipboard data handling
2025-04-21 23:13:23 +03:00
86125bb625
Add support for VK_EXT_metal_surface extension
2025-04-21 23:13:23 +03:00
09a9d8b380
Update volk to 1.4.304
2025-04-21 23:13:23 +03:00
86b223ec93
Fix mouse relative mode activation triggering mouse move events on Mac
2025-04-21 23:13:23 +03:00
78f6080321
Initial support for building and running SDL platform on macOS
2025-04-21 23:13:23 +03:00
c7be6f6e0e
Fix VC++ project file building on macOS Rider
2025-04-20 01:14:51 +03:00
c40c31fbb7
Reduce lock usage during window events
2025-04-19 21:14:13 +03:00
f5fbc1e32d
Fix handling of WindowsManager locks
2025-04-19 21:14:13 +03:00
0a20378acd
Handle Wayland dragging actions ending prematurely
2025-04-19 21:14:12 +03:00
d4e87877b6
Fix editor viewport activating while dragging a window
2025-04-19 21:14:12 +03:00
7eb7236b8a
Fix occluded or hidden windows causing the engine to freeze on Wayland
2025-04-19 21:14:11 +03:00
dc0e4ffce2
Allow context menu to show when activating scene tree with right click
2025-04-19 21:14:11 +03:00
86fe93943d
Fix crash when relative mode was left active on removed window
2025-04-19 21:14:10 +03:00
3258113ef8
Ensure mouse position is up-to-date during button down events
2025-04-19 21:14:10 +03:00
ebf3999cfe
Fix rubber band selector activating outside of the viewport
...
This usually happens while trying to drag the window from window handle
2025-04-19 21:14:09 +03:00
a1ccbbb5b9
Use sensible window minimum size limits in editor windows
2025-04-19 21:14:09 +03:00
35072c40d8
Fix build on Linux
2025-04-19 21:14:08 +03:00
5c51021388
Fix merge
2025-04-19 21:14:08 +03:00
95fd527515
Apply drag and drop styling on refactored WindowDragHelper
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Reapplies changes from commit 38b00f458c
2025-04-19 21:14:07 +03:00
113d851cea
Fix cursor escaping constrained area when initially outside on Windows
2025-04-19 21:14:07 +03:00
72f0c460f9
Refix dragged maximized window generating wrong mouse position events
2025-04-19 21:14:06 +03:00
13ddd15b44
Focus viewports earlier to fix CursorLockMode not always activating
2025-04-19 21:14:06 +03:00
c9e24aaf5f
Fix documentation generation
2025-04-19 21:14:05 +03:00
68c0ac0ffc
Fix cursor locking bounds calculation
2025-04-19 21:14:05 +03:00
bebda275a9
Fix crash when Game viewport was hidden
2025-04-19 21:14:04 +03:00
287eaae850
Fix X11 external drag and drop not releasing consistently
2025-04-19 21:14:04 +03:00
7e59c3b9a7
Fix restoring locked cursor state when window gains focus again
2025-04-19 21:14:03 +03:00
38658a5b8c
Fix CursorLockMode.Locked not working
2025-04-19 21:14:02 +03:00
88c75b8672
Fix dragged maximized window generating wrong mouse position events
2025-04-19 21:14:02 +03:00
17ab1e6830
Fix window handle clicking to not restore window from maximized state
2025-04-19 21:14:01 +03:00
1f45110e5f
Fix rubber band selector activating when using Alt-key to orbit
2025-04-19 21:14:01 +03:00
5401166a07
Fix error when entering playmode while holding right mouse button
2025-04-19 21:14:00 +03:00
bfa8188782
Fix accepting drag and drop for files in Wayland
2025-04-19 21:14:00 +03:00
e777a71784
Fix error while dragging files around Content window
2025-04-19 21:13:59 +03:00
c13e91a0d0
Release rubber band selection when viewport starts controlling the view
2025-04-19 21:13:59 +03:00
aac5d57352
Update SDL to 3.2.10
2025-04-19 21:13:58 +03:00
ceca13c7b6
Avoid showing tooltips in inactive windows
2025-04-19 21:13:58 +03:00
2905470330
Update SDL3 to 3.2.4
2025-04-19 21:13:57 +03:00
2c17033822
Fix window dragging when not supported by Wayland compositor
...
(cherry picked from commit 3554747a67 )
2025-04-19 21:13:57 +03:00
0a4cb9e9b1
Show current display server in Editor window tooltip
...
(cherry picked from commit 62968dd437 )
2025-04-19 21:13:56 +03:00
096651f4c1
Properly mark floating windows with transparency support
...
(cherry picked from commit c660fac524 )
2025-04-19 21:13:56 +03:00
275a08506b
Enable transparency support in Vulkan swapchains
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(cherry picked from commit 431a69e357 )
2025-04-19 21:13:55 +03:00
4cd61cb381
Fix compilation for game builds
...
(cherry picked from commit f4fcc07288 )
2025-04-19 21:13:54 +03:00
9ad1147581
Fix cloning SDL repository
2025-04-19 21:13:54 +03:00
35e09def1b
Fix text input not working on X11
2025-04-19 21:13:53 +03:00
0469607a71
Fix button latching on Windows after drag and drop operation
2025-04-19 21:13:53 +03:00
d115d22ee6
Implement new window dragging system
2025-04-19 21:13:52 +03:00
8120ae621d
Fix mouse resetting issues after ending relative mode
2025-04-19 21:13:52 +03:00
f873c2fa9f
Fix frame stutter when window is focused
2025-04-19 21:13:51 +03:00
c3ffbe2f42
Fix error when docking to sides of tabbed panel
2025-04-19 21:13:51 +03:00
55a0a39881
Cleanup Linux SDL implementation
2025-04-19 21:13:50 +03:00
592215dd30
Support compiling third party library C files as C code
2025-04-19 21:13:50 +03:00
ef0c2a2785
Implement Wayland protocols module and file generation
2025-04-19 21:13:49 +03:00
37979e452a
Fix mouse warping after ending relative mode
2025-04-19 21:13:49 +03:00
e9671bb727
Add git fetch method for dependencies
2025-04-19 21:13:48 +03:00
aa328bd591
Fix window ShowInTaskbar setting
2025-04-19 21:13:48 +03:00
188e4313f9
Fix various issues with child window positioning
2025-04-19 21:13:47 +03:00
df02c70e31
Add Window.IsAlwaysOnTop property
2025-04-19 21:13:47 +03:00
257f54b323
Use SDL locale
2025-04-19 21:13:46 +03:00
fb4b5b2575
Allow window with single tab to be dragged from tab area
2025-04-19 21:13:46 +03:00
4e1251276d
Fix ValueBox mouse position resetting after releasing the button
2025-04-19 21:13:45 +03:00
a7b200dc57
Fix SDL build process on Linux
2025-04-19 21:13:44 +03:00
8cadbae80e
Update SDL to 3.2.0
2025-04-19 21:13:44 +03:00
c3bae49aae
Force cursor to center of Game Window when tab handle is clicked
2025-04-19 21:13:43 +03:00
Chandler Cox
6fa4fc6149
Fix rotation using SDL
2025-04-19 21:13:43 +03:00
f1ffe1acaa
Fix Linux compilation without SDL
2025-04-19 21:13:42 +03:00
5c9ddf7f00
Fix compilation
2025-04-19 21:13:42 +03:00
431767a150
Update SDL3
2025-04-19 21:13:41 +03:00
8ba4e442a6
Fix compilation issues
2025-04-19 21:13:41 +03:00
2f8d19c267
Fix windows not being hidden initially
2025-04-19 21:13:40 +03:00
f2fd98f742
Fix parent window position handling with popup/tooltip windows
2025-04-19 21:13:40 +03:00
3ce35d6e81
Fix compilation errors in other platforms
2025-04-19 21:13:39 +03:00
796dbaa836
Fix CI for Linux
2025-04-19 21:13:39 +03:00
84b209ec7f
Prevent building with SDL in unsupported platforms
2025-04-19 21:13:38 +03:00
fa976b34dc
Fallback to X11 message box implementation when SDL fails
2025-04-19 21:13:38 +03:00
e7cda362b7
Fix popup and context menus not working on Wayland
2025-04-19 21:13:37 +03:00
a41a09c162
Hide warnings for unsupported SDL operations on Wayland
2025-04-19 21:13:37 +03:00
e82f84f0ab
Log a warning for not implemented Wayland functionality
2025-04-19 21:13:36 +03:00
f1d387ceea
Fix compilation in Linux
2025-04-19 21:13:36 +03:00
3893d4d1f8
Enable warning sound in question dialogs
2025-04-19 21:13:35 +03:00
cf7ac50faf
Enable modern Windows dialog boxes
2025-04-19 21:13:35 +03:00
3f6bf15554
Implement relative mouse mode (raw input) for SDL platform
2025-04-19 21:13:34 +03:00
dac74829b4
Add flag for Window types
2025-04-19 21:13:34 +03:00
94d6f213a0
Enable native windowing system settings with SDL platform
2025-04-19 21:13:33 +03:00
8f2550ef61
Add command-line switches to force X11 and Wayland SDL drivers
2025-04-19 21:13:33 +03:00
b622a1cc5e
Implement SDL platform, windowing and input handling
2025-04-19 21:13:32 +03:00
c83a3c32c7
Refactor application window class name
2025-04-19 21:13:32 +03:00
e7dcf7f7e7
Move Window related enums to separate header file
2025-04-19 21:13:31 +03:00
398785a2be
Refactor Windows drag and drop implementation
2025-04-19 21:13:31 +03:00
05dba0f1f5
Refactor ScreenUtilities
2025-04-19 21:13:30 +03:00
39dbd32b2e
Add more helper methods for managing Git repos
2025-04-19 21:13:30 +03:00
23a34a455a
Fix centered window location on X11
2025-04-19 21:13:29 +03:00
4308328b48
Fix initial position of Tooltips
2025-04-19 21:13:29 +03:00
Wojtek Figat
0a3f07e6e7
Add exception and crashes catching with processing on iOS/macOS
2025-04-19 11:28:46 +02:00
Wojtek Figat
3c1aca6d46
Fix camera mouse ray error when mouse position is invalid
2025-04-19 10:50:39 +02:00
02c333c720
Use double vector types in camera view matrix calculations
2025-04-19 02:39:23 +03:00
Wojtek Figat
d30ff65800
Fix flipbook regression bug
2025-04-17 17:45:19 +02:00
Wojtek Figat
3d454ed321
Fix cursor locked mode when system uses Dpi scaling
2025-04-17 13:27:59 +02:00
Wojtek Figat
7e72d7b3cf
Optimize mac version logging
2025-04-17 12:49:52 +02:00
Wojtek Figat
ef188d06c4
Revert d3c49be80f and do it better
2025-04-17 10:52:00 +02:00
Wojtek Figat
414b229b27
Fix capturing empty project icon when Editor viewport was never rendered
2025-04-17 10:49:44 +02:00
Wojtek Figat
d3c49be80f
Fix crash when GPUTask gets deleted before sync happens
2025-04-17 10:40:05 +02:00
Wojtek Figat
980473cce6
Add info for future project version cache file changes
2025-04-17 10:39:16 +02:00
Wojtek Figat
6ef2012359
Update version
2025-04-17 08:57:00 +02:00
Wojtek Figat
e267db7fac
Another fix for flipbook to work with all cases
...
#3381
2025-04-16 10:01:55 +02:00
Wojtek Figat
9dba7caa88
Another fix for flipbook to work with all cases
...
#3381
2025-04-16 10:01:23 +02:00
Wojtek Figat
c9e625a1a0
Fix not defined localized strings to use fallback instead of empty text
...
#3387
2025-04-16 09:55:35 +02:00
Wojtek Figat
45f202fdf7
Fix culture info editor picker to show under button
...
#3387
2025-04-16 09:39:24 +02:00
Wojtek Figat
c30e31bd65
Fix material flipbook X slice calculation
...
#3381
2025-04-16 08:58:00 +02:00
Wojtek Figat
61a11f4a29
Fix regression in material editing when compilation failed
2025-04-15 22:40:29 +02:00
Wojtek Figat
c786a84dc6
Merge branch 'Zode-absolutesnap'
2025-04-15 22:25:32 +02:00
Wojtek Figat
1680ccfec3
Merge branch 'absolutesnap' of https://github.com/Zode/FlaxEngine into Zode-absolutesnap
2025-04-15 22:25:26 +02:00
Wojtek Figat
30c78350eb
Fix incorrect motion vectors for material that uses position offset
...
#3367
2025-04-15 22:24:12 +02:00
Zode
7b4da6dd2b
Fix issues with absolute snapping
2025-04-15 21:38:49 +03:00
Wojtek Figat
b25881d55e
Update code signing to support sign with identity on Windows
2025-04-14 22:47:40 +02:00
Wojtek Figat
cfc90d1ddf
Fix crash in value comparison for deleted native scripting object that still has managed reference
...
#3365 #3374
2025-04-13 22:13:17 +02:00
Wojtek Figat
a3be6e2add
Merge branch 'xxSeys1-AutoCollision'
2025-04-13 21:46:08 +02:00
Wojtek Figat
d351c96a40
Cleanup code
...
#3359
2025-04-13 21:46:04 +02:00
Wojtek Figat
b3ab1b7a4a
Merge branch 'AutoCollision' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AutoCollision
2025-04-13 21:33:04 +02:00
Wojtek Figat
b719d6dd04
Add more informative logging when .NET sdk is missing for proper game cooking
2025-04-13 20:41:30 +02:00
Wojtek Figat
9d059f6c94
Merge branch 'GoaLitiuM-buildrules_cache_fix'
2025-04-13 20:30:04 +02:00
Wojtek Figat
b8a0150310
Merge branch 'buildrules_cache_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-buildrules_cache_fix
2025-04-13 20:28:26 +02:00
Wojtek Figat
b891fb7b03
Merge branch 'GoaLitiuM-fix_csharp_proj_sdk'
2025-04-13 20:26:43 +02:00
Wojtek Figat
bdd4ab9bfd
Merge branch 'fix_csharp_proj_sdk' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_csharp_proj_sdk
2025-04-13 20:26:38 +02:00
Wojtek Figat
f70ec896b8
Improve Dotnet version setup for Game Cooker
...
Especially after #3371 change to not passing dotnet 8 when packaging engine so editor can use the one use at compile time.
2025-04-13 20:22:23 +02:00
Wojtek Figat
85ecbaab6d
Merge branch 'GoaLitiuM-package_dotnet8'
2025-04-13 20:16:34 +02:00
Wojtek Figat
0381bda068
Merge branch 'package_dotnet8' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-package_dotnet8
2025-04-13 20:16:28 +02:00
Wojtek Figat
c4d8345b7c
Fix compilation warning
2025-04-13 20:14:10 +02:00
6beb9febb1
Fix CD to package with .NET 8 version
2025-04-13 18:23:48 +03:00
711a75ce3b
Fix BuildScript file structure with engine files in different drive
2025-04-13 14:25:19 +03:00
be72a9f4a2
Invalidate build rules assembly when files are added, moved or renamed
2025-04-13 14:25:18 +03:00
8c83de8521
Add more verbose logging for project generation
2025-04-13 14:24:34 +03:00
00b9d603ae
Fix missing C#-only project configurations when platform SDK is missing
2025-04-13 14:24:24 +03:00
Wojtek Figat
5d3d9d7e82
Improve output log hint when empty
...
#3363
2025-04-12 23:18:25 +02:00
Wojtek Figat
91897f290a
Merge branch 'xxSeys1-OutputLogNoMessageHint'
2025-04-12 22:50:45 +02:00
Wojtek Figat
4255ee70fc
Merge branch 'OutputLogNoMessageHint' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-OutputLogNoMessageHint
2025-04-12 22:49:45 +02:00
Wojtek Figat
2d20c2d542
Merge branch 'GoaLitiuM-unload_alc_debugger_fix'
2025-04-12 22:43:46 +02:00
Wojtek Figat
1bb710e385
Merge branch 'unload_alc_debugger_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_debugger_fix
2025-04-12 22:43:29 +02:00
Wojtek Figat
6583985017
Merge branch 'GoaLitiuM-loceditor_fix'
2025-04-12 22:36:58 +02:00
Wojtek Figat
e7718e232f
Merge branch 'loceditor_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-loceditor_fix
2025-04-12 22:36:53 +02:00
Wojtek Figat
045ba897c7
Merge branch 'GoaLitiuM-dotnet_ver_check'
2025-04-12 22:25:31 +02:00
Wojtek Figat
72a4e577c8
Merge branch 'dotnet_ver_check' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_ver_check
2025-04-12 22:25:28 +02:00
Wojtek Figat
bf9f7ee051
Merge branch 'GoaLitiuM-dotnet_sdk_detect_fix'
2025-04-12 22:21:16 +02:00
Wojtek Figat
1370225bae
Merge branch 'dotnet_sdk_detect_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_sdk_detect_fix
2025-04-12 22:21:12 +02:00
Wojtek Figat
aea6f43519
Add Half to bindings (as typedef)
2025-04-12 22:09:32 +02:00
Wojtek Figat
59aed828f6
Update attributes style to be consistent in engine
2025-04-12 22:09:12 +02:00
Wojtek Figat
74d7dd58c2
Merge branch 'GoaLitiuM-tooltip_fix'
2025-04-12 22:08:09 +02:00
Wojtek Figat
f2f2056509
Merge branch 'tooltip_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tooltip_fix
2025-04-12 22:08:04 +02:00
5f92932c40
Fix saving virtual JsonAssets to path
2025-04-12 02:32:10 +03:00
ed8eb072c5
Fix error in LocalizationSettingsEditor after adding new locales
2025-04-12 02:11:06 +03:00
5bd4a40ee5
Remove .NET target version in packaging scripts
2025-04-10 23:59:22 +03:00
8322e762df
Fix DOTNET_ROOT path ignored on Windows
2025-04-10 23:59:22 +03:00
e6d7024a61
Fix error when no valid .NET SDKs were found
2025-04-10 23:59:19 +03:00
0eb7badf91
Attempt to fix a rare crash while debugging scripting unload
2025-04-10 23:55:59 +03:00
2acca350fe
Fix tooltip not appearing anymore after scripts compilation
2025-04-10 18:20:55 +03:00
ac305b369d
Fix .NET SDK detection when only the runtime is installed
2025-04-10 18:18:56 +03:00
xxSeys1
9e23c324bf
add a hint to the Output Log if there are no messages shown because of filters
2025-04-10 00:01:31 +02:00
Wojtek Figat
aabbb04f18
Fix anim graph state transition title to auto-fit
2025-04-09 19:33:14 +02:00
Wojtek Figat
a9a9057304
Fix typo
2025-04-09 09:50:33 +02:00
Wojtek Figat
eb86002fbd
Add AutoAttachDebugPreviewActor option to editor for quick debugging anim graphs on dynamically spawned player
2025-04-08 22:44:31 +02:00
Wojtek Figat
c75b33eb7d
Fix scripts reload to auto-save any modified assets in editor windows
2025-04-08 22:34:45 +02:00
xxSeys1
06f4808dcc
improve auto enabled algorithm
2025-04-08 21:27:45 +02:00
xxSeys1
644c5b843b
improve and expand new add collision options
2025-04-08 20:55:18 +02:00
Wojtek Figat
1ae098331d
Fix new IOnlinePlatform leaderboards api to be empty for backwards compatibility
...
#3357
2025-04-08 19:20:35 +02:00
Wojtek Figat
043ae687e2
Fix
2025-04-08 19:11:01 +02:00
Wojtek Figat
047a637029
Fix Output Window debug console input when using history
...
#3353
2025-04-08 17:39:39 +02:00
Wojtek Figat
e66365fd88
Merge branch 'xxSeys1-NavigationContextSubmenu'
2025-04-08 17:11:29 +02:00
Wojtek Figat
cd803e42ad
Merge branch 'NavigationContextSubmenu' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NavigationContextSubmenu
2025-04-08 17:11:26 +02:00
xxSeys1
2777436e83
change "Lighting & Effects" to "Lighting & PostFX"
...
old name clashed with "Particle Effect" a bit
2025-04-08 17:07:21 +02:00
Wojtek Figat
2742ec8256
Merge branch 'xxSeys1-PrimitivesInToolboxSearch'
2025-04-08 17:05:24 +02:00
Wojtek Figat
3de6ac2658
Reuse code
...
#3354
2025-04-08 17:05:15 +02:00
Wojtek Figat
58813d09c3
Merge branch 'PrimitivesInToolboxSearch' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-PrimitivesInToolboxSearch
2025-04-08 16:55:44 +02:00
Wojtek Figat
242d400284
Merge branch 'xxSeys1-NavigationContextSubmenu'
2025-04-08 16:53:58 +02:00
Wojtek Figat
9beca96230
Merge branch 'NavigationContextSubmenu' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NavigationContextSubmenu
2025-04-08 16:53:55 +02:00
Wojtek Figat
db20dae062
Merge branch 'Tryibion-fix-shift-arrow-end'
2025-04-08 16:51:46 +02:00
Wojtek Figat
51df5af253
Merge branch 'fix-shift-arrow-end' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-shift-arrow-end
2025-04-08 16:50:09 +02:00
Wojtek Figat
8a9e22c987
Fix compilation regression
2025-04-08 16:47:11 +02:00
Wojtek Figat
2b97fe5ce0
Fix crash when cooking game without game settings asset
...
#3352
2025-04-08 14:55:25 +02:00
Wojtek Figat
bea6e6330b
Merge branch 'Tryibion-center-scale'
2025-04-08 14:53:14 +02:00
Wojtek Figat
0ed298b5e5
Merge branch 'center-scale' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-scale
2025-04-08 14:52:13 +02:00
xxSeys1
f432e54809
add primitive meshes to toolbox search
2025-04-08 13:44:11 +02:00
Wojtek Figat
27d18e8d16
Merge branch 'xxSeys1-ColliderPropertiesCleanup'
2025-04-08 12:59:37 +02:00
Wojtek Figat
684a8fbb8a
Merge branch 'ColliderPropertiesCleanup' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ColliderPropertiesCleanup
2025-04-08 12:59:33 +02:00
Wojtek Figat
22e7a24327
Merge branch 'Tryibion-add-order-in-spawn'
2025-04-08 12:57:34 +02:00
Wojtek Figat
df1313af33
Merge branch 'add-order-in-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-order-in-spawn
2025-04-08 12:57:29 +02:00
Wojtek Figat
46f842a555
Add option to quickly create box, sphere, convex or triangle mesh collider for the selected static model
2025-04-08 12:47:27 +02:00
Chandler Cox
5ffe6a39ab
Add mising default parameter value in override.
2025-04-07 21:13:30 -05:00
Chandler Cox
2452face38
Add set order in parent for spawning actor with a parent in editor.
2025-04-07 21:10:36 -05:00
Chandler Cox
40a641b731
Fix scale not being applied to physics center.
2025-04-07 17:23:03 -05:00
Wojtek Figat
938d23ce0d
Fix editor icons to draw over grid
...
#3348
2025-04-07 23:33:04 +02:00
Wojtek Figat
15da2d59e5
Add GPUTexture::DownloadData to C#
...
#2973 #1446
2025-04-07 23:32:37 +02:00
xxSeys1
55effc35db
move box collider utility in own Properties Panel category
2025-04-07 22:31:09 +02:00
Wojtek Figat
6fc5e1f423
Merge branch 'Tryibion-prop-lock-select'
2025-04-07 22:26:46 +02:00
Wojtek Figat
8b5c35ac6d
Merge branch 'prop-lock-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-prop-lock-select
2025-04-07 22:26:42 +02:00
Wojtek Figat
4a10905464
Fix regression in float parsing change
2025-04-07 22:22:38 +02:00
xxSeys1
344fb908ed
clean up Visuals Actor add subcontext menu
2025-04-07 22:02:59 +02:00
Wojtek Figat
73c0dcf76b
Merge branch 'GoaLitiuM-restore_tabs_fix'
2025-04-07 21:52:38 +02:00
Wojtek Figat
09a3eaef83
Merge branch 'restore_tabs_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-restore_tabs_fix
2025-04-07 21:52:31 +02:00
Wojtek Figat
501bb9fa98
Merge branch 'xxSeys1-SliderHoverColor'
2025-04-07 21:50:30 +02:00
Wojtek Figat
32e87c7d4e
Merge branch 'SliderHoverColor' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-SliderHoverColor
2025-04-07 21:50:25 +02:00
Wojtek Figat
17bf77c352
Merge branch 'Tryibion-fix-tag-menu'
2025-04-07 21:50:08 +02:00
Wojtek Figat
aaa4e73e0c
Merge branch 'fix-tag-menu' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-tag-menu
2025-04-07 21:49:30 +02:00
Wojtek Figat
c9ba28ce55
Merge branch 'xxSeys1-NoExpandFlipChannel'
2025-04-07 21:49:11 +02:00
Wojtek Figat
2ac8144ac2
Merge branch 'NoExpandFlipChannel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NoExpandFlipChannel
2025-04-07 21:48:03 +02:00
xxSeys1
1229a6f398
match box brush context menu name with toolbox name
2025-04-07 21:46:30 +02:00
xxSeys1
ec93b2ff06
move animation related actors to context submenu
2025-04-07 21:45:21 +02:00
xxSeys1
c074b15671
add navigation actors to submenu
2025-04-07 21:41:19 +02:00
5fa54fd0d0
Fix docked asset windows not getting restored after scripts compilation
2025-04-07 22:37:45 +03:00
99682ea9b2
Fix restored docked window layout being misaligned
2025-04-07 22:22:15 +03:00
063f3c69ad
Fix error when Control state is cleared during scripts reload
2025-04-07 22:22:15 +03:00
9c5c98e8f3
Fix docked asset windows not getting restored after scripts compilation
2025-04-07 22:22:13 +03:00
Wojtek Figat
0ea37879e8
Add wait on asset load when accessing material parameter values directly
2025-04-07 19:28:59 +02:00
Wojtek Figat
9c3fd052cd
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
Wojtek Figat
60c5fbeba3
Disable spline node snapping when using viewport movement
2025-04-07 18:20:02 +02:00
xxSeys1
aaf87e3960
code style
2025-04-06 22:17:09 +02:00
xxSeys1
628bffd63e
change slider thumb color on hover
2025-04-06 14:36:37 +02:00
Wojtek Figat
210c8e8fe4
Fix incorrect result array memory copy from native to managed code
2025-04-04 00:36:35 +02:00
Chandler Cox
cb6a4cc325
Fix text box shift not working when selection start is at the text length.
2025-04-03 13:58:16 -05:00
Wojtek Figat
9c0c809e7e
Update assets
2025-04-03 19:17:49 +02:00
Wojtek Figat
5873c48ed6
Fix dummy vertex buffer on d3d11 and d3d12 to be float4 instead of byte4
2025-04-03 19:09:12 +02:00
Wojtek Figat
0cfab003ef
Potential fix for rare streaming bug in Audio Clip asset dispose when streaming failed
2025-04-03 18:47:00 +02:00
Wojtek Figat
0c6f1ff9dc
Optimize NavMesh to not allocate tile memory twice and add safelock to asset data
2025-04-03 17:21:48 +02:00
Wojtek Figat
a29b556de6
Update build number
2025-04-03 13:03:59 +02:00
Chandler Cox
d0ad0859ea
Add unlock selection switch for prefab.
2025-04-02 22:45:07 -05:00
Chandler Cox
996188864c
Select selected objects on unlock properties.
2025-04-02 21:53:10 -05:00
Chandler Cox
60b4660a2c
Fix tag add menu.
2025-04-02 21:39:47 -05:00
Wojtek Figat
fcddd4eca7
SImplify editor state changes logging
2025-04-02 09:24:11 +02:00
Wojtek Figat
854d0cc23c
Add profiler zone for native library loading
2025-04-02 09:23:55 +02:00
Wojtek Figat
d00a2ea63f
Fix crash when using anim graph asset after it's reloaded (after editing)
2025-04-02 09:22:23 +02:00
Wojtek Figat
311a7b8c02
Improve a8eca76cd1
2025-04-01 23:32:12 +02:00
Wojtek Figat
3e7ec2b28d
Fix missing animation playback information for state transition when using root motion modify nodes
2025-04-01 17:28:33 +02:00
Wojtek Figat
1c9ff2ec03
Fix mouse cursor when opening state in animation state machine
2025-04-01 17:28:05 +02:00
Wojtek Figat
968044a6c7
Minor fixes
2025-03-31 22:59:15 +02:00
Wojtek Figat
a8eca76cd1
Fix sampling Multi Blend 1D animation at out of bounds to the right point
2025-03-31 20:52:08 +02:00
Wojtek Figat
5202d11af4
Fix looping animations with different speed in blend space
2025-03-31 20:31:20 +02:00
Wojtek Figat
3b518cdf2c
Merge remote-tracking branch 'origin/master' into 1.10
2025-03-31 16:58:25 +02:00
xxSeys1
af3054e5e0
minor code style
2025-03-31 15:55:04 +02:00
xxSeys1
e5d0158c92
remove texture flip channels default group expand
2025-03-31 15:53:40 +02:00
Wojtek Figat
368ef9185b
Fix various editor labels placement after UI resizing refactor
...
#3317
2025-03-31 15:35:32 +02:00
Wojtek Figat
bf849c860a
Fix loading windows layout with assets due to content database load order change
2025-03-31 15:19:23 +02:00
Wojtek Figat
4268d3d341
Merge branch 'xxSeys1-CollectionsEditorSizeValueBoxWidth'
2025-03-31 15:17:37 +02:00
Wojtek Figat
dd50972fb1
Merge branch 'CollectionsEditorSizeValueBoxWidth' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CollectionsEditorSizeValueBoxWidth
2025-03-31 15:17:33 +02:00
Wojtek Figat
93a3083803
Merge branch 'xxSeys1-ContentFinderSearchboxFix'
2025-03-31 15:16:04 +02:00
Wojtek Figat
b5e3d02539
Merge branch 'ContentFinderSearchboxFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ContentFinderSearchboxFix
2025-03-31 15:15:56 +02:00
Wojtek Figat
43abd1fe37
Merge branch 'xxSeys1-DebugLogCutoffNewMessageFix'
2025-03-31 15:15:31 +02:00
Wojtek Figat
6eb24d59b4
Merge branch 'DebugLogCutoffNewMessageFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DebugLogCutoffNewMessageFix
2025-03-31 15:15:28 +02:00
Wojtek Figat
d7204dbf3b
Merge branch 'xxSeys1-LogColors'
2025-03-31 15:15:12 +02:00
Wojtek Figat
7abc7258ab
Merge branch 'LogColors' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-LogColors
2025-03-31 15:15:08 +02:00
Wojtek Figat
4ddf8d0f48
Merge branch 'GoaLitiuM-fix_asseteditorwindow_restore'
2025-03-31 15:14:51 +02:00
Wojtek Figat
ed3ec55561
Add Visject per-node custom search and use it for Multi Blend nodes to filter animations used
2025-03-31 14:12:32 +02:00
Wojtek Figat
c00876fa94
Fix showing Content Search window to properly use context window
2025-03-31 14:12:03 +02:00
Wojtek Figat
f947aa3ae2
Fix asset reference window showing temp assets
2025-03-31 13:44:16 +02:00
Wojtek Figat
e0251afe79
Fix last frame importing from animations to correctly loop
2025-03-31 13:38:13 +02:00
xxSeys1
f53c3d7ad5
increase width of "Size" box to fit max collection size
...
Max size is 65535
2025-03-30 23:26:59 +02:00
Wojtek Figat
0046cbe0ef
Fix regression in using per-component input fields in Visject nodes values editing
2025-03-30 20:54:32 +02:00
Wojtek Figat
4c133fb6ff
Add minor improvement to anim graph editing
2025-03-29 22:33:31 +01:00
xxSeys1
3acb80f320
turns out flax has a method for this
2025-03-28 22:19:23 +01:00
bada6b8886
Fix AssetEditorWindows not getting restored after script recompilation
2025-03-28 23:06:30 +02:00
xxSeys1
ac60dc8068
fix/ change content finder search box text persistency behaviour
2025-03-28 22:02:48 +01:00
xxSeys1
f025d96111
fix new messages being cut off in Debug Log
...
Happens when there are a lot of messages logged at once
2025-03-28 19:38:51 +01:00
Wojtek Figat
5bee99cb93
Add ArrayExtensions::First and fix usage for object pointers
2025-03-28 15:36:03 +01:00
Wojtek Figat
ab348d5f34
Fix incorrect scene object memory leak printing if some objects are destroyed during game plugin shutdown
2025-03-28 15:35:38 +01:00
Wojtek Figat
54f73fe35a
Fix regression in new triplanar to still support scale as Float3 for per-axis scaling
2025-03-28 11:15:14 +01:00
Wojtek Figat
5017bdd470
Fix parsing floating point values with . separator instead of ,
2025-03-28 10:50:06 +01:00
Wojtek Figat
62273db725
Fix bone socket update on load while in game
2025-03-28 10:49:40 +01:00
Wojtek Figat
e468a77a22
Add HighestSetBit and LowestSetBit utilities
2025-03-28 10:49:23 +01:00
Wojtek Figat
cc32af3919
Add utility operators for LayersMask bit operations
2025-03-28 10:48:41 +01:00
Wojtek Figat
0041a17b7d
Add Script::IsEnabledInHierarchy
2025-03-27 21:05:32 +01:00
Wojtek Figat
38b00f458c
Restyle dock window hints to match current drag&drop/selection coloring in Editor
2025-03-27 20:48:16 +01:00
Wojtek Figat
1c64845169
Fix loading windows layout with assets due to content database load order change
2025-03-27 20:47:47 +01:00
Wojtek Figat
98834131f1
Add smooth shadows blending between directional light cascades
...
It was deprecated in 1.9 in favor for dithering between cascades. Bing back that option for games that don't use TAA.
2025-03-27 10:48:35 +01:00
xxSeys1
40f2067732
improve message readability
2025-03-26 23:39:22 +01:00
xxSeys1
1e9f9c8e82
move log colors to visual settings
2025-03-26 23:38:54 +01:00
Wojtek Figat
fa1469514b
Fix binding missing vertex buffer slots to zero data on D3D11 and D3D12
2025-03-26 22:54:00 +01:00
Wojtek Figat
f94543aac8
Merge remote-tracking branch 'origin/master' into 1.10
...
# Conflicts:
# Flax.flaxproj
2025-03-26 19:48:47 +01:00
Wojtek Figat
bf2974b6cc
Fix reading Variant Type in C#
2025-03-26 19:47:39 +01:00
Wojtek Figat
faa3f62813
Fix crash when using different values in various math nodes in Visject
...
#3315
2025-03-26 18:20:09 +01:00
Wojtek Figat
6a4078c589
Fix displaying double vectors in Visject constant fields
...
#3314
2025-03-26 17:26:01 +01:00
Wojtek Figat
a0497a8f60
Fix opening game project when engine Large Worlds config gets changed
2025-03-26 17:15:01 +01:00
Wojtek Figat
8f7752bec7
Merge branch 'xxSeys1-EmmiterTemplatesDescriptions'
2025-03-26 16:05:55 +01:00
Wojtek Figat
7dc18eeda9
Merge branch 'EmmiterTemplatesDescriptions' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-EmmiterTemplatesDescriptions
2025-03-26 16:05:47 +01:00
Wojtek Figat
a73da8a31c
Merge branch 'xxSeys1-ActorSearchBoxTooltip'
2025-03-26 16:04:16 +01:00
Wojtek Figat
ee6ad02a95
Merge branch 'ActorSearchBoxTooltip' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ActorSearchBoxTooltip
2025-03-26 16:04:13 +01:00
Wojtek Figat
04d105ed85
Merge branch 'xxSeys1-TerrainInfo'
2025-03-26 16:03:07 +01:00
Wojtek Figat
0e822fc1f7
Merge branch 'TerrainInfo' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-TerrainInfo
2025-03-26 16:03:02 +01:00
Wojtek Figat
a78ec8b8cd
Merge branch 'xxSeys1-collectionResizeContextMenu'
2025-03-26 16:02:00 +01:00
Wojtek Figat
83daca569b
Merge branch 'collectionResizeContextMenu' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-collectionResizeContextMenu
2025-03-26 16:01:24 +01:00
Wojtek Figat
6ea3b0012f
Merge branch 'xxSeys1-ModelToolSliders'
2025-03-26 15:59:28 +01:00
Wojtek Figat
e67b9a2e05
Merge branch 'ModelToolSliders' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ModelToolSliders
2025-03-26 15:59:23 +01:00
Wojtek Figat
438ca91dc3
Merge branch 'xxSeys1-compilationFailedMessage'
2025-03-26 15:58:24 +01:00
Wojtek Figat
45ec633fec
Merge branch 'compilationFailedMessage' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-compilationFailedMessage
2025-03-26 15:58:16 +01:00
Wojtek Figat
df6cf13b98
Fix rubber band selection with large worlds
...
#3305
2025-03-26 15:57:58 +01:00
Wojtek Figat
19da49a0e0
Merge branch 'xxSeys1-AnimAndEmitterPreviewNoParamText'
2025-03-25 17:12:59 +01:00
Wojtek Figat
9f1429259a
Merge branch 'AnimAndEmitterPreviewNoParamText' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AnimAndEmitterPreviewNoParamText
2025-03-25 17:12:53 +01:00
Wojtek Figat
38c3d88a8a
Fix crash on incorrect MultiBlend2D triangles memory
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#3302
2025-03-25 17:12:14 +01:00
Wojtek Figat
7e145c56fd
Merge remote-tracking branch 'origin/master' into 1.10
...
# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
2025-03-25 13:37:15 +01:00
Wojtek Figat
9cf7046a5b
Add leaderboards to Online interface
...
https://github.com/FlaxEngine/OnlinePlatformSteam/issues/2
2025-03-25 13:35:50 +01:00
Wojtek Figat
4e14035281
Add curl lib linking in GDK and expose XboxServicesToolset for plugins/modules
2025-03-25 13:23:23 +01:00
xxSeys1
bd74d9202e
update and fix the emitter template descriptions
2025-03-25 10:33:47 +01:00
xxSeys1
0938dd3f5d
hide Remove option in collections editor if collection can not be resized
2025-03-25 00:34:28 +01:00
xxSeys1
bde4aec113
make script compilation failed warning a bit nicer
2025-03-24 19:12:16 +01:00
xxSeys1
82bdc5d869
adjust sensitivity of some sliders in Model Tool
2025-03-24 18:14:54 +01:00
Wojtek Figat
1b3ad99554
Fix indentation and shader compilation for blue console
2025-03-24 15:40:51 +01:00
xxSeys1
e9e96b21d3
put terrain info into own Properties panel group
2025-03-23 14:48:02 +01:00
xxSeys1
a403e21cbc
add search operator tooltip to scene tree search bar
2025-03-19 23:01:57 +01:00
Wojtek Figat
2c8f2b6e92
Fix potential crash
2025-03-19 16:56:08 +01:00
Wojtek Figat
04fa19fce7
Revert "Fix issue with re-loading scene and toolstip not updating."
...
This reverts commit 3788021898 .
2025-03-19 16:55:05 +01:00
xxSeys1
92a212317d
show No parameters text when no parameters to be displayed in Preview tab
2025-03-18 22:25:51 +01:00
Wojtek Figat
9459eff58c
Fix regression in game viewport DPI scale usage
...
#2976 809fd2653a
2025-03-18 20:07:30 +01:00
Wojtek Figat
8c857e6fa4
Merge branch 'GoaLitiuM-unload_alc_fix'
2025-03-18 17:42:47 +01:00
Wojtek Figat
d123dd3eb4
Use limited attempts for assembly context reload and dont use Debug Log for warning
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#2469
2025-03-18 17:42:21 +01:00
Wojtek Figat
db645c1aae
Fix project loading bug if it's empty without modules info
2025-03-18 16:35:51 +01:00
Wojtek Figat
abe5b14f72
Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix
2025-03-18 14:20:20 +01:00
Wojtek Figat
68967de1f5
Fix custom GUI material writing depth when it's not needed
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#3294
2025-03-18 10:57:12 +01:00
Wojtek Figat
e25efa8c6f
Fix naming convention
2025-03-18 09:09:06 +01:00
Wojtek Figat
7f081abf92
Fix crash in editor on exit
2025-03-17 17:18:01 +01:00
Wojtek Figat
80df074b5f
Minor fixes
2025-03-17 16:37:28 +01:00
Wojtek Figat
7ee2e66881
Fix Rich Text Box ascender usage in line breaks for correct images placement
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#3292
2025-03-17 16:37:15 +01:00
Wojtek Figat
7144e9352d
Optimize image size access
2025-03-17 15:19:53 +01:00
Wojtek Figat
694fc262fa
Merge branch 'ZaPx64-master'
2025-03-17 12:11:29 +01:00
Wojtek Figat
6c464569f2
Add even more nested inner exceptions handling
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#3288
2025-03-17 12:11:25 +01:00
Wojtek Figat
c12b99b3ce
Merge branch 'master' of https://github.com/ZaPx64/FlaxEngine into ZaPx64-master
2025-03-17 12:10:08 +01:00
Wojtek Figat
0586c94428
Merge branch 'Tryibion-json-options-cm-fixes'
2025-03-17 12:09:46 +01:00
Wojtek Figat
59112a68e6
Merge branch 'json-options-cm-fixes' of https://github.com/Tryibion/FlaxEngine into Tryibion-json-options-cm-fixes
2025-03-17 12:09:02 +01:00
Wojtek Figat
b5158e0f5a
Merge branch 'Tryibion-fix-fmod'
2025-03-17 12:08:40 +01:00
Wojtek Figat
b338244c51
One more default value
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#3289
2025-03-17 12:08:35 +01:00
Wojtek Figat
4b1f8efba0
Merge branch 'fix-fmod' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-fmod
2025-03-17 12:07:31 +01:00
Wojtek Figat
8f1c22fa48
Merge branch 'Tryibion-fix-toolstip-scene-reload'
2025-03-17 12:07:07 +01:00
Wojtek Figat
e11b381c13
Merge branch 'fix-toolstip-scene-reload' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-toolstip-scene-reload
2025-03-17 12:07:00 +01:00
Wojtek Figat
62354e81e2
Fix rubber band to ignore inactive actors
2025-03-17 11:40:23 +01:00
Wojtek Figat
17e30ff904
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# Source/Editor/Viewport/MainEditorGizmoViewport.cs
2025-03-16 23:21:32 +01:00
Wojtek Figat
81f24ca914
Refactor UI Control initialization to keep layout locked while loading hierarchy
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#3031
2025-03-16 23:10:30 +01:00
Wojtek Figat
54050685d7
Optimize UI code
2025-03-16 23:07:56 +01:00
Wojtek Figat
cd4ace3f49
Fix regression bugs in new rubber band when using different gizmos
2025-03-16 23:06:33 +01:00
Wojtek Figat
a4082934b8
Update Editor UI to use empty Pivot after fa68a5f572
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#3031
2025-03-16 23:06:08 +01:00
Wojtek Figat
fa68a5f572
Fix UI Controls layout auto-resizing to always use pivot-relative logic
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#3031
2025-03-16 22:57:18 +01:00
Wojtek Figat
23c251ea80
Fix new colider transform when using 'Add collider' option
2025-03-16 12:34:05 +01:00
Wojtek Figat
05e3149ef4
Add preserving existing Model Prefab objects when reimporting asset
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#3122
2025-03-16 12:33:23 +01:00
Wojtek Figat
4a769265b6
Fix drawing editor primitives later in the pipeline to draw gizmos on top of world-space canvas
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#3284
2025-03-16 11:42:03 +01:00
Wojtek Figat
56a8bb777b
Fix rubber band drawing to respect DPI scale (eg. on macOS)
2025-03-16 11:38:17 +01:00
Chandler Cox
36931c9047
Small fixes for cleaning up the options menu in the json asset window.
2025-03-15 18:49:39 -05:00
Chandler Cox
3788021898
Fix issue with re-loading scene and toolstip not updating.
2025-03-15 18:41:53 -05:00
Chandler Cox
c26c217bf7
Fix fmod to use default box value.
2025-03-15 15:43:41 -05:00
Tim
af454b987b
ZaP-object-editor-inner-exception-log
2025-03-15 11:09:02 +01:00
Wojtek Figat
87e423ed48
Fix regression in C++ objects created from C# code to link managed instance properly
2025-03-13 22:31:01 +01:00
Wojtek Figat
5d3da8a8d0
Merge remote-tracking branch 'origin/master' into 1.10
...
# Conflicts:
# Source/Editor/SceneGraph/Actors/StaticModelNode.cs
# Source/Engine/Graphics/Models/Mesh.cs
# Source/Engine/Graphics/Models/ModelData.h
2025-03-13 11:23:01 +01:00
Wojtek Figat
2cf30c27eb
Fix .NET libs deploy regression
2025-03-13 11:19:09 +01:00
Wojtek Figat
5d32bb962f
Add warning when cloth paint is incorrect size
2025-03-11 23:09:47 +01:00
Wojtek Figat
477c979cdd
Merge branch 'Tryibion-local-origin-multi-mesh'
2025-03-11 23:02:39 +01:00
Wojtek Figat
9d46626641
Fix new rubberband selection when using arc cam via alt key
2025-03-11 22:58:01 +01:00
Wojtek Figat
e7824d6d9b
Merge branch 'local-origin-multi-mesh' of https://github.com/Tryibion/FlaxEngine into Tryibion-local-origin-multi-mesh
2025-03-11 22:28:48 +01:00
Wojtek Figat
7120ac4f10
Merge branch 'xxSeys1-TypoFix'
2025-03-11 22:12:49 +01:00
Wojtek Figat
f5751254d6
Merge branch 'TypoFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-TypoFix
2025-03-11 22:12:43 +01:00
Wojtek Figat
f11349f16c
Fix compilation
2025-03-11 22:09:19 +01:00
xxSeys1
862c2db11a
fix some typos
2025-03-11 21:18:23 +01:00
Wojtek Figat
2af6bdc283
Fix audio artifacts when importing 32-bit IEE wav files
2025-03-11 18:46:25 +01:00
Wojtek Figat
3c303514a4
Fix crash when using audio playback and playing editor meanwhile
2025-03-11 18:10:48 +01:00
Wojtek Figat
a3cc3c79e2
Another fix for spatial and non-spatial, mono and multi-channel audio sourcs playback on OpenAL
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#3206
2025-03-11 18:10:19 +01:00
Wojtek Figat
cab0f92da8
Fix crash when importing large audio file
2025-03-11 17:01:33 +01:00
Wojtek Figat
21c07b7bf3
Fix regression from f256b0670f
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#3277
2025-03-11 16:41:27 +01:00
Wojtek Figat
0b85438b20
Merge branch 'Zode-absolutesnap'
2025-03-11 14:05:30 +01:00
Wojtek Figat
9c15094855
Minor tweaks
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#2722
2025-03-11 14:05:18 +01:00
Wojtek Figat
9e9b255c00
Merge branch 'absolutesnap' of https://github.com/Zode/FlaxEngine into Zode-absolutesnap
2025-03-11 13:28:01 +01:00
Wojtek Figat
1a5874e425
Merge branch 'Tryibion-scene-actor-multi-select'
2025-03-11 13:09:01 +01:00
Wojtek Figat
f256b0670f
Add mouse capture usage for new rubber band selection
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#3151
2025-03-11 13:07:53 +01:00
Wojtek Figat
a54299a560
Optimize ViewportRubberBandSelector
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#3151
2025-03-11 13:05:15 +01:00
Wojtek Figat
273b366f44
Merge branch 'scene-actor-multi-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-actor-multi-select
2025-03-11 10:24:00 +01:00
Wojtek Figat
131d2fa4f1
Merge branch 'Tryibion-control-type-search'
2025-03-11 10:15:01 +01:00
Wojtek Figat
08a43b93f4
Merge branch 'control-type-search' of https://github.com/Tryibion/FlaxEngine into Tryibion-control-type-search
2025-03-11 10:14:55 +01:00
Wojtek Figat
47b004a4aa
Merge branch 'Tryibion-multi-axis-select-box'
2025-03-11 10:14:30 +01:00
Wojtek Figat
f7e5bcb058
Merge branch 'multi-axis-select-box' of https://github.com/Tryibion/FlaxEngine into Tryibion-multi-axis-select-box
2025-03-11 10:14:24 +01:00
Wojtek Figat
e30647b675
Merge branch 'Tryibion-scale-gizmo-fix'
2025-03-11 00:09:36 +01:00
Wojtek Figat
f8e6e09717
Merge branch 'scale-gizmo-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-scale-gizmo-fix
2025-03-11 00:08:19 +01:00
Wojtek Figat
b8ae066542
Merge branch 'Tryibion-remove-obj-dropdown'
2025-03-11 00:06:19 +01:00
Wojtek Figat
b96ff56043
Merge branch 'remove-obj-dropdown' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-obj-dropdown
2025-03-11 00:06:15 +01:00
Wojtek Figat
2b0dc8b16d
Merge branch 'Tryibion-lock-scene-change'
2025-03-11 00:05:38 +01:00
Wojtek Figat
3c7d88663a
Merge branch 'lock-scene-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-scene-change
2025-03-11 00:05:33 +01:00
Wojtek Figat
cd72f4f19b
Add Edit GUI option to Game Window
...
#3269
2025-03-11 00:04:57 +01:00
Wojtek Figat
897e451ab6
Restore shadows on Switch after refactor into Shadow Atlas
2025-03-10 21:00:49 +01:00
Chandler Cox
7a83bce996
Add using c: in search filtering to find control types.
2025-03-10 12:46:30 -05:00
Wojtek Figat
48343897cd
Fix .NET files deploy regression on AOT platforms
2025-03-10 18:46:15 +01:00
Wojtek Figat
52c09b95ca
Add Base Model to Animation Window to preview animation via a different base skeleton with retargetting
...
#3072
2025-03-09 23:35:24 +01:00
Wojtek Figat
09b23e2376
Minor fixes
2025-03-09 23:02:06 +01:00
Chandler Cox
0abd953ded
Better selection bounds for multi axis transform gizmo
2025-03-09 15:29:01 -05:00
Wojtek Figat
7f8729451c
Fix regression/crash in new World Triplanar node
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#3214
2025-03-09 20:39:13 +01:00
Chandler Cox
5340eac14a
Small fixes.
2025-03-09 13:14:26 -05:00
Wojtek Figat
bc4f3668fe
Merge remote-tracking branch 'origin/master' into 1.10
...
# Conflicts:
# Source/Engine/Core/Math/Vector3.cpp
# Source/Engine/Core/Math/Vector3.h
# Source/Engine/GraphicsDevice/Vulkan/GPUContextVulkan.cpp
# Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.cpp
# Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.h
2025-03-09 09:23:42 +01:00
Wojtek Figat
a93085d6d6
Redo 7d79dbac40
2025-03-09 09:15:49 +01:00
Wojtek Figat
34dcbc0445
Add Vector3.SignedAngle utility method
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Merge 072f7c7e45 and c1bd42ff7e
2025-03-09 09:10:15 +01:00
Wojtek Figat
3643ec7a58
Fix crash when loading old triplanar node
2025-03-09 09:09:45 +01:00
Wojtek Figat
1e2e613a78
Fix rich textbox carret placement regressions
...
#3118 #2964
2025-03-08 23:49:12 +01:00
Wojtek Figat
fe95ac96af
Rename param
2025-03-08 21:09:48 +01:00
Wojtek Figat
3b7c90644e
Merge branch 'Muzz-Advanced-Bloom' into 1.10
2025-03-08 20:29:57 +01:00
Wojtek Figat
5e8f9e357a
Reorganize code
2025-03-08 20:25:03 +01:00
Wojtek Figat
4c9d51f0ef
Code style cleanup
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#3250
2025-03-08 20:18:38 +01:00
Wojtek Figat
f7c6d34f59
Merge branch 'Advanced-Bloom' of https://github.com/Muzz/FlaxEngine into Muzz-Advanced-Bloom
2025-03-08 19:47:22 +01:00
Wojtek Figat
7808c65dd3
Update engine asset
2025-03-08 19:47:04 +01:00
Wojtek Figat
baf28382a8
Disable contact shadows on low shadows quality mode and fix step count for high setting
2025-03-08 19:46:35 +01:00
Chandler Cox
e9f2d94a2e
Remove object editor drop down if disabled.
2025-03-08 11:07:07 -06:00
Chandler Cox
837a4927c1
Try fix build issues.
2025-03-08 10:50:46 -06:00
Chandler Cox
1ece21e25c
Deselect locked object on scene change.
2025-03-08 10:46:11 -06:00
Chandler Cox
54dc66d22e
Add base check to control and canvas nodes.
2025-03-08 09:41:00 -06:00
Chandler Cox
5ea6e7b49d
Refactor to ViewportRubberBandSelector class and use actor node virtual methods.
2025-03-08 09:38:01 -06:00
Wojtek Figat
8a52fa257b
Add logging draw event into in Vulkan error
2025-03-08 14:29:36 +01:00
Wojtek Figat
7d79dbac40
Fix shadows sampling error in shader due to incorrect sampler used
...
#3000
2025-03-08 14:29:17 +01:00
Wojtek Figat
fef967d4a0
Fix crash on Vulkan when binding dummy buffer as missing uniform buffer
...
#3000
2025-03-08 14:28:47 +01:00
Wojtek Figat
679d56d7a3
Fix regression error on duplicated scene objects in registry
2025-03-08 13:31:01 +01:00
Wojtek Figat
e760e5cc97
Fix particle sim shader compilation warning on Vulkan
...
#https://github.com/KhronosGroup/glslang/issues/2066
2025-03-08 13:23:08 +01:00
Wojtek Figat
5bdbbb6d38
Merge remote-tracking branch 'origin/master' into 1.10
2025-03-07 23:41:02 +01:00
Wojtek Figat
0c0f128585
Fix collision proxy not updating on sequential mesh changes
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#2920
2025-03-07 23:39:01 +01:00
Wojtek Figat
ca153e70ab
Fix crash when loading cloth that has different paint data size than mesh
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#3264
2025-03-07 21:23:54 +01:00
Wojtek Figat
bc6f4f50cb
Fix serialization of ControlReference when used in prefabs
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#3262
2025-03-07 18:55:03 +01:00
Wojtek Figat
84f6667105
Fix missing MoltenVK error to be logged only once
2025-03-07 12:52:45 +01:00
Wojtek Figat
5d80cb03f1
Fix compilation issues
2025-03-07 12:35:54 +01:00
Wojtek Figat
4fada6ba40
Add logging CPU name on Windows
2025-03-07 12:06:15 +01:00
Wojtek Figat
0fa88b23c6
Add DriverVersion to GPUAdapter for checking on old GPU drivers
2025-03-07 11:39:54 +01:00
Wojtek Figat
301491bcde
Fix Linux platform init to correctly calculate device id and add missing change
2025-03-07 11:39:15 +01:00
Wojtek Figat
5f57286cdb
Fix Windows detection to use correct system version it was build for (eg. Win10 or Win7)
2025-03-07 11:09:32 +01:00
Wojtek Figat
7135eb3591
Add SystemName and SystemVersion to Platform api
2025-03-07 11:06:10 +01:00
Wojtek Figat
cc7d88d4a9
Fix Platform::GetCacheLineSize to be deprecated in favor of existing CPUInfo.CacheLineSize`
2025-03-06 09:08:00 +01:00
Wojtek Figat
772f7f7fd2
Move GPUDeviceDX::UpdateOutputs to cpp file
2025-03-06 09:00:33 +01:00
Wojtek Figat
8e2f3ec0c0
Fix Version marshaling as parameter
2025-03-06 00:36:39 +01:00
Wojtek Figat
196ada5710
Add Extra Development Memory access and log on start
2025-03-05 13:43:15 +01:00
Wojtek Figat
06729f6b62
Add Program Size Memory access and log on start
2025-03-05 12:10:17 +01:00
Wojtek Figat
7809007a13
Fix deprecation api usage on game exit
2025-03-05 12:09:32 +01:00
Wojtek Figat
06de1c0041
Add logging memoery usage by external apps on crash
...
Game crash on out of memory might be caused by user opening too many external apps that use most of memory.
2025-03-05 10:51:29 +01:00
Wojtek Figat
06665734e7
Fix Platform::GetCacheLineSize to be deprecated in favor of CPUInfo
2025-03-04 22:57:58 +01:00
Wojtek Figat
668511a727
Fix error in XML docs processing
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#2724
2025-03-04 22:37:05 +01:00
Wojtek Figat
5ffa3eb837
Fix getting Control from null ControlReference
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#3123
2025-03-04 22:12:35 +01:00
Wojtek Figat
00202b06a4
Merge branch 'Tryibion-control-reference'
2025-03-04 22:04:28 +01:00
Wojtek Figat
93442ec8fa
Refactor ControlReference to use FlaxObjectRefPickerControl as a base class
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#3123
2025-03-04 20:32:06 +01:00
Wojtek Figat
520bab7463
Refactor serialziation of ControlReference into a string with ID of actor for simplicity
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#3123
2025-03-04 17:14:21 +01:00
Wojtek Figat
35fa63852c
Format code and simplify IControlReference a little bit
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#3123
2025-03-04 16:06:48 +01:00
Wojtek Figat
fee54f0f39
Merge branch 'control-reference' of https://github.com/Tryibion/FlaxEngine into Tryibion-control-reference
2025-03-04 14:03:56 +01:00
Wojtek Figat
e66ae2ee74
Merge branch 'Tryibion-android-emulate'
2025-03-04 10:58:01 +01:00
Wojtek Figat
30e9fe2371
Merge branch 'android-emulate' of https://github.com/Tryibion/FlaxEngine into Tryibion-android-emulate
2025-03-04 10:49:58 +01:00
Chandler Cox
a5e8f7d405
Move to custom tool method within platform
2025-03-03 21:42:54 -06:00
Wojtek Figat
a3822b6669
Fix spline node to support prefab editor
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#3257
2025-03-03 23:38:41 +01:00
Wojtek Figat
819ce2222d
Refactor ISceneContextWindow into ISceneEditingContext with more utilities
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#3257
2025-03-03 23:32:27 +01:00
Wojtek Figat
e82bb639ed
Fix objects creation to ensure managed object ctor is always executed
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#3245
2025-03-03 19:12:29 +01:00
Wojtek Figat
3200fc1570
Fix new terrain debug drawing of collision lines
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#3227
2025-03-03 12:03:38 +01:00
Wojtek Figat
54ad9a7629
Fix error when connecting nodes in Visject
2025-03-03 09:54:30 +01:00
Wojtek Figat
6f28302fd1
Merge branch 'xxSeys1-DebugDrawClearInEditor'
2025-03-03 09:52:43 +01:00
Wojtek Figat
47b22b305d
Add conditional showing of Clear Debug Draw buttons only if there is anything to clear
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#2989
2025-03-03 09:51:05 +01:00
Wojtek Figat
6ad20b222d
Merge branch 'DebugDrawClearInEditor' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DebugDrawClearInEditor
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# Conflicts:
# Source/Editor/Windows/GameWindow.cs
2025-03-03 09:40:01 +01:00
Wojtek Figat
68b21652bb
Merge branch 'Tryibion-input-helpers'
2025-03-02 23:06:35 +01:00
Wojtek Figat
5fe9108803
Merge branch 'input-helpers' of https://github.com/Tryibion/FlaxEngine into Tryibion-input-helpers
2025-03-02 23:06:31 +01:00
Wojtek Figat
02ecfad428
Merge branch 'xxSeys1-ShowInContentPanel'
2025-03-02 23:05:31 +01:00
Wojtek Figat
25b51cf9c4
Merge branch 'ShowInContentPanel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ShowInContentPanel
2025-03-02 23:05:27 +01:00
Wojtek Figat
b2c5b4c2e5
Merge branch 'anton-makarenko-DebugLog-documentation-fix'
2025-03-02 22:54:32 +01:00
Wojtek Figat
379c31ca49
Merge branch 'DebugLog-documentation-fix' of https://github.com/anton-makarenko/FlaxEngine into anton-makarenko-DebugLog-documentation-fix
2025-03-02 22:54:26 +01:00
Wojtek Figat
383df75a81
Merge branch 'xxSeys1-GridPanelFillSliderSens'
2025-03-02 22:52:52 +01:00
Wojtek Figat
0ff19e9c95
Merge branch 'GridPanelFillSliderSens' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-GridPanelFillSliderSens
2025-03-02 22:52:44 +01:00
Wojtek Figat
cbe96252f6
Update assets
2025-03-02 11:38:25 +01:00
Wojtek Figat
4846852762
Fix crash when spline actor gets removed
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(speculative fix)
#3180
2025-03-02 10:45:51 +01:00
Wojtek Figat
72c3d2b94c
Update engine materials
2025-02-28 15:19:47 +01:00
Wojtek Figat
7ccae0140b
Fix regression from #3214 on Deformable shader
2025-02-28 15:18:29 +01:00
Muzz
7885590593
Merge branch 'Muzz-Triplanar-Features' into 1.10
2025-02-28 14:56:45 +01:00
Wojtek Figat
dad8c0cd6b
Merge remote-tracking branch 'origin/master' into 1.10
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# Conflicts:
# Source/Engine/Level/Prefabs/Prefab.Apply.cpp
2025-02-27 17:17:02 +01:00
Wojtek Figat
7410b506e3
Merge branch 'GoaLitiuM-csharp_mainproj_fix'
2025-02-27 16:22:09 +01:00
Wojtek Figat
dec9905bd3
Merge branch 'csharp_mainproj_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_mainproj_fix
2025-02-27 15:43:25 +01:00
Wojtek Figat
bb35d9f811
Add improved AndroidNdk detection to handle versions folder in env var location and fallback to automatic
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#2893
2025-02-27 15:34:29 +01:00
Wojtek Figat
b2c8c4018c
Fix scripting bindings codegen for SoftTypeReference and SceneReference
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#2761
2025-02-26 22:43:30 +01:00
ce132f2404
Fix TypeDescriptor hack for latest runtime versions
2025-02-26 22:11:07 +02:00
Wojtek Figat
809fd2653a
Fix game viewport size to not include DPI scale (screen-space uses it)
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#2976
2025-02-26 20:55:57 +01:00
Wojtek Figat
56b2c96b3b
Fix missing content database load when opening project without code compilation
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#2469
2025-02-26 20:29:44 +02:00
Wojtek Figat
5c06d413b0
Add code sharing
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#2469
2025-02-26 20:29:36 +02:00
1c17b77d1e
Refocus editor after restoring windows
2025-02-26 20:29:23 +02:00
e24bb71e91
Fix stack overflow when restoring tab in floating window
2025-02-26 20:29:22 +02:00
3382aabefe
Close and restore AssetEditorWindows on scripting reload
2025-02-26 20:29:22 +02:00
4ddc765ee4
Fix ContentDatabase not being loaded at the end of editor initialization
2025-02-26 20:29:21 +02:00
5fd64ead62
Fix custom content and importers blocking scripting reload
2025-02-26 20:29:21 +02:00
30257929e5
Fix error when ContentDatabase gets rebuilt while initializing editor
2025-02-26 20:29:21 +02:00
980a112c57
Clear VisjectSurface node caches and context menus during scripts reload
2025-02-26 20:29:20 +02:00
98bbcbd442
Close and restore Prefab windows during scripting reload
2025-02-26 20:29:20 +02:00
9f8faf4f17
Clear references holding on to types in game assemblies
2025-02-26 20:29:19 +02:00
691b9458ec
Fix wrong prefab event unregistration
2025-02-26 20:29:19 +02:00
b095acd4a5
Fix scripting AssemblyLoadContext not getting unloaded
2025-02-26 20:29:19 +02:00
Wojtek Figat
2d956ebb36
Fix error when applying prefab changes with missing (deleted) nested prefabs
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#3244
2025-02-26 17:46:22 +01:00
Wojtek Figat
33dd47c169
Merge branch 'MrCapy0-Level'
2025-02-25 22:37:04 +01:00
Wojtek Figat
e101048c71
Merge branch 'Level' of https://github.com/MrCapy0/FlaxEngine into MrCapy0-Level
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# Conflicts:
# Source/Engine/Level/Level.cpp
2025-02-25 22:33:12 +01:00
Wojtek Figat
aaad2face2
Fix HRTF audio to be disabled due to common audio problems
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#3225
2025-02-25 22:19:26 +01:00
Wojtek Figat
8f1a1827f2
Fix crash in OpenAL audio backend on context rebuild
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#3225
2025-02-25 22:17:18 +01:00
Wojtek Figat
83c3201ef8
Fix regression in rapidjson update
2025-02-25 18:09:47 +01:00
Wojtek Figat
dcba97f84a
Fix missing masked terrain rendering
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#3177
2025-02-25 16:46:17 +01:00
Wojtek Figat
ca6544204b
Fix actor hierarchy initialization when it gets modified by a script on the fly
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#2940 #2623 #2751
2025-02-25 15:32:20 +01:00
Wojtek Figat
1c3d1b623d
Optimize and cleanup some actor code
2025-02-25 15:31:46 +01:00
Muzz
1fac78f48f
attributes fix
2025-02-25 14:49:59 +10:00
Muzz
953cbb6e40
Advanced Bloom commit.
2025-02-25 14:02:15 +10:00
Wojtek Figat
21047ac8ac
Upgrade CollisionCooking to use new MeshAccessor
2025-02-24 23:46:44 +01:00
Wojtek Figat
754d321ef0
Fix crash on incorrect index buffer size when building mesh buffers via MeshAccessor
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#3246
2025-02-24 23:28:35 +01:00
Wojtek Figat
2ab9adab24
Merge remote-tracking branch 'origin/master' into 1.10
2025-02-24 23:27:56 +01:00
Wojtek Figat
bf21b0a267
Fix collision cooking for skinned models that use different vertex format
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#3246
2025-02-24 22:05:33 +01:00
xxSeys1
0d5534c445
decrease grid panel fill slider sensitivity
2025-02-24 17:43:32 +01:00
Wojtek Figat
afc4158dd3
Fix sprite and texture 9-slice rendering brush to properly calculate border size
2025-02-24 14:19:51 +01:00
Wojtek Figat
09ead0cc7a
Fix Eye Adaptation in colllision data window viewport
2025-02-24 12:30:44 +01:00
Wojtek Figat
f2e840577a
Merge branch 'Tryibion-prefab-doubleclick-obj-ref'
2025-02-24 00:10:11 +01:00
Wojtek Figat
345cbdb8d4
Merge branch 'prefab-doubleclick-obj-ref' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-doubleclick-obj-ref
2025-02-24 00:10:04 +01:00
Wojtek Figat
0ebda18669
Fix game-build version of DebugDraw for C# but without xml docs
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#3201
2025-02-24 00:09:52 +01:00
Wojtek Figat
efa081716f
Merge branch 'Tryibion-tube-to-capsule'
2025-02-24 00:00:30 +01:00
Wojtek Figat
7225737984
Merge branch 'tube-to-capsule' of https://github.com/Tryibion/FlaxEngine into Tryibion-tube-to-capsule
2025-02-23 23:58:28 +01:00
Wojtek Figat
0b1a64305a
Merge branch 'GoaLitiuM-update_rapidjson'
2025-02-23 23:51:12 +01:00
Wojtek Figat
bfd972b96d
Add SIMD support for rapidjson when processing json data
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#3155
2025-02-23 23:38:07 +01:00
Wojtek Figat
25f26a7a91
Merge branch 'update_rapidjson' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-update_rapidjson
2025-02-23 23:26:55 +01:00
Wojtek Figat
d9ae41ed10
Fix editor transform gizmos rendering to draw over other editor shapes
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#2954
2025-02-23 23:01:20 +01:00
Wojtek Figat
68877eebe3
Format code
2025-02-23 21:31:30 +01:00
Wojtek Figat
5ed18c7448
Fix fc4b79239b
2025-02-23 21:28:02 +01:00
Wojtek Figat
1fda1d749d
Merge branch 'GoaLitiuM-launchsettings_fix'
2025-02-23 21:24:31 +01:00
Wojtek Figat
ac728f1a31
Merge branch 'launchsettings_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-launchsettings_fix
2025-02-23 21:24:17 +01:00
Wojtek Figat
8beeea0da1
Merge branch 'davevanegdom-Double-Click-Scene-Node-Actions'
2025-02-23 21:23:18 +01:00
Wojtek Figat
fc4b79239b
Refactor new scene tree double click feature to support both prefab and scene editing
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#1502
2025-02-23 21:23:09 +01:00
Wojtek Figat
618027b181
Merge branch 'Double-Click-Scene-Node-Actions' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Double-Click-Scene-Node-Actions
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# Conflicts:
# Source/Editor/Modules/PrefabsModule.cs
# Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs
2025-02-23 21:18:38 +01:00
Wojtek Figat
f97ead8a20
Merge branch 'davevanegdom-DebugOutputImprovements'
2025-02-23 20:30:01 +01:00
Wojtek Figat
bae381430a
Cleanup code
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#1437
2025-02-23 20:29:58 +01:00
Wojtek Figat
1c3f7fcec0
Merge branch 'DebugOutputImprovements' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-DebugOutputImprovements
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# Conflicts:
# Source/Editor/Options/InterfaceOptions.cs
# Source/Editor/Windows/DebugLogWindow.cs
2025-02-23 20:29:10 +01:00
Chandler Cox
65a219512c
Add double clicking an object reference in a prefab to select the actor within the prefab.
2025-02-21 15:52:43 -06:00
Wojtek Figat
bb12562c2f
Fix crash when setting C# property of value-type from native code
2025-02-21 20:22:54 +01:00
Wojtek Figat
b81b0b7616
Fix text clipping behind the button in Behavior Knowledge Selector editor
2025-02-21 19:34:35 +01:00
Wojtek Figat
bd9a5f03a4
Fix crash when importing fbx model with convex polygon with duplicated vertices
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#3222
2025-02-21 17:36:20 +01:00
Wojtek Figat
9d5d80bf4a
Fix crash when using physics overlap tests with Collider outputs that catch Terrain
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#3221
2025-02-21 15:07:44 +01:00
Wojtek Figat
44e894f406
Remove unused default value codegen
2025-02-21 15:07:09 +01:00
Chandler Cox
ef8612fb59
Merge branch 'master' into android-emulate
2025-02-20 21:19:32 -06:00
Wojtek Figat
366b47ad80
Fix crash when applying prefab with missing scripts in use
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#3239
2025-02-20 23:50:36 +01:00
Wojtek Figat
b3508b9fe1
Fix Visject gradient stops to update graph only on sliding end
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#3226
2025-02-20 20:28:46 +01:00
Wojtek Figat
3f2eab5206
Optimize divide into multiply
2025-02-20 17:04:20 +01:00
Wojtek Figat
5bdf5da142
Resave engine materials
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#3231
2025-02-20 10:09:37 +01:00
c823257b79
Fix invalid paths in C# launch settings on Windows
2025-02-19 17:23:47 +02:00
Wojtek Figat
937d369856
Fix crash in particles system when assets gets loading/unloaded while async jobs are active
2025-02-18 23:27:49 +01:00
Wojtek Figat
060bc0aaf8
Fix crash in animations system when assets gets loading/unloaded while async jobs are active
...
#2974
2025-02-18 22:30:49 +01:00
Wojtek Figat
ce335a0fe4
Use new api for span from stream
2025-02-18 09:52:49 +01:00
Wojtek Figat
4aab1be3d6
Bump up materials version after merge with master
2025-02-18 09:20:48 +01:00
Wojtek Figat
6b6d808698
Fix warning
2025-02-18 09:20:06 +01:00
Wojtek Figat
a6fb651ff4
Merge remote-tracking branch 'origin/master' into 1.10
...
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
Wojtek Figat
c81ddd09cc
Fix spatial audio bug regression from 84843f8cbb
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#3224 #3206
2025-02-17 23:55:26 +01:00
Wojtek Figat
015c4ab475
Fix memory leak in particle buffers recycling
...
#3152
2025-02-17 23:25:40 +01:00
Wojtek Figat
ccdf004404
Fix memory leak in Video player on Windows
...
#3158
2025-02-17 21:19:45 +01:00
Wojtek Figat
9049093267
Fix scene object reference serialization in C# scripts
...
#3136
2025-02-17 11:57:31 +01:00
Wojtek Figat
9d4d9ccf38
Optimize compilation on MSVC as it can ommit include
2025-02-17 10:24:04 +01:00
Wojtek Figat
8b1d678f2e
Fix scene object reference serialization in Visual Script properties
...
#3136
2025-02-17 10:23:07 +01:00
Chandler Cox
25b8939aff
Update to include presenter context.
2025-02-16 18:05:25 -06:00
Chandler Cox
e4d2e429a0
Merge branch 'master' into control-reference
2025-02-16 17:40:38 -06:00
Wojtek Figat
67db774a2f
Fix compilation regression
2025-02-17 00:27:06 +01:00
Wojtek Figat
3cd951f0a0
Merge branch 'Tryibion-add-context-to-obj-ref-editor'
2025-02-16 21:15:48 +01:00
Wojtek Figat
0525ce2cb3
Merge branch 'add-context-to-obj-ref-editor' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-context-to-obj-ref-editor
2025-02-16 20:42:23 +01:00
Wojtek Figat
5e74ec01ce
Merge branch 'Tryibion-prefab-ui-mode'
2025-02-16 20:38:03 +01:00
Wojtek Figat
bbbc0c9d50
Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode
2025-02-16 20:35:00 +01:00
Wojtek Figat
25067959eb
Add nested prefabs editing buttons inside Prefab Window
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#1595
2025-02-16 20:34:33 +01:00
xxSeys1
054d06f49e
add rmb menu entry to show item in Content Panel
2025-02-15 17:38:03 +01:00
Wojtek Figat
086ddc96bb
Fix incorrect prefab serialization to correctly handle diff on object references to prefab objects
...
#3136
2025-02-14 17:07:33 +01:00
Wojtek Figat
3394de0b93
Fix grid in multi-blend node to draw behind the lines
...
#3212
2025-02-13 23:29:02 +01:00
Wojtek Figat
abd0c7dece
Add support for displaying Multiple Values info to object reference pickers
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#2984
2025-02-12 22:31:53 +01:00
Wojtek Figat
ee540b3cb7
Speculative fix for error in thumbnails rendering
2025-02-12 22:13:29 +01:00
Wojtek Figat
c146e156ec
Fix perlin and simplex noises to return normalized value to range 0-1
...
#3154
2025-02-12 22:13:09 +01:00
Wojtek Figat
6efb015169
Merge code for Perlin Noise impl
2025-02-12 17:21:13 +01:00
Wojtek Figat
a982e0a111
Fix crash when reading object value from BehaviorKnowledgeSelector
...
#3171
2025-02-12 16:54:33 +01:00
Wojtek Figat
84843f8cbb
Fix playing mono audio sounds with panning
...
Tested on OpenAL and XAudio backkend on Windows.
#3206
2025-02-11 23:35:08 +01:00
Wojtek Figat
dccb43702e
Add missing casting from Double to Float vectors within Variant
2025-02-11 14:51:17 +01:00
Wojtek Figat
f459249f78
Fix compilation regression from aa8add7b38
2025-02-11 14:23:10 +01:00
Wojtek Figat
3ad369501a
Add support for searching actors and scripts by interface
...
#3199
2025-02-11 14:22:44 +01:00
Wojtek Figat
b0fe4373b0
Merge branch 'xxSeys1-AudioSliderGamePanelFix'
2025-02-11 14:07:16 +01:00
Wojtek Figat
9df5ed5b7f
Merge branch 'AudioSliderGamePanelFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AudioSliderGamePanelFix
2025-02-11 14:07:09 +01:00
Wojtek Figat
aa8add7b38
Fix large worlds rendering of meshes
...
Add `Double4x4` for higher precision matrices operations
#2985
2025-02-11 13:01:48 +01:00
Wojtek Figat
21f8dab5de
Tweak 58090aa6d6 to secure for incorrect includes and usage
2025-02-11 00:33:08 +01:00
Wojtek Figat
4baa38c0cc
Add explicit cast to in vector in C# api
2025-02-11 00:32:20 +01:00
Wojtek Figat
3c091dc214
Fix editor grid gizmo when using Large Worlds
2025-02-11 00:32:04 +01:00
Wojtek Figat
58090aa6d6
Fix triplanar texture mapping when using Large Worlds
...
#3001
2025-02-11 00:31:37 +01:00
Chandler Cox
2521ed4ad5
Change DrawTube to DrawCapsule. Depricate old Tube code.
2025-02-08 21:15:49 -06:00
Anton Makarenko
9e25714338
Changes text of documentation above static Log method from warning to info to better reflect method's purpose and avoid possible confusion
2025-02-05 16:24:55 +02:00
xxSeys1
6a5f22400d
update volume slider in game panel on menu show
2025-02-05 12:35:49 +01:00
Wojtek Figat
a5fffc0c9e
Fix DebugDraw.DrawWireArc with Large Worlds enabled
...
#3049
2025-02-04 23:44:31 +01:00
Wojtek Figat
e551ecbe5f
Fix build warning with Large Worlds enabled
2025-02-04 23:44:12 +01:00
Chandler Cox
898295e9d4
Small code cleanup.
2025-02-03 22:20:51 -06:00
Chandler Cox
a17c15ae96
Add missing return comments for get methods.
2025-02-03 22:11:07 -06:00
Chandler Cox
be6a258846
Add runtime input mapping helpers.
2025-02-03 21:57:14 -06:00
Wojtek Figat
8542f78b0b
Merge branch 'xxSeys1-BetterRayNormAssert'
2025-02-01 15:26:25 +01:00
Wojtek Figat
da513972e8
Simplify message to be single-line with less text
...
#2990
2025-02-01 15:26:13 +01:00
Wojtek Figat
be293a957a
Merge branch 'BetterRayNormAssert' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-BetterRayNormAssert
2025-02-01 15:24:44 +01:00
Wojtek Figat
8e26591c0b
Merge branch 'xxSeys1-GamePanelAudio'
2025-02-01 15:23:39 +01:00
Wojtek Figat
4e31d436d5
Merge branch 'GamePanelAudio' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-GamePanelAudio
2025-02-01 15:23:33 +01:00
Wojtek Figat
b6f7914b14
Fix RenderToTextureControl to render correctly when using different texture size than control size
...
#2760
2025-02-01 15:17:21 +01:00
Wojtek Figat
9ffbe1f8ca
Add support in scripting for using interfaces on structures
...
#2679
2025-01-31 23:36:15 +01:00
0764ff6cb7
Fix C# projects not compiling in VS with native code plugins present
2025-01-31 23:58:23 +02:00
Wojtek Figat
4e0cd9e8a9
Add support for creating Json Assets in editor out of structure type
...
#2679
2025-01-31 21:58:36 +01:00
Wojtek Figat
24f3dfe264
Fix selected spline points to be drawn relative to the view for greater readability
...
#2595
2025-01-31 21:01:26 +01:00
Wojtek Figat
42fc62eb68
Add Actor.Clone for actors duplication at runtime (including scripts and children)
...
#2012
2025-01-31 10:21:05 +01:00
Wojtek Figat
b1392be3a1
Fix typo
2025-01-30 22:48:07 +01:00
Wojtek Figat
04dde7a3f2
Add warnings on incorrect GPUBuffer or GPUTexture usage when binding to GPUContext (in non-release builds)
2025-01-30 22:03:21 +01:00
Wojtek Figat
44fae3838e
Add GPUResourceUsage.Staging for both CPU read/write access
2025-01-30 20:39:04 +01:00
Wojtek Figat
f11306af24
Add caching and restoring curve height in properties panel
...
#2455
2025-01-30 17:42:54 +01:00
Wojtek Figat
4057dc189d
Fix SnapToGrid to skip when grid component is 0
2025-01-30 17:26:34 +01:00
Wojtek Figat
fc98b5f1f0
Add snapping to grid with Ctrl key when moving keyframes in curve
...
#2455
2025-01-30 17:26:04 +01:00
Wojtek Figat
4d6282a5b4
Add focus selection to curve editor and apply margin around shown curve section
...
#2455
2025-01-29 23:54:41 +01:00
Chandler Cox
45a24a05c5
Add check for if static model has a model.
2025-01-28 16:22:02 -06:00
Wojtek Figat
0e058b2590
Fix curve tangents reset on drag start
...
#2455
2025-01-28 23:18:26 +01:00
Wojtek Figat
a31279954a
Fix curve editor scroll bars to be hidden when not enabled
...
#1083
2025-01-28 23:07:05 +01:00
Chandler Cox
16ed7272a7
Skip not active actors.
2025-01-28 16:05:19 -06:00
Wojtek Figat
d25cb7a9da
Fix curve tangent handles to maintain size relative to the current view scale
...
Fix curve tangent colors to match editor style
Fix curve tangents editing to have stable movement no matter the view scale
#2455
2025-01-28 22:59:39 +01:00
Chandler Cox
6461ffbd0d
Skip selecting scene actor.
2025-01-28 15:58:18 -06:00
Wojtek Figat
1b04c9a7b1
Another attempt to fix CD builds stability
2025-01-28 14:30:57 +01:00
Wojtek Figat
6a27e5338a
Fix float precision issue when drawing curve or timeline time axes
...
#2455
2025-01-28 12:48:19 +01:00
Wojtek Figat
5ad323c7cb
Fix showing whole curve if its empty
2025-01-28 12:44:52 +01:00
Chandler Cox
abe2482a01
Use mesh collision proxy if available.
2025-01-27 18:28:06 -06:00
Chandler Cox
9c065d55e0
Change to use view CM and set inital ui mode to use if the prefab has ui.
2025-01-27 18:02:54 -06:00
Wojtek Figat
1475075b00
Merge branch 'GoaLitiuM-dotnet_refasm_version_fix'
2025-01-27 20:29:16 +01:00
Wojtek Figat
702564366d
Merge branch 'dotnet_refasm_version_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_refasm_version_fix
2025-01-27 20:29:12 +01:00
Wojtek Figat
e2fd3891d1
Fix regression in curve keyframes editing
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#3179
2025-01-27 20:19:35 +01:00
f54e961f11
Update .NET compilation instructions for Arch
2025-01-27 20:35:56 +02:00
Wojtek Figat
aabd70fbe7
Fix code project files generation to properly handle path slashes and ignore binary modules without exports
...
#3086
2025-01-27 19:35:27 +01:00
428ebf7fd7
Fix .NET runtime and SDK compilation issues with newer runtime
2025-01-27 20:06:06 +02:00
Wojtek Figat
72f16d738f
Merge branch 'Tryibion-draw-anchors'
2025-01-27 12:41:01 +01:00
Wojtek Figat
475818554d
Fix error in editor when sliding value
2025-01-27 12:40:55 +01:00
Wojtek Figat
8ebb3a3215
Merge branch 'draw-anchors' of https://github.com/Tryibion/FlaxEngine into Tryibion-draw-anchors
2025-01-27 12:12:24 +01:00
Wojtek Figat
2085a0bf25
Merge branch 'amir9480-fix_issue_3083'
2025-01-27 11:58:46 +01:00
Wojtek Figat
d829461def
Merge branch 'fix_issue_3083' of https://github.com/amir9480/FlaxEngine into amir9480-fix_issue_3083
2025-01-27 11:58:13 +01:00
Wojtek Figat
2d169fdcd8
Merge branch 'Tryibion-particle-rotate-shape'
2025-01-27 11:43:04 +01:00
Wojtek Figat
53ba5968fd
Fix missing default value usage on GPU particle shape rotation and simplify CPU code
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#3104
2025-01-27 11:42:59 +01:00
Wojtek Figat
cc735a1b6a
Merge branch 'particle-rotate-shape' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-rotate-shape
2025-01-27 11:35:26 +01:00
Wojtek Figat
970af7bdc8
Attempt to fix recent Github CD failing
2025-01-27 11:35:10 +01:00
Wojtek Figat
2ff6a6dd9a
Merge branch 'Tryibion-clamp-anchors'
2025-01-26 22:05:40 +01:00
Wojtek Figat
ae3149c9c0
Merge branch 'clamp-anchors' of https://github.com/Tryibion/FlaxEngine into Tryibion-clamp-anchors
2025-01-26 22:05:36 +01:00
Wojtek Figat
1a1bd56802
Merge branch 'GoaLitiuM-sln_folder_fix'
2025-01-26 22:03:11 +01:00
Wojtek Figat
25b566b348
Merge branch 'sln_folder_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sln_folder_fix
2025-01-26 22:02:58 +01:00
Wojtek Figat
4fb95a704a
Merge branch 'Tryibion-file-path-drag-dop'
2025-01-26 21:59:04 +01:00
Wojtek Figat
5f09ef4c1f
Merge branch 'file-path-drag-dop' of https://github.com/Tryibion/FlaxEngine into Tryibion-file-path-drag-dop
2025-01-26 21:58:34 +01:00
Chandler Cox
fc4c2c53fc
select parent of prefab if it has a prefab link.
2025-01-26 13:50:07 -06:00
Chandler Cox
fa06a8cc16
Fix rubberband taking over when tyring to move objects. Move rubberband out of update method.
2025-01-26 13:45:31 -06:00
Chandler Cox
4d4c046556
small cleanup with uicanvas searching.
2025-01-25 15:35:07 -06:00
Chandler Cox
4598cdb2d0
Fix check for control parent.
2025-01-25 15:32:18 -06:00
Chandler Cox
eb43d4813d
Faster selection, select while dragging, only select if actor box is in rect.
2025-01-25 15:30:22 -06:00
Wojtek Figat
7bc099c32c
Merge branch 'Tryibion-content-item-text-scale'
2025-01-25 11:09:36 +01:00
Wojtek Figat
9a59d0c5ed
Merge branch 'content-item-text-scale' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-item-text-scale
2025-01-25 10:05:54 +01:00
Wojtek Figat
275ca296fa
Fix editor orthographic viewport in top or bottom view
...
#3169
2025-01-25 00:38:51 +01:00
Wojtek Figat
57af076c8d
Merge branch 'Tryibion-is-active-null-check'
2025-01-24 23:51:48 +01:00
Wojtek Figat
d501018feb
Add improved GPU crashes reporting
2025-01-24 22:56:52 +01:00
Wojtek Figat
d4c72487cd
Fix various asset windows shutdown when editor is disposing during crash
2025-01-24 22:55:21 +01:00
Wojtek Figat
0b48a274e5
Fix compilation
2025-01-24 22:54:56 +01:00
Wojtek Figat
342f3543ca
Fix LOG_FLUSH to flush only when automatic mode is disabled
2025-01-24 20:15:32 +01:00
Wojtek Figat
b36e55446f
Add Engine::ReportCrash event for custom crash reporting or handling
2025-01-24 20:15:17 +01:00
Wojtek Figat
cf40facefe
Add engine fatal error types handling
...
Add general out-of-memory handling
Add safety memory buffer for crash or out of memory handling
Refactor Globals exit/error state to be in Engine class
2025-01-24 20:07:12 +01:00
Chandler Cox
f905c49f0b
Change content item text scale with content view scale.
2025-01-24 13:02:05 -06:00
Wojtek Figat
fa2f2e3104
Fix Linux build
2025-01-24 12:53:56 +01:00
Wojtek Figat
ae74d49b09
Fix bug
2025-01-24 12:24:52 +01:00
Wojtek Figat
80a44b5f5c
Remove old code
2025-01-24 11:08:31 +01:00
Chandler Cox
c72fac335f
Check for null in Actor node IsActive.
2025-01-23 21:28:09 -06:00
Wojtek Figat
dffc6ea24d
Move hash set related configs into proper header file and rename those
2025-01-24 00:05:07 +01:00
Wojtek Figat
38f74c8cf7
Refactor Dictionary and HashSet to use shared base class
...
Add const iterators
2025-01-23 23:59:31 +01:00
Wojtek Figat
61a731704d
Fix const-correctness in dictionary iterator access
2025-01-23 21:40:52 +01:00
Wojtek Figat
c1339765b7
Fix parsing nested template types in scripting type inheritance
2025-01-23 21:32:09 +01:00
Wojtek Figat
f5280eab74
Refactor and improve collections code
...
#3043
2025-01-23 14:44:11 +01:00
Chandler Cox
030befdcaa
Rename dropped method.
2025-01-22 21:47:28 -06:00
Chandler Cox
3a591577ad
Add drag drop to FilePathEditor
2025-01-22 21:46:21 -06:00
Wojtek Figat
af416fe0c8
Fix packaging issues to properly read asset data after it's serialized with a new format
2025-01-22 21:24:49 +01:00
Wojtek Figat
326bc498b8
Add more logging for cooking process
2025-01-22 00:01:25 +01:00
Wojtek Figat
d1cc8da841
Remove not needed warning log in Editor on fresh project
2025-01-21 23:46:32 +01:00
Wojtek Figat
4cf22c3a1f
Fix material to run shader generation when using null rendering backend
2025-01-21 23:14:00 +01:00
Wojtek Figat
8736d4c91a
Remove not needed warning log in Editor on fresh project
2025-01-21 22:47:44 +01:00
Wojtek Figat
682ca9e953
Add progress indicator in editor for assets loading
2025-01-21 21:38:02 +01:00
Wojtek Figat
344d17714c
Fix crash when using ref struct reflection in managed api
2025-01-21 15:39:21 +01:00
Wojtek Figat
b247070840
Fix regression in Dictionary capacity and use similar improvement in HashSet
2025-01-21 15:38:14 +01:00
Wojtek Figat
236b8d5667
Add failing Windows Test CI if FlaxTests.exe fails
2025-01-21 14:01:23 +01:00
Wojtek Figat
c3ad937d3f
Add failing Windows Test CI if FlaxTests.exe fails
2025-01-21 13:12:04 +01:00
Wojtek Figat
d8dcec42d5
Add failing Windows Test CI if FlaxTests.exe fails
2025-01-21 12:28:35 +01:00
Wojtek Figat
3b5f953b3d
Add failing Windows Test CI if FlaxTests.exe fails
2025-01-21 11:52:27 +01:00
Wojtek Figat
9fd98c8e12
Optimize blend weights to use 8-bit per bone (instead of 16-bit)
2025-01-21 11:40:01 +01:00
Wojtek Figat
0b24c50161
Expose ContentDeprecated to scripting (editor-only)
2025-01-21 10:18:57 +01:00
Chandler Cox
8f9eaddbe5
Add anchor and pivot drawing for UI Gizmo.
2025-01-20 21:08:47 -06:00
Wojtek Figat
fe8f862b16
Update engine assets
2025-01-21 00:04:03 +01:00
Wojtek Figat
7d0804af91
Add content deprecation upgrades support to prefabs and scenes when loading levels
2025-01-20 23:53:13 +01:00
Wojtek Figat
67f12596e2
Fix LoadAssetTask to properly dereference asset loading task pointer when asset init fails
2025-01-20 23:52:12 +01:00
Wojtek Figat
6a66a944d2
Add total mesh vertex stride display in editor panel
2025-01-20 23:51:35 +01:00
Wojtek Figat
65a689f8ab
Add logging first scene asset id in cooked game
2025-01-20 23:51:08 +01:00
Wojtek Figat
18fd68db25
Add SpawnOptions container for more robust prefabs spawning
2025-01-20 23:50:47 +01:00
Wojtek Figat
86444aa5f3
Fix TypeUtils.GetTypeName for nested generic types
2025-01-20 23:49:40 +01:00
Wojtek Figat
011abe4ac0
Fix error when connecting nodes in Visject
2025-01-20 23:49:17 +01:00
Wojtek Figat
f4c07388d9
Restore old upgrader for skinned models from 9f648caac8
2025-01-20 23:49:00 +01:00
Wojtek Figat
eaf48bb176
Fix regression in dynamic mesh bounds and triangles setup after refactor
2025-01-20 23:48:25 +01:00
Wojtek Figat
d4a5c76c82
Add serialization of game settings for proper upgrade when loading deprecated data
2025-01-20 23:47:51 +01:00
Wojtek Figat
8a7ceef288
Add content deprecation system that auto-saves assets in Editor that use old data format
2025-01-20 23:46:49 +01:00
Amir Alizadeh
ec11a79f55
Add raycast support to the ContainerControl
2025-01-19 23:55:56 +03:30
Amir Alizadeh
55fd198102
Add raycast-first priority to the UIEditorGizmo
2025-01-19 23:55:23 +03:30
Chandler Cox
425699c4b0
Clamp control anchors betwen 0 and 1.
2025-01-19 13:51:50 -06:00
Wojtek Figat
1497acef58
SImplify capacity presetting for Dictionary to handle memory slack scale internally as suers care about items count only
2025-01-16 17:42:01 +01:00
Wojtek Figat
6111f67e33
Add ToSpan for MemoryWriteStream and simplify code with it
2025-01-16 17:35:28 +01:00
Wojtek Figat
39419787fa
Another compilation fix
2025-01-15 08:48:03 +01:00
Wojtek Figat
e02f2990d9
Another compilation fix
2025-01-14 23:43:31 +01:00
Wojtek Figat
d0a6edbb2c
Another compilation fix
2025-01-14 23:26:26 +01:00
10a906d51b
Apply patches to rapidjson
2025-01-15 00:23:30 +02:00
f61779119b
Update rapidjson to latest version
...
Commit d621dc9e9c77f81e5c8a35b8dcc16dcd63351321 in Tencent/rapidjson
2025-01-15 00:23:30 +02:00
Wojtek Figat
be8686bbb2
Fix new code on non-windows editor platforms
2025-01-14 22:45:03 +01:00
Wojtek Figat
59061c01d3
Fix compilation error
2025-01-14 22:29:06 +01:00
af3badaeef
Fix Visual Studio solution nested project names on Unix systems
2025-01-14 19:08:09 +02:00
Wojtek Figat
90ba7f4a92
Mark CommonValue as deprecated to generate warnings in old code
2025-01-13 18:25:26 +01:00
Wojtek Figat
754e0c4e29
Update build number
2025-01-13 18:09:19 +01:00
Wojtek Figat
addc6d5216
Merge remote-tracking branch 'origin/master' into 1.10
...
# Conflicts:
# Content/Editor/Gizmo/Material.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Source/Editor/Windows/Assets/ModelWindow.cs
# Source/Editor/Windows/Assets/SkinnedModelWindow.cs
# Source/Engine/Core/Types/Variant.cpp
2025-01-13 18:07:54 +01:00
Wojtek Figat
f17d6f62ab
Merge branch 'Tryibion-use-version'
2025-01-13 17:32:03 +01:00
Wojtek Figat
ae3d437539
Merge branch 'use-version' of https://github.com/Tryibion/FlaxEngine into Tryibion-use-version
2025-01-13 17:31:53 +01:00
Wojtek Figat
99b737eb14
Merge branch 'Tryibion-aab-building'
2025-01-13 17:31:38 +01:00
Wojtek Figat
4add5dcf49
Add missing default value and fix doc comment
...
#3150
2025-01-13 17:31:34 +01:00
Wojtek Figat
a204ada6d3
Merge branch 'aab-building' of https://github.com/Tryibion/FlaxEngine into Tryibion-aab-building
2025-01-13 17:18:35 +01:00
Wojtek Figat
bdc7f0760f
Merge branch 'Tryibion-re-enable-scale-center'
2025-01-13 17:17:12 +01:00
Wojtek Figat
07ef2f03d5
Merge branch 're-enable-scale-center' of https://github.com/Tryibion/FlaxEngine into Tryibion-re-enable-scale-center
2025-01-13 17:12:20 +01:00
Wojtek Figat
b5437a9097
Merge branch 'Tryibion-fix-actor-drop-focus'
2025-01-13 17:11:48 +01:00
Wojtek Figat
890c3e75c3
Merge branch 'fix-actor-drop-focus' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-actor-drop-focus
2025-01-13 16:08:56 +01:00
Wojtek Figat
7fcf8c2d4c
Improve #3138 to pass over setting value to null and via proper cast so value type stays the same
2025-01-13 16:08:43 +01:00
Wojtek Figat
3796b0ccae
Revert #3117 and do it different way as some types can be valid even if different thus use internal parameter setter for type validation
2025-01-13 16:07:47 +01:00
Wojtek Figat
bc18ddc04b
Merge branch 'Tryibion-invert-channels'
2025-01-13 15:46:49 +01:00
Wojtek Figat
90316dfa52
Minor code changes to PR
2025-01-13 15:46:35 +01:00
Chandler Cox
55fa372197
re-add returns to aab
2025-01-13 07:30:01 -06:00
Chandler Cox
563f0b9ab4
Move Build .aab to Android platform settings and make it side-by-side
2025-01-13 07:24:50 -06:00
Chandler Cox
30ea3bc9c2
Add check for empty array and use IsInRange for version check.
2025-01-13 07:16:31 -06:00
Wojtek Figat
07b9e5bfdd
Merge branch 'invert-channels' of https://github.com/Tryibion/FlaxEngine into Tryibion-invert-channels
2025-01-13 09:20:22 +01:00
Chandler Cox
3b7cb00af2
Add shift to continue selection
2025-01-12 21:41:24 -06:00
Chandler Cox
d0d5ad4657
Add rubber band select to scene editor viewport for selecting multiple actors.
2025-01-12 21:33:01 -06:00
Chandler Cox
f274639e94
Fix path bug.
2025-01-12 17:17:59 -06:00
Wojtek Figat
7ac2376231
Simplify code
2025-01-12 23:57:52 +01:00
Chandler Cox
01d1dbba6c
Add aditional check for if custom define of BuildAAB already exists.
2025-01-12 16:57:19 -06:00
Chandler Cox
ca995093b6
Add .aab bundling for Android.
2025-01-12 16:50:16 -06:00
Wojtek Figat
f36d3a11ab
Merge branch 'Tryibion-handle-multi-linked'
2025-01-12 22:13:11 +01:00
Wojtek Figat
06a04167c7
Merge branch 'handle-multi-linked' of https://github.com/Tryibion/FlaxEngine into Tryibion-handle-multi-linked
2025-01-12 22:13:07 +01:00
Chandler Cox
e2df7a1e85
Handle linked values in Float3Editor
2025-01-12 15:07:43 -06:00
Wojtek Figat
80f5b554cd
Merge branch 'Tryibion-fix-run-cooked-game'
2025-01-12 22:01:34 +01:00
Wojtek Figat
f10404a948
Merge branch 'fix-run-cooked-game' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-run-cooked-game
2025-01-12 22:01:29 +01:00
Wojtek Figat
a9580b9b46
Merge branch 'Tryibion-anim-param-warn-type'
2025-01-12 22:00:35 +01:00
Wojtek Figat
3d76a99c9b
Merge branch 'anim-param-warn-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-anim-param-warn-type
2025-01-12 22:00:30 +01:00
Wojtek Figat
eaeeea6a81
Merge branch 'Tryibion-import-ui-spacing'
2025-01-12 21:59:43 +01:00
Wojtek Figat
b546e4a332
Merge branch 'import-ui-spacing' of https://github.com/Tryibion/FlaxEngine into Tryibion-import-ui-spacing
2025-01-12 21:59:28 +01:00
Wojtek Figat
281e13b42c
Merge branch 'xxSeys1-EditPrefabNoContentPanelChange'
2025-01-12 21:58:23 +01:00
Wojtek Figat
8451439abb
Merge branch 'EditPrefabNoContentPanelChange' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-EditPrefabNoContentPanelChange
2025-01-12 21:58:19 +01:00
Wojtek Figat
95c9df2581
Merge branch 'Tryibion-no-params-ui'
2025-01-12 21:57:17 +01:00
Wojtek Figat
2699755581
Merge branch 'no-params-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-no-params-ui
2025-01-12 21:57:12 +01:00
Wojtek Figat
99b0fbee07
Merge branch 'Tryibion-fix-multiblend-exception'
2025-01-12 21:56:32 +01:00
Wojtek Figat
f153c67c0e
Merge branch 'fix-multiblend-exception' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-multiblend-exception
2025-01-12 21:56:28 +01:00
Wojtek Figat
fa8857be0e
Merge branch 'Tryibion-fix-cpu-profiler-crash'
2025-01-12 21:55:44 +01:00
Wojtek Figat
ea96418764
Update old Float1010102 to FloatR10G10B10A2
2025-01-12 21:22:53 +01:00
Wojtek Figat
d751c6a6c6
Add PackNormal/UnpackNormal and GetInt/SetInt to MeshAccessor
2025-01-12 21:22:35 +01:00
Wojtek Figat
344d342610
Update assets
2025-01-12 20:31:00 +01:00
Wojtek Figat
e75d7ad257
Fix compilation warnings
2025-01-12 20:30:43 +01:00
Wojtek Figat
54869f1da0
Adjust label height
2025-01-12 17:59:08 +01:00
Wojtek Figat
02df6bafac
Update engine assets
2025-01-12 01:33:18 +01:00
Wojtek Figat
d60f3bdfb1
Add mesh vertex layout and GPU memory size display in model window
2025-01-12 01:30:58 +01:00
Wojtek Figat
506efb7538
Merge model and skinned model windows code into shared base class
2025-01-12 01:04:56 +01:00
Wojtek Figat
1b97e49ed9
Fix shadow maps rendering regression bug
2025-01-11 22:45:18 +01:00
Wojtek Figat
b71f803554
Fix regression in particles
2025-01-11 22:45:04 +01:00
Wojtek Figat
647d74af0d
Fixes for vertex layouts binding into graphics backend
2025-01-11 22:44:38 +01:00
Wojtek Figat
237ea121be
Add vertex colors to skinned meshes
2025-01-11 22:43:15 +01:00
Wojtek Figat
a1c46d2e6e
Add support for up to 4 texture channels when importing meshes
...
#2667
2025-01-11 22:40:20 +01:00
Chandler Cox
2260236fa6
Fix CPU profiler crash on conversion to ulong.
2025-01-09 20:55:30 -06:00
Chandler Cox
cb7fc6141d
Fix crash in multiblend 2d node when first created.
2025-01-09 19:40:36 -06:00
Chandler Cox
77c48c037e
Add No parameters UI to particle effect and animated model
2025-01-09 19:19:30 -06:00
Wojtek Figat
756ba0a533
Fix crash on shadows when using D3D10
2025-01-09 21:46:41 +01:00
Wojtek Figat
99788e4743
More fixes for Vulkan rendering to be on pair with DirectX when it comes to accessing missing vertex buffer components
2025-01-09 21:46:22 +01:00
Chandler Cox
ccbcab9793
Fix android build on .net9 and use DotNet version that is found by build tool path.
2025-01-08 22:11:21 -06:00
Wojtek Figat
3505b8971b
Add support for up to 65536 skeleton bones in skinned meshes
...
https://forum.flaxengine.com/t/import-fbx-with-bones-more-than-256/1196
2025-01-08 18:48:50 +01:00
Wojtek Figat
1f294605a3
Add more Vulkan memory layout safety stages
2025-01-08 18:11:47 +01:00
Wojtek Figat
9264db8317
Simplify vertex colors debug draw mode
2025-01-08 18:10:48 +01:00
Wojtek Figat
2b2ace0d00
Fixes for Vulkan backend after recent changes
2025-01-08 18:09:45 +01:00
Wojtek Figat
7e165d6127
Allow vertex colors on skinned meshes
...
#3044
2025-01-08 09:39:19 +01:00
Chandler Cox
e1dbaebe8e
Add instructions for list populating.
2025-01-07 21:40:05 -06:00
Chandler Cox
21f1a46c05
Small wording changes
2025-01-07 21:29:27 -06:00
Chandler Cox
6fbb5548b9
Small code clean up.
2025-01-07 21:15:35 -06:00
Chandler Cox
fa17c49eb1
Add starting adb log collecting button.
2025-01-07 21:11:37 -06:00
Chandler Cox
e87bb2325b
Standardize spacing for import path ui in assets. add import path ui to model prefab.
2025-01-07 20:43:57 -06:00
Chandler Cox
13863344d2
Warn if value is the wrong type for the animation graph parameter trying to be set.
2025-01-07 20:26:25 -06:00
Wojtek Figat
7aa240e5eb
Add vertex shader input layout reading via shader compiler reflection to handle missing vertex elements binding when explicit layout got deprecated
2025-01-07 23:26:06 +01:00
Wojtek Figat
7f0d852f49
Fix minor shader compilation warnings
2025-01-07 21:55:31 +01:00
Wojtek Figat
edaed7bda1
Add missing layout for ribbon vertex buffer
2025-01-07 16:12:11 +01:00
Wojtek Figat
3133ebbd83
Merge branch 'Tryibion-mat-warn-wrong-type'
2025-01-06 23:58:04 +01:00
Wojtek Figat
bff25a8dd8
Merge branch 'mat-warn-wrong-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-mat-warn-wrong-type
2025-01-06 23:57:59 +01:00
Wojtek Figat
a9d0f62039
Merge branch 'Tryibion-import-path-ui'
2025-01-06 23:55:09 +01:00
Wojtek Figat
5335594cb5
Merge branch 'import-path-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-import-path-ui
2025-01-06 23:55:04 +01:00
Wojtek Figat
3f201c3863
Resave terrain material
...
#3115
2025-01-06 23:53:27 +01:00
Wojtek Figat
3dc3406230
Merge branch 'Tryibion-fix-size-handles-rotation'
2025-01-06 23:47:25 +01:00
Wojtek Figat
0b99cb6de5
Merge branch 'fix-size-handles-rotation' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-size-handles-rotation
2025-01-06 23:47:17 +01:00
Wojtek Figat
deab78d6b1
Merge branch 'Tryibion-text-box-ui'
2025-01-06 23:46:35 +01:00
Wojtek Figat
45c01e7ada
Merge branch 'text-box-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-box-ui
2025-01-06 23:46:28 +01:00
Wojtek Figat
bcc8544c46
Merge branch 'Duroxxigar-add-confirmation-dialog-for-editor'
2025-01-06 23:46:21 +01:00
Wojtek Figat
597bbf1f30
Merge branch 'add-confirmation-dialog-for-editor' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-add-confirmation-dialog-for-editor
2025-01-06 23:46:03 +01:00
Wojtek Figat
67b5b74588
Merge branch 'Duroxxigar-load-product-typo-fix'
2025-01-06 23:45:44 +01:00
Wojtek Figat
39f2f0ccdf
Merge branch 'load-product-typo-fix' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-load-product-typo-fix
2025-01-06 23:45:39 +01:00
Wojtek Figat
6ad2cd0697
Merge branch 'Tryibion-gameplugin-template'
2025-01-06 23:45:15 +01:00
Wojtek Figat
ef01a4afeb
Merge branch 'gameplugin-template' of https://github.com/Tryibion/FlaxEngine into Tryibion-gameplugin-template
2025-01-06 23:45:10 +01:00
Wojtek Figat
12b98f2df1
Migrate to actions/upload-artifact@v4
...
https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
2025-01-06 23:44:34 +01:00
Chandler Cox
99ba59d02a
Change to use static method for import path ui.
2025-01-06 15:58:09 -06:00
Wojtek Figat
3b4d4d234d
Fix LOD Preview regression due to new instancing logic
2025-01-06 22:49:27 +01:00
Wojtek Figat
bc73d38d34
Reseve engine materials and models
2025-01-06 22:47:44 +01:00
Wojtek Figat
db4d7d2a05
**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
...
#3044 #2667
2025-01-06 22:47:19 +01:00
Chandler Cox
7eb2088af0
Use Variant::CanCast() for type check.
2025-01-06 15:40:38 -06:00
Wojtek Figat
29bfef677f
Add PixelFormatSampler utility to quick read/write operations on various data formats
...
Moved from `TextureTool` to be used in runtime and with more generic use cases (including C# scripting).
2025-01-05 23:49:44 +01:00
Wojtek Figat
933fac6c13
Add Slice to Span and sue it to make code cleaner
2025-01-05 17:41:27 +01:00
Wojtek Figat
78cf1a4948
Use MeshDataCache in vertex painting tool
2025-01-05 16:45:30 +01:00
Wojtek Figat
792d322818
Missing change for 6f04231b31
2025-01-05 00:17:52 +01:00
Wojtek Figat
6f04231b31
Rename Vertex Shader input semantic ofBLENDWEIGHT to BLENDWEIGHTS
2025-01-04 21:04:18 +01:00
Chandler Cox
04fc118ddf
Small fixes.
2025-01-04 11:45:08 -06:00
MrCapy0
5aa5c97e4c
Add "root" parameter to Level.GetScripts()
2025-01-04 09:43:33 -04:00
Wojtek Figat
4f42fb2302
Update other graphics apis to match missing vertex shader inputs merging
2025-01-04 10:55:55 +01:00
Jake Young
a66cb4d1b2
Added a confirmation dialog for editors when the reset button is clicked.
2025-01-03 19:18:10 -05:00
Jake Young
22914dc232
Fix typo for error message when trying to load a project file that does not exist.
2025-01-03 17:31:21 -05:00
Chandler Cox
5af13bcc93
Re-enable scale center gizmo.
2025-01-03 13:04:52 -06:00
Wojtek Figat
ea5cb5d83a
Minor fixes and improvements
2025-01-03 01:10:31 +01:00
Wojtek Figat
7b7dd9d142
Improve GPU vertex layout binding in case of missing element from the mesh
2025-01-03 01:09:25 +01:00
Wojtek Figat
348f17479d
Fix name of BlendWeight to BlendWeights for vertex input to match BlendIndices
2025-01-03 01:07:33 +01:00
Wojtek Figat
1e262b69cc
Add Task::WaitAll with a span of tasks and wrap around profiler macro
2025-01-03 01:05:56 +01:00
Chandler Cox
97184c87af
Add android emulation options to game cooker android tab.
2025-01-01 23:05:15 -06:00
Chandler Cox
867f7d0143
Add local variables to simplify math.
2024-12-31 14:12:23 -06:00
Chandler Cox
26d0b9a42c
Fix rotation of UI size handles.
2024-12-31 14:06:17 -06:00
Chandler Cox
f2e4fe300b
Change color for readonly text. Fix selection still showing when text box is not focused.
2024-12-31 12:56:43 -06:00
Chandler Cox
a313db22d2
Add tooltip text for path to let user know it is not editable.
2024-12-31 12:52:54 -06:00
Chandler Cox
e53eddaba5
Add import path UI and button to open folder in asset import settings.
2024-12-31 12:38:29 -06:00
Chandler Cox
757b8ff855
Fix local origin option with multi-mesh import.
2024-12-31 00:50:42 -06:00
Chandler Cox
f71e731e54
Add saving and loading.
2024-12-30 23:42:32 -06:00
Chandler Cox
cb6ab6a647
Fix comment
2024-12-30 22:14:18 -06:00
Chandler Cox
899528e087
Add invert options for texture imports for Red, Blue, and Alpha channels.
2024-12-30 21:27:03 -06:00
Chandler Cox
c79cd82fd4
Fix code warnings.
2024-12-30 18:59:45 -06:00
Chandler Cox
711fc80d8c
Fix comment.
2024-12-30 16:46:42 -06:00
Chandler Cox
9219b34dc3
Shorten picker control name.
2024-12-30 16:43:06 -06:00
Chandler Cox
e6450bfc7a
Add ControlReference for easier UI referencing.
2024-12-30 16:36:10 -06:00
Chandler Cox
6a8814c99a
Fix .exe being deleted when using the "Run cooked build" option.
2024-12-29 17:08:10 -06:00
Wojtek Figat
3151e47722
Fix missing material instance load failure when parameters load fails
2024-12-29 23:21:26 +01:00
Wojtek Figat
ab99a25cee
Update mesh config defines to match a single format
2024-12-29 23:03:09 +01:00
Wojtek Figat
e7132086a5
Add displaying asset failed text if it occurs
2024-12-29 23:01:25 +01:00
Wojtek Figat
668f3fa68d
Update read and write streaming api to use the newest format
2024-12-29 23:00:40 +01:00
Wojtek Figat
fee0ab74ff
Update old doc comments
2024-12-28 21:31:21 +01:00
Chandler Cox
88703d721b
Warn if wrong type while setting material parameter.
2024-12-23 16:51:37 -06:00
Wojtek Figat
723a882824
Merge more code together for meshes
2024-12-23 23:28:01 +01:00
Chandler Cox
36d4417905
Add game plugin template.
2024-12-20 09:29:36 -06:00
Wojtek Figat
9f648caac8
Remove deprecated asset data upgrades and old model vertex structures
2024-12-20 00:48:01 +01:00
Wojtek Figat
1bf29c042b
Refactor models and meshes to share more code in a base class
2024-12-19 00:20:08 +01:00
Wojtek Figat
8eaa906e0c
Remove some redundant code
2024-12-18 18:39:58 +01:00
Wojtek Figat
5b98603c16
Fix incorrect vertex layout stride calculation
2024-12-18 18:38:47 +01:00
Wojtek Figat
80299c8552
Add stride to GPUVertexLayout
2024-12-17 15:58:26 +01:00
Wojtek Figat
d1ac9cd2bc
Minor fixes
2024-12-16 20:07:53 +01:00
Wojtek Figat
59b4755379
Move mesh code to shared base class and reordanize files
2024-12-16 20:07:42 +01:00
Wojtek Figat
b3f37ca041
Refactor Vertex Shader input vertex layout to use GPUVertexLayout defined on Vertex Buffer rather than Vertex Shader
...
#3044 #2667
2024-12-15 22:10:45 +01:00
Wojtek Figat
666efb7675
Fix incorrect dummy GPU Buffer format when binding missing resource to Vulkan descriptor
2024-12-13 14:56:20 +01:00
Wojtek Figat
fc4e6f4972
Add GPUVertexLayout to graphics backends
2024-12-13 09:20:01 +01:00
Chandler Cox
873491eca2
Fix CPU particle code.
2024-12-12 21:07:00 -06:00
Chandler Cox
3ba1ebb847
Add rotate position shape as particle module.
2024-12-12 20:41:11 -06:00
Wojtek Figat
cedf4b1eb5
Remove GPUShaderProgramsContainer to simplify GPUShader
2024-12-11 15:08:13 +01:00
Wojtek Figat
35e9e048f2
Merge remote-tracking branch 'origin/master' into 1.10
2024-12-10 11:07:31 +01:00
Chandler Cox
f9e125f795
Select dropped actors that are reparented.
2024-12-03 17:59:30 -06:00
Chandler Cox
0991628a78
Add UImode switch to prefab window.
2024-11-29 16:47:07 -06:00
Wojtek Figat
ab78314a01
Revert part of 9870d162e4 to support prefab variants creation
2024-11-25 22:39:02 +01:00
Wojtek Figat
0e13173119
Fix actor reference select in prefab editor
2024-11-25 22:13:46 +01:00
Wojtek Figat
a7061a7524
Fix raw scripting object pointers auto-serialization
2024-11-25 22:13:21 +01:00
Wojtek Figat
344595e171
Don't mark surface as edited if none of the nodes were pasted
2024-11-23 20:31:17 +01:00
Wojtek Figat
9d70fd82d6
Merge remote-tracking branch 'origin/master' into 1.10
...
# Conflicts:
# Source/Engine/Networking/NetworkReplicator.cpp
2024-11-22 16:31:18 +01:00
Wojtek Figat
914d82a087
Fix Variant enum casting
2024-11-22 16:04:34 +01:00
Wojtek Figat
74993dcf9e
Fix animation retargetting to properly handle different skeleton nodes orientation
2024-11-22 12:29:05 +01:00
Wojtek Figat
f8f4edfa76
Fix variious issues
2024-11-21 23:42:05 +01:00
Wojtek Figat
826d37c513
Add option to copy/paste skeleton retargetting between models
2024-11-21 23:40:25 +01:00
Wojtek Figat
377eb78020
Fix output log command history popup to return focus back to input field on arrow left
2024-11-21 23:22:08 +01:00
Wojtek Figat
3de3c1f2c6
Add debug drawing tangent frame of the selected skeleton node
2024-11-06 15:38:27 +01:00
Wojtek Figat
246944f688
Merge remote-tracking branch 'origin/master' into 1.10
2024-11-06 09:29:48 +01:00
Wojtek Figat
e9dcb8a8bb
Add option to build editor without profiler
2024-11-06 09:29:26 +01:00
Wojtek Figat
3f50625cc3
Fix proper handling of Scripting.InvokeOnUpdate if called within that callback
2024-10-30 17:26:06 +01:00
Wojtek Figat
35c44d60a4
Add AutoGravity option to CharacterController for logic from 4de9e9d918
2024-10-30 17:25:17 +01:00
Wojtek Figat
6e598ae9f6
Refactor Multi Blend animations sampling length to fix blend spaces with anims of different length
2024-10-30 17:24:47 +01:00
Wojtek Figat
4de9e9d918
Add gravity to CharacterController::AddMovement for proper movement when using Root Motion
2024-10-30 00:01:54 +01:00
Wojtek Figat
c1bd42ff7e
Add Vector3.SignedAngle utility method
2024-10-29 23:55:42 +01:00
Wojtek Figat
b1a54d2967
Missing change in 072f7c7e45
2024-10-29 23:34:10 +01:00
Wojtek Figat
2288684950
Fix pasting or duplicating Multi Blend nodes
2024-10-29 23:08:50 +01:00
Wojtek Figat
0c645e8b0c
Fix root animation in blend spaces when one of the animations doesn't use root motion but animated root node channel
2024-10-29 21:59:21 +01:00
Wojtek Figat
072f7c7e45
Fix C++ Vector3::Angle to return value in degrees just like C# API (instead of radians)
2024-10-29 20:36:01 +01:00
Wojtek Figat
41a0ccb218
Fix Visject Surface search to check nested surfaces (such as State Machine graphs)
2024-10-28 20:32:17 +01:00
Wojtek Figat
f88eeeb313
Fix missing casting from scalar Variant types to Enum
2024-10-28 14:32:19 +01:00
Wojtek Figat
082d97248d
Add unit test for DebugCommands
2024-10-27 15:22:57 +01:00
Wojtek Figat
d88c5f3063
Merge branch 'mtszkarbowiak-fix/nullable' into 1.10
2024-10-25 15:59:44 +02:00
Wojtek Figat
fa9ce1d346
Code formatting
...
#2969
2024-10-25 15:59:38 +02:00
Wojtek Figat
1c2c010ddc
Merge branch 'fix/nullable' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/nullable
2024-10-25 15:38:44 +02:00
Wojtek Figat
46c1cc9a49
Add nested variant printing in debug command output
2024-10-25 13:25:15 +02:00
Wojtek Figat
dcd7b4b6c3
Fix crash when boxing native non-POD structure into managed data
2024-10-25 13:21:40 +02:00
Wojtek Figat
2d371fd05f
Fix DebugCommands::InitAsync when called every frame
2024-10-24 23:38:36 +02:00
Wojtek Figat
62ece0d92e
Fix crash when using attributes cache after hot-reload in editor
2024-10-24 23:38:25 +02:00
Wojtek Figat
8338ec6076
Fix regression
2024-10-24 22:32:02 +02:00
Wojtek Figat
86e21a53ff
Add improved value printing of debug command result
2024-10-24 22:31:07 +02:00
Wojtek Figat
c3e31baa7a
Merge remote-tracking branch 'origin/master' into 1.10
2024-10-24 19:35:43 +02:00
Wojtek Figat
302fc2feb1
Add various engine systems to debug commands
2024-10-24 19:35:24 +02:00
Wojtek Figat
e324d32769
Add async init and tint coloring based on type to debug commands
2024-10-24 19:34:42 +02:00
Wojtek Figat
5d7eba05ea
Add GetFields and GetMethods to binary module api
2024-10-24 19:33:38 +02:00
Wojtek Figat
9a654f729f
Fix context menu to resize instead of flash when showing while already visible
2024-10-24 19:27:53 +02:00
Wojtek Figat
87d35f0314
Add debug commands search popup to Output Log
2024-10-24 19:26:11 +02:00
Wojtek Figat
5904c0eea5
Add debug command history to Output Log in Editor
2024-10-22 21:59:06 +02:00
Wojtek Figat
e5289931c6
Add Alignment option to Vertical and Horizonal Panels
...
#2599
2024-10-22 21:55:25 +02:00
Wojtek Figat
0b1263a9e2
Disable VK_EXT_tooling_info check for debugger on Linux
2024-10-22 21:54:38 +02:00
Wojtek Figat
16235c21c0
Add optional direction option to context menu
2024-10-22 21:34:28 +02:00
Wojtek Figat
2127961069
Add printing debug command upon execute
2024-10-21 13:05:26 +02:00
Wojtek Figat
b681a03bfb
Fix output log window to properly handle copy and other input events
2024-10-21 13:03:40 +02:00
Wojtek Figat
449e988a59
Add workaround for debug command text memory bug due to managed handles gc
2024-10-20 23:25:38 +02:00
Wojtek Figat
a2693fa354
Ignore non-public debug commands from marked classes
2024-10-20 23:24:26 +02:00
Wojtek Figat
5328ea891d
Add command line input to Output Log in Editor
2024-10-20 23:23:54 +02:00
Wojtek Figat
91d86552cd
Minor cleanup
2024-10-17 23:43:07 +02:00
Mateusz Karbowiak
14a615cd7c
Merge branch 'FlaxEngine:master' into fix/nullable
2024-10-17 20:34:32 +02:00
xxSeys1
703e83cd48
improve ray direction not normalized assertion message
2024-10-15 21:25:30 +02:00
Wojtek Figat
c94052513e
Add object replication data cache and send via Reliable channel to reduce data transfer
2024-10-15 19:47:09 +02:00
xxSeys1
7e1d6679ce
add debug draw clear to game and editor panel
2024-10-15 19:43:08 +02:00
Wojtek Figat
60ed23105d
Fix typo
2024-10-15 12:33:51 +02:00
Wojtek Figat
ac832a0e81
Optimize network transform replication
2024-10-15 11:24:10 +02:00
Wojtek Figat
c202a639cf
Fix linux
2024-10-15 00:01:10 +02:00
Wojtek Figat
b957733150
Fixes
2024-10-14 23:35:41 +02:00
Wojtek Figat
7e4d7743a4
Add Quaternion quantization for network stream
...
Reduced send rate by 56% in average. Identity quat is just 8-bits (flags)
Added tests with full-sphere rotation to ensure this works correctly.
2024-10-14 22:32:29 +02:00
Wojtek Figat
a6f1dbbf32
Fix Quaternion error tolerance to be more reasonable due to math optimization enabled in compiler
2024-10-14 22:16:08 +02:00
Wojtek Figat
b38af8fd00
Format code and add debug cmd attributes
2024-10-14 12:12:48 +02:00
Wojtek Figat
4ddf1a2cc8
Another fix for network profiler to properly handle stats updating when recording is disabled
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#2815
2024-10-14 12:12:06 +02:00
Wojtek Figat
443fe5dbcb
Add network keys table to optimize ids and names sending over network
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#2815
2024-10-14 12:11:20 +02:00
Wojtek Figat
23ad24751a
Fix editor tables rows coloring to start with darker one
2024-10-12 00:00:02 +02:00
Wojtek Figat
f8371d037b
Refactor old ContentLoadingManager into Content for simplicity
2024-10-11 23:05:09 +02:00
Wojtek Figat
ff495e1319
Add safety check to exit game in Release mode when running with graphics debugger attached
2024-10-11 20:15:17 +02:00
Wojtek Figat
575a286e1e
Add editor windows to quick actions via Content Finder tool
2024-10-11 20:06:20 +02:00
Wojtek Figat
a72e8f2f65
Merge remote-tracking branch 'origin/master' into 1.10
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# Conflicts:
# Source/Engine/Platform/StringUtils.h
2024-10-11 18:07:41 +02:00
xxSeys1
1fca41b31a
code style fix
2024-10-09 18:29:48 +02:00
xxSeys1
8b3f1ca019
make "Edit Prefab" not change content panel file path
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If someone still wants to change the Content panel to the file path of the prefab, they can use the "Select Prefab" button
2024-10-09 18:25:04 +02:00
xxSeys1
a50c21cf36
add audio volume and muted in game panel tab rmb menu
2024-10-09 17:19:00 +02:00
Mateusz Karbowiak
863afc065d
Merge branch 'FlaxEngine:master' into fix/nullable
2024-10-07 16:34:37 +02:00
Mateusz Karbowiak
eda4f433d0
Update TestNullable.cpp
2024-10-07 12:24:09 +02:00
Mateusz Karbowiak
f56207f1a4
Nullable.Reset fix, killing inlining
2024-10-07 12:17:23 +02:00
Mateusz Karbowiak
541ca67a06
Nullable sfinae fix
2024-10-07 03:59:58 +02:00
Mateusz Karbowiak
44dad402f6
Nullable dependency headers fix
2024-10-07 02:41:07 +02:00
Mateusz Karbowiak
1a588eb9f7
Merge branch 'FlaxEngine:master' into fix/nullable
2024-10-07 01:11:51 +02:00
Mateusz Karbowiak
cda74f5cc4
Nullable tests
2024-10-06 13:50:03 +02:00
Mateusz Karbowiak
077ececcf8
Nullable match
2024-10-06 13:20:00 +02:00
Mateusz Karbowiak
d48a4c4483
Merge branch 'FlaxEngine:master' into fix/nullable
2024-10-06 13:01:16 +02:00
Mateusz Karbowiak
6f6348508a
Nullable implicit cast fix
2024-10-06 03:09:04 +02:00
Mateusz Karbowiak
23624aa7f8
Fix type constraints
2024-10-06 02:23:21 +02:00
Mateusz Karbowiak
c9b1f6f516
Nullable fixes
2024-10-06 01:57:12 +02:00
Mateusz Karbowiak
a2874a189e
Nullable docs
2024-10-05 23:51:54 +02:00
Mateusz Karbowiak
edfbeea0e6
Nullable utility functions
2024-10-05 23:10:30 +02:00
Mateusz Karbowiak
db06f4f72e
Fixed implicit type conversion for type specialization
2024-10-05 21:22:36 +02:00
Mateusz Karbowiak
32b09538ba
Hard Nullable<T> refactor *
2024-10-05 21:21:51 +02:00
Wojtek Figat
c6958357c3
Allow placing DebugCommand attribute on fields and properties
2024-10-04 15:58:47 +02:00
Wojtek Figat
74d2f5d115
Fix parsing numbers to support sign
2024-10-04 15:58:27 +02:00
Wojtek Figat
777e65c170
Fix crash when setting static dotnet field from unmanaged code
2024-10-04 15:58:05 +02:00
Wojtek Figat
adbe578aa1
Add attributes support for dotnet interop for methods, fields and properties
2024-10-04 15:57:41 +02:00
Wojtek Figat
85915d787a
Add Variant enum parsing by name and fix enum printing to string
2024-10-03 17:10:34 +02:00
Wojtek Figat
2f0518a348
Fix managed interop bug
2024-10-03 17:10:01 +02:00
Wojtek Figat
7f5f1ba938
Merge remote-tracking branch 'origin/1.10' into 1.10
2024-10-03 12:37:00 +02:00
Wojtek Figat
a932d549f4
Debug Commands work in progress
2024-10-03 10:24:15 +02:00
Wojtek Figat
791435ba76
Merge remote-tracking branch 'origin/master' into 1.10
2024-10-03 10:23:13 +02:00
Wojtek Figat
0b3a95e551
Merge commit 'f74694048575160067734cbe27a023ad78a2c727' into 1.10
2024-10-03 10:23:07 +02:00
Wojtek Figat
f746940485
Fix typo
2024-10-03 10:04:18 +02:00
Chandler Cox
ecb80e0f34
Add context to drag drop for object ref editor.
2024-09-27 18:26:37 -05:00
Chandler Cox
aded4bfdeb
Add context to object referece control to narrow finding actors and scripts
2024-09-27 17:49:44 -05:00
Wojtek Figat
1161a4114d
Minor tweaks to simd codebase
2024-09-26 18:56:22 +02:00
Zode
7ede250403
absolute snapping: actually fix large world this time
2024-06-17 22:59:19 +03:00
Zode
5780fb7392
absolute snapping: large worlds fix
2024-06-17 22:16:10 +03:00
Zode
840abf8cdb
absolute snap only in world space
2024-06-17 21:27:13 +03:00
Zode
b57e847916
Add absolute snapping
2024-06-17 21:19:31 +03:00
Chandler Cox
c858b67f2e
Try and fix large world issue.
2024-05-13 16:48:45 -05:00
Chandler Cox
6d77d45529
use var and real for sign
2024-03-06 06:42:20 -06:00
Chandler Cox
eed44c14df
Simplify code
2024-02-17 19:47:18 -06:00
Chandler Cox
af63858d80
Fix Scale gizmo for multiple directions.
2024-02-17 19:42:38 -06:00
davevanegdom
22764f5362
Improved SceneNodeDoubleClick names
2023-09-23 23:28:59 +02:00
davevanegdom
1b84f57a5b
Small optimization
2023-09-23 03:24:19 +02:00
davevanegdom
23f4a82bbc
Double click actions + open prefab ctxmenu
2023-09-22 18:31:54 +02:00
davevanegdom
9fbfc83535
Editor order cleanup
2023-09-19 14:19:38 +02:00
davevanegdom
ad8d84bfd7
Revert "Surface node body responds to mouse events"
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This reverts commit d9b3443818 .
2023-09-19 14:16:40 +02:00
davevanegdom
4257f1e2ac
Color settings for Debug and Output log
2023-09-19 14:10:25 +02:00
davevanegdom
8166970038
Merge remote-tracking branch 'upstream/master' into DebugOutputImprovements
2023-09-19 14:09:51 +02:00
davevanegdom
88530606df
Merge remote-tracking branch 'upstream/master' into ContentContextCondition
2023-09-19 01:10:51 +02:00
davevanegdom
d9b3443818
Surface node body responds to mouse events
2023-09-19 01:09:05 +02:00